hugo & poison's recruiting thread- all fighters welcome (fighter thread 8)

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Hey, I know this isn't exactly the topic of the moment but I just realized that in all my life I have never been able to put off the Charge Back 2 seconds, Forward, Back, Forward + Punch supers in Street Fighter Alpha 3 or CvS2 using a D-pad. I've been able to perform 720 supers but I think this is the only move I haven't been able to do using a D-pad. Example of this is M. Bison and Vegas supers in Street Fighter Alpha 3.
 
[quote name='MadFlava']Hey, I know this isn't exactly the topic of the moment but I just realized that in all my life I have never been able to put off the Charge Back 2 seconds, Forward, Back, Forward + Punch supers in Street Fighter Alpha 3 or CvS2 using a D-pad. I've been able to perform 720 supers but I think this is the only move I haven't been able to do using a D-pad. Example of this is M. Bison and Vegas supers in Street Fighter Alpha 3.[/QUOTE]

that's actually quite funny. i think i perfected the fw-bk-fw moves thanks to the AOF team (particularly takuma and ryo). i can't say much right now except practice practice practice ;)
 
[quote name='JEKKI']Im gonna pick up CVS2 again also!

who do u use Bustappa?[/QUOTE]A pretty predictable selection from the capcom side... usually Chun Li, Honda, Blanka, and the shotos. That's why I was curious about a guide; so I could expand my repertoire a bit.

btw, I see public opinion is a bit harsh on that guide. I guess I'll only bother if I see it somewhere for a couple of bucks. Even if it's not very informative, it'd be nice just to have a good-looking movelist handy, even if I have to look elsewhere for deeper stratetgy.
 
Frisky, I suggest trying Lion, he's a bit harder to use than Jacky, but he's really fun. His options are endless and theres a lot to work from. Theres tons of videos out there via vfdc where you can check out some Lion in action... go watch some of Chibita's vids to get an idea of how he's played.
 
[quote name='MadFlava']Hey, I know this isn't exactly the topic of the moment but I just realized that in all my life I have never been able to put off the Charge Back 2 seconds, Forward, Back, Forward + Punch supers in Street Fighter Alpha 3 or CvS2 using a D-pad. I've been able to perform 720 supers but I think this is the only move I haven't been able to do using a D-pad. Example of this is M. Bison and Vegas supers in Street Fighter Alpha 3.[/QUOTE]


odd... it was totally opposite for me...

Odd news that made me disappointed and happy today:

Good: Today in Puerto Rico I found a Tekken 5 machine with 5.1 ware on it... sad to say it was the first time I had actually seen a T5 arcade machine since no arcades neer me carry the game. It's funny since the machine had a huge sticker saying "NEW! Rom version 5.1!"... It was very nice seeing Kaz's db+3 actually knocking a character down on counter hit...

Bad: I've always wanted a Tekken 5 Customization Card and finally got one. Sadly I put a character I can't play for crap on it by accident :p damn raven! oh well... I;m happy to just own a card :)
 
Tekken IC cards are fun. I can't wait to transfer all my cards to DR. Feb. still seems to be in effect for the US while Asia already has it everywhere :( !

I have 23 Tekken 5 IC cards btw. :)
 
[quote name='JEKKI']chun li and blanka?!?!

u best be using a-groove then.

plus, Honda has some good moves for roll cancel I think[/QUOTE]Yeah I like to roll with honda and then do that Orochi thing. With Chun Li, usually I will knock people down and then piss them off with that flipping knee move that crosses them up.

I've never used A-Groove much, maybe I should try it out. C-Groove feels like "home" to me but I should experiment with a few others. Occasionally I use that SNK one where you push HP+HK to charge up the meter... and it's fun when you're about to die and you can just start spamming supers like a madman.
 
Honda has rc headbutt and command grab. If you have a chance look up Mago, last champion at sbo for cvs2. Also if youre using a groove you're better off using A, sakura,vega, bison, rolento, blanka and EAGLE:)
 
o yeah, Chun has a good c groove I think...

cancel super kick into another super kick or something...

gotta bust dat Ken on a groove too,

think all u do is hit roundhouse or something...
 
RC Headbutts aren't great because Honda's body is too long. Chun's C-Groove combo is something like poke, lvl2 kicks xx lightning kicks xx lvl 1 kicks xx sj hp, hp. Ken's A-Groove combo is HKxN. Maybe you need to press forward as well.
 
[quote name='MarkMan']Frisky, I suggest trying Lion, he's a bit harder to use than Jacky, but he's really fun. His options are endless and theres a lot to work from. Theres tons of videos out there via vfdc where you can check out some Lion in action... go watch some of Chibita's vids to get an idea of how he's played.[/QUOTE]
Cool. Thanks for the recommendation. I'll give him a shot to see how I like him sometime this week while I'm off.
 
Yo... if anyone is in the Southern California area... here's a heads up.

The first Tekken 5: Dark Resurrection machine has arrived in the US. It's at Super Arcade... here's the address:

Super Arcade
1211 Grand Ave
Walnut, CA
 
[quote name='evanft']You know what would be great? Tekken 5: DR as the Greatest Hits version of Tekken 5.[/QUOTE]

After VF4 Evolution and DMC 3 Special Edition. I'm sure that Tekken 5: DR Greatest Hits will most surely happen if Namco decides to release a home version of the game.
 
taken from cyberfanatix:

According to the Official Site of SNK Playmore, it seems the recently released NeoGeo Battle Colliseum for Playstation 2 has a serious bug related with the save and recording option.
For our Japanese friends and for the ones who asked this game in import, if your original copy has a serious problem with the save and record, please contact the SNK Playmore Support Center at:

SNK Playmore Support center
"NGBC game data restoration person in charge"
564-0051 Osaka prefecture Suita city Toyotsu Cho 14th 12
TEL: 06-6339-6402



Big props to Evil_Yagami for the heads up.
 
[quote name='MarkMan']Yo... if anyone is in the Southern California area... here's a heads up.

The first Tekken 5: Dark Resurrection machine has arrived in the US. It's at Super Arcade... here's the address:

Super Arcade
1211 Grand Ave
Walnut, CA[/QUOTE]
Woot thanks, I'm 15 minutes away, I might check it out:applause:
 
... so when the hell will namco make a decision on if T5DR will e ported to PS2???

plus, T5DR's animation has improved alot... I like how the moves look a bit more polished than before, using stock animation.
 
Super Arcade is still alive?!?!

and they got something before Arcade Infinity?!?!

(oh yeah, AI aint even got tekken!)
 
just because I am an idiot to do a search (plus it's holiday tommorw in Puerto Rico and I have to get up for Three Kings day for my cousins...?), what's the site to find arcade machines of Tekken 5? I know markamn should know it by heart :p
 
ok so gamefaqs has a top 10 list for today, top 10 fighting games:

http://www.gamefaqs.com/features/top10/10.html

this is quite possibly the worst list ever,

no MVC2, CVS2, 3S, or Tekken which is what most ppl play these days.

instead he put stuff like Garou, Last Blade 2, and Vampire Savior.

these games are good, but NOBODY play them!!!

the onyl good thing about the list was at least DOA wasnt included.

here's the list copy pasted:

The Top 10 Greatest Fighting Games

The genre of fighting games as a whole is widely accepted as to merely remove your opponent’s entire bar at the other side of the screen you stare at. However, such a simple idea can be generated into a far more complex engine. The layout as to how to play these games might be thought as many different entities, but developers put deep thought into making gameplay that requires experienced and creative thinking beyond that concept. The most common place to find these type of games are at your local arcade, where the genre originated from and continues make up the bulk of it, which still stands strong today. So, the list below contains games in the fighting genre that are considered as the greatest among the countless ideas.
#10: Marvel vs. Capcom (ARC)
When Capcom had acquired the license to make games under Marvel Comics, they had started with X-Men: Children of the Atom, with a rather interesting fighting game engine using the stars of the comics. It expanded to an image in which characters from the X-Men franchise would join along with the characters from Street Fighter in a tag team battle using two characters on a team instead of the usual 1-on-1. Marvel vs. Capcom is an installment that includes characters ranging from both universes outside of X-Men or Street Fighters with an evolved gameplay derived from Children of the Atom.
#9: Super Street Fighter II Turbo (ARC)
Super Street Fighter II Turbo is the fifth and finalized installment to the original game that started it all in the genre. The game was a commotion worldwide so Capcom decided to create upgrades in newer versions, and the fans had eventually gotten tired of the umpteenth release of virtually the same game and this led to the desertion of a craze that will never be forgotten. Over the time in each upgrade, characters had new gameplay, the roster increased, graphics improved, and a special option was added: increasing the speed as to how the game operates.
#8: Soul Calibur (DC)
Soul Calibur for the Dreamcast is one of the best fighting game ports. Created by Namco, it is a 3D weapons-based series that was not an instant hit until the release of Soul Calibur. Improving upon every aspect that the arcade version had, with clearer graphics and animation and expands new options in the port. Soul Calibur contains a physics engine to counteract with the 3D environment. Up to its time, there was no fighting game without the depth that this provided, and the original still outshines its sequels in effort.
#7: Vampire Savior (ARC)
When you associate Capcom with fighting games, the first thing that's thought of is usually Street Fighter or the company’s cross-over games. Vampire Savior is part of the Darkstalkers series, which Capcom made during the time Street Fighter II was in the arcades, so it only earned a small fanbase. Darkstalkers is somewhat defined as Street Fighter with monsters, but it follows a dark tone and plays slightly faster than your normal Capcom fighting game. Unfortunately, it is unlikely that this series will gain any more fans, as the license has been bought out by Arc System Works.
#6: The King of Fighters '98: The Slugfest (ARC)
The King of Fighters is SNK's trademark series, and their current series that can stand up to the big guns like Capcom's Street Fighter or Namco's Tekken. A series that establishes one game for each following year, The King of Fighters games were originally intended as a dream match of SNK's most popular characters in 3-on-3 battles. This game is the most balanced entry in the entire series, and contains the favorite music tracks of the previous years in it. That is why it is the most liked in the whole series, although SNK can only keep going further with the recent release of The King of Fighters XI on the Atomiswave hardware, with improved mechanics and the decision to stop releasing yearly titles to focus more on the quality of each game.
#5: The Last Blade 2 (ARC)
Previously mentioned in another top ten list, I feel that this game needs more recognition. A sleeper hit by SNK, the two Last Blade games are fairly fast 2D weapons-based fighting games. Taking place during the Bakumatsu in Japan and having characters based on the manga Rurouni Kenshin, The Last Blade gained its share of fans, as SNK develops another 2D weapons-based fighting game series that is better known, called Samurai Shodown, which is still receiving sequels while The Last Blade 2 remains as a high point in the history of fighting games, but not as well known.
#4: Guilty Gear XX #Reload (ARC)
A game developed by Arc System Works, Guilty Gear XX #Reload is the first of two upgrades to the game Guilty Gear XX, which has been a popular title in Japan but has a niche fanbase in the US. A rather fast 2D weapons-based fighting game, not only does it have the most resolution out of any 2D fighting game, it has innovative and balanced gameplay, an excellent and interesting character cast, and a music track heavily based on rock music. These combinations make the inspiring execution of the Guilty Gear games an awe to watch.
#3: Virtua Fighter 4: Evolution (PS2)
The signature fighting game made by Sega, Virtua Fighter 4: Evolution is a nice upgrade to the already successful Virtua Fighter 4, which is easily the greatest that 3D fighting has to offer. The beautiful graphics and realistic effects pertain to style of the game. Every one of the characters can be learned and accustomed with the balance and learning curve the game has to offer, along with the speed and thinking required for battle. An appealing option inserted is the quest mode, where you take the role of a player who fights other AI-controlled players acting as to how fighting game competition is employed.
#2: Garou: Mark of the Wolves (ARC)
Known as Garou Densetsu in Japan and Fatal Fury everywhere else, Garou: Mark of the Wolves is the latest installment to the franchise, and takes place a decade after the previous game. Fatal Fury was SNK's first fighting game that would have not been made into a series if Street Fighter II was not so popular. It was the game that started the King of Fighters tournament which spawned the yearly games, so its roots start from here and continue to grow. Terry Bogard remains as the legendary wolf and passes his mark down to the new hero, Rock Howard in the game that occurs years after the concept of the King of Fighters, and the game that began SNK's fighting game career. This is a powerful figure in the entire series.
#1: Samurai Shodown II (ARC)
Back when Street Fighter II was all the craze, does anyone remember which game was the only competition for it? Samurai Shodown and its sequel, which have had six installments, remains as SNK’s standing point in their fighting games in the early 90s. SNK developed games like Art of Fighting and Fatal Fury to try and compete with Street Fighter II, but were unsuccessful until the release of the original Samurai Shodown which defined innovation by being the first 2D weapons-based fighting game to grace the arcades, with its sequel improving upon every factor. Being ahead of its time, with beautiful graphics, fluid animation, and a new, entertaining style in gameplay, Samurai Shodown II remains as the greatest fighting game advanced from a simple concept to this day.

These ten fighting games are not necessarily my favorites, nor are they decided by influence or popular choice, but these games are what I feel are the deepest and most enjoyable features that the genre has to offer. 2D and 3D fighting play completely different, but it is still amusing to see how much has changed over the time that the concept was born. Fighting games remain as my favorite genre because of variety and fun it supplies; along with the competition it brings to push people even further to play more.
List by FrostHarpy
 
I actually thought it was a very good list. MVC2 is a broken game (56 playable characters, yet everyone only uses 8 or so...)
your argument is rather invalid. just because no one plays these games, doesn't mean they they suck, or that the more popular titles deserve a better ranking(although I do remember lots of talk about samurai shodown 2 from back in the day) I feel like this list is quite valid sans vampire savior. I don't see anything revolutionary about that series.
 
Gigan - I thought the list was good too, but Vampire Savior doesn't seem like it should be up there. In fact I'm super happy to see the top 2 spots taken by SNK games. But very surprised SFIII 3rd didn't show up.
 
If I had done that list I'd swap Vampire Savior out with Third Strike and maybe another game on there with Mortal Kombat II, and move around a few games (SSF2T deserves a higher spot on the list).

And I'm glad to see MvC2 and DOA didn't make the cut.
 
I loved the Vampire series. It's like what MvC would be without the steroids and horrible balance. Not to mention the very original characters and themes(for a fighting game). Glad to see MK or DOA didn't make the cut. Would probably move KOF98 higher up and add Real Bout Fatal Fury 2 in somehow(I enjoy it better than Garou actually)
 
[quote name='SMMM']I loved the Vampire series. It's like what MvC would be without the steroids and horrible balance. Not to mention the very original characters and themes(for a fighting game). Glad to see MK or DOA didn't make the cut. Would probably move KOF98 higher up and add Real Bout Fatal Fury 2 in somehow(I enjoy it better than Garou actually)[/QUOTE]

the real bout series was good with 2 being the highlight. there's just something about duck king that makes that game just so fun!
 
I thought Vampire series characters weren't very original at all. Especially move wise, nothing special, they never introduced a character that played "diffrent." Donavon was probably the most orginal character.

Real Bout 2 is definatly a great and overlooked fighter. But many could argue the easy pre-set combos took some fun out of it.
 
I thought the list was decent. Like a few of you said third strike should be up there. I enjoyed the vampire serious a lot though. And as for tekken not being up there so people just plain dont like tekken. I know a lot of people who play fighters that dont like tekken at all and then there are the people who swear by the game. It's only some guys list so who cares anyway
 
Well here's my list:
10. MVC2 (Yeah it's broken, but still fun)
9. Jo Jo's Bizzare Adventure
8. Rival Schools 3
7. Guilty Gear XX
6. Garou: MOTW
5. Virtua Fighter 4
4. Street Fighter 3 3rd S
3. Tekken 5
2. SSFT2T
1. KOF 98'

EDIT - Some fighting game news I ran across. Some might be old news, but I haven't seen it posted here yet.

- Namco confirmed that they will release an arcade version of Soul Calibur III in spring 2006. You wouldn't see his happen about 10 years ago. The console version before the arcade.

- Famitsu DOA4 Review: 10, 10, 9, 10 - (39/40)

- Capcom will release the classic fighting game Street Fighter II Hyper Fighting for Xbox Live Arcade in Q1 2006. YEAH, the best one.
 
my list:

10. marvel vs. capcom
9.virtua fighter 4 : evolution
8.tekken 3 (haven't played 5 yet so i'll have to withhold judgement on that one)
7. last blade 2
6.street fighter 3 : 3rd strike
5.samurai shodown 2
4. soul calibur
3.street fighter 2 : hyperfighting
2.kof 98
1. garou : MOTW
 
Not sure if this is 100% acurate but a reliable source sent me a list of fighters for the upcoming Capcom vs Sammy, (which should actually be called Street Fighter vs Guilty Gear.)

Capcom Side: Ryu, Ken, Sakura, Akuma, Dan, Chunny, Yun, Yang, Demitri, Morrigan, Lilith, Hsien-Ko.

GG Side: Sol, Ky, Dizzy, May, Johnny, Slayer, Potemkin, Jam, Anji, I-No
 
[quote name='Rodimus Donut']Not sure if this is 100% acurate but a reliable source sent me a list of fighters for the upcoming Capcom vs Sammy, (which should actually be called Street Fighter vs Guilty Gear.)

Capcom Side: Ryu, Ken, Sakura, Akuma, Dan, Chunny, Yun, Yang, Demitri, Morrigan, Lilith, Hsien-Ko.

GG Side: Sol, Ky, Dizzy, May, Johnny, Slayer, Potemkin, Jam, Anji, I-No[/QUOTE]

really? I thioght this was reported as cancelled mid last year. i'm surprised to see that it's resurrected. let's hope your source is correct. the world needs more fighters. ;)


oh and it definately needs more guile ;)

...wtf no grappler? where's zangief at? oh and bridget should be added to the list as well. (imagines a powerhouse dan/ bridget team and starts to laugh)
 
With that list I'm not sure if I want this news to be true. Doesn't seem like it'll be a very fun crossover. Agree, more Guile and Zangief is needed.
 
That list sucked... I am usually never straight forward like that but I say what I beleive... Either the guy dosn't spend enough time with alot of fighters or he is just lettign his own personal opinion seep in too much. Though I will say the Vampire savior series did have quite a few original characters (not including morrigan or demitri), B.B. Hood, L. Raptor, and Donovan are very unique unto themselves... On that note, jsut got the PSP Darkstalkers. Now I understand why people hate the D-pad so much for fighters... it feels so unresponsive! I hope at least capcom does something about it for SFA3Max, but it sounds like it's fixed already.

geeze... every year when it's the end of a year or beginning of a new year everybody loves to make a "best/worst of XXXX"... but I'll dive in.

Since I don't like favoring one game over another entirely (even though everbody does it... hey! we are human!) I'll just list my top 10 faves, but in no order:

Project Justice
Tekken 5
Soul Calibur
KoF '98
Mortal Kombat 2
VF4: Evo (I don't play this much at all or even like it too much, but have heaps of respect for it)
Marvel vs Capcom (yes... not MvC2... I still like MvsC1 way more than MvsC2).
Waku Waku 7 (I like humor with my games)
SFII (any version)
SFA3


and there you go. I will say I favor Tekken 5 and Project Justice the most...
 
[quote name='RelentlessRolento']Either the guy dosn't spend enough time with alot of fighters or he is just lettign his own personal opinion seep in too much. [/QUOTE]

Well, considering it was HIS list, I imagine his opinion would seep into it.
 
Tekken 5: Dark Resurrection has started showing up in the US!

They are not the official US machines, they were imported arcade boards from the Asia release. So IC cards will not be compatible.

San Diego has gotten their DR... Houstin, Saint Louis, and other places...

For SD information check out www.sdtekken.com !

:)

It was quite funny. When Pomona got their DR at Super Arcade(2 hours away from San Diego), I drove up the same day it was set up and played and even stayed at my friend's house so we can play again this morning. The same morning my friend in SD called and said our local arcade got DR too lol...

Rather funny.
 
Markman: as soon as you know what the hell is that thing the Russian's found in ice in T5DR's storyline, update us. I'm guessing We won't know till late Jan or early feb...
 
Good lord... I just took a drive out to "8 On The Break" today. Anyone familiar with it? This place is INSANE! It's an honest-to-goodness dedicated ARCADE, I mean the whole place is wall-to-wall games with a little food court stuck in the middle. All just barely an hour away from me in New Jersey!

Some Mortal Kombat players wanted to meet up there so I decided to show up. I was expecting something that resembled a mall arcade, but damn was I wrong. It's like a local club during its busiest hours, but with games instead of a dance floor, if that makes sense. I walk in and BAM, three feet from the door there's the first UMK3 machine I've seen in years (already I'm loving this place). I glance over to the right and there's MvC2 on a HUGE screen, with Tekken 5 and SoulCalibur 2 right next to it. I look around some more and I'm seeing a couple of Street Fighter 3's, CvS 2, something I've never heard of called "Spectral vs Generation," Metal Slug, at least two different Beatmania Machines, Point Blank, some japanese drum game (looked kinda like Taiko but it had 3 drums per player), Super SF2 Turbo, an extra MvC2, and a CRAPLOAD of other stuff I'm forgetting. Meanwhile I notice that like half the people there seem to be carrying joysticks around; I get to the other side of the place and I see that they've got a bunch of PS2's hooked up and a SoulCalibur III tournament is in progress!!! There is a THICK-ass crowd around the tourney, the brackets and winners are being announced over the PA and people have little mini-cams videotaping the thing!!! Meanwhile people with Nintendo DS's are walking around all over the place; I'm assuming there was like a Wi Hi hotspot or something in there too.

Anyways I was stunned; I didn't think anything like this existed outside of japan. And you could tell this was a thick crowd of real-deal GAMERS here.... never in my life have I encountered such a thick concentration of games or gamers like this. I'm still struck by just how CROWDED the place was. It's like some crazy bizarro world compared to the scene on Long Island; hard to believe it's just over an hour's drive away!!!!
 
[quote name='BustaUppa']Good lord... I just took a drive out to "8 On The Break" today. Anyone familiar with it? This place is INSANE! It's an honest-to-goodness dedicated ARCADE, I mean the whole place is wall-to-wall games with a little food court stuck in the middle. All just barely an hour away from me in New Jersey![/QUOTE]

I've never been, but I've heard great things about it. It's one of the few arcades on the East Coast that still carries anything other than DDR and raving games, and it's stocked to the brim with 2D fighters.

I need to take a roadtrip there someday.

EDIT: I read the rest of your post, and I REALLY have the check this place out ASAP.
 
[quote name='Rodimus Donut']I thought Vampire series characters weren't very original at all. Especially move wise, nothing special, they never introduced a character that played "diffrent." Donavon was probably the most orginal character.
[/QUOTE]

How is that? IIRC, almost all of them played pretty uniquely besides the shotos and maybe a couple charge characters, due to its wacky-ness. It's battle and combo system was also pretty unique until it evolved into the Marve; vs. series, which kinda took it too over-the-top, which led to various glitches and terrible balance.
 
Today there was a big tournament at "8 on the break"... Clash 2006... so all the best players in the country(or most of them) were there... there will be more fightin tomorrow. :)
 
[quote name='SMMM']How is that? IIRC, almost all of them played pretty uniquely besides the shotos and maybe a couple charge characters, due to its wacky-ness. It's battle and combo system was also pretty unique until it evolved into the Marve; vs. series, which kinda took it too over-the-top, which led to various glitches and terrible balance.[/QUOTE]

Like I said, the only character that I thought played unique was Donavon. Everyone else really didn't have anything new. Plus I just thought most the character designs were kinda crappy. Just my personal opinion, that's all.
 
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