[quote name='foltzie']I wish my failures sold 80+ million units, are number one in software sales, profits, hardware reliability, and set the new standard controls for a generation.
Nintendo isnt perfect, but this failure business is always weird.
[/QUOTE]
Except, they aren't....just look at the monthly sales charts in US (when released) and JPN and Wii hardware and software are not frequent visitors to the top 10. (those spots are normally held by 3DS/PSP/PS3, in JPN at least, otherwise it's X360 and PS3 in the US)
Again, even if I have to repeat this 1000 times in the Wii section.
Marketshare =/= Mindshare
I don't care how you split it, if your core game buyers ignore your system and don't buy games, you're not being successful, hell Iwata himself just said recently that they screwed up without 3rd parties, I mean how much more evidence do you want than that, if even Nintendo's President says the Wii wasn't as successful as they wanted it to be, since their publishing partners quit supporting them.
The Wii2 / Cafe wouldn't be ready for release next year if Nintendo had enough faith in the Wii to keep going with it. Sad thing is between the main games we're waiting on to be announced at E3 for the Wii, there are even more really good titles coming out, most have been posted in this section, but Nintendo could do major amounts of good will / shows of good faith just by releasing at least 50% of the list I provided below to show fans that they still care enough to bring quality titles out to the loyal fans who've still supported them.
(A small note: On the list below, some games are rumored, still in development, or have no chance in hell in coming here, I listed them for the sake of completeness)
Pandora's Tower, Kirby, Zelda, Last Story, Xenoblade, Zangeki No Reginleiv, Earth Seeker, Dragon Quest X, Dragon Quest I, II & III, Dragon Quest Monsters Battle Road, Another Code R, Captain Rainbow, Fatal Frame 4, Zelda Anniversary Collection
I know JRPG's don't have the same impact as they've had in the past, but it would go along way for Nintendo do pull a Sony and support the Wii up to and after the Wii2/Cafe has been released and this is one way to do it, by releasing some of these games on this list I provided. They all might not be million sellers, but I think they could break even on them with enough marketing, but the more important thing it would show the fans that hey we're not abandoning you and we won't pull a fast one like we've done for the last two systems and cancel or move development of the games to our next system. But the point is why kill what you have out there and could potentially reap benefits from by doing that and not taking advantage of the high quality software being developed towards the (premature) end of the systems life cycle.
Like most systems that hit their 5 year mark the Wii is just starting to hit their stride where developers know how to exploit the system and realize the potential of the hardware, and now Nintendo is ready to send that hardware off to the gallows, makes you think it isn't the best decision they could make is it? I mean seriously you look at most of the games on that list, would anyone have thought games of that caliber could have been released that looked like that or had the potential of these titles were even possible two years ago? I can honestly say I didn't, can you?
Because as you've said if you have an 80 million install base, why start from scratch again when the systems are already out there in people's homes, all you need to do is convince them to buy the software now. Big challenge, but I'm sure they're up for it, if they want to try and more importantly care to do it.
[quote name='shrike4242']Good to see that the conversation turned back to something more rational, after removing some very irrational posts.[/QUOTE]
That's why I only poked my head in here occasionally because some regulars get a bit passionate and defensive even against others who want to talk about what could have been done better, even though they believe Nintendo can do no wrong.