BIOSHOCK - Gen. Discussion & Info

[quote name='RollingSkull']Uh, dude? I don't look for answers OR questions in video games (If you take life lessons from video games, you have more problems than I do.). Please, come off the intellectual masturbation about how you are the lone enlightened who doesn't see things in black or white. You clearly take this WAY more seriously than I do.

EDIT: Frankly, I kinda wish the Bioshock creators would get over themselves as well. Video games are, if history is any indication, a uniformly crappy medium for philosophical treatises. If they really succeeded at it, they don't need to keep buttering us up with so much prose that reeks more of self-reassurance than actual boasting. The product will speak for itself. If all you're doing is "asking questions," you're already taking a wishy-washy stance, so I'm not particularly interested in what you have to say beyond letting me judge precisely how well you asked said questions.

And, "Is man not entitled to the sweat of his own brow?" doesn't lead directly to gibbering zombies and lots of explosions. So the narrative arc we have is nothing but fragments, so I don't see how anyone can judge greatness or vapidity at this point.

However, given the evidence stated above, I'm leaning towards vapidity. I imagine the game will be a blast, but vapid.[/QUOTE]



imo, this demo is thicker with story, life, and intrigue than every game I've played this year combined, so I'm leaning towards it being compelling story-wise. that's not saying much, but it's worth noting.

I don't expect greatness, I just expect to be basely motivated to see what happens next. games and stories are two separate entities that may or may not ever blend, but the atmosphere in Bioshock is enough to make me think about what I'm seeing in the game, which is more than I can say for most games. still, that barely scratches the surface of what 1 minute of a good movie can do, story-wise. The demo sets up the skeletal structure of the story and as usual, it probably won't get much deeper than that. We're lucky to even see the basic conflicts illustrated in real time, rather than explained in some off-the-cuff prologue written by the programmer's cousin...still, I'm genuinely interested in hearing the story, even if it would sound like the most retarded thing ever if I explained it to a non gamer. ("A dystopia with a post-WW2 theme...but 18 fathoms under the sea! big Daddys! Little Sisters! Splicers! Super powers injected in to your arm!")


but in any case, this game will fucking rule and that's all that matters :)
 
Though I think the graphics have been there, in Gears and Vegas, I think this is the first game that has really given me the feeling "The next generation of gaming is here." That's gotta say something.
 
my downloads went by pretty fast i think. downloaded stranglehold and queued bioshock in the afternoon, went on my pc for a few hours and went back it was done.

i really never planned on buying bioshock at least not for full price. i have been keeping up here and there with trailers and whatnot, but playing the demo got me really excited for this game. i think the polish put into this game shows and although i still don't think i'm buying it day one, if that ad pic turns out to be true i will pick it up for 40.
 
Everything about this game feels better than anything before it in the adventure FPS genre. The controls are tight, graphics superb, atmosphere perfect, and a intriguing story.
 
Just played it a few mins ago and wow....I got scared, lol. Really great atmosphere and the water just looked amazing in the begining when you start the demo. Demo reminded me alot of Condemned. I might play that first.
 
[quote name='ZerotypeX']Just played it a few mins ago and wow....I got scared, lol. Really great atmosphere and the water just looked amazing in the begining when you start the demo. Demo reminded me alot of Condemned. I might play that first.[/QUOTE]

The water part in the beginning fooled me, I thought I was watching more cutscenes, lol. I just was waiting there and then I saw the analog stick icon pop up to tell me to move. The graphics are really good.
 
The demo was awesome. Definitely a day 1 purchase for me. Everything about it was just perfect. In that one hallway with all the water, I pretty much just stared at the water for a few minutes. It looks stunning.

I never really got scared -- maybe I'm just weird. Games such as this, Doom 3, and Resident Evil haven't scared me -- but Like Likes from the N64 Zeldas scared the crap out of me(and I still have no idea why).
 
Well of course there's a drawing story. These people are claiming heirdom to System Shock 2!

I'm not yet pulled in by it though, but I imagine we'll have a good plot.

Speculation that could be big spoilers based off of info in the demo and only in the demo and a BIT taken tangentially from System Shock 2:
Given that Ryan, with a half dozen monitors at his disposal in the final room of the demo, chooses instead to appear as a still image with an old-fashioned projector, he either has an unmatched flair for the dramatic, or Ryan is not who, or even what, he seems to be. CLEARLY HE IS SHODAN REBORN.

Speaking of SHODAN, is anyone REALLY falling for Atlas's claims that his 'family' is trapped in the Neptune area? Seriously. Who the heck is he trying to kid?
 
Not bad, glad I got to play a demo because the hype and previews I saw did nothing for me. Nice atmosphere, but I'm still nowhere near convinced that the hype about how this game "redefines the FPS" is anywhere near accurate.

I'll hold off on a purchase since I won't touch it once Halo comes out, but I'll get it down the road after a price drop.
 
Not bad, glad I got to play a demo because the hype and previews I saw did nothing for me. Nice atmosphere, but I'm still not convinced that the hype about how this game "redefines the FPS" is anywhere near accurate.

I'll hold off on a purchase since I won't touch it once Halo comes out, but I'll get it down the road after a price drop.
 
[quote name='Darkside Hazuki']This reminds me of Blood. And that's a very good thing.[/QUOTE]

Hmmm Never heard of Blood before but it looks very similar to Doom and Castle Wolf.
 
I didnt find the demo scary, but then again I beat FEAR and played some Condemned and was ok with those(not to mention RE).

I think people are scared to play the game because they dont want to be scared. Once you actually play it then I think you realize it is much more thrilling/exciting because it keeps you on your toes while playing.

I think thats one of the reasons i missed out on the Silent Hill series when i was younger, but im glad that changed since i would be missing out on big quality titles now.
 
[quote name='DarkNessBear']

The enemies moved awkwardly and felt out of place... [/QUOTE]

I have to agree just a bit with this. The characters do seem like giant cubes rolling around. But... I don't care. It looks so good on my TV.
 
[quote name='Darkside Hazuki']This reminds me of Blood. And that's a very good thing.[/quote]

I haven't thought about that game in years. It was pretty effed up for it's day. I am DLing this demo now, I shall be Bioshocking tomorrow after class.
 
I loved the music....If someone thats getting the LE wants to be really cool, Id pay $5 or something or that nature, so that I could download the music off of the cd then lmk
 
Crap ... I just downloaded this but haven't played it yet. Heard from Ken Levine on Major Nelson that it's like a director's cut - if I played the demo would it spoil the game? I'm trying to limit my intake of the game before I can experience it in its entirety.

Can anybody speak to this?
 
I don't get how playing a demo can be a spoiler?

Isn't a spoiler when you read/hear something without actually experiencing it yourself?
 
[quote name='slickkill77']I loved the music....If someone thats getting the LE wants to be really cool, Id pay $5 or something or that nature, so that I could download the music off of the cd then lmk[/quote]

The CD will be up on Galbadia Hotel or GamingForce within a month of release, easily, and that's generous.
 
[quote name='RollingSkull']The CD will be up on Galbadia Hotel or GamingForce within a month of release, easily, and that's generous.[/QUOTE]

I'm desperate for some webstream of period music appropriate for this game, to keep me in the mood for the next several weeks. Any ideas?
 
[quote name='mykevermin']I'm desperate for some webstream of period music appropriate for this game, to keep me in the mood for the next several weeks. Any ideas?[/QUOTE]

The music is mostly late 50s stuff, appropriate with the timeframe of the game. It's some oldies music, but some is really older than oldies stations play right now, so I don't know. It's kind of inbetween being oldies (60s/70s) and like "big band" type stuff.
 
For the people that are playing this and you've never played a 'Shock' game, the way it's meant to be played is at night, dark, loud. The 'Shock' stories are always awesome and Irrational knows how to create atmosphere.
 
[quote name='mykevermin']I'm desperate for some webstream of period music appropriate for this game, to keep me in the mood for the next several weeks. Any ideas?[/quote]

ITunes radio?
 
Seeing the wrench in my hand made me go all the way back to Condemed; I kept hitting the L trigger to block the Splicer attacks. Which obviously didn't end well. Also, is it even possible to "die" in this game? Since you always get re-incarnated, is it pretty much going to be like Prey?
 
Wow. Coudln't hold off on the demo even though I promised myself to wait until next week. Can't say anything that hasn't already been said ... atmosphere is best I've ever seen in a game.
 
[quote name='Logain8955']The artbook is amazing. I might have to go down and get one printed and bound.[/quote]learn book binding yourself, it's easier than you think.
 
My question is if there are any more enemies besides Big Daddies, Splicers, and gun sentries... because that's all I've seen in videos and this demo.
 
[quote name='Zoglog']My question is if there are any more enemies besides Big Daddies, Splicers, and gun sentries... because that's all I've seen in videos and this demo.[/QUOTE]
There are the doctors that teleport from the hunting a big daddy video.
 
[quote name='mykevermin']I'm desperate for some webstream of period music appropriate for this game, to keep me in the mood for the next several weeks. Any ideas?[/quote]

I'd help if I could, but I'm all about video game music and nothing else. As a result, I got nothing. Sorry.
 
[quote name='zewone']There are the doctors that teleport from the hunting a big daddy video.[/QUOTE]

Those are still splicers, they're just using the teleport plasmid.
 
[quote name='lordwow']The music is mostly late 50s stuff, appropriate with the timeframe of the game. It's some oldies music, but some is really older than oldies stations play right now, so I don't know. It's kind of inbetween being oldies (60s/70s) and like "big band" type stuff.[/QUOTE]

You're about 3-4 decades too late for the music; I'd say it *is* Big Band. It's hard to find webstreams of low-fi Big Band/swing music (from the 20's-30's). Plenty of jazz (which was considered the Big Band equivalent of "punk rock" when the Big Bands were in full swing) on iTunes radio and the like.

My grandparents used to listen to this when I was younger, and even then (early to mid 80's) it was only found WAYYY up on the AM dial, near the church shows and tinfoil hat conspiracy theorists.

The music in this game, like the art style, is closer to the 20's-30's than it is the time frame (60's) it takes place in.

EDIT: On second thought, a lot of early jazz works, too, so you're right about that. There's some old Bessie Smith and Billy Holiday tracks that would be positively haunting in this game.
 
Ok, so I thought I'd give it one more go before I leave for the beach today. It's up to 5% after 15 minutes, so I may have finally gotten lucky.
 
"accidentally" played through the demo. meaning I never expected much of the game, cause it's not really my bag, but started up the demo planning to play 5 minutes to see the graphics. Imagine my surprise when I looked at the clock 40 minutes later... whoops! Pleasantly surprised. Now definitely planning on playing this one through...
 
Yeah, this demo really sold me. They just nailed everything: atmosphere, music, gameplay, story, etc. I really wasn't expecting to like this game from watching just brief snippets on IGN, but like Velvet said, it sucked 30 minutes away from me without even thinking - and I didn't even finish the demo.

It was far and away a better experience than the Stranglehold demo, which felt WAY too much like Max Payne with bullet sound effects that sound like cap guns going off. Bioshock might be a nice diversion for me until Sept. 25.
 
I have to say that this demo was simply amazing; I'm torn on buying this though because I have Warhawk coming a week later. DAMN YOU 2K!!!!!!

I don't think I've played a game with this much atmosphere since Half-Life 2.
 
Atmosphere and graphics are incredible. The music is great too. It really brings me into the game environment. Im not sold on the gameplay yet, but Ive got my preorder in and I cant wait till next week.
 
I was finally able to DL this last night in under two hours and on my fifth try!! Anyway, I haven't seen this posted yet, but if you're interested in giving Hard Mode a try in the demo here ya go:

So, you've downloaded the BioShock demo. You've plumbed its glorious depths, defeated its grisly baddies, and you thought to yourself, "Self," you thought, "that was easy." Well fear not, avid BioShock fans, for we have one more way to stay your undying hunger for underwater dystopia. The fine fellows at DCEmu have uncovered how to play the BioShock demo in hard mode. When you start the BioShock demo, you'll notice that the hard mode option is there, but cannot be selected. The workaround for this is actually very simple. Before you start up the demo, open up your gamer profile and edit the default game settings. Under "general," simply set your default difficulty to hard. Now start up the BioShock demo and, voilà, hard difficulty will be highlighted. Just don't move it or you won't be able to reselect it without restarting the demo.

Enjoy.

http://www.xbox360fanboy.com/2007/08/14/how-to-unlock-hard-mode-in-bioshock-demo/
 
I have the game on pre order from game stop for the pc. I downloaded the 360 demo last night and I really don't know what to think. I thought the game was great but the demo was lacking. I know its a demo and shouldn't give you much play but still. I want to play the game even more now but I'm wondering if it will be as good as I was hoping it will be. I'm also wondering if my PC will even run it.
 
Here are the PC system specs, pulled from 2K forums.

BIOSHOCK PC SPECIFICATIONS

Operating Systems:
Windows XP (with Service Pack 2) or
Windows Vista


Minimum System Requirements:
CPU: Pentium 4 2.4GHz Single Core processor

System RAM: 1GB

Video Card: Direct X 9.0c compliant video card with 128MB RAM (NVIDIA 6600 or better/ATI X1300 or better, excluding ATI X1550).

Sound Card: 100% direct X 9.0c compatible sound card

Hard disc space: 8GB free space


Recommended System Requirements:
CPU: Intel Core 2 Duo processor

System RAM: 2GB

Video card:
DX9: Direct X 9.0c compliant video card with 512MB RAM (NVIDIA GeForce 7900 GT or better)
DX10: NVIDIA GeForce 8600 or better

Sound Card: Sound Blaster® X-Fi™ series (Optimized for use with Creative Labs EAX ADVANCED HD 4.0 or EAX ADVANCED HD 5.0 compatible sound cards)

Important Note: Game requires Internet connection for activation
 
My mind boggles that people felt the demo was lacking. I'm not attacking anyone but what more do you want out of a free demo?!

The controls were spot on, you got a taste of creative slaying and it lasted, initially for me at least, over half an hour. To top things off, after finishing it there's an incredible video preview of parts of the rest of the game. Sure it leaves you wanting more, that's the point of a demo. Now in a week we can all go pay 60-70 bucks for "more".
 
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