007
CAGiversary!
It's fun, but it's really important to stress the 'arcade' nature of it. Personally, I miss SvR gameplay, but this isn't *awful*, which is something. It has some depth to it, but you can generally just randomly press buttons and usually end up coming out on top.
Complaints?
Looking through the first 15 Wrestlemanias, there are just a wee bit too many wrestlers not in the game that were major major parts of events. I understand there are reasons, but that doesn't mean it sucks less. Savage would've made this game 10x better. Hell, just having Sid, Diesel, and Razor would've made it 5x better. I get it, but it doesn't mean I like it.
What the
is up with the character models? It's as if they got part way there and just gave up. Some of them are respectable, but many aren't just bad... they're awful. I believe someone said that they look like action figures, which is spot-on. That leads into my next point...
Having shitty characters models is one thing. Having shitty character models interact with great, realistic character models? Yeah, bad move. SvR, if nothing else, has amazingly detailed wrestlers... which, when put next to LoW guys, *look* like they're from another game. I did Orton vs. Warrior and it reminded me of 'Who Framed Roger Rabbit?'. Going with an artistic style is fine, but keep it consistent, especially given that the SvR import feature is, uh, not really an import feature at all. I was hoping it was, so you could pick who you wanted to bring over. Sadly, it appears that they're really all just on the disc already, you just need a save to unlock them. Circling back to my point... they're on the LoW disc, work on the models.
Not a complaint? Bob Holly made the game. In fact, it appears that Palumbo and London are really the only people that didn't (not to be taken as 100% truth).
... so, overall opinion? It's fun. The Relive mode is, by far, the best part. Am I happy I spent $60 on it? Not completely. The DVD from TRU helped a bit, but the game itself isn't exactly what I had hoped. They got close, but I really do think the push to get it out in time for Mania hurt the game. If THQ's contract gets renewed, I think there should be a really good game next time. Ultimately, though, I think just creating a Legends game on the SvR engine would've worked just as well, if not better. It would, at least, have allowed them more time to refine the aesthetics.
Complaints?
Looking through the first 15 Wrestlemanias, there are just a wee bit too many wrestlers not in the game that were major major parts of events. I understand there are reasons, but that doesn't mean it sucks less. Savage would've made this game 10x better. Hell, just having Sid, Diesel, and Razor would've made it 5x better. I get it, but it doesn't mean I like it.
What the

Having shitty characters models is one thing. Having shitty character models interact with great, realistic character models? Yeah, bad move. SvR, if nothing else, has amazingly detailed wrestlers... which, when put next to LoW guys, *look* like they're from another game. I did Orton vs. Warrior and it reminded me of 'Who Framed Roger Rabbit?'. Going with an artistic style is fine, but keep it consistent, especially given that the SvR import feature is, uh, not really an import feature at all. I was hoping it was, so you could pick who you wanted to bring over. Sadly, it appears that they're really all just on the disc already, you just need a save to unlock them. Circling back to my point... they're on the LoW disc, work on the models.
Not a complaint? Bob Holly made the game. In fact, it appears that Palumbo and London are really the only people that didn't (not to be taken as 100% truth).
... so, overall opinion? It's fun. The Relive mode is, by far, the best part. Am I happy I spent $60 on it? Not completely. The DVD from TRU helped a bit, but the game itself isn't exactly what I had hoped. They got close, but I really do think the push to get it out in time for Mania hurt the game. If THQ's contract gets renewed, I think there should be a really good game next time. Ultimately, though, I think just creating a Legends game on the SvR engine would've worked just as well, if not better. It would, at least, have allowed them more time to refine the aesthetics.