Kickstarter: Ouya Video Game Console (Coming to Target, Amazon, GameStop, Best Buy)

[quote name='htz']XBMC will be coming to ouya![/QUOTE]

Saw the update first thing today.

I always figured Plex would make an appearance, but XBMC was my one and only wish for Ouya.

Wish fulfilled!
 
[quote name='mig0']There have been a number of people including me who've requested an IR port be added to the device. I'm fine with it not coming with a remote, as long as getting it to work with my harmony is possible. I'd expect with this and the iheartradio announcement, a remote will be available.[/QUOTE]

It uses Bluetooth, so I suspect that the Harmony PS3 Adapter will probably be able to sync with it either out of the box or with some sort of update.

http://www.amazon.com/exec/obidos/ASIN/B00267S7XW/websearchengi40-20

Regardless, I'm pretty sure there will be Bluetooth remotes for the device. The Roku 2 remotes are Bluetooth and they're only $10 direct from Roku. I'm pretty sure those would work.
 
http://www.kickstarter.com/projects/ouya/ouya-a-new-kind-of-video-game-console/posts/283782
The Ouya kickstarter ends tonight and with that, the ouya team has one last final announcement.
"NAMCO BANDAI Games and OUYA are currently in active discussions to bring some of the world's biggest gaming properties to the exciting new open gaming platform. NAMCO BANDAI brings with it a rich history of iconic gaming franchises, from classics like PAC-MAN and GALAGA, to seminal franchises like TEKKEN and Ridge Racer, and we're excited to explore how we can work with OUYA to bring some great titles to the forthcoming console."
-- Carlson Choi, Vice President of Marketing, NAMCO BANDAI Games America, Inc.
Yep Namco Bandai is supporting Ouya just like Square Enix.
In response to a lot of the feedback we’ve received: OUYA will officially support up to four controllers. After all, what’s the point of playing in the living room if the other folks on the couch can’t join in?
Ouya will support up to 4 controllers.
So, while tons of you were super psyched yesterday to hear that we’d support XBMC, many Plex loyalists clamored for Plex support on OUYA. We think they’ll be happy to hear that OUYA will support Plex. Why not try to please everyone?
Plex is coming to Ouya also!
 
I'll definitely pick one of these up if/when they make it to market. No point throwing money at this since it's guaranteed funded. Can't wait to see what happens with this!!!
 
[quote name='cochesecochese']I'll definitely pick one of these up if/when they make it to market. No point throwing money at this since it's guaranteed funded. Can't wait to see what happens with this!!![/QUOTE]

me too
 
I ended up making my pledge... It's an interesting idea plus it's a weird new console for $100.
I paid $99 for the Roku 2 XS and the OUYA seems like it will be able to play much better games and be used as an IPTV device.
 
This thing has the potential to easily fail badly. It seems to me most people backing it are expecting something to rival the 360 or PS3 THIS generation. So imagine their surprise when they actually realize what it is :lol:.

For the technically illiterate, this thing is using a Tegra 3 CPU... That's the same one from the Google Nexus 7 tablet. Now, I agree if you're looking for a streaming/media(besides gaming) box for $99 this is great. Netflix and everything. But this will not work for gaming.

They say in the video that gaming has gone mobile and they want to bring it back to the couch... by giving us a console only powerful enough to play tablet games? I don't understand their logic. Anyways, Mobile games are cheap and quick fun. They are bought to be played when you're NOT at home. And they're also cheap. Most going for $1-10. So i don't see how the system will survive as a gaming console.

But as a device to stream netflix and things like that, it's great. It's just that it seems to me that people are misunderstanding the consoles capabilities here. For home/console gaming this thing is not a 360 or PS3, and with the next gen upon us, it's definitely not an option when it comes to non mobile gaming. Which comes back to the point. Why play a Mobile game at home on a console when you can just play it on your mobile device? Outside?

And how much are they going to charge for these games? These are the same games that will probably cost $1-10 on the nexus 7, so that's about as high as they can go. I keep saying this, but again, why buy a home console to play MOBILE games. No sense whatsoever.

We'll see what happens. Don't hold your breath though. This thing has no angle when it comes to gaming.
 
Also don't do the whole, "Hey i play games on my phone at home all the time.".

Most gamers, if they were at home and in no rush, would pick up the 360 controller instead of their iPhone or Tablet. If they want a quick easy mobile game they fire up their iPhone. I've yet to see a Mobile game i can stand playing for long periods of time. They're designed for short quick bursts, perfect for on the go gaming.

When i game at home, i want the AAA experience. If i have the time i want to sit down with a nice single player game like Skyrim and spend a few hours at a time playing it. I can't do that on a tablet/iPhone.
 
I want this console to play "mobile" games on my TV, I have Shadowgun on my iPhone. It's decent, I'd much rather play it on my 3Dtv with a controller though. On my phone I'll probably never finish it, battery life, tiny screen. In my living room it has a better chance. If AppleTV actually played games and was more like a console, with a controller, I would have bought one of those already.

I supported Ouya for these and various other reasons, I already have an iOS device and I'd like to dabble in Android games, the Tegra3 is capable of 3D, etc. This isn't to replace my Wii, 360, or PS3 ... my 3Dpc did that already :lol: I jest ... this isn't to replace any of my other platforms spanning from NES to current gen, it's to compliment them. More platforms, more games, that's hardcore gaming ... not playing one game over and over, or playing on the hardest settings ... which if we're talking about modern games usually isn't that tough.

Anyway, you don't need current or next gen hardware to create a great game.
 
Ouya can now be preordered off of its website for $109 - http://www.ouya.tv/buyouya/

I'm content waiting until I see exactly how easy it is to put a stock Android OS on this. Hardware looks impressive enough, but I don't want to have to use their Ouya store and buy stuff again that I already have.
 
How has nobody yet complain that the console is the size of a fuckcking fist? Because that might be a bit of a crapfest when I step on it or if it falls and makes a nuclear explosion when it splits in half because it's the size of an atom.
 
[quote name='ryuk1214']How has nobody yet complain that the console is the size of a fuckcking fist? Because that might be a bit of a crapfest when I step on it or if it falls and makes a nuclear explosion when it splits in half because it's the size of an atom.[/QUOTE]
Unless you're a total klutz or have kids/pets running around that may knock the console down from where it is, there should be no problems. But for $109, whaddya expect? A console the size of a PS3 fat or fat model 360(or even better an original Xbox, which was a BEAST)?

You get what you pay for. For $100 you get a micro sized console.
 
[quote name='ryuk1214']How has nobody yet complain that the console is the size of a fuckcking fist? Because that might be a bit of a crapfest when I step on it or if it falls and makes a nuclear explosion when it splits in half because it's the size of an atom.[/QUOTE]

The size of the console is actually a plus for most people since it doesn't take up much space.
 
[quote name='Genocidal']The size of the console is actually a plus for most people since it doesn't take up much space.[/QUOTE]
You can toss it in your backpack and bring it with you. :)
 
[quote name='IAmTheCheapestGamer']Unless you're a total klutz or have kids/pets running around that may knock the console down from where it is, there should be no problems. But for $109, whaddya expect? A console the size of a PS3 fat or fat model 360(or even better an original Xbox, which was a BEAST)?

You get what you pay for. For $100 you get a micro sized console.[/QUOTE]
Well, I don't know about you, but I was expecting the size of the gamecube. My friend pointed out the the usb ports seemed big compared to the length of the console, but then I thought the console picture wasn't set to scale. Too bad I was wrong, and even though it's tegra-3, I hope the console doesn't go up in smokes on extended gaming marathons.
 
Why would they make it the size of a GameCube? It has no optical drive, flash based storage, and the internals take up little to no space since they're parts similar to those in tablets.
 
[quote name='ryuk1214']How has nobody yet complain that the console is the size of a fuckcking fist? Because that might be a bit of a crapfest when I step on it or if it falls and makes a nuclear explosion when it splits in half because it's the size of an atom.[/QUOTE]

It looks to be around the same size as the Roku 2 or Apple TV. It'll be fine.
 
Seriously, why would anyone actively want a larger console? Larger consoles are considerably more inconvenient. The only reason why modern consoles are as large as they are is because they need all that extra space for their massive cooling systems. With a system as minimal as the Ouya, that much cooling is unnecessary. The Tegra 3 is the only component that actually needs substantial cooling, and it is a chip designed to run fine in tablets. (which often have little or even no cooling) They could have made it even smaller. They're probably just hedging against possible hardware failures by making it as large as it is.
 
Clearly I'm insane. But then again, I expected it to play the full PC version of Minecraft, when realistically, it will only play the Pocket Edition. That's if it even comes out...
 
[quote name='ryuk1214']That's if it even comes out...[/QUOTE]

Original projected cost for finished development: $950,000
Final Kickstarter funding: $8.6 million+

At this point, they could just pay Mojang to release Minecraft on the OUYA. Of course, that won't be necessary, as Mojang hasn't been shy about porting Minecraft to anything that would run it, and an Android version of the game already exists. The only real question is whether or not it would be worth playing. I'm not convinced that Minecraft would be as fun with a controller.
 
There's probably not a whole lot of "extra" in the final $8.5 million+, and even if you try to tally it up there's the extras you can't account for, $20 intl sh, extra controllers, etc. It's nice that the project got a good solid start but I'd venture to guess that most of that money is spoken for in terms of actual product, or costs. (kickstarter fees, shipping, packaging, etc)

Minecraft seems to have a bit of a following on the 360 already, I'm assuming that's controller only, and technically there's nothing saying an Ouya version wouldn't be able to use a mouse and keyboard either.
 
[quote name='Richard Kain']I'm not convinced that Minecraft would be as fun with a controller.[/QUOTE]


It's in the top 5 Xbox Live Arcade games based on number of users, yet it was only released in May of this year.

If you aren't convinced yet, you might as well forget about it.
 
I have been buying android games($8 worth, on sale for 99c, lol) solely on being able to play them with this. I know the Ouya/enabled specific ones will be better suited, but being able to play any game on it is going to be sweet as long as that controllers touchscreen works well
 
[quote name='6er']I have been buying android games($8 worth, on sale for 99c, lol) solely on being able to play them with this. I know the Ouya/enabled specific ones will be better suited, but being able to play any game on it is going to be sweet as long as that controllers touchscreen works well[/QUOTE]

I wouldn't count on your Google Play account working directly with the OUYA, at least right away. My understanding is OUYA is going to have their own storefront, and so I'm not sure the Google Play store will included out of the box or even be available to install without some type of workaround.

I am pretty confident that if the Google Play store doesn't come pre-loaded/readily available, someone will come up with a way to get it on the OUYA fairly quickly.
 
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All this is very something!Various buffs of the pursuit battle to choose one single party not to mention service exclusively that workforce less than many situations A number of the popular NFL jerseys which are presently getting bought by many individuals incorporate:#28 Adrian Peterson - Minnesota Vikings#43 Troy Polamalu - Pittsburgh Steelers#28 Chris Johnson - Tennessee Titans#18 Peyton Manning - Indianapolis Colts#9 Drew Brees - New Orleans Saints#17 Philip Rivers - San Diego Chargers#4 Brett Favre - Minnesota Vikings#15 Tim Tebow - Denver Broncos#85 Chad Ochocinco - Cincinnati Bengals#7 Michael Vick - Philadelphia EaglesThis can be a really brief list with regards to NFL players which have jerseys offered at most retailers
 
I just hope this will be the thumbtack to get some stubborn iOS apps to Android and faster ports. Like iD/Carmack and 'Rage'. Otherwise I'd rather just upgrade my phone than buy this OUJA.
 
Based on some of the unboxing videos I have seen, first impression of the controller and ouya console seem positive. Can't wait to receive mines in March.
 
[quote name='htz']Based on some of the unboxing videos I have seen, first impression of the controller and ouya console seem positive. Can't wait to receive mines in March.[/QUOTE]

The controller has already, at least according to the update e-mail from OUYA, been updated/improved over the version that shipped with the dev kit.

The dev kit controller plastic quality is supposedly sub-par, and the d-pad and shoulder triggers aren't very good. Also, there is a lack of a start/select/menu/other button currently - not sure if this is going to get addressed or not though.

Still, if nothing else, I plan to get XBMC, Plex, and hopefully some emulators (if it can handle up to N64/PSX I would be happy) running on this thing once I get mine in March.
 
OUYA will begin reviewing games by the end of the month. Although, I do find their standards to be kind of hilarious. :lol:

"It's similar to mobile: they'll submit their games, and we'll review for intellectual property infringement, and malware, and excessive pornography. But ultimately it's a quick review and you're in the storefront in one capacity or another."

http://www.engadget.com/2013/02/08/ouya-game-store-approval-process/
 
The level of support they got indicates that people want something different at home. That's good.

A good indicator of success might be if titles start showing up on the Ouya marketplace first and on mobile stores thereafter. I suppose it all comes down to how many units they're able to move out of the gate and what early owners do with them. If they're picking up lots of titles, devs will notice.

I hope it works out, the console market could use some fragmentation. It's interesting to compare this thread with the "Xbox 720, no more used games" thread. I don't know which segment of gamers to believe on digital delivery vs. physical media. I think the fact that Steam has the reputation it does and the Kickstarter for Ouya sees 8 times the seed funds they were looking for suggests that maybe one side is doing more spending and the other side is doing more talking. Who knows, though.
 
[quote name='dothog']The level of support they got indicates that people want something different at home. That's good.

A good indicator of success might be if titles start showing up on the Ouya marketplace first and on mobile stores thereafter. I suppose it all comes down to how many units they're able to move out of the gate and what early owners do with them. If they're picking up lots of titles, devs will notice.

I hope it works out, the console market could use some fragmentation. It's interesting to compare this thread with the "Xbox 720, no more used games" thread. I don't know which segment of gamers to believe on digital delivery vs. physical media. I think the fact that Steam has the reputation it does and the Kickstarter for Ouya sees 8 times the seed funds they were looking for suggests that maybe one side is doing more spending and the other side is doing more talking. Who knows, though.[/QUOTE]
I think for the average consumer anything $20 and below digital delivery will be favored. Ouya games(assuming) and most of Steam's good sales are $20 and below hence nobody complains. Most CAGs are worried about being forced to buy content $20+ with digital delivery plus the fact PSN and Xbox Live are closed platforms with no competition.

If PSN and Xbox Live follows the Steam model I wouldn't mind forking over $15-$20 for a good game and never have a chance to trade it in. Considering a $12-$15 movie ticket only gets you about 2 hour max of entertainment value while a good video game will last way longer than that for my money.
 
[quote name='waldo21212']Any of the backers get shipping info/confirmation yet?

I'm in the 1,000 range and haven't seen anything yet.[/QUOTE]
https://twitter.com/playouya/status/317380062661980160
I'm backer #242, no shipping confirmation yet.

Edit: I received my shipping confirmation around 10PM yesterday. It's coming direct from the factory in Hong Kong via DHL Express.
 
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http://www.kickstarter.com/projects.../440232?ref=email&show_token=a26f5f39a893ce23

Still no shipping yet, but again I'm backer #1,XXX so no big deal.

What is a big deal is the fact it looks like a credit card is going to be required prior to making any purchases from their store. Not cool. They should allow you to set-up, activate, and use your account to get any demo's/free to play games w/o requiring a credit card.

If they keep the whole credit card to use the store set-up, I can tell mine is gonna get rooted pretty damn fast.
 
Early review from the Verge.

http://www.theverge.com/2013/4/4/4180242/ouya-review

Overall a 3.5 out 10.

It is a decent read and there is a video review. As many may have guessed the best feature is the ability to hack the thing. Many will be interested though that hacking is NOT going to be easy though (at least according to the reviewer).

"The Ouya is as hackable as promised. You can open up the console with an Allen wrench and four screws, and no corner of the OS is outside your reach. It's a remarkable developer plaything, a device with lots of potential and few true limitations.

But all the things you can do are things no normal user will ever figure out how to do. Here's how I sideloaded apps, a process I only figured out by accident after three days of fruitless Googling and searching through every inch of the Ouya's software: first, download an APK of a file manager. (At this point I've already confused my parents, most of my friends, and frankly myself.) Upload that APK to a website, ideally one with an easy-to-type URL. Go to the Ouya's browser, go to that URL, and download the file. Go back to home, then hit Manage, Advanced Settings, scroll down the Android menu to Storage, then click Downloads, then scroll to the APK you just downloaded. Click on it and install it. Once you have a file manager, it's just a matter of finding APKs for all the apps you want (often illegal, and usually pretty difficult), adding them to a USB stick or hard drive, plugging it into the Ouya, then going to Make, then Software, opening up your file manager of choice, then navigating through a million menus to get to your APKs. Once everything's installed, of course, it also lives in an entirely different place than the games you get straight from Ouya. Oh, and a lot of them don't work at all on the Ouya. Oh, and the ones that do often aren't compatible with controllers, or require a lot of tweaking to work properly.

Just because you technically can sideload apps onto the Ouya doesn't mean it's an open platform. The company opened a door, then hid that door on the other side of the world and burned the maps. Particularly enterprising developers may not have a problem with this process, but many of the 60,000 people who already bought an Ouya certainly will. They'll just want to turn it on and play some games. Boy, will they be let down.
"

At this point I would say it is a win just for the fact this thing was made less than a year after raising all that money. I should be interesting to see what happens in the next year.
 
That review is awful. The "confusing" process described above is nearly identical to how you sideload apps on every Android device ever and makes it clear to me that whoever wrote it is not familiar with how the OS works. The wording makes it sound like he was looking to hate it from the outset, and the overall score doesn't even come close to reflecting his sub-scores.
 
I played one of these last week. Seemed to work OK but I was playing demos of indie games that looked like they could run on a calculator. I'm going to wait and see on this before diving in even though $100 is really cheap.

EDIT: it is tiny as hell. Like the size of an apple.
 
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