Games are art, IMHO.
I will never agree to this statement. I will even go further and say the people who keep pushing these 2deep4u (and me and everyone else) 'artistic' not-games have led to an overall decline of the industry.
Games are entertainment. Sure you can say it's entertaining to go to the museum but you get my point. Or let me put it this way... someone who designs a game like Torchlight 2 or Hand of Fate is more of an 'artist' than someone who designs a not-game like Dear Esther. It takes practically no effort, ability, or imagination to design a two hours first person 'walker' game with some shitty prose. It takes quite a bit of those qualities to develop an actual game with encounters, rule-sets, items, combat, in addition to not-quite-as-shitty prose.
Too many of these not-games today hide behind the rubric of 'artistic interpretation' or other weasel words. It's just a clever rhetorical defense to argue: 'You can't tell me muh game sucks because it's all subjective!!!' And those games do suck... and they drag down the industry when people shell out $30+ for them because it encourages more snake oil salesmen to peddle them to the masses.
And then you have Ashley Burch winning some video game award (not that those had any form of integrity to begin with)...