Call of Duty: World at War - Gen. Disc. & Info

Chrono, try ditching the Aperture for the MP40, throw the extended clip on it, put on Steady Aim, and fire from the hip. It's incredibly accurate and has decent range. So much so that it's broken.

You don't really need Bandolier with the MP40 as there will always be other people using it and you can pick up their ammo.
 
I can't aim worth crap without the Aperture on my MP40, I don't know why. I'm hardpressed to finish games first-third place without it on. It might be just me, but from mid-range to long-range, whenever I'm essentially forced to use the ironsight and I start shooting, I can't see the guy (at least for me) because the gun shakes around too much combined with the steam coming off the gun/blast effect thing, so I don't know where the guy is at all. But yeah, I'll probably change up Second Chance; its only saved me like 3 times out of 15.
 
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Weird that I can't get any kills with the MP40, dot sight or no. If I'm aiming down the sights it usually only takes like three rounds before I'm just flinging bullets all around the person, so unless I'm firing single rounds at a time I can't hit crap. I personally pretty much only use the type 100 for all my SMG needs.

And seriously, what is it what is it with the COD series that brings out all this CAG competitive behavior?
 
[quote name='Trakan']Chrono, try ditching the Aperture for the MP40, throw the extended clip on it, put on Steady Aim, and fire from the hip. It's incredibly accurate and has decent range. So much so that it's broken.

You don't really need Bandolier with the MP40 as there will always be other people using it and you can pick up their ammo.[/quote]

:imwithst:Do this... I dont use steady aim though, I had it on for a while but after I changed it I didnt notice that much of a difference. If you hip fire alot then put steady aim on but since I usually only fire from the hip in fairly close combat I didnt feel like it was helping that much.
 
[quote name='xcoax']Weird that I can't get any kills with the MP40, dot sight or no. If I'm aiming down the sights it usually only takes like three rounds before I'm just flinging bullets all around the person, so unless I'm firing single rounds at a time I can't hit crap. I personally pretty much only use the type 100 for all my SMG needs. [/quote]


I have enjoyed using the Thompson, as I also could not get kills with the MP40 and have not yet unlocked any other SMG.

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Treyarch has plans for "two, maybe three" DLC packs. While I enjoy the maps they have designed, I would like a few smaller maps. Perhaps another small, Roundhouse-sized map. :whistle2:k
 
[quote name='Chase']I have enjoyed using the Thompson, as I also could not get kills with the MP40 and have not yet unlocked any other SMG.

---

Treyarch has plans for "two, maybe three" DLC packs. While I enjoy the maps they have designed, I would like a few smaller maps. Perhaps another small, Roundhouse-sized map. :whistle2:k[/quote]

Yeah, some of the maps are way too big. But before they start dishing out more maps, how about they fix the current ones. Personally i like the smaller maps like Castle, roundhouse, dome. The ones i hate are those huge ass ones. Where you spend half the time trying to find someone to shoot, or avoiding tanks.
 
I really don't think Juggernaut is nearly as effective as it was in COD4. I used to hate trying to kill people with it in COD4, and now I have no problem with those people in WaW.

Also, I am suprised be how many people say they hate the PPSH, that is one of my favorite guns. Throw that in with stopping power, extended clip and whatever else and it is good for at least 5 kills before having to reload.
 
[quote name='The 7th Number']But before they start dishing out more maps, how about they fix the current ones.[/quote]


Treyarch definitely needs to fix the glitches before putting out more maps.

[quote name='mvp828']I really don't think Juggernaut is nearly as effective as it was in COD4. I used to hate trying to kill people with it in COD4, and now I have no problem with those people in WaW.

Also, I am suprised be how many people say they hate the PPSH, that is one of my favorite guns. Throw that in with stopping power, extended clip and whatever else and it is good for at least 5 kills before having to reload.[/quote]


I picked up one of your PPSH drops and rather enjoyed using it. It works best in smaller maps, though. I need to rank up and regain bandolier. I run out of ammo very quickly when using the Thompson.
 
I tried the set-up without Stopping Power today. Um.. not really sure, there's somewhat of a noticeable difference, but, it's manageable. Using the MP40, I felt like I used 6-8 more bullets to kill someone from mid to long range. With someone that had Juggernaut from semi-mid range, it took at least half a second more to kill (not sure if that was Stopping Power or what). Then again, I am somewhat biased today because I went negative for the first time ever on CoD:WaW (13-18) or something, it was horrible. I didn't even reach neutral.

But yeah, using perk without Stopping Power isn't that bad depending on what gun it is. I'm somewhat lenient on not using it with the MP40 because of its clip; as you can only pull like two people when you have Stopping Power. Since I don't use the Rounddrum or whatever it is (due to my inability to kill people with MP40's ironsight), I have to conserve my bullets as much as I can. I'm sure with a different gun like a machine gun thing, stopping power is barely noticeable.
 
My top five weapons used, according to CallofDuty.com:

1. STG (1057 kills, 14-percent accuracy)
2. Bouncing Bettys (411 kills)
3. Gewehr (372 kills, 26-percent accuracy)
4. Garand (367 kills, 24-percent accuracy)
5. PTRS (243 kills, 43-percent accuracy)

I found it interesting how the PTRS has so many kills considering I only started using it in the late 50s. I need to keep it unlocked. :whistle2:(

I looked at the PTRS's Wikipediapage, and found out it's an anti-tank rifle. I wonder how good it will do against the tanks in WAW. :whistle2:k
 
[quote name='Chronotrigga']I tried the set-up without Stopping Power today. Um.. not really sure, there's somewhat of a noticeable difference, but, it's manageable. Using the MP40, I felt like I used 6-8 more bullets to kill someone from mid to long range. With someone that had Juggernaut from semi-mid range, it took at least half a second more to kill (not sure if that was Stopping Power or what). Then again, I am somewhat biased today because I went negative for the first time ever on CoD:WaW (13-18) or something, it was horrible. I didn't even reach neutral.

But yeah, using perk without Stopping Power isn't that bad depending on what gun it is. I'm somewhat lenient on not using it with the MP40 because of its clip; as you can only pull like two people when you have Stopping Power. Since I don't use the Rounddrum or whatever it is (due to my inability to kill people with MP40's ironsight), I have to conserve my bullets as much as I can. I'm sure with a different gun like a machine gun thing, stopping power is barely noticeable.[/quote]

I can definitely tell the difference if I'm not using stopping power. Just look at your assists. :)

Whats really overpowered in this version is second chance. I never used last stand in 4, but I have second chance on because everyone else including teammates use it.
 
[quote name='The 7th Number']Is it just me or is the hit detection in single player bad? Sometimes i wonder if im even hitting the enemies, even though im shooting right at them.[/quote]

You know you can tap either the left or right (can't remember which) to kind of auto aim you to the next guy. Best thing to do in a situation where you have to move slow (like veteran mode) is have a good single shot (not bolt action) weapon and just tap the button to auto aim you (if they're close it doesn't jump you across the screen) and headshot the enemy.
 
[quote name='xcoax']Weird that I can't get any kills with the MP40, dot sight or no. If I'm aiming down the sights it usually only takes like three rounds before I'm just flinging bullets all around the person, so unless I'm firing single rounds at a time I can't hit crap. I personally pretty much only use the type 100 for all my SMG needs.

And seriously, what is it what is it with the COD series that brings out all this CAG competitive behavior?[/quote]

That's all I use the MP40
 
I love Second Chance, but so many people barely use it. In public matches, I get resurrected one out of like twenty times. I really only like it now if I'm in a SQUAD with friends, because we all usually have Second Chance. It's a great clan match perk.
 
I'm finally getting around to the single player and damn it's CHEAP. SO many random deaths...... LOL Fun but annoying as hell at times.
 
[quote name='Chronotrigga']I love Second Chance, but so many people barely use it. In public matches, I get resurrected one out of like twenty times. I really only like it now if I'm in a SQUAD with friends, because we all usually have Second Chance. It's a great clan match perk.[/quote]

Usually I'm only playing with a group in Hardcore S&D or Deathmatch
 
[quote name='Chronotrigga']I love Second Chance, but so many people barely use it. In public matches, I get resurrected one out of like twenty times. I really only like it now if I'm in a SQUAD with friends, because we all usually have Second Chance. It's a great clan match perk.[/QUOTE]

I know what you mean. I still use it so I can get some cheap kills as people come around corners and don't see me, but I actually make a huge deal out of it when some random person revives me. I generally try to revive anyone I see down if I can safely make it over to them.

However, when we have a bunch of us CAGs playing together games can be won and lost thanks to us having that perk as I know I've healed people three times in a row and taken three kills from their team and given us artillery strikes/dogs.
 
[quote name='The 7th Number']Yeah, some of the maps are way too big. But before they start dishing out more maps, how about they fix the current ones. Personally i like the smaller maps like Castle, roundhouse, dome. The ones i hate are those huge ass ones. Where you spend half the time trying to find someone to shoot, or avoiding tanks.[/quote]

I definately agree about the glitches, the castle one in particular. Other than that rather large problem, I really like almost all the maps in this game, maybe even or more than in COD 4. The only map I quit when I see is Makin. In 4 I would quit if I saw Bog, shipment, or sometimes that one on top of the missile silos.
 
That's funny as I find these maps to be fairly similar to the maps of COD3 in that they aren't particularly memorable. I couldn't name a single map from COD3, and I still haven't quite learned the names in WaW, whereas I could name probably most of the maps from COD2 and all of them from COD4.

On top of that, the maps are so large and generally chaotic that there aren't many distingushable features. There have been many times were I'll see an enemy and can't adequately describe to my team mates where he is other in "the brown destroyed building" which is essentially 60-70% of most maps. I've been playing the multiplayer coming up on two days of gameplay and I still haven't fully explored some of the big maps.
 
[quote name='Chase']My top five weapons used, according to CallofDuty.com:

1. STG (1057 kills, 14-percent accuracy)
2. Bouncing Bettys (411 kills)
3. Gewehr (372 kills, 26-percent accuracy)
4. Garand (367 kills, 24-percent accuracy)
5. PTRS (243 kills, 43-percent accuracy)

I found it interesting how the PTRS has so many kills considering I only started using it in the late 50s. I need to keep it unlocked. :whistle2:(

I looked at the PTRS's Wikipediapage, and found out it's an anti-tank rifle. I wonder how good it will do against the tanks in WAW. :whistle2:k[/quote]

How do you check your kills per gun at callofduty.com? I looked around for a bit but could not find it.

I saw tha PTRS wikipedia page too and wondered the same thing.
 
[quote name='dropbearGSH']How do you check your kills per gun at callofduty.com? I looked around for a bit but could not find it.

I saw tha PTRS wikipedia page too and wondered the same thing.[/quote]

Go to the site and log in, click on your profile and click on the linking tab. You may have to enter your code if you didn't already. Click on the COD Dossier or the View Stats link.
 
[quote name='Trakan']Go to the site and log in, click on your profile and click on the linking tab. You may have to enter your code if you didn't already. Click on the COD Dossier or the View Stats link.[/quote]

VIP code? Is this a special edition only feature?
 
No, it's in the game's menus somewhere. I haven't played COD in forever, so I can't remember exactly. Somewhere in the barracks I think.
 
[quote name='Trakan']No, it's in the game's menus somewhere. I haven't played COD in forever, so I can't remember exactly. Somewhere in the barracks I think.[/quote]


You're right.

I again unlocked Bouncing Bettys. Time to add more kills to my stats. :cool: And suicides due to enemies sneaking about while I plant them.
 
Wow i just finished waw single player campaign and it was really short. I didnt like it much though. Some parts had too many enemies, some had parts where you sit and shoot out for a while. Sometimes I didnt know if i was actually proceeding in the level, or just killing spawn enemies when i was in shootouts. The bolt action and rifles are meh for a shooter, especially with as many enemies as this game puts out at you. But it seemed like the hit detection was bad. For what it was worth though, the levels, graphics, and levels where you did more than run and shoot (tanks/shooter of a plane) were cool. Just didnt like the gameplay much.
 
[quote name='The 7th Number']Wow i just finished waw single player campaign and it was really short. I didnt like it much though. Some parts had too many enemies, some had parts where you sit and shoot out for a while. Sometimes I didnt know if i was actually proceeding in the level, or just killing spawn enemies when i was in shootouts. The bolt action and rifles are meh for a shooter, especially with as many enemies as this game puts out at you. But it seemed like the hit detection was bad. For what it was worth though, the levels, graphics, and levels where you did more than run and shoot (tanks/shooter of a plane) were cool. Just didnt like the gameplay much.[/quote]

Yep. I'd say that was my same feelings. Amazing looking game for sure, the gameplay and design just wasn't there for me. The only improvement in campaign is the vehicles. IW needs to steal that page from Treyarch's book.
 
[quote name='The 7th Number']Sometimes I didnt know if i was actually proceeding in the level, or just killing spawn enemies when i was in shootouts.[/quote]


I agree. World at War's story campaign has poor direction. Only the sniper scenario felt well-directed and Infinity Ward quality.
 
[quote name='Chase']I agree. World at War's story campaign has poor direction. Only the sniper scenario felt well-directed and Infinity Ward quality.[/quote]

And they ripped that level from COD4.
 
That glitch on Castle is hilarious. Every game just turns into a race to the glitch. I was just standing around the corner from it and racked up a crazy amount of kills because the same 4 people tried desperately to get in.
 
I actually saw someone using another glitch-ish thing on Downfall tonight. Apparently you can climb up on top of the area just behind the bunker kind of in the exact middle of the map. I didn't see how the guy did it, but quickly figured it out myself. If I can do it first try I wouldn't consider it a glitch, but it is a great sniper vantage point so be on the lookout for that.
 
ok, i get the feeling like the points necessary to level up vary person to person. I've seen that some people will have less xp but will be a higher level than another. anyone have any info or ideas?
I found in a description that "Based on a player’s experience rank and rank of the player’s friends, Call of Duty: World at War will scale dynamically to provide a deeper level of challenge." but that doesn't explain much.
 
[quote name='Ow3n']ok, i get the feeling like the points necessary to level up vary person to person. I've seen that some people will have less xp but will be a higher level than another. anyone have any info or ideas?
I found in a description that "Based on a player’s experience rank and rank of the player’s friends, Call of Duty: World at War will scale dynamically to provide a deeper level of challenge." but that doesn't explain much.[/QUOTE]

well doing certain things in game do not affect overall score. an example would be finishing challenges, as they do not affect your overall score, they just help with ranking you up. so if a person is only using a few weapons while someone else is using many different weapons and they play the same game mode and average the same kills, the person finishing the weapons will rank up at a faster rate.
 
[quote name='xcoax']I actually saw someone using another glitch-ish thing on Downfall tonight. Apparently you can climb up on top of the area just behind the bunker kind of in the exact middle of the map. I didn't see how the guy did it, but quickly figured it out myself. If I can do it first try I wouldn't consider it a glitch, but it is a great sniper vantage point so be on the lookout for that.[/quote]

Surprised you haven't seen that before, people get up there every game. Its not really a glitch though, you can get up there from multiple different ways.
 
If anyone with access to double XP has an open spot and can invite me at any time, I'll love you forever. Before last night, I had played very little of this game (single digit hours) despite getting it on release day. But it's much more fun with CAGs, and that helped me appreciate it more. I'd like to try to catch up a little with the double XP.
 
[quote name='Matt Young']If anyone with access to double XP has an open spot and can invite me at any time, I'll love you forever. Before last night, I had played very little of this game (single digit hours) despite getting it on release day. But it's much more fun with CAGs, and that helped me appreciate it more. I'd like to try to catch up a little with the double XP.[/quote]

I will be sure to invite you although we probably won't be on the same team. Ender and I have just been getting in through the recently played list.
 
Yeah Matt, I should be on late most every night this week excluding tonight because I need to write a 10 page paper. I've been more than willing to share the double XP love all this week since I'd rather be playing with you guys and having fun than with randoms.

I too had been wondering about how some people could have a score 20k higher than me and be like 20 levels behind me, but that explanation makes sense, considering I level up most every gun on my way through, and I assume this person just found something they liked and stuck to it.
 
[quote name='xcoax']Yeah Matt, I should be on late most every night this week excluding tonight because I need to write a 10 page paper. I've been more than willing to share the double XP love all this week since I'd rather be playing with you guys and having fun than with randoms.

I too had been wondering about how some people could have a score 20k higher than me and be like 20 levels behind me, but that explanation makes sense, considering I level up most every gun on my way through, and I assume this person just found something they liked and stuck to it.[/quote]

If you don't mind sharing the love with me too, send an invite my way? =]
 
[quote name='xcoax']
I too had been wondering about how some people could have a score 20k higher than me and be like 20 levels behind me, but that explanation makes sense, considering I level up most every gun on my way through, and I assume this person just found something they liked and stuck to it.[/quote]

I am assuming that is how I shot up to Chase so quickly. Chase must stick to a few guns and I try to complete as many as possible. Also I noticed score-wise he is still womping me.

P.S. I'll get you Chase.
 
They need to add more hardcore game types. Now that I reached 65 I am going right back to hardcore but it feels so stripped down from the verity of core matches.

2 or 3 more game types for hardcore players would be perfect.
 
[quote name='xcoax']I too had been wondering about how some people could have a score 20k higher than me and be like 20 levels behind me, but that explanation makes sense, considering I level up most every gun on my way through, and I assume this person just found something they liked and stuck to it.[/QUOTE]

well i know that is how it worked on cod 4 at least, i am assuming that is the same way it works with this one. the more challenges you complete, the faster you will rank up, but none of the bonus challenge points go towards the overall score. i could be wrong with this one, i don't really know if they changed the system or not and i really don't care to find out anymore since i dislike this game and don't plan on hitting the prestige button once i get the option.
 
So at first I hated the tanks; I thought they were way overpowered. Now I love them, but not because I like to use them. I just love blowing them up, now that I have figured out how to do it effectively. Nothing beats dropping C4 on the ground, waiting for one to drive over it then blowing it up. I get extra satisfaction knowing that I just pissed someone off cause they figured they had a fresh tank and were not expecting to get killed in one hit.

They do need to add an entering/exiting animation though.
 
Hamster, you need to put aside all of your frivolous activities like school work and such so i can gravy-train you to get that double XP, and climb back to 65 before the week is up :)
 
[quote name='Khondor']Hamster, you need to put aside all of your frivolous activities like school work and such so i can gravy-train you to get that double XP, and climb back to 65 before the week is up :)[/QUOTE]

Haha, I didn't even finish my paper last night. I realized when I started using the same adjective three times in one sentence that maybe I should just get a little sleep and finish it in the morning. Luckily everything will be done with tomorrow at 10:00am.
 
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