Well, sure, I'd have "no problem" with it as well if there was more story content on top of the settlement stuff. But this is pretty anemic on the plot DLC front compared to the last couple Fallout games.
Part of the problem is that settlements are pointless. You build them up to 20+ people and... that's it. You have twenty people named "Settler" poking at corn plants and standing at shopping stalls and whining about their blisters. Then they all silently loiter at the bar for an hour at 7:30pm before going to bed. Or, just as likely, standing outside the wall opposite of where their bed is and staring at the building, longing for their beds like a bunch of sad ass-clowns because the settlement pathing sucks and God forbid they find the door. If settlements actually accomplished anything then I could be more charitable about half the DLC being settlement-oriented.
But at least I only paid $18 for the Season Pass so I'm not really outraged or anything (I assume Far Habor+Nuka will be 'worth' the $18), just disappointed that this is it and the direction they took. Shit, if one of the DLC gave settlers names and created little dynamic quests or something ("Someone's been vandalizing my stall", "I think my wife is having an affair with Jim-Bob", "Save my McGuffin from the Raiders over yonder") then at least they'd be giving some life to the towns.