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For some reason my wife thought watching Roman Holiday followed by This is Spinal Tap was a good idea. I'd never seen either movie before but it was an odd transition.
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Looks like a European course. Didn't pay enough attention to the Fox coverage to tell if it sucked or not. My guy Finau shot a 4 over today, dropped down the leaderboard a good ways.no it looks down right ugly. I know the usga wants a tough challenge but they are losing viewers since tiger sucks now so they ought to find pretty courses to look at. Especially when you see Augusta and the Ponte vedra course every year.
Actually Max Scherzer lost a no hitter last week to a bloop single by Carlos Gomez of the Brewers. At least he got one today, but I still think all the fuss over no hitters or even perfect games is silly. I've seen pitchers locked in and give up one or two hits and I've seen others benefit from a wiiiiiiiide strike zone and some shoddy fielding.That bunting situation is exactly what this reminded me of too.
I never had any problem with that guy bunting, and I still don't. The defense should have been in better position to cover the bunt, of course it's a legit hit. Bitching about the dude bunting was pathetic. Would they have cried over a blooper single too?
As a perfect example, take Francisco Liriano or Edwin Jackson's no-hitters and match them up to Corey Kluber's 8 IP, 1 H, 0 BB, 18 K start from last month. He faced 26 batters and struck out 18 of them. That's just silly.Actually Max Scherzer lost a no hitter last week to a bloop single by Carlos Gomez of the Brewers. At least he got one today, but I still think all the fuss over no hitters or even perfect games is silly. I've seen pitchers locked in and give up one or two hits and I've seen others benefit from a wiiiiiiiide strike zone and some shoddy fielding.
Do you hate video games? Do you hate yourself?well, I'm one glitched trophy away from the lets fish plat. hopefully redownloading it and trying again will get it done. I am officially an expert on a game that no one in this thread will ever play because it is terrible.
I just wanted to do my own little write up of what you do in NMS to reference in the future. Any suggestions on things I could change or make more clear?
General No Man's Sky Info
Everyone starts off on a random planet on the outside of the starting galaxy. (There has been confirmed to be multiple galaxies)
You start off with a life pod ship, without a hyperdrive. Your hyperdrive is key to getting you from star system to star system and will be how you will cover the vast majority of your distance. You can fly from star system to star system manually, but it will take a very long time.
The goal of the game is to get to the center of the universe. The game doesn't force you to go there, but many players may find interest in getting closer to the center since the closer you get, the better ships/equipment/resources you will come across. Also, the game will get harder towards the center as you'll have a higher chance of coming across more hostile/dangerous/alien planets and stronger AI ships/factions.
To make your journey to the center, you will need to continue getting better ships and upgrade your equipment as you go. To do that, you need to have units. Units are the currency in NMS, and you can get units in multiple ways:
If you die on the surface of a planet, you will respawn at your ship, but you'll lose whatever you had on you at the time. If your ship gets destroyed in space, you will land on the nearest planet with only your life pod ship and lose your cargo, but your bank account (units), multitool upgrades, and suit upgrades will still be in tact. It's always possible to work your way up from your life pod ship to a better ship with a hyperdrive no matter what star system you're in or what planet you crashed on.
- Discovering new species/planets through exploration and uploading them to beacons will grant you units. You have to upload them before the units are granted to you. If you die before you can upload your data, then you have to re discover those things and upload them to get units for them.
- You can get units by selling resources to space stations and trading posts, and you can combine resources to make them more lucrative. You can sell your resources to the stations in the native star system that you find them in, or you can take a risk and warp to another star system to sell your resources there where they might be more valuable and sell for higher. (I'm assuming it's that way because resource price will vary from star system to star system depending on how common the resource is in said star system) It's a risk because you could get attacked by pirates and possibly lose all of the resources are transporting, or you could get attacked by hostile animals on the search for hyperdrive fuel.
- You can also get units and resources purely by space combat and attacking trading routes/factions/freighters. You can progress all the way to the center without ever settling down on a planet that's not your starting planet.
You mine with your multitool. The environments are fully destructible. The multitool is used as a scanner, a weapon, and a mining tool. There are many different upgrades for it. The ones we know of so far are "laser beam, plasma grenade, energy shot, scan distance, scan type (certain things can't be scanned until this is upgraded)"
If you mess with the ecology of a planet too much, (mining, killing animals) Sentinel robots will be alerted and may attack you where you'll have to engage in combat. There is a wanted level on the top right hand corner of your screen that can go up to 5 levels. The robots are not on every planet.
There is a galactic police that will attack you and keep track of your doings in any particular sector. If you try to attack freighters or space stations, the galactic police will be alerted and try to attack you. Same thing with different factions. If you help out one faction, you will be on good terms with them and you can become affiliated with them enough to call on them as wingmen. If you oppose a faction, they'll remember that and may be hostile to you if you come across them in the future. If you consistently play as a pirate throughout multiple star systems, you will gain a status that will make you more known in the galaxy in general, so you could go to a completely new place and you might get attacked by space police because they are already aware of your status.
You can also upgrade your suit. The suit upgrades we know of so far are "shields, resource capacity, jetpack (height and hang time), air hazard (separate stats for toxic, corrosive and radioactive environments, liquid hazard (length of time submerged in water, acid, and alcohol)"
You can upgrade ships but it is not completely clear on how it works. The ship attributes we know of so far are "Shields, laser beams, plasma shot, rapid fire shots, energy torpedo, wing (affects maneuverability), hull (separate stats to allow landing in toxic, corrosive, and radioactive environments), engine (general speed), hyperdrive (hyperspace jump distance), cargo space (split between cargo and hyperdrive fuel), cloaking" In this video:
https://www.youtube.com/watch?v=Y9dHHZNkcZk [1]
it mentions ships having inventory slots that you can fill with upgrades to the ship, as well as cargo, and fuel which has some kind of overlap in the space they take up, so it's something that you will be managing.
There are three main classes of ships: Fighter, Trader and Explorer. Each class has multiple prototypes
To upgrade things, you will need units. You upgrade your suit and weapons at posts/shops/stations. Different places will have different things/resources/upgrades available. You can also craft upgrades with resources you find.
- Fighters are light and symmetrical
- Trader craft tend to be bulkier and slower, but with heavier weapons
- Explorer ships will have much better hyperdrives and stealth capabilities, allowing pacifists to run from every fight Edge.
A crafting system (aside from just combining resources to make them more valuable) has been mentioned. Talks about crafting things from the "atomic level" Quote below
"The game's crafting system looks set to be intrinsically complicated but rich and intentionally obscure, for instance. After mining resources in pure atomic form you can combine them into more valuable molecules, and gradually build up complex crafted material for selling, or to use to upgrade your ship, exploration suit or weapons. Hello Games will not document how this works before launch, instead -- in the style of Minecraft -- leaving it up to players to discover."
A blueprint system has also been mentioned. You can craft resources in particular ways only if you have attained the blueprint for it. Also, "loot crates" will be spread out through the galaxy that you can find as just another thing to reward you for exploration.
Planets will have a pre-generated name, but if you upload enough discoveries from one planet to a beacon, you can rename it whatever you want. You can also rename creatures you discover.
You CAN come across other players and see them, but it's extremely unlikely because of just how big the game is. There are 18 quintillion planets after all. As you get closer to the center, the chances of running into another player will increase, but it will still be a slim chance. If you do come across another real player, where will be no indication aside from your own observation. If you see a ship that's flying un-AI like, then it could be another player. If you see a person in a suit get out of a ship and walk around, then it's probably another player. Stars on the galactic map will twinkle whenever a discover is made somewhere, so you will occasionally catch that and see where someone might be in relevance to where you're at. You can also play completely offline.
There are a good amount of other details out there that I didn't cover, but if you don't like this, the game is not for you. Here's an information archive if you're interested on reading a bit more. http://www.reddit.com/r/NoMansSkyTheGame/wiki/archive[2]
My son saw this DI3.0 commercial the other day:My son had to think long and hard about whether he wanted Lego Dimensions or Infinity 3.0.... the Lego worlds seem more geared towards older tastes though and ultimately the power of the dark side was too much for him to resist.
I'm excited for Monday Knight!!!!I'm really very excited to play Batman Tuesday!
Same here.I would be more excited if I had a damn shipping notification for my LE...
I hope that turns out better than both Xillias. I'm already concerned that it looks almost exactly the same as those graphically.Tales of Berseria trailer. First Tales with a female lead? Xillia doesn't count since it was shared.
Uh...are you concerned about Zestiria for the same reason, then?I hope that turns out better than both Xillias. I'm already concerned that it looks almost exactly the same as those graphically.
I already decided to skip Zestiria after reading the negative comments surrounding its gameplay (not just the Alicia DLC stuff).Uh...are you concerned about Zestiria for the same reason, then?
Back to Bed has been out for mobile devices for quite a while now.Back to Bed looks crazy. Velocibox looks absolutely infuriating and addictive.
That makes sense. It looks like one of those kinda games.Back to Bed has been out for mobile devices for quite a while now.
https://play.google.com/store/apps/details?id=com.bedtime.backtobed&hl=en
I just got a shipping notification, so keep checking your email.I would be more excited if I had a damn shipping notification for my LE...
With the exception of buying the games at release, we've been able to get all our Infinity stuff at around half off so it hasn't been that bad for me. Every level set has been $15-20, every statue $5-10... and the majority of it has been purchased before Christmas. I just make sure to keep on top of the thread in the deals section.My son saw this DI3.0 commercial the other day:
https://m.youtube.com/watch?v=DWnA-yXUmJI
Funny thing was we were talking about Star Wars at the time, and when the commercial came on he went dead silent. The look on his face as he was watching it was priceless. I'm pretty sure if he knew what expletives were, he would have dropped an f-bomb when the commercial ended.
We are too. Checked the esrb rating description for details on the M rating and I think my son will be fine with it. Vig had given some info on it earlier but I wanted to check and make sure what we'd be dealing with. Looks like there are only a couple of scenes in the game responsible for the rating so I'm not too concerned.I'm really very excited to play Batman Tuesday!
It's confirmed Vig loves reviews over playing games. Don't let reviews scare you away from playing games.I already decided to skip Zestiria after reading the negative comments surrounding its gameplay (not just the Alicia DLC stuff).
I knew IInfinite bolt glitch has been successfully activated. I'm gonna go play some Kiss pinball while my coasters earn me a sweet sweet trophy.
#suckItPharm.
I didn't just read impressions (not reviews); the gameplay doesn't look all that fun based on the videos I've seen. The one place where the Xillias excelled was in their battle systems, and Zestiria's doesn't seem as interesting.It's confirmed Vig loves reviews over playing games. Don't let reviews scare you away from playing games.
The DropHey, can someone post The Drop?
Thanks for posting this stotch!!!The Drop
Arcade Archives Raiders 5, PS4 — Digital
Astebreed, PS4 — Digital (Out 6/25)
Attacking Zegata, PS4 — Digital
Batman: Arkham Knight, PS4 — Digital, Retail
Devil May Cry 4 Special Edition, PS4 — Digital
Ender of Fire, PS4 — Digital
Planetside 2, PS4 — Digital
Ride, PS4 — Retail
Riptide GP2, PS4 — Digital
Shantae: Risky’s Revenge — Director’s Cut, PS4 — Digital
Suikoden 3, PS2 Classic — Digital
Tour de France 2015, PS4, PS3 — Digital