"Where's Dr. Wiley?... Oh no, too late." -- GGT #77

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I just read some really good news on Kotaku:

there's a brand new arcade opening up FRIDAY (!!) here in Austin called Arcade UFO, which is great as Einstein's was the last one still open until the beginning of this year.

Even better news?

They will have FOUR Street Fighter IV machines, a Tekken 6 cabinet, and Arcana Heart 2, plus a variety of other cabinets. I can't believe it.
 
[quote name='Mr. Anderson']I just read some really good news on Kotaku:

there's a brand new arcade opening up FRIDAY (!!) here in Austin called Arcade UFO, which is great as Einstein's was the last one still open until the beginning of this year.

Even better news?

They will have FOUR Street Fighter IV machines, a Tekken 6 cabinet, and Arcana Heart 2, plus a variety of other cabinets. I can't believe it.[/quote]

I swear, it's like there's someone who's intentionally trying to make me suffer. I'm so filled with envy I may explode.
 
[quote name='Mr. Anderson']I just read some really good news on Kotaku:

there's a brand new arcade opening up FRIDAY (!!) here in Austin called Arcade UFO, which is great as Einstein's was the last one still open until the beginning of this year.

Even better news?

They will have FOUR Street Fighter IV machines, a Tekken 6 cabinet, and Arcana Heart 2, plus a variety of other cabinets. I can't believe it.[/QUOTE]

Cool.
 
[quote name='Mr. Anderson']I just read some really good news on Kotaku:

there's a brand new arcade opening up FRIDAY (!!) here in Austin called Arcade UFO, which is great as Einstein's was the last one still open until the beginning of this year.

Even better news?

They will have FOUR Street Fighter IV machines, a Tekken 6 cabinet, and Arcana Heart 2, plus a variety of other cabinets. I can't believe it.[/QUOTE]
I want to be in Austin so badly.:drool:
 
I dunno, I don't think I can recommend an RPG to someone who doesn't like 'em.

And yah, envy over here for the SFIV and T6 'cade machines. You'd think being closer to Japan, we'd get some luvin'. Oh wellz.
 
Just looked at last week's 360 Top 10 list on Nelson's site. Guess what isn't there? That's right, Too Human. Those sites saying 600-800k were wrong since something over 350k would've easily beaten Soul Calibur IV which was 10th on the list.

But as it stands now, it's raining and thundering outside, so I can't sleep. So I guess I'll wait for 2 hours to get Castle Crashers and the Warhawk patch (supposed to be up at 5am).
 
Just beat the first real boss of Castle Crashers. It's so awesome. It's like an evolution of the old school arcade beat-em ups. Really hard, but with leveling up to your stats, cool weapons and combos. Like an evolved TMNT Arcade. So good.
 
Good morning GGT!

Wow, this thread is already rolling quick.

I didn't have much time for games yesterday, which has been the story for pretty much the last couple of weeks. Just about every damn time I sit down to play, something comes up. I'm kinda getting frustrated. Any other GGTer get frustrated whenever you have limited access to video games?? I do. I think I feel a rant coming on.
 
Since I keep forgetting to use my Best Buy RZ certs every month and thereby losing $40 in rewards so far .. I think I'm just gonna use them all at once and get Vesperia.
 
Morning GGT,

Played some C&C3 last night, then boosted some Blacksite:Area 51 cheesemints.

Looks like Castle Crashers will be a purchase tonight.
 
[quote name='gunm']I dunno, I don't think I can recommend an RPG to someone who doesn't like 'em.[/QUOTE]
I don't know if the same's true for me... My sister doesn't like turn-based RPGs (she's tried a couple of Final Fantasies, not sure about anything else), but loves stuff like Kingdom Hearts, so I guess action RPGs (like that and the Tales games) might be the way to go for people who otherwise don't like RPGs.

By the way, I'm not getting Vesperia right away (still have Legendia and Abyss in the ol' backlog, for starters). Looking forward to people's impressions of it.
 
I downloaded the Warhawk Trophy Patch. I already got the 3 Training Trophies. Eh. Nothing too big. But the servers are down atm.

Castle Crashers = A lot of fun. I wish I could play it online though :( stupid XBL.
 
[quote name='blueshinra']By the way, I'm not getting Vesperia right away (still have Legendia and Abyss in the ol' backlog, for starters). Looking forward to people's impressions of it.[/quote]
I need to finish Abyss. But I lost the memory card with my save... And I still have Legendia sealed on my shelf.
 
So I'm buying DMC today if amazon throws up a good enough price. Should I run through that copy of 3 I got from a friend before I play 4?
 
[quote name='Azumangaman']Downloading CC trial now...I hope its great. And I'm chatting with TMK while I wait.[/quote]

Tell him to start posting in the GGT again, he's missed.
 
castle crashers is great. It's like what Too Human should have been, with the leveling up and such.
 
[quote name='Mr. Anderson']I just read some really good news on Kotaku:

there's a brand new arcade opening up FRIDAY (!!) here in Austin called Arcade UFO, which is great as Einstein's was the last one still open until the beginning of this year.

Even better news?

They will have FOUR Street Fighter IV machines, a Tekken 6 cabinet, and Arcana Heart 2, plus a variety of other cabinets. I can't believe it.[/QUOTE]

Hey sorry those games didn't work so well on TF2, you got in on the tail end of one that was full for a long time, and then everybody must have gotten booted. I'll try sending you an invite again sometime.
 
been gone for a whole day... at college right now in my computer lab that I'll be spending the next few months of my life in.

My sisters and I are going to a costume party this friday so last night I stayed at their place and we've been working on making super hero mech-type armor out of cardboard and spraypaint... I'll post pics. My weapon is a huge green shovel, so I'm set ;)

I look forward to getting home late tonight and get down and dirty with castle crashers. also hoping I get into home beta tomorrow.
 
UFO will have 4 machines, which are 2 vs cabs (so it's really two 1vs1 cabinets; each person has their own monitor)...

The owner fubarduck is a fighting gamer, so he'll make sure everything is kept in order!
 
ahhh Im at work!

I wanna be at home!!

started Bionic Commando on Hard mode last nite... trying to get all the secrets too.

shyt's tough!!!!
 
[quote name='MarkMan']stereotype is better than monotype

amiryte?[/quote]


:lol: weird you bring this up. I had a weird debate with my sociology professor on if monotypes existed. She really hated it, but I proved to her monotypes are the best thing in this world.
 
Wow, my copy of Disgaea 3 arrived along with Arkham Asylum and The Killing Joke. It seems I will have some stuff to keep me busy for a while...
 
Everyone on the fence about Castle Crashers:
GET THE fuck OFF THE FENCE!
Incredible game. I unlocked the full game after 15 seconds with the demo.
 
I need a new DS game... or I suppose I could even supplement it with a low-time-investment VC/WiiWare game, but that still requires TV time. Still don't really feel like paying $40 for FFIV, but I'm not sure if there's much else that I've passed up lately.
 
[quote name='botticus']I need a new DS game... or I suppose I could even supplement it with a low-time-investment VC/WiiWare game, but that still requires TV time. Still don't really feel like paying $40 for FFIV, but I'm not sure if there's much else that I've passed up lately.[/QUOTE]


Bangai-O Spirits!

it's the must have game that gamers feel that they dont need to have becoz they all SUCK!!!

from gaf:

This is my first stab at the Bangai-O series, though I've loved Treasure for a long time and have enjoyed every single one of their games that I've played to at least some extent. I've always felt that Treasure's 2D action games, which combine classic gameplay styles with new and interesing elements, are examples that the entire industry should follow. But before I get sidetracked into a rant about the state of the gaming industry as a whole, let me focus on why Bangai-O Spirits is awesome and lives up to every bit of superlative praise sp0rsk lavished upon it.

The first thing I noticed is that while there's quite a bit of complex and nuance to the gameplay, the tutorial does an excellent job at easing the player into it. Going into it, I made sure that I followed the tutorials slowly and closely, and the gradual manner in which they introduce new elements to the player makes it easy to pick up on the game. That being said, I did still notice a bit of a jump in difficulty when I shed the training wheels of the tutorial and ventured into the "Treasure's Best" selection of stages, but after a few quick and messy deaths in the first level of that category, the lessons of the tutorial were reinforced and I found myself weaving through salvoes of missiles and murderous robots with, if not ease, at least competence.

Speaking of the tutorial, I have to single out the writing in the tutorial text as being quite humourous and enjoyable to read. Surprisingly well-translated, the tutorial not only explains the mechanics of the game, but it does so in a very amusing manner, the dialogue of the tutorial littered with jokes and references aimed at the game's hardcore target audience. The exchange following the final tutorial level was particularly funny and took a shot at a ripe target indeed; the folks who rush through a game in the hopes of achieving the maximum trade-in value.

I really like the free structure of the game, where the player can dabble in every level in the game right at the start. The game can be quite difficult at points and to be stuck on a stage without being able to move on would become very frustrating indeed. I also very much like the small, bite-size levels. They allow one of Treasure's greatest strengths, the sheer variety present in most of their games, come to the fore. Each level is different and has some clever gimmick and I really appreciate how Treasure managed to make over a hundred levels that are so different. True, a few levels build on concepts established in previous stages, but even these "sequel" levels (which are often indicated in the name) are vastly outnumbered by the levels that have some original twist of their own. From a level that has you fighting a legion of powerful robots around a destructible planet Earth (reference to Sin and Punishment, maybe?) to a level that forsakes gunplay entirely for a "push the blocks to the right squares" puzzle right out of Zelda or Adventures of Lolo, the variety is mindblowing and a testament to Treasure's talent.

Of course, when you get right down to it, Bangai-O is about massive explosions and wanton destruction. And I must admit, there is a lot of visceral satisfaction to be had in unleashing a massive eruption of a hundred missiles, made larger and even more potent by the close proximity of enemy fire, or setting off a chain reaction of explosions that forces the poor, struggling DS to a stutter as it frantically tries to keep up with the action. Treasure is noted for pushing the boundaries of whatever system it's developing for, and Bangai-O pushes the DS so far, I wouldn't have been surprised if my DS burst into flames in my hands.

But by far one of my favourite features in the game is the level builder. I love level creation tools and a well-implemented one can add astronomical amounts of replay value to any game. While I haven't done much more than mere dabbling in the level creator so far, it seems incredibly simple to use, but versatile enough to recreate anything seen in Treasure's stages and can do more besides. I also appreciate that you can actually port over entire sections of the official levels, so even if creativity has utterly forsaken you, you can at least create some portmanteau of your favourite stages that Treasure made. You know, in case blowing up one massive robot that fires clouds of missiles just wasn't enough.

There's not much more I can say about Bangai-O Spirits, aside from the fact that it is really an amazing piece of work. The game's long enough to last me for quite a long time even without dabbling in level creation and user-created content, but with those added perks, I can see Bangai-O finding a home in my DS for years to come. Who would have thought exploding missiles could be this much fun?

Okay, probably everybody, but this game is living proof. Bravo, Treasure. Bravo.
 
I tried the CC demo last night and I pretty much agree with y'all...it's fun! But I think the awesome-factor only kicks in with multi-player. I didn't buy it yet as a result. Once I pick it up, I won't have enough points to do most new-release full games, so can anyone refresh my memory as to what else on XBLA is on the near horizon? I too lazy to look it up. :)

Last night I also squeezed in some more Madden franchise mode and a couple of GRiD races. Damn, I love gaming...
 
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