[quote name='Scorch']This game is getting extremely tough to play. Not because of the controls or anything, but because of the moral choices that you must make, especially with Ethan's storyline. It's rough. I've never really been so involved in a game before.[/QUOTE]
Disagree. The controls have been the most frustrating part of this game so far and the only saving grace is the fact that the story is so well done. I've not been able to put down a game like this since Uncharted and if this game had just been a movie, I'd be completely satisfied. There's many nods to Se7en, Saw, etc and film noir is a high for me so it's very engrossing in that respect.
Back to the controls: it's not like I'm having reflex issues, it's just that they can be horribly unresponsive for certain motions. I

ing hate waggle and there's a reason I don't own a Wii, so that shit has been pissing me off the most. The other portion is trying to get my damn avatar to move in the direction I want. It's worse than recent Resident Evil tank controls, which is quite a feat to pull off. Congrats QD on that one. Otherwise, I've been pretty surprised at how easy the game has been. Any intense sequences I've just breezed through without a single regret. I actually quit out a few times after completing, but before it could save, just to see what was different if you failed. I was shocked at how many times the exact same thing happens whether you pass or fail a button press. Again, I don't really care because the story is so good.
I just finished chapter 3 after playing non-stop, which looks to be the halfway point so I'll probably have it finished tomorrow night. I must say, for a game so pretty and highly regarded, it's also the buggiest AAA game I've ever played on a console. So far there's been TONS of glitches from complete game freezes, to actors WALKING THROUGH DESKS and each other, to missing textures and inhuman head jerks. Just feels like they knew about all these problems (and how couldn't they?), but decided not to fix them or just couldn't.
Lastly, the moral choices are paper thin and anyone desensitized to stuff like this will just react naturally. I find myself just annoyed by the branching paths, because there's only one real path every person should take to get the most out of the game (and by that I mean if you don't overcome the roadblock for that scene, then you feel let down). Yeah, sure you can change up the story a bit here and there, but it's more like the story is influenced by your failures rather than actual moral decisions.
If nothing else, buy or rent Heavy Rain just for the cinema appeal because so far it's one hell of a detective story you don't want to miss.
PS -- The beginning really wasn't that slow for me, which is odd since most everyone thinks so. Probably because I wasn't taking anything seriously and was trying to find ways to grief the wife and kids lol.