Here's the thing...if this move was at all avoidable, they would have avoided it. If the sharing plan was as good as people were dreaming it up to be...or if the restrictive policies would have honestly meant lower game prices and a Steam like model, MS could have righted the ship without having to abandon a system that they supposedly believed in. In my opinion, it's very telling that instead of opening up to us about the details of sharing games among 10 people and lower prices on games that rival that of Steam's, they'd rather switch back to a system similar to what we have with the 360. I'm sorry, but if this doesn't prove that it was never going to be as good as people were imagining, then what does?
I dont know about that honestly.
The damage had already been done. Any attempt to explain the features would have just resulted in more disbelief from the gaming type.
The only thing that would have stopped it was saying "All digital games are going to be $20 cheaper... " or something like that, but Microsoft simply cant do that. They dont have that type of control over their third party publishers.
Even a explained family share would not have swayed people, since those of us who liked that feature had already preordered.