[quote name='BlueSwim']Same here. I try to play every fighter that comes down the line, but I don't play them to be the best around(can't really with my lack of Live Gold). I play them to enjoy them.
When you start playing fighting games based on memorized frame data numbers is when you've gone too "hardcore" with the genre, IMO. It's one thing to know from experience that the start-up for move x is kinda slow, but when you know the numerical data for said move off the top of your head is another thing entirely. I know there's a community for players like that, but I think they take it too seriously. They play just to prove their "elite" skills, nothing more.
I just don't think enough people play fighting games for the fun of it anymore. Fighting is about quick reaction and instinct, not numbers.
Intermediate players 4 life, yo.

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I really doubt anyone knows the frame rates for each toon out there, or could even list off the data for their player of choice. People use frame rates to learn how to make better combos work, seeing what can link better with x move, or what would be a better counter for y.
I see this as no different from people who play sports games and know that picking a play over another will work better for what they want to do. Or a fps knowing the specs of a weapon will work out better in a given situation than some other weapon. Same could be said for rpgs or rts.Fighters have frame data, the system is based off of this data, I think a lot of you have a strong misconception of those who enjoy working out the ins and outs of fighting games.
Some enjoy learning the specs of what they like to play, I don't think it is because they want to prove how " elite " they are, they just want to know why something works and why it wouldn't.