XBLA - Castlevania: Symphony Of The Night - 800pts

Guess I'll be the only one not buying this. I already have it for the PS1. But maybe down the road I'll buy in in the future If I score some real cheap points, or have too much money to spend and don't know what to do with it. lol.

Really good game though, and glad everyone can now enjoy it with a 360. It really is the best castlevania game ever as it stands.
 
[quote name='LiquidNight']Nice.

Is there any multiplayer functionality?[/QUOTE]Nah, I think the only online functionality would be the leaderboards and achievement recognition.
 
I've been playing Dawn of Sorrow a lot this weekend to prepare for Wednesday. I've never played the PS1 version because of it being so rare/expensive. This should be a great back-to-back week for XBLA.
 
This is great. Like three days after I decide SotN is never going to actually be released on XBLA and blow all the points I had saved, it gets a release date. Now I have to buy more points.
 
I actually never understood the appeal of SotN, compared to the modern Castletroids, but to each his own.

$10 is not a half bad price though.
 
[quote name='RollingSkull']I actually never understood the appeal of SotN, compared to the modern Castletroids, but to each his own.

$10 is not a half bad price though.[/quote]

I thought that as well but its the father of modern castlevania games. I played all the GBA ones first and after going back I thought I preferred the GBA ones but SOTN is still very good on its own
 
[quote name='crazyj']I thought that as well but its the father of modern castlevania games. I played all the GBA ones first and after going back I thought I preferred the GBA ones but SOTN is still very good on its own[/QUOTE]

Actually, Castlevania II Simon's Quest is the father of modern Castlevania's. Castlevania SOTN was the one that perfected it for the first time. Simon's Quest had metroid style go anywhere world. Also had a level system for health and damage you do with weapons. You could buy weapons, find accessories/weapons, and keep them in your inventory. The part where Simon's Quest really fails is that there is only one boss battle (I don't count that cheesy death as a boss).

Can't wait for SOTN to come. Widescreen SOTN. :D
 
[quote name='Morpheus']Actually, Castlevania II Simon's Quest is the father of modern Castlevania's.[/QUOTE]
That's....a stretch. It's more like the great uncle that had no children. Simon's Quest was something they all but threw away after it was done - Castlevania III and IV, as well as some of the offshoot games, were much closer to the original Castlevania style. Later on when SOTN aped the Metroid style (and had a few general gameplay elements similar to Simon's Quest but hardly exclusive to it), it took off as the de facto Castlevania template.
 
[quote name='KaneRobot']That's....a stretch. It's more like the great uncle that had no children. Simon's Quest was something they all but threw away after it was done - Castlevania III and IV, as well as some of the offshoot games, were much closer to the original Castlevania style. Later on when SOTN aped the Metroid style (and had a few general gameplay elements similar to Simon's Quest but hardly exclusive to it), it took off as the de facto Castlevania template.[/QUOTE]
It isn't too big a stretch. I seem to recall an interview with SOTN's producer saying Simon's Quest was a favorite of his. The fact that there were other game in between doesn't negate that it, along with Metroid, had an influence on SOTN.
 
This totally reeks of awesomeness: back to back weeks of must-have XBLA titles--and I have the points for it! I'm very glad I didn't shell out for the original PS version.
 
[quote name='Flyersfan']Ok.

Did you buy Paperboy? I'm willing to bet that 85% of this board did not. But when I bought it and did bad on it the first day, my rank was in the 70,000 range. Thats at LEAST 70,000 people that bought it, and many more that I can't confirm. 70,000 people obviously wanted the game, or are acheivement whores. Just because you and the majority of this board don't like a game from 1984 doesn't mean the millions on xbox live don't like it as well. I've Never, ever had a problem with XBLA. It isn't something you need every week, i think the people on this board need to realize this. YOU CANNOT expect a new IP or a game you like every week, it's not possible. The only thing I have a problem with is the add-on to games.

If you and everyone else wants a new IP and more than one game a week, it will NOT last the lifetime of the 360, I can guarantee that. There are plenty of games available for them, but they can't have every game out there on the arcade.[/QUOTE]

70,000 out of 10 Million systems is not a very good sales record if you ask me. 0.7%? ouch But it is understandable why these games get released. Nearly $300,000 for an ancient game. That's a lot of revenue for very little work.
 
[quote name='Indiana']70,000 out of 10 Million systems is not a very good sales record if you ask me. 0.7%? ouch But it is understandable why these games get released. Nearly $300,000 for an ancient game. That's a lot of revenue for very little work.[/QUOTE]

You can't take 70K out of 10 million consoles as there are too many other variables that come into play. People need to have live and for the most part a hard drive to play the game which knocks out a significant percentage of people who own the 360. Also it would be smart to take into account the people who buy stuff off the arcade and see how many of those people bought the game.
 
[quote name='Indiana']70,000 out of 10 Million systems is not a very good sales record if you ask me. 0.7%? ouch But it is understandable why these games get released. Nearly $300,000 for an ancient game. That's a lot of revenue for very little work.[/QUOTE]

Yet if a game like TMNT: The Movie sells 70k copies (sadly, it will sell more) it will be O.K.? There is no packaging to these games, no rotting on store shelves, no pricedrops, no excess inventory, etc. Its EASY money! Let a 16MB game sit on a server and make $500-$1000 a day....easy.
 
[quote name='KaneRobot']That's....a stretch. It's more like the great uncle that had no children. Simon's Quest was something they all but threw away after it was done - Castlevania III and IV, as well as some of the offshoot games, were much closer to the original Castlevania style. Later on when SOTN aped the Metroid style (and had a few general gameplay elements similar to Simon's Quest but hardly exclusive to it), it took off as the de facto Castlevania template.[/QUOTE]

I disagree and elwood731 brings up some good points. Simon's Quest is the first Catlevania that "aped" the Metroid style (but not perfectly and with a few twists).
 
[quote name='elwood731']It isn't too big a stretch. I seem to recall an interview with SOTN's producer saying Simon's Quest was a favorite of his. The fact that there were other game in between doesn't negate that it, along with Metroid, had an influence on SOTN.[/QUOTE]
An influence doesn't mean it's the "father of the modern 2D Castlevania." None of those GBA & DS games that have come out over the past few years would exist if it were not for SOTN knocking everyone on their ass. SOTN would very likely exist if Castlevania II was just a souped-up redux of the first game.

Hey, I love Simon's Quest, maybe even more than SOTN depending on how cranky I am, but it's still a stretch. Yeah, it sounds cool on paper to say "man, way back in '88 Simon's Quest groundwork for all those games we're playing 20 years later!" and there are elements of it here and there...but it's hardly the reason that SOTN exists. Please.

[quote name='Morpheus']Simon's Quest is the first Catlevania that "aped" the Metroid style (but not perfectly and with a few twists).[/QUOTE]
Uh huh, and Half-Life is Doom "not perfectly and with a few twists."
 
[quote name='elwood731']It isn't too big a stretch. I seem to recall an interview with SOTN's producer saying Simon's Quest was a favorite of his. The fact that there were other game in between doesn't negate that it, along with Metroid, had an influence on SOTN.[/QUOTE]
An influence doesn't mean it's the "father of the modern 2D Castlevania." None of those GBA & DS games that have come out over the past few years would exist if it were not for SOTN knocking everyone on their ass. SOTN would very likely exist if Castlevania II was just a souped-up redux of the first game.

Hey, I love Simon's Quest, maybe even more than SOTN depending on how cranky I am, but it's still a stretch. Yeah, it sounds cool on paper to say "man, way back in '88 Simon's Quest groundwork for all those games we're playing 20 years later!" and there are elements of it here and there...but it's hardly the reason that SOTN exists. Please.

[quote name='Morpheus']Simon's Quest is the first Catlevania that "aped" the Metroid style (but not perfectly and with a few twists).[/QUOTE]
Uh huh, and Half-Life is Doom "not perfectly and with a few twists."


Whatever. If it gives you guys a boner to envision this strong, deep-rooted connection between the two games, that's your perrogative. I'm not going to argue with you on this anymore, I already feel like a fucking dork discussing the origins of Castlevania titles to this depth, so go nuts.
 
Relax buddy, no reason to get so upset over it. He was simply making the point that he feels Simon's Quest is the "father" or spiritual influence for SOTN, and therefore the modern titles. There's a good argument for it, you just happen to disagree. I think the Doom/Half-Life argument is misleading. A better argument is perhaps the Marathon games with Halo.

Regardless, I hope this release sells well and maybe we'll see the remake, or even original, Rodello of Blood get a port to XBLA.
 
[quote name='gizmogc']Yet if a game like TMNT: The Movie sells 70k copies (sadly, it will sell more) it will be O.K.? There is no packaging to these games, no rotting on store shelves, no pricedrops, no excess inventory, etc. Its EASY money! Let a 16MB game sit on a server and make $500-$1000 a day....easy.[/QUOTE]

My complaint isn't that they release ancient games. My complaint is that they release these crappy games as the game of the week. Release all this old junk you want but I want some quality games. Yes Paperboy is a good game, BUT I already own it on Midway Arcade treasures. Re-releasing games that should already play on my 360 is a pretty lame deal.
 
Elwood731, once again you bring up some good points. Especially the Marathon/Halo point.

When you say Rodello of Blood do you mean Rondo of Blood? Because its very possible that it will come out for XBLA if SOTN does well. Considering that they remade it for the Castlevania collection for PSP in Japan (which I hope comes out here).
 
Well, my plans of going ahead and buying points from my 360 are dashed. Since I lost my wallet and having to get my credit card repalced. Oh well, my roomy has 800 points left and I ran the idea by him that if he doesn't mind me using his last 800 points to get it, I'd buy him 1000 more once I get my new card
 
[quote name='Morpheus'] Considering that they remade it for the Castlevania collection for PSP in Japan (which I hope comes out here).[/QUOTE]
Already confirmed for the US.
 
[quote name='msdmoney']I think I'll pick this up as my next XBLA game, since I really liked the two DS games. How long is the game roughly?[/QUOTE]

I think you could probably "finish" it in 6-8 hours, maybe quicker. That's really only half the game, though. I think my first time through I put a little over 20 in, and I still didn't do everything.
 
I probably spent over 25 hours doing everything. If you don't use any sort of guide, you will probably beat it within 6-10 hours and think it's over. That's all I have to say. ;)
 
[quote name='Morpheus']When you say Rodello of Blood do you mean Rondo of Blood?.[/QUOTE]
Yes, I did. I forgot the title. We'll see about it getting a port, but I agree it seems a good chance if this one sells well.
 
I can't believe I'm saying this...but I may pass on this release for now.

I already have my copy for PS1 and right now I'm fine with that.
 
[quote name='tayaf69']I probably spent over 25 hours doing everything. If you don't use any sort of guide, you will probably beat it within 6-10 hours and think it's over. That's all I have to say. ;)[/QUOTE]

Just probably like I thought Castlevania PoR was over when I didn't do the "other" thing at what I thought was the end :)
 
I may have the original, and I may have played the crap out of it, but I'm definitely getting this right when I wake up for work (~ 2AM, coincidently).
 
[quote name='Z-Saber']I may have the original, and I may have played the crap out of it, but I'm definitely getting this right when I wake up for work (~ 2AM, coincidently).[/QUOTE]

your avatar gets me in this weird castlevania mood...... don't ask why.

slept as soon as I came home from work just to get enough sleep to stay up for this shit.
 
[quote name='Arikado']Shitty time for me to be broke.[/QUOTE]
Brokemothafucka, shouldn't have been so quick to quit working for the man.

I read somewhere that this isn't coming out until like 9AM PST. Hope thats not true.
 
[quote name='tiredfornow']your avatar gets me in this weird castlevania mood...... don't ask why.[/quote]I'm asking. It makes no sense.

That said, fuck Pacific time.
 
bread's done
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