[quote name='Strell']Some impressions:
Character models are horrid. Reminds me of Mario Party and how it looks like they are the same ones from the N64 era. Come on, Nintendo. [/quote]
This is true. When I unlocked Diddy..he really looked like an N64 model. I'm glad someone (especially you) pointed that out.
The voices during races are annoying. Too much of them.
Baby Daisy disagrees with you
Character roster is weak as hell. Throw these baby characters into the garbage where they belong, and take the roster from Smash Bros. Then give them all personalized carts that reflect their gaming universes. See, Nintendo, that is what we call moving a series forward with progression.
I somewhat agree. I think the only reason they added the babies was so they could have more light weights. Once you unlock everyone, there's 8 people per weight class. IMO, I think that's pretty good rather then having 2-4 people per weight group.
My only complaints in terms of characters are Funky & Dry Bowser. I understand AGAIN they needed more heavyweights (..which BTW, Rosalina is a heavyweight in this game)..but really. They could have added someone ELSE instead of Funky..or even Dry Bowser. Sillyness is what that is.
I would have been thrilled to have Dixie in!
As for the actual gameplay, it's about what I expect (I was never a huge MK fan). The wheel is surprisingly solid in my hands, but it's not near accurate enough for me to want to always use it. I haven't tried the GC controller yet, but I imagine I will very soon.
Will post more impressions later after I get into it more. Will also get FC up ins.
The wheel is great when you are playing online
and you see that everyone else is using the wheel. It looks like the wheel is a pretty big thing--regional & worldwide. It's also fun when you have an extra wheel and are playing with someone else.
But it's not good for 100cc and up.:lol:
The nunchuk is a great choice..have you tried that yet? That works really well, it's fun, AND it feels more new (like the wheel.) Some people disagree with that, but I think the wheel and nunchuk options are the best options because it makes it feel like a Wii game.
The GC controller (NOT the wavebird) is pretty good. For some reason, I didn't like the wavebird

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[quote name='Doomed']Don't use the GC controller. You need to press the D-pad for tricks/wheelies and if you want to win harder races/time trials you need all of the wheelies you can get. Constantly pressing the D-pad is not practical. I use the remote and nunchuck and I think it's the best. It does use waggle but not enough to hurt your arm. Also you're right about everything you said. Why the

do we have baby mario, peach,
[/QUOTE]
Wired > Wavebird
Doing the tricks is not all that bad. You just gotta remember to press a button. I got used to it pretty quickly. I just gotta remember that it's a BUTTON..and not to move my controller up.. :lol:

Plus again.. the babies are there so they could have more lightweights. That's all.
[quote name='CombatCraig']If I may offer another opinion, I love the GC controller. I don't find it any problem at all performing tricks and wheelies with the D-pad. I too don't get the accuracy and control when I use the wheel (I can't even finish a lap half the time)[/QUOTE]
You just have to practice with the wheel. I've held my own pretty well online using the wheel against other wheel users and not.
I like how they show you who IS using a wheel..but if your not, they don't show you. I wish I knew who was using the nunchuk, a classic, and a gamecube controller.
