[quote name='starkillr']My thought on the uniforms is the following (if just to spur discussion):
1) The primary color should be the color of your profession (science, engy, tactical). This is to more easily identify and coordinate ground combat. A lot of abilities require you to be near someone and it's a lot easier to identify by the profession color than a name tag in an intense battle.
2) Ancillary colors should be the "uniform" colors. I would propose using some of the more stylish uniforms to achieve this effect. If you want, I can do some iterations to give a visual to my idea.
3) While it may be nice to promote form over function, ultimately we would want something that doesn't harm our ability to vaporize our enemies in an intense ground campaign. So we should focus on that.
There you go, my 3 cents.[/QUOTE]
I haven't tried a uniform yet that didn't have my profession color, but does the armor you're wearing default to your profession color?
In a ground campaign, I would think everybody would be wearing armor, and if the armor defaults to your profession color, it would make the uniform color moot.