johnnypark
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[quote name='mykevermin']If Apple's iTunes Match wasn't so clunky, it would be an amazing system overall.
Being able to play games I bought on PS3 on my Vita is great and all (really, it is), but I'm going to hold my breath until the PS4 is released later this month. I'm still a bit sore about PS2 BC disappearing this generation, and have concerns about whether or not the next Playstation and Xbox will play the digital games I've purchased. They bloody better.[/QUOTE]
My biggest concern is that they've built up their digital distribution and actually done a pretty good job of it (big and consistent sales, the ability to upgrade the HDD on your own) to make digital purchases somewhat attractive, and now are probably going to release a system that can't play PS3 games because of the change in processor.
With Steam, at least it's generally the same architecture. Some version of DirectX and not a huge difference in processors with regard to support legacy software. I can buy 10 year old games on Steam and have a reasonable expectation that they'll run on my fancy new computer (assuming you're running Windows, anyway). Consoles always try to reinvent the wheel (Emotion Engines, Cell processor, the 360's triple-core) to the point that they have to put old hardware in new systems just for them to run old games (Wii and PS3).
When a company is in complete control of their development environment, IE hardware and software, is it really so hard to anticipate these things and ensure old software can run on new hardware? The PC market has been doing it for decades, and it's only really old stuff (DOS games, for example) that isn't usually compatible - and even then people find ways to make them run.
Being able to play games I bought on PS3 on my Vita is great and all (really, it is), but I'm going to hold my breath until the PS4 is released later this month. I'm still a bit sore about PS2 BC disappearing this generation, and have concerns about whether or not the next Playstation and Xbox will play the digital games I've purchased. They bloody better.[/QUOTE]
My biggest concern is that they've built up their digital distribution and actually done a pretty good job of it (big and consistent sales, the ability to upgrade the HDD on your own) to make digital purchases somewhat attractive, and now are probably going to release a system that can't play PS3 games because of the change in processor.
With Steam, at least it's generally the same architecture. Some version of DirectX and not a huge difference in processors with regard to support legacy software. I can buy 10 year old games on Steam and have a reasonable expectation that they'll run on my fancy new computer (assuming you're running Windows, anyway). Consoles always try to reinvent the wheel (Emotion Engines, Cell processor, the 360's triple-core) to the point that they have to put old hardware in new systems just for them to run old games (Wii and PS3).
When a company is in complete control of their development environment, IE hardware and software, is it really so hard to anticipate these things and ensure old software can run on new hardware? The PC market has been doing it for decades, and it's only really old stuff (DOS games, for example) that isn't usually compatible - and even then people find ways to make them run.