LinkinPrime
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[quote name='Roufuss']When games get "simplified for a wider audience", per the article's wording, it usually means they are getting dumbed down.
I've got a feeling they'll aim this one right for the younger gamers, whereas the old one seemed to be geared towards, well, everyone. I didn't play it myself, but other people who did loved it for that reason, and I am even thinking of getting a cheap copy.
Hopefully I'm wrong, but that's just what I got out of Kotaku's article (that came from the mouth of a Rare developer). Hell, Kotaku even thinks they should simplify it *more* so that fans of the cartoon buy it. Most people I know enjoyed VP because it was a bit complex, from the article it seems like they'll strip some of the complexities out.
It'll probably sell like crap to the intended audience and Rare will complain anyways, so it's a moot point. At least they are putting it in September all by itself, instead of up against GoW (again). (If most people don't get the reference, it's that Rare blamed low sales of VP on being stacked against Gears of War, and that GoW got all the advertising and hype while VP got nothing).[/quote]
It will be as complex if not more than the original...
[quote name='RARE'] While the look of the game does belie its depth, Rare is committed to making the game easy to pick up and play for anyone, and VP2 will have a "free play" mode that has no pressures whatsoever and feels a bit like the game's equivalent of Halo 3's Forge. Another way to tackle the game for those who don't want the pressure or depth is to use the new co-op mode.[/QUOTE]
Free Play is the "dumbed down" mode that Joystiq was referring to.
I've got a feeling they'll aim this one right for the younger gamers, whereas the old one seemed to be geared towards, well, everyone. I didn't play it myself, but other people who did loved it for that reason, and I am even thinking of getting a cheap copy.
Hopefully I'm wrong, but that's just what I got out of Kotaku's article (that came from the mouth of a Rare developer). Hell, Kotaku even thinks they should simplify it *more* so that fans of the cartoon buy it. Most people I know enjoyed VP because it was a bit complex, from the article it seems like they'll strip some of the complexities out.
It'll probably sell like crap to the intended audience and Rare will complain anyways, so it's a moot point. At least they are putting it in September all by itself, instead of up against GoW (again). (If most people don't get the reference, it's that Rare blamed low sales of VP on being stacked against Gears of War, and that GoW got all the advertising and hype while VP got nothing).[/quote]
It will be as complex if not more than the original...
[quote name='RARE'] While the look of the game does belie its depth, Rare is committed to making the game easy to pick up and play for anyone, and VP2 will have a "free play" mode that has no pressures whatsoever and feels a bit like the game's equivalent of Halo 3's Forge. Another way to tackle the game for those who don't want the pressure or depth is to use the new co-op mode.[/QUOTE]
Free Play is the "dumbed down" mode that Joystiq was referring to.