Xbox One - General Discussion Thread

I'm not sure if announcing Halo 5 2015 was a good idea right now. While it's obvious that they're going to do Anniversary 2 HD, not a lot of consumers may see it that way. All they'll see is Microsoft just announced no new Halo game is coming this year and they didn't announce any others yet. Could definitely hurt sales from people who have been waiting for a Halo game.

 
I'm not sure if announcing Halo 5 2015 was a good idea right now. While it's obvious that they're going to do Anniversary 2 HD, not a lot of consumers may see it that way. All they'll see is Microsoft just announced no new Halo game is coming this year and they didn't announce any others yet. Could definitely hurt sales from people who have been waiting for a Halo game.
It's merely a tactic to move the conversation (gaming news sites) away from the NPD numbers and turn the focus to games (taken straight out of Amazon's playbook). Microsoft needs to get their fanbase excited. I'm certain that if there is a Halo 2 HD game in the works they'll spend a ton of time on it at E3 and every person in the US will be made aware of its release. No harm no foul.

 
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Its just the Sony Defense Force out in full effect. If the PS4 is so great they should be playing it right? Not worrying about sales figures. Watch 10 of them respond getting all mad like I stole something from them. Its only been six months in and according to the SDF it's all over lol.


 
I don't understand "the panic". It's 115 to 200, not 115 to 450
It's not the gap, it's the 115k number that's worrisome since it's lower than any April for 360. Sony can't be happy with 200k either though.

It's seeming like now that most of the hardcore gamers have gotten a next gen console sales are slowing down. The Titanfall sales show that most seem happy sticking with past gen for now with most of the major games being cross gen.

I can't blame them, the next gen exclusives are pretty lame in terms if having games with true system selling appeal to the mainstream gamer. MS needed a Halo or Gears by now and Sony needs an Uncharted or God of War. Stuff like Forza, Infamous, Killzone aren't going to get huge numbers ofan stream gamers jumping in board after the launch hype is over when they can still play Titanfall, the latest CoD etc with friends in consoles they already own.

This fall will be interesting as most of the third party big games are still cross gen other than Batman and AC Unity (though there is a separate last gen AC game). And it doesn't seem like there will be a super major first party title from either since Halo 5 isn't coming and I'd be shocked if Uncharted 4 did. Will the couple games above, with stuff like a Halo 2 remake and new IPs like The Order move consoles in big numbers? It will be interesting to see.
 
Its just the Sony Defense Force out in full effect. If the PS4 is so great they should be playing it right? Not worrying about sales figures. Watch 10 of them respond getting all mad like I stole something from them. Its only been six months in and according to the SDF it's all over lol.
It's far from over, at least in North America.

I couldn't care less who "wins." I've just always loved following and discussing sales and other game industry trends. It's as much of a part of my hobby as playing games. Especially as I'm older and busier and have less time for games and lots of time to good online at work.

I hope dropping the Kinect helps MS a ton. I want them to keep pressure on Sony as that will mean more great exclusives on both.
 
It's far from over, at least in North America.

I couldn't care less who "wins." I've just always loved following and discussing sales and other game industry trends. It's as much of a part of my hobby as playing games. Especially as I'm older and busier and have less time for games and lots of time to good online at work.

I hope dropping the Kinect helps MS a ton. I want them to keep pressure on Sony as that will mean more great exclusives on both.
This. Sony doing well so far pushed MS to drop the stupid kinect and sell sku without it. Which means I can finally buy one as that being included was a dealbreaker for me.

competition is good.

 
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Its just the Sony Defense Force out in full effect. If the PS4 is so great they should be playing it right? Not worrying about sales figures. Watch 10 of them respond getting all mad like I stole something from them. Its only been six months in and according to the SDF it's all over lol.
Talk like this is how the thread gets pushed off-topic after a mod just said not long ago to keep this focused on the Xbox One.

 
Well, I picked up Kinect Sports Rivals yesterday (credit mover from GS to BB) and thought I'd give it a go last night before trading it today. Gotta say it was pretty disappointing. Have a good sized man cave that my X1 is set-up in and Kinect kept having problems tracking my movements. And who the fuck thought it was a good idea to have to unlock all the game modes separately? This is supposed to be a party game where you can jump into any mode, not grind through events I'm not interested in to get to bowling. Was very disappointed with how they used the Kinect for this one.
 
I missed this yesterday as I was pulled away from my PC for some time:

Kinectless Xbox:  Why announce it now?

I think the answer is simpler than most are making it out to be.  They don't want to dumb down their E3 with essentially hardware revisions, but at the same time, they couldn't get the new SKU out the door immediately.  With the delay from having to put together the new SKU, produce the new units, and then get them out the door to retailers . . . and then have retailers do their thing, it just couldn't be an immediate turn around.

That, and any media attention is good attention.  Spread that shit out.  How many articles were written on "ZOMG, is this good news or bad news for Xbox One?!".  And with it being announced *now*, it'll have died down just in time for E3's big reveals.

I don't think Microsoft cares about the numbers terribly much.  I mean, they want to sell a lot of units as their end goal, but using it as a "this is why!" excuse for investors is silly.  The investors aren't going to buy that.  The investors know why it's not selling.

 
http://news.xbox.com/2014/05/games-halo-journey-announcement

halo 5 in Fall 2015.

"Many fans noted that I was very deliberate with my phrasing on stage at E3 last year. I spoke about a “journey,” rather than a destination – and that journey definitely begins in 2014 with a giant leap, rather than one small step. We’ll give you much more information about our plans for this year at the Xbox E3 2014 Media Briefing on June 9, and we’re confident that “Halo” fans will be pretty excited about the special plans we have in store."

hero_halo5.jpg
That's great news! Hopefully the inevitable Halo 5 LE Xbox One console looks as good as the Halo 4 LE Xbox 360 console. Hopefully they're nice enough for it to be Kinectless as well.

 
That's great news! Hopefully the inevitable Halo 5 LE Xbox One console looks as good as the Halo 4 LE Xbox 360 console. Hopefully they're nice enough for it to be Kinectless as well.
The game is made by Microsoft. I would be extremely surprised if it's not at least "better with Kinect." They need to put their money where their mouth is. If they're touting the Kinect as "essential" to the XB1, then I would be very surprised if Kinect is not involved in some way. If I were them, I would make the game playable without the Kinect (to increase sales), but deliberately include a few achievements and/or missable side missions (?) that required the Kinect (to emphasize the Kinect, and to force cheeve hunters to buy the sensor).

 
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The game is made by Microsoft. I would be extremely surprised if it's not at least "better with Kinect." They need to put their money where their mouth is. If they're touting the Kinect as "essential" to the XB1, then I would be very surprised if Kinect is not involved in some way. If I were them, I would make the game playable without the Kinect (to increase sales), but deliberately include a few achievements and/or missable side missions (?) that required the Kinect (to emphasize the Kinect, and to force cheeve hunters to buy the sensor).
It was the old leadership touting Kinect so much. There was the interview with Phil Spencer the other day saying he started planning to decouple Kinect from the console as soon as he was hired to take over.

I'd guess we'll see a continued deemphasis of Kinect going forward. Maybe tout the media features still, but little focus on it in gaming discussions since motion control stuff seems to be a negative to the core gamer crowd.
 
I missed this yesterday as I was pulled away from my PC for some time:

Kinectless Xbox: Why announce it now?

I think the answer is simpler than most are making it out to be. They don't want to dumb down their E3 with essentially hardware revisions, but at the same time, they couldn't get the new SKU out the door immediately. With the delay from having to put together the new SKU, produce the new units, and then get them out the door to retailers . . . and then have retailers do their thing, it just couldn't be an immediate turn around.

That, and any media attention is good attention. Spread that shit out. How many articles were written on "ZOMG, is this good news or bad news for Xbox One?!". And with it being announced *now*, it'll have died down just in time for E3's big reveals.

I don't think Microsoft cares about the numbers terribly much. I mean, they want to sell a lot of units as their end goal, but using it as a "this is why!" excuse for investors is silly. The investors aren't going to buy that. The investors know why it's not selling.
I agree Microsoft doesn't care much about the numbers right now per se as shown by the fact that they announced a new Kinectless SKU a month ahead of time. In turn guaranteeing themselves a terrible month of May. That said, they do care about the perception of the Xbox brand and it is in their best interest to protect it. So, the Halo 5 press release goes more towards accomplishing that goal. It gets people excited about the brand and gaming websites this morning will discuss Halo 5 instead of bad numbers. It is trendy these days to knock Halo but it still is a sales juggernaut.

 
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It was the old leadership touting Kinect so much. There was the interview with Phil Spencer the other day saying he started planning to decouple Kinect from the console as soon as he was hired to take over.

I'd guess we'll see a continued deemphasis of Kinect going forward. Maybe tout the media features still, but little focus on it in gaming discussions since motion control stuff seems to be a negative to the core gamer crowd.
This. No one uses or cares about the kinect for gaming. People only praise it for moving around the menus which they can update and make better to use a controller with.

 
This. No one uses or cares about the kinect for gaming. People only praise it for moving around the menus which they can update and make better to use a controller with.
I find it's TV Controls and Netflix controls extremely useful and no controller update with make searching with my controller easier than my voice.

 
They announced a sans-Kinect a month early to get the announcement out of the way. The information would have started leaking through retail channels one way or another. You can't pull a surprise like that on your retail partners without upsetting someone. They have to have time to react to an announcement like that.

Also, as the sales in April demonstrated, now is the best time for such a policy shift. An announcement like this will likely dull sales for the coming month. But right now is the doldrums, the slowest sales period for the industry all year. If there was ever a time to take a hit on this, it would be now. It will cost them sales, but it will cost them far less than it would in a busier month. If you have to pull that band-aid, pull it when you're ready.

And then there's E3. Announcing something like this now gives them a chance to go into E3 on a positive note, with all the interviews regarding this shift out of the way weeks in advance. This is a strategy to better control the branding and messaging surrounding the XBox One, something that was sorely lacking at last year's E3.

The one big downside is the effect this has on developers. However, there weren't that many developers leaning on Kinect-support. And those that were already have 5 million+ Kinect-enabled XBox Ones in the wild. Even if the Kinect is no longer integral to the system going forward, it has gotten a sizable shot in the arm out of the gate. Developers like Harmonix might feel marginalized, but the majority won't be put off by this change. There are consequences to this decision, but they are consequences that Microsoft thinks they can handle. My personal assessment is that they are correct.

 
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Kinect 1 left a LOT to be desired for consumers and MS did not do a good job of showcasing why the Kinect 2 would be any different and that it needed to be bundled in with every console. I dont even think it had games at launch. I also think they caught a bad break with the whole NSA spying situation. People were paranoid and did not want a "always on" camera in their homes. I've warmed up to mine but it should have been an optional add on from the start, outside of navigation it really is useless right now.

 
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Like a lot of things about Xbox One early on, Microsoft didn't do much to make gamers excited about the future of Kinect with only two big games announced for it (Fantasia & Kinect Sports Rivals). Of course people begged for them to just drop it when that's all they could announce to show why it's a necessary inclusion for the base SKU.

 
This. No one uses or cares about the kinect for gaming. People only praise it for moving around the menus which they can update and make better to use a controller with.
Actually I use my Kinect a lot for:

I played the crap out of the Kinect Sports Rivals Wave Racer like demo, will pick it up when it's inevitable $15-$20 sale.

Xbox Fitness

Skyping with friends & family.

GameDVR, true if there was a button sequence on the controller to do it I'd use that but as of now I'm constantly using it to record gameplay.

Mic and voice overs

Twitch streaming, similar to why everyone is going out and buying the Playstation Camera.

and then simply voice commands, watching Marvel's Agents of S.H.E.I.L.D. and then say Xbox go to Super Time Force and within seconds I'm gaming, it's awesome!

Good to officially get a name if nothing else for Halo 5 and coupling it with the TV show is a very smart move.

 
This. No one uses or cares about the kinect for gaming. People only praise it for moving around the menus which they can update and make better to use a controller with.
There's already been several people respond about how much they use and enjoy it so... That beats your "no one" theory.

I can't afford a proper gaming DVR or a much needed bigger external hdd for my PC to save footage. So saying "Xbox Record That" and having cool clips on my box is great. Worth having a kinect.
 
[quote name="Fearia" post="11762806" timestamp="1400250563"]I missed this yesterday as I was pulled away from my PC for some time:

Kinectless Xbox: Why announce it now?

I think the answer is simpler than most are making it out to be. They don't want to dumb down their E3 with essentially hardware revisions, but at the same time, they couldn't get the new SKU out the door immediately. With the delay from having to put together the new SKU, produce the new units, and then get them out the door to retailers . . . and then have retailers do their thing, it just couldn't be an immediate turn around.

That, and any media attention is good attention. Spread that shit out. How many articles were written on "ZOMG, is this good news or bad news for Xbox One?!". And with it being announced *now*, it'll have died down just in time for E3's big reveals.

I don't think Microsoft cares about the numbers terribly much. I mean, they want to sell a lot of units as their end goal, but using it as a "this is why!" excuse for investors is silly. The investors aren't going to buy that. The investors know why it's not selling.[/quote] You basically said what I said. ;-)
 
There's already been several people respond about how much they use and enjoy it so... That beats your "no one" theory.
No one is just an exaggeration to say that there wasn't mass market appeal for it to be a selling feature and make the X1 attractive to a mainstream market at $100 more than PS4.

There is a market for it, both the motion games and the voice controls. But it's better left as an option and there should have been two skus from day one.
 
No one is just an exaggeration to say that there wasn't mass market appeal for it to be a selling feature and make the X1 attractive to a mainstream market at $100 more than PS4.

There is a market for it, both the motion games and the voice controls. But it's better left as an option and there should have been two skus from day one.
People are obviously not going to want to spend an extra hundred dollars on something that they're not necessarily going to use right now. But once people use the Kinect, like me, they do realize how much fun and how useful it really is. $450 seems much more appealing than $500 and shouldve been bundled at that price. But I get they should've had both SKUs at launch.
 
The Kinect was a lot more appealing to a broader audience when it was an accessory for a system that had already dropped to around $200. That's part of the reason why it was able to catch on in its initial incarnation. A very different audience was purchasing the Kinect. It was especially popular with young families. The father would often already have a 360, and acquiring a Kinect gave them a way to have their children and wife enjoy the system. It essentially appealed to the same types of consumers who were initially on board with the Wii.

If Microsoft had really wanted the Kinect to be essential for the XBox One, they would have had to seriously compromise on the power of the system. The Kinect is a big part of the production cost, and they needed to shave a healthy chunk off the price tag to target the former Wii crowd. If the XBox One had come out at around the same price as the Wii U, things would have gone differently.

You have to prioritize, it isn't always possible to get everything. The casual market is more price sensitive, and prefers simpler devices and interfaces. Creating a product that targets the hardcore and casual markets simultaneously is a bad idea. That has been Sony's strength with the PS4, and partially why the original Kinect was able to gain traction.

 
I agree Microsoft doesn't care much about the numbers right now per se as shown by the fact that they announced a new Kinectless SKU a month ahead of time. In turn guaranteeing themselves a terrible month of May. That said, they do care about the perception of the Xbox brand and it is in their best interest to protect it. So, the Halo 5 press release goes more towards accomplishing that goal. It gets people excited about the brand and gaming websites this morning will discuss Halo 5 instead of bad numbers. It is trendy these days to knock Halo but it still is a sales juggernaut.
If you watch Mad Men there is a great line the lead character Don Draper says and it seems to be what Microsoft is doing, the line is "If you don't like what is being said, then change the conversation." Those not familiar with the show, Don Draper is the head of an ad agency that does advertising and PR.

 
Most people buy consoles to play games, maybe Netflix etc, but everyone has a bunch of gadgets that so that already these days unlike when they first hit the 360.

I have a bluray player and Roku I use for steaming personally, along with my iPad Air. I have a harmony remote I got for $50 years ago that makes all the input switching a two click process and I don't want to talk to my TV.

The Twitch streaming stuff only appeals to the hardcore. PS eye sales should drop off once that crowd gets theirs.
 
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I find it's TV Controls and Netflix controls extremely useful and no controller update with make searching with my controller easier than my voice.

Actually I use my Kinect a lot for:

I played the crap out of the Kinect Sports Rivals Wave Racer like demo, will pick it up when it's inevitable $15-$20 sale.

Xbox Fitness

Skyping with friends & family.

GameDVR, true if there was a button sequence on the controller to do it I'd use that but as of now I'm constantly using it to record gameplay.

Mic and voice overs

Twitch streaming, similar to why everyone is going out and buying the Playstation Camera.

and then simply voice commands, watching Marvel's Agents of S.H.E.I.L.D. and then say Xbox go to Super Time Force and within seconds I'm gaming, it's awesome!

Good to officially get a name if nothing else for Halo 5 and coupling it with the TV show is a very smart move.

There's already been several people respond about how much they use and enjoy it so... That beats your "no one" theory.

I can't afford a proper gaming DVR or a much needed bigger external hdd for my PC to save footage. So saying "Xbox Record That" and having cool clips on my box is great. Worth having a kinect.
You guys didnt read my post obviously. Here it is again:

No one uses or cares about the kinect for gaming. People only praise it for moving around the menus which they can update and make better to use a controller with.

The second sentence should have been worded better I guess, but I meant its used mostly for extraneous things BESIDES games.

Only the one guy mentioned two games that use kinect currently as something he finds it useful for. The rest of you listed things THAT ARE NOT GAMES. What you listed are menu navigation basically. "Xbox record that" is the same as hitting the share button on the ps4 basically. You are just using voice as input instead of hitting a button.

I dont want to talk to my console, and obviously a lot of other people dont either, and would prefer to just push buttons. MS will most likely improve the navigation stuff with the controller now that kinect is not forced on people.

 
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I dont want to talk to my console, and obviously a lot of other people dont either, and would prefer to just push buttons. MS will most likely improve the navigation stuff with the controller now that kinect is not forced on people.
Do you know the numbers on that one? You don't like to talk to your console but I think it's pretty cool. It's like my little Jarvis, Iron Man always gets the cool toys.

Due to the nature of the internet, the minority becomes the majority so just because you hear lots of people saying they don't want to talk to their console doesn't mean there aren't hundreds if not thousands of users out there that do. If I could talk to my TV I would and basically with the Kinect's IR blaster I do since I can turn on my TV and adjust the volume with my voice. If I had cable then I'd assume I could switch back and forth with voice too, just another option aside from using a remote. Pretty cool and not necessarily huge but convenient feature for the system imo.

 
Last night in playing Kinect Sports I finally used my Kinect and I have to say it is a million times better than I thought it would be. Spy makes a good point it is like having your own mini Jarvis except it doesn't talk to you.

 
Voice commands are cool and they definitely go over well with the mainstream audience. People who just refuse to use them are in the minority.

But the former Xbox One leadership forgot the obvious thing that you have to support a peripheral with games! Launching without compelling Kinect software and then just hoping that software will come along eventually is not the way to sell skeptical consumers on a product. And even now, Kinect Sports ended up being fairly underwhelming from most descriptions (I haven't played it) and not nearly polished enough to be a killer app or proper Kinect showpiece.

I have and enjoy Zumba Fitness and Just Dance 2014, but those are multiplatform and basically sell to the existing Kinect audience instead of people who might be persuaded to start using the device.

 
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I don't mind the Kinect, not for or against it really.  I like saying "xbox on" and having it turn everything on.  But I hate repeating a command 3 or more times when it doesn't work, my blood starts to boil.  I do feel they could release a cheap mic peripheral to handle voice commands or allow voice commands through a headset and it would perfectly replace the main thing people currently use Kinect for.

 
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i never really have had voice command issues and my kinect is in a pretty big room. I'm excited for the new music game from harmonix. i will admit im happy i got my kinect with my system i will use it for years to come.

 
In all fairness, if people really wanted to talk to their console etc, im sure their sale numbers would be a lot better.
I think more people were upset with how wishy washey MS has been. It affected the sales numbers more than you would think. Then no one really wanted Kinect (hell I just hooked mine up last night) and the huge price difference when you can play the same games with the exception of the exclusives. I don't think you can base how in the long run a system will do by its first year.

 
Mmm, I haven't run into any issue of the Kinect understanding me (I don't have any accents either and I was sure that was one of the reasons the Xbox One didn't launch in more countries), it helps if you calibrate it well (like the first version) as it will not hear you if you have your speakers right next to it or too loud. Our electronic devices doesn't talk back and continue a conversation with us, not yet at least.  :pray:

The basic point of a Xbox One SKU without the Kinect is hitting that sweet sweet $399 price point, not the taking out the Kinect part.

 
On an unrelated note, I hope Yusuf Mehdi is one of the next execs to go.

Honestly, If they really wanted Kinect to be a vital part of the Xbox One and wanted to get it into peoples hands to make them see how good it is, they should have just done a price cut on the system instead of dropping it and release a cheaper sku.

 
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I don't think you guys are being honest when you say you have never had to repeat commands.  Even Microsoft themselves have acknowledged the voice commands need work when they put in that option to send voice command information to help improve them in the last firmware, and they also said the "xbox on" command not responding will be addressed in the next firmware.  Me and my wife don't have accents either and it happens far too often, and I have calibrated several times and cold booted the machine.

 
Well think about it, unbundling the Kinect with the system gets you to that price without doing a price cut. It's like buying a car without the optional Sirius XM radio now.

 
Well think about it, unbundling the Kinect with the system gets you to that price without doing a price cut. It's like buying a car without the optional Sirius XM radio now.
But it also fragmented their audience and pretty much cemented the death of a peripheral they pushed so hard to be the identity of their machine. Seems to me if they truly believed in Kinect they would have reached price parity with the PS4 keeping the complete package intact, but it turns out the bottom line is more important.

 
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Wow if that's true that'll be exciting as hell. Halo 3 was an amazing game and I have such fond memories of playing it.

If it is true I wonder which game in the series will get Online or if they'll kind of combine all of the maps into one separate multiplayer mode. Seems like it would be fragmented if they gave each game multiplayer because it would split the player base up.

 
Well that leak earlier this year is turning out to be 100% accurate.

Here is the post at neogaf with the original leaked info, this leak happened back in January.

  • Forza Horizon: "Fall 2014, probably September. Super sexy weather system and... shit tons of co-op/social stuff. 1080P and open-world, so you can road trip with your bros."
  • White Xbone incoming.
  • Why all the leaks? Scared you might get caught? "I am incapable of fear. Plus, this is such exciting stuff, and me talking about it ahead of time isn't going to hurt anything, truthfully. We're all chomping at the bit for it to come out. This is not bad. "
  • Halo Anniversary 2 will be 1080p, iffy on the 60fps, maybe not.
  • Quantum Break is Holiday 2014
  • Multiplayer confirmed for HA2, same devs as Halo Anniversary.
  • Sunset Overdrive is Fall 2014
  • Is not Phil Spencer
  • Black Tusk cancelled project was called "Shangheist." May have involved stealing stuff from the Chinese (though I think that may have been a reference to the name and maybe not the gameplay? Not sure...)
  • Fable Legends is Summer 2015
  • Halo 2 Anniversary includes beta for Halo 5
  • Gears of War will probably need a 2.5 year dev time.
  • First Titanfall DLC is 45 days from release, then another one 120 days from release.
  • No Crackdown 3 news this year most likely, since it's a 2016 title.
  • A list w/dates of the rest of the Tier 2 and Tier 3 countries that Xbone will release in this year.
  • No info/idea on what Rare's up to, sadly.
  • $399 XB1 this year? "Maybe one without an Optical Disc Drive."

  • Let me reiterate some of the Halo stuff, as there is some confusion and I didn't lay all the cards down.
  • Two versions of H2A.
  • Collectors Edition with the Beta access, the Halo series (not the Blomkamp one)
  • War Collection with the above, as well as ports of Halo 3 & 4 for XB1.
 
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I don't think you guys are being honest when you say you have never had to repeat commands. Even Microsoft themselves have acknowledged the voice commands need work when they put in that option to send voice command information to help improve them in the last firmware, and they also said the "xbox on" command not responding will be addressed in the next firmware. Me and my wife don't have accents either and it happens far too often, and I have calibrated several times and cold booted the machine.
ok i would not say never but nothing like some people say. i would say it work 90 percent of the time.

 
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