CAG Arcade Stick Thread II: World Warrior

Recently placed an order for a grip of stuff to finally mod my TE (Round 1):

-Art Hong Black Plexi/Acrylic (Etched)
-1 Seimitsu Violet Bubbletop
-6 Sanwa Violet OBSF-30's
-2 Sanwa Violet OBSF-24's
-1 Toodles Chimp Kit

I can't wait get all of this and get my Dual Mod on.
 
do you guys know if theres an actual site i could go to and buy art for a stick... i dont have a great printer to do such things at home.
 
I got a HRAP3SA for my PS3 but recently I found out about the local SF scene and they only use 360 sticks at their tournaments. I want to dual mod my HRAP3SA to use at tournament. Anyone has some insight for me? Or will I be better off getting a cheap Madcatz SE and put sanwa in it?
 
[quote name='luan87us']I got a HRAP3SA for my PS3 but recently I found out about the local SF scene and they only use 360 sticks at their tournaments. I want to dual mod my HRAP3SA to use at tournament. Anyone has some insight for me? Or will I be better off getting a cheap Madcatz SE and put sanwa in it?[/QUOTE]

Depending on where you live, there's a guy named akuma001 who would dual mod it for ya. Pretty much anybody here will vouch for his work, he's in "NorCal" I think. You could also ship it to him too I suppose. Dual modding a PS3 stick is more of a chore than dual modding a 360 stick.
 
Shit, I've never had akuma do any work for me, and I'd still vouch for him. He occasionally tells awesome stories about weeaboos at arcades.
 
Akuma is a awesome modder, he helped me dual mod my T5 stick and his advice was spot on.

I last night finished the install of the chImp board into my 360 TE, it worked perfect first shot and then i bolted everything in, but 1k and 2k were pressing together at the same time after!

I opened up the stick and the pins on those 2 buttons were touching after i bolted everything down, i seperated them and added more hot glue, and its perfect. Highly recommended, but it is rather time consuming, especially assembling the chimp board, thats a lot of points to solder even if they are easy to do.
 
OH SNAP

4ux820.jpg


Tokyo Rain got the Japanese one
 
So what's the difference between the surface of the TE stick and the TE Stick S (or whatever the new thing is called?) I'm thinking about getting one in the near-ish future... also, I like plexi, and want to have an arcade stick that's big enough that I could rest a cocktail glass on the side of it.
 
MarkMan, I have a broken TE PCB. Would I have any trouble getting Madcatz to replace it? Can you provide instructions?
 
I've always wondered if there's anything legally binding a company against bringing out a game peripheral (Arcade Stick, guitar, drums, etc.) that is universal across all platforms.
 
KingBroly the problem is the 360 controller tech hasn't been publicly decrypted. To make a working 360 controller a company needs a license. Their license would prevent cross-platform compatibility.

MarkMan, answer por favor?
 
Anyone have any experience repairing a Hori EX2? I just picked up SSF4 and when I plugged in my arcade stick that's been sitting in the box for a few months, it seems that the actual stick is broken. As soon as I plug the USB in, the 360 menus go sliding all the way to the right. Afterward, I could move the stick left and right on the menus, but moving the stick up and down doesn't produce any results.

The problem doesn't seem mechanical, the stick still clicks and moves around just as it always has, and all the buttons work, but it just seems that the stick inputs aren't working.

I tried it on my PC also, and its doing the exact same thing, so I know its not my 360.

Is it worth opening the thing up just to see if anything somehow got disconnected? Or is this thing dead in the water?
 
Jalu, definitely don't throw it away. If you open it up and don't see what's wrong with it, I could possibly fix it.
 
I've changed my stance on SSFIV simply because I have money to burn and want to play a new game.

Anywho, I played with the original SE Fight Stick in SFIV and loved using it for charge characters. But when I tried to use shoto characters, I was absolute ass and couldn't do anything from the 1 player side. Granted, it was the first time I'd ever played with a stick, but even after several hours, I couldn't do it. I ultimately returned the stick because of the quality issues that surfaced soon after release, and just bought a pad.

I'm probably going to buy the TE S Edition stick tomorrow along with a copy of SSFIV, but I was probably going to swap out the square gate with an octagonal one. I was wondering if this made it any more difficult to pull off moves with charge characters, or would it simply require some practice? I wanted to get the octagonal gate because I feel it be easier to pull off moves with shoto characters because of the extra directional paths.
 
[quote name='zewone']Square gate makes it easier.[/QUOTE]

Says you.

I guess it doesn't really matter. The octagonal gate is only $4.95 from Lizard Lick, so I'll just buy one, throw it in, and see which one I like better.
 
[quote name='A Happy Panda']Granted, it was the first time I'd ever played with a stick, but even after several hours, I couldn't do it.[/QUOTE]
several hours?!?

you need at least a week or two.

if you wanna roll with an octagonal gate that's cool...

but imo, when i see people play on stick, there's a big difference from having 1 week of experience and having 1 month of experience. just from watching them, how they hold the stick, how efficient they are moving it, etc. i wouldn't look to hardware as the first thing to improve.

(although with the madcatz SE, it was totally an issue.)
 
[quote name='A Happy Panda']
I'm probably going to buy the TE S Edition stick tomorrow along with a copy of SSFIV, but I was probably going to swap out the square gate with an octagonal one. I was wondering if this made it any more difficult to pull off moves with charge characters, or would it simply require some practice? I wanted to get the octagonal gate because I feel it be easier to pull off moves with shoto characters because of the extra directional paths.[/QUOTE]
I put an octo gate in my modded SE after I bought my TE. It only took about a week for me to switch it back to a square, here's why...

Most of the stuff was the same with charge characters but some things were a little trickier (ie: Balrog's overhead and headbutt -> ultra). Since I mostly played charge characters I wasn't consistent on the QCF motions. QCF motions were a lot easier but I felt like SRKs were actually a little more difficult.

My biggest complaint with the octo gate is the throw distance from neutral to up, down, left, or right (This article from Slagcoin explains it best). It just felt kind of weird, especially when dashing.

I will say using the octo gate made my QCFs 100% better on the square gate. In the long run, you'd be better to put in the time with the square before making the full transition. I can tell you if you were using stock parts on the SE, the TE's Sanwa stick is a lot better....
 
[quote name='kainzero']several hours?!?

you need at least a week or two.[/QUOTE]

Eh, I'd give it a month just to be generous.
 
Octo gates are great if you ride the gate almost all the time. But if you're going to be going back to neutral and the gate all the time, it's probably best to stick with square as that maximizes the throw.

But whatever you please, I've been rocking an octo gate on my TE for a while and have gotten used to it.

Also, I would have to say Seimitsu sticks are the best. The shorter throw is just awesome. Couple it with Sanwa buttons, and you've got a precise/sensitive setup.
 
Thanks LostRoad! That's quite nice of you. Saw your Steam message but you logged off so quickly I couldn't respond. ~ ~
 
http://www.4gamer.net/games/099/G009926/20100425001/

It seems the author preferred the slant/palm area of the VLX/V3-SA over the Mad Catz TE "S" extended palm rest area.

Also I don't get how the TE "S" and V3-SA got a 'DRAW' when it came to modding the stick. The TE "S" is by far the most customizable stick on the retail market in terms of aethetics AND mechanical modifications. They even picture the LS-32-01 being put into the TE"S"! You can't even put one of those easily into the V3-SA! LOL.

Nice pictures and comparison... I guess.
 
[quote name='MarkMan']http://www.4gamer.net/games/099/G009926/20100425001/

It seems the author preferred the slant/palm area of the VLX/V3-SA over the Mad Catz TE "S" extended palm rest area.

Also I don't get how the TE "S" and V3-SA got a 'DRAW' when it came to modding the stick. The TE "S" is by far the most customizable stick on the retail market in terms of aethetics AND mechanical modifications. They even picture the LS-32-01 being put into the TE"S"! You can't even put one of those easily into the V3-SA! LOL.

Nice pictures and comparison... I guess.[/QUOTE]

BIAS!
I'm biased too though, I wub my TEs.
 
Come on Markman, you didn't honestly think that a stick manufactured by an American company would win a head to head comparison in Japan did you?
 
I like the palm rest area. It makes it feel more substantial -- like you've taken a larger than necessary chunk out of an arcade cabinet. If you play with the arcade stick on your lap it doesn't make as much of a difference, but when it's on a table, you're like "daaaaam." Or at least, I'm like "daaaaam."
 
MarkMan,

Something I wanted to bring to your attention. I'm assuming Gamestop is Mad Catz main retail partner for the SF line of sticks/pads since they're not sold in Best Buy anymore and Fry's isn't national. That being said, what would your response be if I told you that Gamestop does not display anything in-store about the sticks/pads at all?

If your lucky the MvC 2 stick is displayed at the register, but for a random casual person coming in buying SF for the first time since the 90's they probably wouldn't know the sticks/pads exist. I can confirm this in multiple locations in St. Louis and another CAG can confirm this in San Antonio. You have to specifically ask for them, they're not displayed anywhere in the store and the employee must grab them from the back.

The reason I bring this up is if it weren't for your presence on CAG and the reviews I saw on IGN/G4/CNET, etc. from CES 09 I wouldn't know they exist either. Being from southern Illinois/going to college in southwest Kentucky, the arcade scene is not exactly like it is on the coasts. I owned MvC 2 on the PS2 since launch, but never played it against anyone other than my cousin so I didn't know how much I suck until now. Same goes with the other SF line of games as no one I know locally ever wanted to play them so I've basically only played against Capcom's AI since the SNES days.

Now that I've seen how bad I am compared to other players and wanting the best experience with the games possible, I've bought 2 sticks and 1 pad total from you guys since last year and if I wasn't always on blogs, etc. I wouldn't know these products exist.

I'm sure there's a lot of older people like myself who may just now be getting back into fighting games since they played SF in the 90's that could just be walking into Gamestop and have no clue about these products. Just something I think you should bring up to Gamestop corporate in your next meetings with them (which I assume would be either E3 or the manager's convention in the fall.)
 
Oh hey guys! It's been a while!

So, I've got a Round 2 stick incoming from Gameshark. Any suggested reading or just general tips on making the transition to the stick from 15 years of gamepad play?
 
[quote name='daroga']Oh hey guys! It's been a while!

So, I've got a Round 2 stick incoming from Gameshark. Any suggested reading or just general tips on making the transition to the stick from 15 years of gamepad play?[/QUOTE]
This is going to sound redundant but....

PRACTICE.. PRACTICE.. PRACTICE.. PRACTICE..

Training mode is your friend ;)
 
[quote name='MSUHitman']You have to specifically ask for them, they're not displayed anywhere in the store and the employee must grab them from the back.[/QUOTE]

Hah, I thought it was only like this at my gamestop and just brushed it off. Two of the pads were on display at least, but no stick.
 
So what is the best TE stick modding guide according to CAG stick modders? I plan on buying some new Sanwa buttons for my black 360 TE-S to match the PS3 counter part, and also plan on replacing my old TE's panel with a plexi glass one from a custom site i found on SRK http://www.shoryuken.com/showthread.php?t=183523&. Basically i don't plan on doing any heavy modding, i dig the square gates well enough. I just want to know what size hex screw drivers i'd need and any other tips.
 
[quote name='BackInBlack']So what is the best TE stick modding guide according to CAG stick modders? I plan on buying some new Sanwa buttons for my black 360 TE-S to match the PS3 counter part, and also plan on replacing my old TE's panel with a plexi glass one from a custom site i found on SRK http://www.shoryuken.com/showthread.php?t=183523&. Basically i don't plan on doing any heavy modding, i dig the square gates well enough. I just want to know what size hex screw drivers i'd need and any other tips.[/QUOTE]

3mm hex key. Just remove the top 6 hex screws and pick up cover by the ball. There's really no need for a guide. Everything inside a TE is unplug and plug back in. You may have a hard time removing the quick disconnects, if pulling them doesn't work, take a little flat head and place it between the quick disconnect and the button and just turn it, it'll pop right off or loosen it up.

I say the first time will take you maybe 30 mins. Then once you're use to opening it and everything you will be able to open and close it within 10 mins.

If you plan on putting on a plexi, all you do is remove all the buttons and the ball off the stick. To remove the ball just use a flat head on the opposite side of the ball and turn the ball til is is loose, then just spin it off.
there is no way to talk about a stick without sounding gay
 
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