The Steam Deals Thread v10

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Daily Deal:
Please check the Steam homepage.

Weeklong Deals:
Steam usually has week-long deals that change on Mondays at 6PM UTC. They mostly feature indie games, and may not run every week.

Sale summary lists:

Key:
⤷ indicates DLC, — specifies part of a pack, + shows alternative versions, ⚠ highlights things worth knowing, ♫ is obvious, and ... denotes a multi-pack.

Holiday Sale 2013 | 19/12/13 through 3/1/14:
Days 1-3, 4-6, 7-9, 10-12, 13-14.

Spring/Autumn Sale 2013 | 27/11/13 through 3/12/13:
All days.

Steam deals on other stores: (Related threads on CAG.)

Indie* bundle threads: (*Not always indie, nor always a bundle.)

Free stuff:
There are quite a few free games (mostly Free to Play) and mods available via the Steam platform, a comprehensive list of which can be found in this thread on the SPUF.
(NOTE: free games are not permanently attached to your Steam account like actual purchases would be. You'll need to manually download a game again from the website if you uninstall it.)

Past Steam Deals Threads:

 
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^_^ I don't think anyone here is proposing that BTR1 is a good rhythm game... It was a big letdown for me, after hearing the hype about it (and from some music students) and getting it in HIB...

I might as well address one of Spoder's points too... BTR1 (and 2) is quite punishing since if you miss an obstacle-jump/duck/kick it sends you back to the start/checkpoint-w/score-penalty. This sets it apart from the usual diminished-score penalty of rhythm games. Clearly they chose to make it hard instead of having you stumble when missing an obstacle-dodge.... a choice that diminishes it's casual appeal and increases it's hardcore appeal. It's not a tradeoff for everyone but it has it's fanbase. Not dissimilar to the split over Dark Souls is hard.
Yeah I agree BTR2 is punishing too in that regard, but I can live with it since it has checkpoints. Does BTR1 ever have checkpoints? I don't know if it does at some point, if it does I haven't gotten far enough into it.
 
Yeah I agree BTR2 is punishing too in that regard, but I can live with it since it has checkpoints. Does BTR1 ever have checkpoints? I don't know if it does at some point, if it does I haven't gotten far enough into it.
No, it doesn't have checkpoints. Them adding them to 2 was actually something of a big feature.

 
Okay, another code give away for the Mortal Kombat Kollection. Like last time, reply here, them shoot me a PM. You have to be a somewhat active poster. Trying  to reward those who post than those who just sit around waiting to grab freebies.

 
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I love Guitar Hero and I even liked Bit.Trip.Beat, but boy do I ever hate BTR. I think the fact that it demands perfection is what turns me off. It's too much like work. 

I do find myself wanting to try BTR2 though, in hopes that it is not so unforgiving as many of you have said. 

 

Thanks! I want to play that new CAG RPG. Someone said it will include a lot of spanking too


the word you're looking for to describe it is "spanktastic"




It helped establish you have nuts (plural) but only one ball (singular). That had long been my suspicion.
i blnmae mns he tih wareni w hiss fod nust

i didnt plan make u feel better lol plan was make u feel more insane
tebow's typing finally explained

fuq dis humble y u do dis

 
I love Guitar Hero and I even liked Bit.Trip.Beat, but boy do I ever hate BTR. I think the fact that it demands perfection is what turns me off. It's too much like work.

I do find myself wanting to try BTR2 though, in hopes that it is not so unforgiving as many of you have said.
BTR2 is a fair bit more forgiving. In addition to generally easier level structure, there's a halfway checkpoint in every level. (Which you *can* choose to ignore for more points~!) There's also selectable difficulty settings, if that's your sort of thing.

As much as I loved the first Runner, I feel 2 surpasses it in nearly every way. If nothing else, they simply added a lot of different moves that help spice up the gameplay. (As opposed to only jumping/sliding/blocking in the first)

 
I love Guitar Hero and I even liked Bit.Trip.Beat, but boy do I ever hate BTR. I think the fact that it demands perfection is what turns me off. It's too much like work.

I do find myself wanting to try BTR2 though, in hopes that it is not so unforgiving as many of you have said.
Do it! I bought BTR2 on the 31st so you could pick it up for $1 a week later! Don't let my sacrifice be in vain. ;)

 
I love Guitar Hero and I even liked Bit.Trip.Beat, but boy do I ever hate BTR. I think the fact that it demands perfection is what turns me off. It's too much like work.

I do find myself wanting to try BTR2 though, in hopes that it is not so unforgiving as many of you have said.
Runner 2 is far easier to recommend and get into than the first, since it is way more accessible. For starters the difficulty is far more gradual as it increases, and there are also multiple difficulty levels and checkpoints which makes it so just about anyone can get into it but doesn't decrease the satisfaction of clearing a level. There's better variety too and the ascetic is certainly better (though I've always liked bit.trips pixel art anyway).

Basically I'm saying the same thing the guy that posted before me said: I like Runner 1 a lot but 2 is just a far better game, not only because it's more forgiving, but it just feels more fun and has a lot more charm than the first game. It's one of my favorite games of last year and easily the best game Gaijin has ever made, so for $1 you shouldn't even hesitate ^_^

 
Tiny Thief has dropped from $14.99 to $5.99 less than a month after release, bringing it closer to what I think is a reasonable price for the game.

I guess this no longer applies to the same extent.

“In this version we have made an additional effort to make the game look as good as possible, with high-quality graphics and other improvements to make the experience as smooth as possible. Additionally, the game is 3$ on mobile platforms: prices are set differently on each platform and these two markets are very different.

We’ve been developing Tiny Thief for over 2 years, the game has around 3.000 animations and 700 sound effects plus music; crafted by a small team of passionate game developers. We truly believe Tiny Thief to be a unique and great game with a correct price for this platform and we hope you feel the same way once you get to play the adventure.”
 
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MysterD doesn't buy indie games. His first humble bundle was the thq one. He only buys AAA titles and loves them all
Love is WAY TOO strong of a word.

I might LIKE a whole tons of titles, but LOVE is NOT a common thing for me.

EDIT:

MysterD might not buy ton of Indies, but he does buy some.

MysterD made damn sure he bought Bastion: Soundtrack Ed PC when it got cheap (a little over $7) - from Gamersgate, not too long after it came out.

Awesome game.

Also, MyD did drop $10 from Gamersgate on Krater: Soundtrack Ed PC, when it first hit that.

 
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got my 6th steam card foil today! for duke nukem 3D worth 2$ish

im finally idling hardcore to get through all these cards.

98 games to go...

 
Like... twice a year?
About Indie's and Bundles - I buy here & there.

It's not like I buy 'em on the regular.

The thing is - whatever Indies and bundles I wind-up buying, they're in my backlog b/c I got 'em really cheap.

Examples -> Retro City Rampage, Spiderweb HB, Escalon Book 1 + 2, Avadon, Amnesia, Shank 1 + 2 = BACKLOGGED.

I often do AAA's first b/c they're more expensive - those often get priority.

 
About Indie's and Bundles - I buy here & there.

It's not like I buy 'em on the regular.

The thing is - whatever Indies and bundles I wind-up buying, they're in my backlog b/c I got 'em really cheap.

Examples -> Retro City Rampage, Spiderweb HB, Escalon Book 1 + 2, Avadon, Amnesia, Shank 1 + 2 = BACKLOGGED.

I often do AAA's first b/c they're more expensive - those often get priority.
So... like twice a year?

Play Shank 1.

 
About Indie's and Bundles - I buy here & there.

It's not like I buy 'em on the regular.

The thing is - whatever Indies and bundles I wind-up buying, they're in my backlog b/c I got 'em really cheap.

Examples -> Retro City Rampage, Spiderweb HB, Escalon Book 1 + 2, Avadon, Amnesia, Shank 1 + 2 = BACKLOGGED.

I often do AAA's first b/c they're more expensive - those often get priority.
you should prioritize your games based on how gud they r

 
I just can't respect that the way you treat DLC as games, or break out TWD S01 into 5 entries
Don't like it?

Too bad.

It's my list, not yours.

#DealWithIt.

EDIT:

I don't think game-length should matter too much here.

If a game's sold as a "piece", it's fair game to me - whether base-game, DLC, expansion, etc etc.

I mean, hell - if I buy Gone Home, should I then NOT put it on the list b/c it's so short?

It's only supposedly like 2 hours.

Same goes for Brothers, as well.

EDIT 2:

Last time I checked, Gone Home's shorter than some of the DLC's that I even listed there.

 
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EDIT 2:

Last time I checked, Gone Home's shorter than some of the DLC's that I even listed there.
Fun fact: DLC is not a game unless marketed as standalone expansion. Therefore "games I finished" lists, should not include DLC.

And don't try to debate it. Whatever you say, your opinion is wrong.

 
Don't like it?

Too bad.

It's my list, not yours.

#DealWithIt.

EDIT:

I don't think game-length should matter too much here.

If a game's sold as a "piece", it's fair game to me - whether base-game, DLC, expansion, etc etc.

I mean, hell - if I buy Gone Home, should I then NOT put it on the list b/c it's so short?

It's only supposedly like 2 hours.

Same goes for Brothers, as well.

EDIT 2:

Last time I checked, Gone Home's shorter than some of the DLC's that I even listed there.
I dont think it so much has to do w/the length as it is that DLC isn't a separate game...that said I think CAG should be an Equal Opportunity Game Quantifying Environment

Even if you are wrong. Gone Home is 800 hours.

Letting everybody know I'm being sarcastic takes half the fun out of sarcasm.

 
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Don't like it?

Too bad.

It's my list, not yours.

#DealWithIt.
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Fun fact: DLC is not a game unless marketed as standalone expansion. Therefore "games I finished" lists, should not include DLC.

And don't try to debate it. Whatever you say, your opinion is wrong.
It's all marketing bullcrap.

Stand-alone expansion = "I'm trying to sell you an expansion pack or DLC as a stand-alone piece, since we're going to re-use a fair deal of assets - like an expansion pack or DLC would do."

Also, Gone Home (base-game) is 2 hours - only 2 freaking hours. KOA: Dead Kel DLC can take you 10 hours. Does this really make it KOA: Dead Kel DLC less of a game just b/c it's labeled as "DLC?"

This whole debate of DLC, expansion, base-games, etc b/c of what it's labeled and marketed as = silly. A game is a game. A game should be labeled a game no matter what - as long or short as it needs to be to get its point across - whether it's a DLC, expansion, base-game, whatever.

Also, should BG2: ToB be considered less of a game than say Gone Home b/c it's labeled an "Expansion pack"?

Last time I checked - BG2: TOB can take 50 hours or more to finish.

As far as I'm concerned, they could've sold ToB as BG3, given its size.

Gone Home = supposedly 2-3 hours, tops; and it's a base-game.

EDIT:

Some stand-alone games are hard to consider what they are - b/c they re-use tons of assets, have a ton of new assets, and are still a huge as hell game. We can look at the AC: Ezio Trilogy and FO: New Vegas here, for starters. Are they stand-alone expansion packs? Are they full-games? Somewhere in the middle? Or what?

 
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It's all marketing bullcrap.

Stand-alone expansion = "I'm trying to sell you an expansion pack or DLC as a stand-alone piece, since we're going to re-use a fair deal of assets - like an expansion pack or DLC would do."

Also, Gone Home (base-game) is 2 hours - only 2 freaking hours. KOA: Dead Kel DLC can take you 10 hours. Does this really make it KOA: Dead Kel DLC less of a game just b/c it's labeled as "DLC?"

This whole debate of DLC, expansion, base-games, etc b/c of what it's labeled and marketed as = silly. A game is a game. A game should be labeled a game no matter what - as long or short as it needs to be to get its point across - whether it's a DLC, expansion, base-game, whatever.

Also, should BG2: ToB be considered less of a game than say Gone Home b/c it's labeled an "Expansion pack"?

Last time I checked - BG2: TOB can take 50 hours or more to finish.

As far as I'm concerned, they could've sold ToB as BG3, given its size.

Gone Home = supposedly 2-3 hours, tops; and it's a base-game.
How am I supposed to take your opinion seriously when you've never played Seduce Me?

 
My list of games beat:

  • Super Mario Brothers World 1-1
  • Super Mario Brothers World 1-2
  • Super Mario Brothers World 1-3
  • Super Mario Brothers World 2-1
  • Super Mario Brothers World 2-2
  • Super Mario Brothers World 2-3
  • Super Mario Brothers World 3-1
  • Super Mario Brothers World 3-2
  • Super Mario Brothers World 3-3
  • ...
 
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It's all marketing bullcrap.

Stand-alone expansion = "I'm trying to sell you an expansion pack or DLC as a stand-alone piece, since we're going to re-use a fair deal of assets - like an expansion pack or DLC would do."

Also, Gone Home (base-game) is 2 hours - only 2 freaking hours. KOA: Dead Kel DLC can take you 10 hours. Does this really make it KOA: Dead Kel DLC less of a game just b/c it's labeled as "DLC?"

This whole debate of DLC, expansion, base-games, etc b/c of what it's labeled and marketed as = silly. A game is a game. A game should be labeled a game no matter what - as long or short as it needs to be to get its point across - whether it's a DLC, expansion, base-game, whatever.

Also, should BG2: ToB be considered less of a game than say Gone Home b/c it's labeled an "Expansion pack"?

Last time I checked - BG2: TOB can take 50 hours or more to finish.

As far as I'm concerned, they could've sold ToB as BG3, given its size.

Gone Home = supposedly 2-3 hours, tops; and it's a base-game.

EDIT:

Some stand-alone games are hard to consider what they are - b/c they re-use tons of assets, have a ton of new assets, and are still a huge as hell game. We can look at the AC: Ezio Trilogy and FO: New Vegas here, for starters. Are they stand-alone expansion packs? Are they full-games? Somewhere in the middle? Or what?
Do you consider watching the deleted scenes on a DVD experiencing an entirely separate film?

 
My list of games beat:

  • Super Mario Brothers World 1-1
  • Super Mario Brothers World 1-2
  • Super Mario Brothers World 1-3
  • Super Mario Brothers World 2-1
  • Super Mario Brothers World 2-2
  • Super Mario Brothers World 2-3
  • Super Mario Brothers World 3-1
  • Super Mario Brothers World 3-2
  • Super Mario Brothers World 3-3
  • ...
Super Mario Brothers was never SOLD like that.

TWD: The Game at one time could've been purchased EPISODE by EPISODE.

Of course, they don't do that anymore - it's Season Pass or bust now.

EDIT:

Do you consider watching the deleted scenes on a DVD experiencing an entirely separate film?
Would you consider BG2: ToB a deleted scene?

{Eyebrow raised}

 
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It's all marketing bullcrap.

Stand-alone expansion = "I'm trying to sell you an expansion pack or DLC as a stand-alone piece, since we're going to re-use a fair deal of assets - like an expansion pack or DLC would do."

Also, Gone Home (base-game) is 2 hours - only 2 freaking hours. KOA: Dead Kel DLC can take you 10 hours. Does this really make it KOA: Dead Kel DLC less of a game just b/c it's labeled as "DLC?"

This whole debate of DLC, expansion, base-games, etc b/c of what it's labeled and marketed as = silly. A game is a game. A game should be labeled a game no matter what - as long or short as it needs to be to get its point across - whether it's a DLC, expansion, base-game, whatever.

Also, should BG2: ToB be considered less of a game than say Gone Home b/c it's labeled an "Expansion pack"?

Last time I checked - BG2: TOB can take 50 hours or more to finish.

As far as I'm concerned, they could've sold ToB as BG3, given its size.

Gone Home = supposedly 2-3 hours, tops; and it's a base-game.
Nope. You're wrong.

Far Cry 3 Blood Dragon is an expansion and it's own entity. I'd loosely consider it it's own game. Dragonborn can not be played on it's own, therefore it's DLC. DLC does not equal a game. Time to beat does not designate whether a game is DLC or not. Time to beat does not say whether a game or DLC is good or not. All time to beat tell you is, get this, how long it takes to get through said content.

The simple answer would be to just change the title of your list to games and DLC completed.

 
Nope. You're wrong.

Far Cry 3 Blood Dragon is an expansion and it's own entity. I'd loosely consider it it's own game. Dragonborn can not be played on it's own, therefore it's DLC. DLC does not equal a game. Time to beat does not designate whether a game is DLC or not. Time to beat does not say whether a game or DLC is good or not. All time to beat tell you is, get this, how long it takes to get through said content.

The simple answer would be to just change the title of your list to games and DLC completed.
Let's get very technical - you could say "Base Games, Stand-Alone Expansion Packs, Expansion-Sequels, Rehashed Games, DLC's, Season Passes, and Expansion Packs Completed."

EDIT:

See, this is why I try not to label "games" on my finished list - b/c often, a lot of this stuff has so much marketing and branding behind, you'd be here all day trying to mention what's what; and a lot of times, there's so many shades of grey and uncertainty.

"DLC" is a terrible term - anything you download from Steam or any other download-service could technically be considered "DownLoadable Content", from base-games to expansion-packs to small "DLC's" (which are more or less episodes) - since you're always buying content and downloading it.

 
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