Feel free to ask questions about anything. I'm not too far in, having only created two characters so far, but I do have some initial impressions.
- Character Creation attempts to find a nice middleground between something like World of Warcraft (where you can change maybe 6 things) and City of Heroes (that allows you to change a lot of things). Your body is limited to one of three types - large, medium, and small...or as I'd call them, hulking behemoth, normal superhero, and sidekick. From there you pick a skin. There are maybe 6 or so normal human skins and a bunch of abnormal skins ranging from Mummy to Zombie to Wolf-man. I was somewhat disappointed to find out your face was tied in with skin choice. Aside from hair style, that's about all you can do to your body.
Then you move onto costume. It works quite similar to City of Heroes, but with far fewer options. Also of note - every change you make is completely symmetrical, so you can't make one arm look different from the other. Color choosing was annoying. You get three sliders, one for color, one for intensity, and one for brightness. Creating a brown hair color was way too problematic. I would've killed for a few preset colors I could choose from.
- Controls were the most drastic difference from typical MMORPG's. The mouse acts as camera control, so there's no pointer on screen. Your powers are mapped to number keys, while combat is done using mouse buttons. Combat starts off with left click = melee, right click = range, but as you gain more combat skills, you start having to do things like tap to do something, or hold to do something. Generally not a fan of "hidden" functionality like this, as you'd only know how it works if you looked it up.
- Your super power seems to affect the look of your combat skills as well. For example, I chose Plant based powers with Rifle based combat. This meant that a grenade exploded in a mess of leaves and vines, without actually doing any leaves or vine-like things. Bug or feature, I have no idea.
- Physics was kind of wonky. One of my characters was more of a brawler, and had a ground-slam type move. Did awesome damage to stuff, but when used against a car, it made the car fly about a hundred feet in the air. Didn't do the same to barrels or people.
- One of the first had me beating up college students. What was weird was that I would wail on them, but they'd largely ignore me. They'd just keep walking and talk with their friends.