This was from the SRK wiki garou entry. Then again, it's a wiki.Version Differences
- Most Neo-Geo emulators support a Prototype version of Garou:MOTW that should be avoided at all costs. This version has many bugs and changes from the released versions that make unsuitable for real play.
- The Neo-Geo AES (home console) and Neo-Geo MVS (arcade) versions are considered the only pure versions, and they are identical. Support for Garou is available on all worthwhile Neo-Geo emulators.
- The Japanese Playstation 2 version is the best home version. The controls are very tight and the game play is perfect. The only differences during play are the words 'Guard Cancel' do not flash on the screen like the other versions. The training mode is superior to all other versions, and allows for recording and playback of the training dummy's actions. For practicing setups and other single player training, this version is the best, even better than the pure Neo-Geo versions.
- The Dreamcast version is the worst of all possible versions. It offers nothing over the Neo-Geo versions other than the unlockable image gallery and the arranged soundtrack mode. Inputs are delayed, and some versions show problems with sound effects delaying as much as 2 seconds from when they should play. If possible, select the original soundtrack option instead of the arranged soundtrack, and play on the original GD-ROM to lessen these effects. Even with these adjustments, this is the worst option for play; even playing on an emulator will be more satisfying.