Doesn’t matter if you’d like it or not, the bigger library is still there.
Bigger doesn't always mean better. The huge VR library on PC suffers from the same problem as the huge library of games offered on Steam: About 95% of the game are unpolished, indie titles that are slapped together by someone who just learned how to move an object around in Unity and thinks he's some kind of game dev now. Now, I have nothing against Indie Devs, I'm an Indie Dev and I work with a lot of other Indie Devs, nor against PC games, as my Steam library has more than 3,000 titles in it, but seriously, let's call a spade a spade here. Not every PSVR game is an absolute gem, granted, but it's not littered with student projects liked the PC is.