Dark Souls (Project Dark) - October 4, 2011

What was this:

and a bug that lets players use an infinite amount of items and/or spells have been remedied too.

This isn't the Sparkly glitch, is it? I was doing that a bit last night and will do it a bunch more if this is getting fixed now. Given that it says spells I don't think this is it, but then what is this?
 
[quote name='io']What was this:



This isn't the Sparkly glitch, is it? I was doing that a bit last night and will do it a bunch more if this is getting fixed now. Given that it says spells I don't think this is it, but then what is this?[/QUOTE]

Its the dragonhead glitch/infinite souls glitch.

People were using it for items like throwing knives, souls, humanity, and spells?(never tried it with spells myself.)
 
[quote name='Brainberry']Its the dragonhead glitch/infinite souls glitch.

People were using it for items like throwing knives, souls, humanity, and spells?(never tried it with spells myself.)[/QUOTE]

Hmmm.... I was tempted to do this eventually since I was having such a hard time with some of these bosses.
 
[quote name='io']Hmmm.... I was tempted to do this eventually since I was having such a hard time with some of these bosses.[/QUOTE]

Yeah! I used it a lot to get 99 humanity for my Chaos Ughikatana +5 that I used 90% of the time.

I have a 99 toon(for pvp's) & a maxed out toon that I used the glitch for(which I don;t even play on anymore due to not being able to find pvp's consistently)
 
[quote name='io']What was this:



This isn't the Sparkly glitch, is it? I was doing that a bit last night and will do it a bunch more if this is getting fixed now. Given that it says spells I don't think this is it, but then what is this?[/QUOTE]
it might be this and the dragon head glitch. Since they're adding twinkling tritanite to a shop, it's not that big of a deal.
 
Is it just me or does it sound like the new patch will make the game easier? Seems like you'll actually be able to buy everything now instead of having to farm/grind for it.
 
Hell yes - I just beat Stray Demon. I read up on darksouls.wikidot about some more strategies. One didn't work at all - it said you could hang back and throw dung pies at him and he'd die from that. I hit him directly 2 or 3 times and nothing happened - so maybe that got patched earlier?

Anyway, the key thing I got out of that was that you can run to the corner right after falling and he won't aggro on you! This means you can heal, for one thing (and try the dung pie approach as above).

Then I decided, well, now it is easy to get behind him so I ran out when he paced the other way and started attacking with the Drake Sword (not upgraded yet). It was easy as pie as long as he kept in place and spammed his AOE attack - I just backed away and went back in for 2 or 3 swings. It got a little tricky when he rotated or flew, of course, and I died a few times when I got hung up on his leg while trying to roll and then he did his area attack. I also did the whole thing locked on which I find much easier that trying to adjust the camera the whole time - it makes getting away from his rotation much easier IMO. You can pretty much tell he's going to do his AOE attack if he stops moving entirely - you also know if you just get 2 or 3 hits in it is time to move.

But I kept at it and on like the 3rd or 4th time I got him about 3/4 the way and I got caught up again and I thought I was dead but I had about as small a health bar left as you could see. I mean, I must have had 10 HP or something. I actually put down the controller because I assumed I was dead. I picked it up quick when I saw my char get back up and then rolled quickly behind him again. But, whoops, my Estus Flask was empty (I only had 5 from that bonfire, and used 1 when first starting). So I was just super careful and for the last bit of his health bar I hit him with two Great Chaos Fireballs and that was it. I think on the last one he was facing me and about to swing down right on top of me when my fireball animation finished and it just barely killed him.

I'm so hopped up now on adrenaline I can barely type (keep having to correct ;)). You gotta hand it to this game - when you do finally break through it feels pretty awesome.

So, as for the glitches, I guess I'll pass on the infinite souls one, but I will, I think, get a bunch more twinkling and demon titanite. Yeah, sure, you can buy them with the new patch, but I'm sure they won't be cheap and I'm holding all the things I need for conversion already (plus I'm at the asylum now anyway).

But, in any case, the key thing about what I did was to run straight for a corner of the room and he still doesn't even know you are there! That helps a ton and makes the initial hit to your health from falling meaningless. I mean, hell, one time I was able to play with the inventory and equip the Dung Pies to try that - he just paced back and forth and never saw me. I think to do this you have to run from the bonfire side, though it may not matter. I know I couldn't hide from him once when I tried the other side but every time from the bonfire side I was able to get to the corner. Oh, and kill the two dudes up top first so they don't fall down with you and draw his attention to you.

The question is, after I get the stuff from the crow, do I press on with a third attempt at Sen's Fortress or call it a day on Dark Souls and take a break by playing something much, much easier (say, Uncharted 3 ;))!?
 
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I have yet to go online with Dark Souls, this patch is live?
Have they finally fixed the pvp level problem?
 
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Lol, why are they patching this game so much? They barely touched Demon's Souls and yet they're nerfing the fuck out of this game and making it carebear. Always sad when devs cave to crytits who suck ass at PvP. I don't know why they even bothered fixing the infinite item glitch, as if it will stop anyone who wants to from using it lol. Not like it was harming anyone.
 
I'm glad they made the master key something you can buy. Honestly it was kind of dumb and unfair to have the one gift that you can only get when first making your character. I wasn't really missing it too much, but I'll gladly use it for NG+ now that it's available.

Edit: Wow, now that I've read the update, it does sound pretty major. They fixed several bugs, which is great. Making bosses drop more souls and humanity also sounds pretty good, even though I've already beat most of the bosses (will still help in NG+, though). I'm sad that it sounds like Pyromancy was nerfed, though, as I do use it fairly often, especially on bosses. And also because I've been spending tons of souls upgrading my pyro flame instead of leveling up. Guess we'll see how bad the nerf is.
 
I'm just glad I finished it before they started to dumb things down. No chance I'll go back to this now. I'd rather play Demon's Souls again.
 
Ha ha, you sound like an old man "In my day we had to walk to school in the snow! You youngins have it too easy." *shakes fist*


I also read that more shopkeepers will be selling items that previously only one shopkeeper sold. that another change that just makes things more convenient, not easier. Having to run all the way to a particular shopkeeper to reload on arrows was just annoying; it didn't make the game harder or better.

Edit: Also, time will tell, but it claims it fixed online matching issues, so hopefully it will be easier to co-op and invade successfully.
 
They better not make the AI smarter in the Darkroot Garden and screw up my grinding spot! :pray:


Also, which stray demon are you talking about, io? I just beat the one in the Crypts and it was a breeze. I went through the threshold with the fog ring, and inched up to him. Then I aimed with my arrow, then switched to magic (that's a trick from Demon's Souls to aim with magic when you're out of range to lock on), then shot him with a Great Heavy Soul Arrow. Then I backed away and out of the threshold as he came towards me. I equipped the shield that protects against lightening, and he can't fit through the door way. So each time he shot his lightening, I'd pop out and smoke him with a Great Heavy Soul Arrow.

Also, does anyone know where the heck Patches is in the Crypts? I thought I read you can meet him, get to a bonfire just prior to him, then have him knock you down a hole and acquire the skull lamp from what's her name of Thorolund. I got into the Tomb of Giants and can't find my way around. Also, the Pinwheel Demon was super easy using melee.
 
The Stray Demon is the boss in the Asylum when you return to it.

The one you're talking about is apparently usually called a Titanite Demon, though the strategy guide calls it a Prowling Demon. I was calling it a Lightning Demon until I learned the real name. And for the one in the catacombs, I found it very effective to just get right next to it and cast Great Combustion between its attacks. The cramped area is worse for the demon than it is for you, I think. Its attacks aren't nearly as effective when you're right next to it, but it can't jump away very easily in that narrow corridor.
 
An initial list of changes, though some may be slightly inaccurate. Taken from this thread: http://forums.demonssouls.info/viewtopic.php?f=62&t=11488

Magic Changes:
Pyro Glove nerfed from 270 to 230.
You can see resonance signs now.
Vow of Silence range increased.
Homing Soul Mass and other pursuit style spells nerfed.
Magic Shield and Strong Magic Shield duration lowered.
Tranquil Walk of Peace and other Slow duration reduced to ~10 secs. Effect supposedly changed from 100% encumberance to 50%.
Iron Flesh effectiveness nerfed.

Status Changes:
Initial weight increased
Humanity Item drop rate increased from 10 to 210
Medium roll recovery faster? (unclear and unconfirmed)

Equipment Changes:
Reported some weapon scaling gets improved at higher normal upgrades (+15 uchi dex scaling goes to A)
Some scaling reported as changing from A to S with higher upgrades
Normal upgrade path buffed by ~10%
Lightning path nerfed slightly (~5%)

Grant scaling changed?
Gold-hemmed nerfed, still un-upgraded
Dust skirt nerfed hard
Silver Knights, Sun, Hollow Soldier's Shield and other medium shield stability nerfed to ~70 at max upgrades to improve Great Shield viability.
Crystal Ring Shield scaling drastically nerfed. Does around ~200 +-50
Dragon Greatsword buffed from 360 to 390.

Combat Changes:
Lock-on acquisition range increased.
Lock-on changing/switching got easier.
Ring of Fog users can now be locked on.

PVE Changes:
Damage reduced on some mobs?
HP lowered on some mobs?
Bosses drop Humanity and Homeward Bones
Ghosts and Skeletons give souls now.
Twinkling Titanite drop rate improved.
Some mobs may have added drops (Pyromancer dropping Lantern? Unconfirmed).

Online Changes:
You can see resonance signs.
Some invasion restrictions possibly changed? Darkwraith upperlimit confirmed as unchanged.
Amount of souls the Master of the game gains changed.
Cracked Eye Orbs no longer get consumed on failure. Confirmed

Other Changes:
Official Guide nerfed.
Lowered requirements for Sunbro covenenant (requirements moved from 50 to 25. 3/4 assists should do the trick)
Fixed some freeze issues
Lvl up screen displays souls needed properly now
Dragon-head glitch, snuggly, and magic shield glitches fixed.
Fixed a bug where your inputs come out 1 second later.
Fixed a bug where the second solaire event wont progress.
Fixed a bug where feeding frampt a titanite stone then going over 99 resulted in having zero.
Fixed some specific map areas where you'd get stuck or be unable to progress.
Changed some english subtitles on the overseas port.

Merchant stock updates:
Male Undead Merchant: Also sells bottomless box
Female Undead Merchant: Sells Arrows / Crossbolts
Andrei: Sells Arrows / Crossbolts
Domnhal of Xena: Sells Arrows / Crossbolts, Master Key
Giant Blacksmith (Fapsmith): Sells Arrows / Crossbolts, Small Titanite Shards, Large Tit Shards, Twinkling (8000 per, inf amount), Green Shards, Repair box, upgrade boxes
Vamos: Arrows / Crossbolts, Small Tit, Large tit, Repair box / upgrade boxes
Inglwood: Sells Transient Curses

Of course I literally just made the Crystal Ring Shield last night. I was really looking forward to using it in some areas. Also I've been using a Hollow Soldier's Shield +10. And of course the Gold-Hemmed set. Not only do I need to find new equipment to use (by "find" I mean spend time looking through my list and trying shit out), but I feel like I wasted lots of souls and titanite upgrading that stuff.

Overall, though, I'm glad From is still putting effort into the game and trying to rebalance it. Of course I'll complain when the nerf the over-powered items I'm using :)
 
Sucks for anyone who wanted to enjoy this game online, because I wouldn't patch to that. They pretty much just shit on every PvP template with these changes, among other things.
 
How so? First everyone bitches about weapons not scaling with stats correctly (i.e. elemental weapons are over-powered). And some bitched about Ring of Fog and TWoP, though others say those are easy to work around.

So they fix those things, and your "templates" are ruined? Other than fixing the Dragon Head glitch, I'd think you'd like these changes for PvP. And if it's really too much work for you to create a new character and level up, just item dupe to get to your level up.
 
They nerfed the armor I (and many others) use, the weapon might scale better but it doesn't matter since I rape with it anyway, made RoF worthless, and nerfed the only useful PvP spells to the ground. It's pretty safe to say most everyone will go back to drawing board now. I'm indifferent at this point since I'm satisfied with where I ended the game.
 
Can anyone please confirm whether you can still grind the Forest Hunters for 7K souls per round? I'll check it out later tonight if nobody's able to check it out now.
 
I didn't read anywhere exactly they have specific boundaries for pvp, which means the ability to invade a high level player (+20> above your own soul level) is still there?
 
I figured that is how they would tweak the ring of fog, allow lock-on. Not surprised they nerfed the gold-hemmed set considering how ridiculously awesome it is compared to the other armors. Disappointed about the medium shield nerf to stability, now it is not going to be worth burning through so much titanite for only a +1 bump each upgrade.

Nice that they improved the lock-on, I only occasionally had difficulty switching targets but when it happened it was close to deadly.

Based on the sweeping changes I would say they didn't have enough time to balance test everything before it shipped, it's a real shame that huge chunks of the guide are now rendered useless / incorrect.
 
[quote name='Jodou']Lol, why are they patching this game so much? They barely touched Demon's Souls and yet they're nerfing the fuck out of this game and making it carebear. Always sad when devs cave to crytits who suck ass at PvP. I don't know why they even bothered fixing the infinite item glitch, as if it will stop anyone who wants to from using it lol. Not like it was harming anyone.[/QUOTE]

I know right? After reading the full change log they seriously just made the game a lot easier for everyone. This is Dark Souls, it's suppose to be hard and challenging! BTW even before the patch, I considered Dark Souls to be easier than Demon Souls. I originally thought they'd just change a few minor things/glitches, but that's A LOT!

Seriously, From Software should've just made an Easy Mode for all the noobs. I understand that since it's multiplatform now that a lot of people never played Demon Souls and don't realize that the game is suppose to be like this, but it's ridiculous to nerf that much!

Definitely not downloading that patch and playing offline now.
 
[quote name='deviousnaraku']I know right? After reading the full change log they seriously just made the game a lot easier for everyone. This is Dark Souls, it's suppose to be hard and challenging! BTW even before the patch, I considered Dark Souls to be easier than Demon Souls. I originally thought they'd just change a few minor things/glitches, but that's A LOT!

Seriously, From Software should've just made an Easy Mode for all the noobs. I understand that since it's multiplatform now that a lot of people never played Demon Souls and don't realize that the game is suppose to be like this, but it's ridiculous to nerf that much!

Definitely not downloading that patch and playing offline now.[/QUOTE]

To be fair, if you've played Demon's Souls, then Dark Souls will be easier because you already know most of the mechanics. For someone who is new to both games, I'd say Demon's Souls is easier.
 
I guess I must be missing where they made the game ridiculously easier in those patch notes:
---
First paragraph they nerfed the effectiveness of a bunch of the player's spells, and increased the duration of one.

Second paragraph they increased the rate of humanity drop (not less difficult, just less grinding from rats)

3rd paragraph, nerfed elemental weapons and buffed stat-tied weapons so they are on more of a level playing field

Forth paragraph they nerfed a bunch of equipment and buffed one weapon.

Fifth paragraph, that I agree is easier, longer lock-on range for easier ranged attack and ability to lock onto ring of fog users is easier (though I am not sure if that is only in PVP or also in PVE)

Sixth paragraph, easier though we'll have to wait to see which mobs are affected. Twinkling + Humanity + Bones just means less grinding.

Seventh paragraph, red orb bug fixes

Eighth paragraph, bug fixes and closing of loopholes

Ninth paragraph, merchants stock a greater variety of items, again, not more difficult, just less grinding / busy work.
---
So some mobs had their HP dropped, easier to lock on to enemies which are cloaked / farther away, some items are more plentiful and more easily acquired, bug fixes, and a ton of (slight to very) overpowered stuff was nerfed. Am I missing something?
 
I think the reason why they made the game so easy in this patch was because of it being cross-platform, in order for the gamers to remain hooked and possibly enjoy future games to come, they felt the need to listen to almost everything they had to say, the majority being new players who have never played Demon Souls.
 
I agree with guardian owl, it's mostly less tedious grinding and running around with the patch, not necessarily easier. I think some people are missing the difference between the two. Only the lock-on range would make it easier, and that's not a huge deal to me (I have yet to use magic in this game, though I played a mage in Demon's Souls). They nerfed pyromancy pretty bad, and that was the most effective thing in the game IMO, so that actually makes it harder.
 
WTF people!? Why are you saying it is easier!? Sounds a lot harder to me :bomb:. I just got the gold-hemmed set and also was starting to really get into Pyromancy (and upgrading my flame). Sounds like both are nerfed. You bastards are lucky you got it platted before it got harder! And they did fix Snuggly - damn, with the gold-hemmed screwed up I may have to farm that a little more before installing the patch so I can upgrade other stuff instead - a big waste of my time!

The one thing I don't see on there is where they fixed it so that people with a WAY higher soul level can't invade your game. Now, that I would have liked to see so I can actually play this game in human form and not get attacked by people with uber-levels and equipment.

So, please, Jodou and the others, explain how it is any easier, other than a few convenience things (more items in shops, etc)?

The PvP stuff to me is utterly meaningless, unless they removed it entirely (which I would be happy with). I'd just like it when I get invaded for it not to be someone 100+ levels higher than me with invisibility and awesome equipment. Sounds like maybe they fixed that a little but not enough.
 
[quote name='io']WTF people!? Why are you saying it is easier!? Sounds a lot harder to me :bomb:. I just got the gold-hemmed set and also was starting to really get into Pyromancy (and upgrading my flame). Sounds like both are nerfed. You bastards are lucky you got it platted before it got harder! And they did fix Snuggly - damn, with the gold-hemmed screwed up I may have to farm that a little more before installing the patch so I can upgrade other stuff instead - a big waste of my time!

The one thing I don't see on there is where they fixed it so that people with a WAY higher soul level can't invade your game. Now, that I would have liked to see so I can actually play this game in human form and not get attacked by people with uber-levels and equipment.

So, please, Jodou and the others, explain how it is any easier, other than a few convenience things (more items in shops, etc)?

The PvP stuff to me is utterly meaningless, unless they removed it entirely (which I would be happy with). I'd just like it when I get invaded for it not to be someone 100+ levels higher than me with invisibility and awesome equipment. Sounds like maybe they fixed that a little but not enough.[/QUOTE]

Stop taking advantage of glitches.
 
I love the patches for TwoP.

Now I don't have to use Iron Flesh to deal with it and can PvP in a more even keel.

TBH, RoF wasn't that big of a deal as it was. I'm a melee build so locking on isnt in the norm.
 
[quote name='gettinmoney662']Stop taking advantage of glitches.[/QUOTE]

I'll play my game whatever way I want to play it, thank you very much ;). So far I've use one glitch to get like 20 extra twinkling and demon titanite - ooooh, game breaking! :roll:

In any case, when I first heard the details of the patch, I was fine not doing it since the twinkling and demon titanite can be purchased now. Plus I didn't even see that much worth upgrading with those anyway given that the gold-hemmed set and some of the shields I had were sufficient. But if they are going to break the best armor I have, then, well, I'll have to compensate with some upgrades on those things. And rather than spend 10 hours farming for souls to buy the shards, I'd rather just use this glitch while I can.

I didn't do the soul duplication glitch but I may just do that now to piss you off. I don't even want to do PvP so I don't see why you care.
 
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I beat the hell outta the game with Homing Soul Mass/Crystal Mass. The fact that they nerfed it isn't a good thing, some of the bosses seem like they'd be really hard without it. Overall seems like the patch made this game way harder, especially for bosses like Four Kings.

[quote name='Brainberry']Yeah! I used it a lot to get 99 humanity for my Chaos Ughikatana +5 that I used 90% of the time.[/QUOTE]

I only have the Uchigatana as the test case, but the Fire Uchigtatana +10 is sliiiightly worse then Chaos +5 when you have max humanity (>10).

I'd suggest using Fire, that way in case you die a bunch of times and lose your humanity, you won't need any banked to get a huge damage boost.

Think the chaos +5 was like 508 (with max humanity) and fire +10 was ~504.

Oh and Quelaags really sucks in NG+, from what I could tell. I stuck with a fully upgraded Titanite Catch Pole, massive amounts of damage and stat boosts.

Don't ever feel bad for taking advantage of glitches. Especially for farming Twinkling Twilight. Clearly they admitted the drop rate for that was broken, since it was fixed in the newest patch. So you gotta do what ya gotta do ;)

If you max your level? Yeah you should probably feel bad for that. I felt a twinge of guilt when I busted out the rubber band then went to sleep.

Oh, and you can FARM DEMON TITANITE, as long as you open up the shortcut in Lost Izalith using Chaos Servant. I farmed all that I needed in my first playthrough. I wouldn't recommend doing it in NG+ or later. In NG, the Titanite Demon has 2000+ HP, so NG+ he's got what, like 5000? And he'll probably one shot you too. Better to do it first playthorugh.
 
I picked this up not long ago during the Tru B2G1. I plan to start it up after I finish up Batman.

From reading the last few pages, the game sounds utterly evil - more so than the original.
 
[quote name='io']I'll play my game whatever way I want to play it, thank you very much ;). So far I've use one glitch to get like 20 extra twinkling and demon titanite - ooooh, game breaking! :roll:

In any case, when I first heard the details of the path, I was fine not doing it since the twinkling and demon titanite can be purchased now. Plus I didn't even see that much worth upgrading with those anyway given that the gold-hemmed set and some of the shields I had were sufficient. But if they are going to break the best armor I have, then, well, I'll have to compensate with some upgrades on those things. And rather than spend 10 hours farming for souls to buy the shards, I'd rather just use this glitch while I can.

I didn't do the soul duplication glitch but I may just do that now to piss you off. I don't even want to do PvP so I don't see why you care.[/QUOTE]

What gave you the impression that I'm pissed off? I just think it's funny that you're taking advantage of these glitches yet you still need to come in here and ask for help about every single boss.

I'm telling you to stop using the glitches for your benefit, not for mine.
 
[quote name='gettinmoney662']What gave you the impression that I'm pissed off? I just think it's funny that you're taking advantage of these glitches yet you still need to come in here and ask for help about every single boss.

I'm telling you to stop using the glitches for your benefit, not for mine.[/QUOTE]

Well, it was kind of hard to tell what you meant when you quoted my entire post and then just said "Stop taking advantage of glitches.". It didn't make any sense no matter how it can be interpreted. How is it for my benefit not to? That makes even less sense than you just being pissed off about it ;).

My one glitch I did last night for those two upgrade items which I have yet to even use. Thus it hasn't helped one bit for any bosses I've fought up to this point. I'll use glitches if they make the game more enjoyable (ie, take out hours of tedious farming). Stop assuming stuff (that I'm using every glitch but still having problems with bosses - Oh noes!)

In any case, that wiki that I found should help out on future bosses so I won't bother you guys about it any more. It's just that no one here (at home that is) cares about this game so you guys are the ones I talk to about it. It is really more a sign that I like the game a whole lot and am really invested in it. Sorry if that offends you gettinmoneywhatever...

It sounds like the patch will make every boss from here on out harder, so I'm not sure what to do at this point.
 
The glitches, or rather, glitch, he's taking advantage of, isn't relevant to needing help on bosses or anything. The two have nothing to do with each other, there's nothing contradictory about it.

There's a difference between using a guide on this game, like I did, and jumping on the forum when you hit a roadblock and saying 'how do i ....' which is very specific.
 
[quote name='io']Well, it was kind of hard to tell what you meant when you quoted my entire post and then just said "Stop taking advantage of glitches.". It didn't make any sense no matter how it can be interpreted. How is it for my benefit not to? That makes even less sense than you just being pissed off about it ;).

My one glitch I did last night for those two upgrade items which I have yet to even use. Thus it hasn't helped one bit for any bosses I've fought up to this point. I'll use glitches if they make the game more enjoyable (ie, take out hours of tedious farming). Stop assuming stuff (that I'm using every glitch but still having problems with bosses - Oh noes!)

In any case, that wiki that I found should help out on future bosses so I won't bother you guys about it any more. It's just that no one here (at home that is) cares about this game so you guys are the ones I talk to about it. It is really more a sign that I like the game a whole lot and am really invested in it. Sorry if that offends you gettinmoneywhatever...

It sounds like the patch will make every boss from here on out harder, so I'm not sure what to do at this point.[/QUOTE]

Feel free to ask what ever question you want here, that's what this thread is for.

Need boss help? fucking ask here! THIS IS THE PLACE TO ASK!!!!!
 
[quote name='io']Well, it was kind of hard to tell what you meant when you quoted my entire post and then just said "Stop taking advantage of glitches.". It didn't make any sense no matter how it can be interpreted. How is it for my benefit not to? That makes even less sense than you just being pissed off about it ;).

My one glitch I did last night for those two upgrade items - it hasn't helped one bit for any bosses I've fought up to this point. I'll use glitches if they make the game more enjoyable (ie, take out hours of tedious farming).

In any case, that wiki that I found should help out on future bosses so I won't bother you guys about it any more. It's just that no one here (at home that is) cares about this game so you guys are the ones I talk to about it. It is really more a sign that I like the game a whole lot and am really invested in it. Sorry if that offends you gettinmoneywhatever...

It sounds like the patch will make every boss from here on our harder, so I'm not sure what to do at this point.[/QUOTE]

Because beating this game without using glitches is far more rewarding than not using glitches, even if they're just time saving glitches. There's no sense of accomplishment if you're not putting any work in.

For what it's worth, Twinkling Titanite and Demon Titanite do not need to be farmed. Kill the Crystal Lizards in the Great Hollow and you'll have more than enough. I ended the game with over 20 and that was after spending 25-30 pieces.

[quote name='IRHari']The glitches, or rather, glitch, he's taking advantage of, isn't relevant to needing help on bosses or anything. The two have nothing to do with each other, there's nothing contradictory about it.

There's a difference between using a guide on this game, like I did, and jumping on the forum when you hit a roadblock and saying 'how do i ....' which is very specific.[/QUOTE]

Shouldn't fully upgraded elite equipment (the reason for glitching Demon/Twinkling Titanite) make bosses/the game easier? Besides, taking advantage of one glitch means you're likely to take advantage of another glitch (isn't soul duping just saving time from farming as well?).
 
[quote name='gettinmoney662']Because beating this game without using glitches is far more rewarding than not using glitches, even if they're just time saving glitches. There's no sense of accomplishment if you're not putting any work in.[/QUOTE]

Hey, man, see my post on the Stray Demon. I beat that bastard through hard work and was pretty excited about it last night. I was so shaky with adrenaline that I stepped on to the waterwheel wrong and got killed and lost my 20K+ souls from that fight (was on my way down to Quelena to upgrade my Pyro flame). I got them back but I was even more nervous the next time down since if I had lost those I would have been pretty pissed ;).

Anyway, for that fight, I just had the Drake Sword and gold-hemmed set with no upgrades (yeah, I know gold-hemmed can't be upgraded). The question is, will the patch now have made that much harder? I'm guessing I wouldn't have survived my close call since I nearly got wiped out near the end (health bar had a sliver). Any nerfing of the gold-hemmed set would have cost me right there.

Speaking of upgrades, is there any reason for me not to upgrade that Drake sword with all the dragon scales I currently have? Since it seems to be the weapon of choice for most boss battles it seems worth it. The scales have no use anywhere else, right? I know they are for one of the covenants but it is one you don't need to level up in for any trophies, if I am correct. I just need to farm a bunch of souls for the upgrading (since each dragon scale upgrade is 10,000). So I want to be sure the time commitment is worth it. I should be getting the lightning spear soon, though, so will probably be using that for most regular play.

There is one thing I'm looking forward to in the patch and that is Solaire's reduced requirements. The only issue there is whether the summon helping you did already will be applied to the new limit of 25, or if it will just reduce where you currently are to 25 if it is higher. That's a big if, and I should find out as soon as I get the patch since I did 3. So with the old 50 Faith requirement, I had it down to 35 after my coop helping. With the 25 limit, though, I'd be down to 10 and should be able to join immediately. But if they just took the current 35 and made it 25, then I won't. So that should become clear soon. I have a question, though - is this altar thing that you touch fixed when you meet the requirements, or is it always a broken statue thing?
 
[quote name='io']

Speaking of upgrades, is there any reason for me not to upgrade that Drake sword with all the dragon scales I currently have? Since it seems to be the weapon of choice for most boss battles it seems worth it. The scales have no use anywhere else, right? I know they are for one of the covenants but it is one you don't need to level up in for any trophies, if I am correct. I just need to farm a bunch of souls for the upgrading (since each dragon scale upgrade is 10,000). So I want to be sure the time commitment is worth it. I should be getting the lightning spear soon, though, so will probably be using that for most regular play.[/QUOTE]

The drake sword is a great early game weapon but it doesn't scale with anything, its not worth upgrading imo. You'll be better off adding elemental damage to other weapons.
 
[quote name='jacknicklson']Don't even waste your souls upgrading it[/QUOTE]

[quote name='Brainberry']The drake sword is a great early game weapon but it doesn't scale with anything, its not worth upgrading imo. You'll be better off adding elemental damage to other weapons.[/QUOTE]

Ok, thanks guys, that answers that ;).

I need to start getting into the upgrade paths for normal weapons. Any suggestions? I have the winged spear at +5 right now and have 3 choices currently. The first blacksmith will continue it on up to +10 I take it. He will also ascend it to a raw +5. Then I just discovered Rickert last night. He'll make it a magic spear, which slightly reduces the physical damage but adds a great deal of magic damage. The only problem there is that it scales with INT and I have been neglecting that in favor of so many other more useful stats. I know I'm getting that lightning one soon, but was just wondering if any other particular type of damage is worth going for. At this point in my game I can't do any other elements - must have to find the other blacksmiths/embers first.
 
[quote name='io']Hey, man, see my post on the Stray Demon. I beat that bastard through hard work and was pretty excited about it last night. I was so shaky with adrenaline that I stepped on to the waterwheel wrong and got killed and lost my 20K+ souls from that fight (was on my way down to Quelena to upgrade my Pyro flame). I got them back but I was even more nervous the next time down since if I had lost those I would have been pretty pissed ;).

Anyway, for that fight, I just had the Drake Sword and gold-hemmed set with no upgrades (yeah, I know gold-hemmed can't be upgraded). The question is, will the patch now have made that much harder? I'm guessing I wouldn't have survived my close call since I nearly got wiped out near the end (health bar had a sliver). Any nerfing of the gold-hemmed set would have cost me right there.

Speaking of upgrades, is there any reason for me not to upgrade that Drake sword with all the dragon scales I currently have? Since it seems to be the weapon of choice for most boss battles it seems worth it. The scales have no use anywhere else, right? I know they are for one of the covenants but it is one you don't need to level up in for any trophies, if I am correct. I just need to farm a bunch of souls for the upgrading (since each dragon scale upgrade is 10,000). So I want to be sure the time commitment is worth it. I should be getting the lightning spear soon, though, so will probably be using that for most regular play.

There is one thing I'm looking forward to in the patch and that is Solaire's reduced requirements. The only issue there is whether the summon helping you did already will be applied to the new limit of 25, or if it will just reduce where you currently are to 25 if it is higher. That's a big if, and I should find out as soon as I get the patch since I did 3. So with the old 50 Faith requirement, I had it down to 35 after my coop helping. With the 25 limit, though, I'd be down to 10 and should be able to join immediately. But if they just took the current 35 and made it 25, then I won't. So that should become clear soon. I have a question, though - is this altar thing that you touch fixed when you meet the requirements, or is it always a broken statue thing?[/QUOTE]

Surviving in Demon's Souls has less to do with good armor and more to do with not getting hit. A shield with good stability and 100% physical reduction is much more important than armor, especially since you can lose a lot of mobility to some of the heavier armors.

As for upgrades, Lightning and Fire are great. If you know how to parry/riposte, a +5 Chaos Murakumo is incredible, but that's something for later on.
 
[quote name='crystalklear64']Wheres the glitch that gets all the trophies and plays the game for me? The entire game is a grind its a fucking RPG what do you expect.[/QUOTE]

You don't need to grind to beat this game.
 
[quote name='io']So, please, Jodou and the others, explain how it is any easier, other than a few convenience things (more items in shops, etc)?[/QUOTE]
Who said it was easier? I just hate when devs make knee-jerk changes based on casual player feedback from PvP.[quote name='AzzidReign']I think the reason why they made the game so easy in this patch was because of it being cross-platform, in order for the gamers to remain hooked and possibly enjoy future games to come, they felt the need to listen to almost everything they had to say, the majority being new players who have never played Demon Souls.[/QUOTE]So what you're saying is. . .360 nerds ruined this game. I agree!
 
[quote name='io']I need to start getting into the upgrade paths for normal weapons. Any suggestions? I have the winged spear at +5 right now and have 3 choices currently. The first blacksmith will continue it on up to +10 I take it. He will also ascend it to a raw +5. Then I just discovered Rickert last night. He'll make it a magic spear, which slightly reduces the physical damage but adds a great deal of magic damage. The only problem there is that it scales with INT and I have been neglecting that in favor of so many other more useful stats. I know I'm getting that lightning one soon, but was just wondering if any other particular type of damage is worth going for. At this point in my game I can't do any other elements - must have to find the other blacksmiths/embers first.[/QUOTE]

I'd wait. I know you like spears, and the Lightning Spear (which you should get very soon) will outclass any weapons you make at your point in the game. Also, we need to see how the patch will affect weapon stat scaling. I've put most of my points into Vit and End, so I can't really use any good scaling weapons at this point. Not sure what I'm going to do.

BTW, I still use the Lightning Spear (it's at +4 right now, though I might just take it to +5 using the Titanite slab from the Stray Demon) some, though I prefer Quelaag's Fury Sword (at +5). It does physical and fire damage and swongs very fast. To make the Fury Sword, take a curved sword to +10 and then use Quelaag's soul to ascend it.
 
[quote name='Jodou']Who said it was easier? I just hate when devs make knee-jerk changes based on casual player feedback from PvP.So what you're saying is. . .360 nerds ruined this game. I agree![/QUOTE]

Um, you did, right? What does "carebear" mean? Also, AzzidReign did, right there in the post you just quoted! I think you just like to complain, though.

[quote name='Jodou']They barely touched Demon's Souls and yet they're nerfing the out of this game and making it carebear.[/quote]

[quote name='Jodou']I'm just glad I finished it before they started to dumb things down.[/quote]
 
[quote name='Backlash']I'd wait. I know you like spears, and the Lightning Spear (which you should get very soon) will outclass any weapons you make at your point in the game. Also, we need to see how the patch will affect weapon stat scaling. I've put most of my points into Vit and End, so I can't really use any good scaling weapons at this point. Not sure what I'm going to do.

BTW, I still use the Lightning Spear (it's at +4 right now, though I might just take it to +5 using the Titanite slab from the Stray Demon) some, though I prefer Quelaag's Fury Sword (at +5). It does physical and fire damage and swongs very fast. To make the Fury Sword, take a curved sword to +10 and then use Quelaag's soul to ascend it.[/QUOTE]

Definitely do not waste the slab on the spear. I made a +5 Lightning Uchigatana and that was a staple along with my +10 Fire Iaito for the rest of my time playing.
 
Cool, thanks for the advice. I don't have enough Dex to use those weapons yet, though I do have them. In fact, my strength is only 18 and Dex is 14 or 15 right now, I think. Haven't really decided where I want to put my future stat points yet (SL 60 right now).
 
[quote name='Jodou']Who said it was easier? I just hate when devs make knee-jerk changes based on casual player feedback from PvP.[/QUOTE]

Are you kidding? Someone else did the work for me - thanks Backlash ;).

[quote name='Backlash']I'd wait. I know you like spears, and the Lightning Spear (which you should get very soon) will outclass any weapons you make at your point in the game. Also, we need to see how the patch will affect weapon stat scaling. I've put most of my points into Vit and End, so I can't really use any good scaling weapons at this point. Not sure what I'm going to do.

BTW, I still use the Lightning Spear (it's at +4 right now, though I might just take it to +5 using the Titanite slab from the Stray Demon) some, though I prefer Quelaag's Fury Sword (at +5). It does physical and fire damage and swongs very fast. To make the Fury Sword, take a curved sword to +10 and then use Quelaag's soul to ascend it.[/QUOTE]

Can I do that Fury Sword right now? That is, with just the original blacksmith and Rickert, or do I need a special blacksmith/ember to ascend using boss souls? I'm post-Quelaag (and Asylum revisit) but pre-Sen's Fortress right now. I believe scimitar counts as a curved sword, right? I'll just work on getting that upgraded. So the way it works is +5 using any Blacksmith (or the weapon upgrade box at bonfire). Then you can "ascend" it to +6 through +10 at the first blacksmith. Maybe this requires the "large ember" or whatever - I think I already gave that to him - in any case, I have the +6 option or the modification to "raw" option from him on my one +5 weapon (winged spear). Then, at +10 you can ascend with Quelaag's soul? But does that require a special person/ember? OK, looking at the wiki, it seems I need to find the Giant Blacksmith - I'm not there yet. So I definitely need to get myself through Sen's first, get the lightning spear, then go from there...

As for whether to use the titanite slab on the lightning spear, I would probably want to do that as I like using spears for fighting. Those other weapons probably don't allow the same kind of combat, right? (Blocking while attacking that is).

I am really tempted to take my winged spear and make it a magic spear, though - then knock out the magic upgrade trophy with that. And then maybe I can use that as an alternative to the lightning spear for creatures susceptible to magic damage (or resistant to lightning). Since Enchanted comes from Magic + 5, I think I will definitely get that sucker up to Magic +5 for now, then decide later what to do with it.

Also, it looks like +6 to +10 is going to require large titanite shards, right? Where can you farm those? I have about 7, but have no idea where I got most of them from (a couple were from crystal geckos).
 
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