[quote name='enufs8d']depends if you get stuck on the s. market glitch where you keep looping the same map. so i played 90% of wz games on market because of the glitch. if you select your map preference, you can get into the other maps. turbine really sucks. the campers try to take top spawn with the jetpacks. i find it easy to get a lot of kills. but i hate when idiot teammates hog the jetpacks so that new ones don't load up. Highway map seems too big. Blvd is an enclosed rectangle map. yesterday, i played graveyard for the first time in warzone. good change.
you definitely need tacticians to control the map. if you're force down to one spawn point and/or are outnumbered (GG supposedly fixed this in the last update), youre going to get spawn camped. its part of the game.
engineers are good to control the other spaces and amno crates. but it seems that way too many people just want to cloak and camp.[/QUOTE]
so there's a map glitch? I was getting pissed that I kept playing the same map. I think I only ever played two maps in warzone because it always loops that one. The only other one I played was the one with green crap flying everywhere.
I'm surprised so many people are playing as the marksman. I love me some sniping, especially as an offensive sniper picking off targets hovering around a defense target but after starting to build the class for awhile, I was sick of him. I now stick almost exclusively to the Infiltrator (he was also the first class I played as). I'm surprised more don't play him as I love this class, but I'm just a very aggressive, objective based player. I play the class very well.
I agree at the importantance of the tactician though. Capturing the spawn points is usually a matter of winning or losing because it's so important. I am maxing him out now due to having maxed my infiltrator a while ago, I just hate running around to tactical spawn points rather then pursuing the main objectives. It's almost like playing a separate game. Still, the class is dreadfully important.