Mass Effect 3 Discussion Thread

Just finished the DLC. Dialogue was good, dynamic between Nyreen and Aria was great. Fantastic set pieces too. Leviathan was chewier for lore, but I liked this DLC better. Took about 2.5 hours. It's an 800 or 960 point DLC max though, not 1200.

Getting the flare and thrash abilities is great though. Will have to make an adept and mix those in for some great detonations.
 
Finally finished up Omega. Lot of fun, could have been a bit better. I guess I'd rate this somewhere below LotSB and somewhere above Arrival. I liked getting to see more of Omega and getting to interact with Aria, but there was some potential missed with Nyreen and some of the other elements.

Where Leviathan had lots of lore but light action, this was the opposite and I guess that suited me just fine right now.
 
[quote name='Anexanhume']Just finished the DLC. Dialogue was good, dynamic between Nyreen and Aria was great. Fantastic set pieces too. Leviathan was chewier for lore, but I liked this DLC better. Took about 2.5 hours. It's an 800 or 960 point DLC max though, not 1200.

Getting the flare and thrash abilities is great though. Will have to make an adept and mix those in for some great detonations.[/QUOTE]Guess I may run through Omega with my Adept if they're Adept abilities.
 
Spy, thanks for the rundown on Paragon Lost. That's disappointing, but really? Shouldn't we have expected as much? At least you got a swell t-shirt out of it. Not sure if I'll still get it or not.

Who am I kidding? Of course I'll buy it! I'm a Mass Effect Merch Whore!
 
[quote name='shrike4242']Guess I may run through Omega with my Adept if they're Adept abilities.[/QUOTE]

Well, you can assign the new powers to any class, but flare in itself looks like a singularity being detonated and thrash is like Miranda's Slam in the horizontal direction (throw with a yoyo effect). So adept seems the natural choice.
 
Hmm, I only remember unlocking Flare at the end of the DLC, not Thrash. Do you always unlock both? Maybe I just missed the notification. Or is it possible to not unlock Thrash if you go with all Renegade choices?
 
[quote name='Ryuukishi']Hmm, I only remember unlocking Flare at the end of the DLC, not Thrash. Do you always unlock both? Maybe I just missed the notification. Or is it possible to not unlock Thrash if you go with all Renegade choices?[/QUOTE]

They flash one on top of the other so maybe you missed the change.
 
Lash*

But yeah, I'm pretty sure you get em both either way. My infiltrator had Dark Channel as her extra, so tagteaming that with Aria's Flare throughout the DLC led to some pretty spectacular explosions. I'm looking forward to putting Flare on my Vanguard when I get him up to ME3.
 
[quote name='chubbyninja1319']Spy, thanks for the rundown on Paragon Lost. That's disappointing, but really? Shouldn't we have expected as much? At least you got a swell t-shirt out of it. Not sure if I'll still get it or not.

Who am I kidding? Of course I'll buy it! I'm a Mass Effect Merch Whore![/QUOTE]

Yeah that's what I figured, on both getting the t-shirt and you getting it. :lol:

Yeah I don't like upgrading weapons in ME3 because once I throw all my money into it, I have to wait for EACH and EVERY popup to disappear, brilliant game design there.
 
Here's my mini-review of Omega and for those who know me well enough, you might be surprised:

It was just okay. From a story standpoint, I feel like it was a diversion that Shepard wouldn't have taken on. I mean, they could barely take back the station, how many resources are Aria really going to be able to provide the Alliance for the attack on the reapers? It was a lot of fun spending time with Aria and Nyreen is the best new character since Mordin in ME2. It's a shame she went out like that and an even bigger shame that we didn't get her in the main-game.

As for the new enemies, the new Rampart Mechs were pretty cool. They were tough until I equipped incindiary ammo, that tore right through them. The Adjutants, on the other hand, were just kind of lame. Especially when you learn their origin. I would hit them with dark channel and follow up with flare from Aria and they were toast. Speaking of Flare, it's wicked awesome that we can get that or lash as a bonus power!!

All in all, I don't regret getting it, but $15 was too much. I enjoyed Leviathan infinitely more. I'd rate it somewhere around Arrival and Kasumi. It's no LotSB, that's for sure. For the hardcore ME fans, just get it and make your own opinion. For casual fans, wait for a sale.

Back to multiplayer!
 
Still need to finish Omega. I'm enjoying what i've played so far. I went back to Mass Effect 2 and finally finished Lair of The Shadow Broker. I bought it earlier this year or last year when it was on sale and never got around to it. Really great DLC. What are anyone's opinion on Overlord and Arrival DLC? Is it worth getting?
 
[quote name='shotgunshine']Still need to finish Omega. I'm enjoying what i've played so far. I went back to Mass Effect 2 and finally finished Lair of The Shadow Broker. I bought it earlier this year or last year when it was on sale and never got around to it. Really great DLC. What are anyone's opinion on Overlord and Arrival DLC? Is it worth getting?[/QUOTE]

I think Overlord is one of the best DLC, behind only LotSB and BDTS personally. It is only a few hours in length but has a very good story and the end of it actually gives you some choice. Plus, you kill a lot of Geth, which brought back a great amount of ME1 nostalgia for me. Very fun DLC.

Arrival...its good, but fell short of what I was hoping for personally. Still worth getting for sure, but dont go into it with high expectations.
 
[quote name='shotgunshine']What are anyone's opinion on Overlord and Arrival DLC? Is it worth getting?[/QUOTE]

Lair of the Shadow Broker is generally known to be the best of the ME DLC. I thought Arrival was really very good. It's different, as far as ME2 gameplay is concerned because
you go without your squad
. But, how it bridges ME2 to ME3 is worth the price of admission alone. It has some great shoot-outs, too. Overlord is a mixed bag. I tend to like it less than most people mainly because it's unnecessary. By that, I mean that it's good gameplay, it lets you explore an interesting environment and introduces an idea
(entering a digital world)
that is expanded upon in ME3. It has a story that I found a little unsettling, but it shows how nasty Cerberus is, and ultimately was a story that didn't have to be told. We already knew that Cerberus was a nasty bunch.

Honestly, if you're a big fan and enjoying the ME games, you can't go wrong with either. All of the ME2 and ME3 DLC has been day one purchases and I haven't regretted any. Even that expensive one I gripe about a couple posts above. :)
 
Although I liked LotSB above all others, I just liked that all of ME2's DLC was revisited in some way in ME3. LotSB is pretty self explanatory, as is Arrival. Overlord though, surprised me the most because it was revisited three times in ME3. The first at
Grissom Academy, where you meet David Archer again (and he unlocks a door full of goodies)
, the second
during Arae: Ex-Cerberus Scientists where you meet Dr. Gavin Archer again (along with Jacob Taylor)
, and lastly,
during Rannoch: Geth Fighter Squadrons, where you enter the Geth Consensus. Pay attention and Legion will tell you that the method for entering the Consensus was based on the work done in Overlord.

That's why I enjoyed Overlord but, as the others have said, if you only play one ME2 DLC, make it LotSB.
 
Overlord felt a little unfinished to me. The main outdoor environment in particular just felt empty, like I was back on a random planet in ME1 searching for deposits in the Mako. Also, I really hated
David's robot screaming. It was straight up ear rape.

Arrival was fine. Its Last Stand Achievement took me probably 10 attempts. I liked the
big reveal to Shepard, "Oh. Reaper tech in the open. Not good." One of the big justifications for blowing up that system? Totally undone given the timeline between ME2 and ME3. It was suggested it might set back the Reaper invasion a few years, ME3 kicks off something like 6-8 months later. Oh well, what's a few hundred thousand dead Batarians? I guess it denied the Reapers a useful relay, a problem they got around in a day or two.

Lair of the Shadow Broker is essential. I can't imagine playing ME3 without it.
 
I did like the new dlc. I do, however, think it was over priced. This should have been 800 points. It's great for mass effect fans. There was nothing earth shattering though. You fight to take back omega base.
 
[quote name='MSUHitman']Spy did you watch the Dragon Age anime? Just looking for a comparison.[/QUOTE]

Ahh sorry Hitman, no I haven't seen the Dragon Age one but I heard that was a little disappointing as well. The main thing that makes these games is believe it or not all the text you have to read and to get all that info into a movie would be a snore feast lol.
 
Played through Omega twice now, some thoughts:

Pros:
  • Some really nice areas, especially the mines. There was a rush of nostalgia when I was fighting through the Gozu District.
  • Nyreen was a great character. Really dug her look and the way her character developed in the short time you get with her.
  • Aria's got some great lines and I really liked how you could "rub off" on her. There are variances in the way the DLC can end... that's a major plus.
  • There wasn't much music it felt like, but what there was sounded good.
  • Flare is an awesome power.
  • A class-specific interrupt. This would be great to see more of in the future.
  • It was a nice touch seeing Harlot and the Mad Prophet again.

Cons:
  • Nyreen's death absolutely sucked. I get what they were going for (overcoming her fear, protecting innocents, yadda yadda), but it was written like crap. Why would this leader of a gang throw herself into the line of fire for a handful of civilians? You would think someone as smart as Nyreen seemed to be would realize that the situation was not worth blindly rushing in for.
  • Glitches, mostly during cutscenes. Aria spinning all over the place during her first speech, audio not playing properly or cutting out, non-mech enemies walking through the deadly force field... it just seems like this could have used some more time to squash some bugs.
  • Aria's explanation for not being able to bring the Normandy or any of your squadmates sucked.
  • Aria is still on the Citadel after you finish the mission. Uh... what? Seriously?

Overall, I'm pretty "meh" about it. I didn't really hate it, but I didn't really love it, either. I don't think the DLC really warranted $15 bucks. Hopefully this is the only one priced that high. Lair of the Shadow Broker is still the king.
 
[quote name='Arikado']Played through Omega twice now, some thoughts:

Pros:
  • Some really nice areas, especially the mines. There was a rush of nostalgia when I was fighting through the Gozu District.
  • Nyreen was a great character. Really dug her look and the way her character developed in the short time you get with her.
  • Aria's got some great lines and I really liked how you could "rub off" on her. There are variances in the way the DLC can end... that's a major plus.
  • There wasn't much music it felt like, but what there was sounded good.
  • Flare is an awesome power.
  • A class-specific interrupt. This would be great to see more of in the future.
  • It was a nice touch seeing Harlot and the Mad Prophet again.

Cons:
  • Nyreen's death absolutely sucked. I get what they were going for (overcoming her fear, protecting innocents, yadda yadda), but it was written like crap. Why would this leader of a gang throw herself into the line of fire for a handful of civilians? You would think someone as smart as Nyreen seemed to be would realize that the situation was not worth blindly rushing in for.
  • Glitches, mostly during cutscenes. Aria spinning all over the place during her first speech, audio not playing properly or cutting out, non-mech enemies walking through the deadly force field... it just seems like this could have used some more time to squash some bugs.
  • Aria's explanation for not being able to bring the Normandy or any of your squadmates sucked.
  • Aria is still on the Citadel after you finish the mission. Uh... what? Seriously?

Overall, I'm pretty "meh" about it. I didn't really hate it, but I didn't really love it, either. I don't think the DLC really warranted $15 bucks. Hopefully this is the only one priced that high. Lair of the Shadow Broker is still the king.
[/QUOTE]

If Aria wasn't on the citadel after the end, the merc group recruitment quests for the main storyline would be broken.
 
[quote name='Anexanhume']
If Aria wasn't on the citadel after the end, the merc group recruitment quests for the main storyline would be broken.
[/QUOTE]
Could have had some lieutenant replace her at Purgatory and give out the quests instead. Just give him/her some dialog about relaying the info to and from Aria.

Btw, apropos of nothing, does it strike anyone else as weird that two major locations in the Mass Effect universe have the same name, and it's never commented on? Did the writers just forget that there was already a place called Purgatory in ME2, or were they just so in love with the name that they decided to use it a second time?
 
[quote name='Ryuukishi']Could have had some lieutenant replace her at Purgatory and give out the quests instead. Just give him/her some dialog about relaying the info to and from Aria.[/QUOTE]
Or they could make her club on Omega a new mini-hub similar to the Shadow Broker's ship after LotSB.

There were a lot of ways to skin that cat, really.
 
[quote name='Anexanhume']
If Aria wasn't on the citadel after the end, the merc group recruitment quests for the main storyline would be broken.
[/QUOTE]

I didn't think that Omega would be available until after that. Wasn't the point of gaining control of the mercs was to use them to take back Omega?

[quote name='Ryuukishi']Btw, apropos of nothing, does it strike anyone else as weird that two major locations in the Mass Effect universe have the same name, and it's never commented on? Did the writers just forget that there was already a place called Purgatory in ME2, or were they just so in love with the name that they decided to use it a second time?[/QUOTE]

No, it strikes me as weird that it doesn't happen more often.
 
[quote name='Ryuukishi']Could have had some lieutenant replace her at Purgatory and give out the quests instead. Just give him/her some dialog about relaying the info to and from Aria.

Btw, apropos of nothing, does it strike anyone else as weird that two major locations in the Mass Effect universe have the same name, and it's never commented on? Did the writers just forget that there was already a place called Purgatory in ME2, or were they just so in love with the name that they decided to use it a second time?[/QUOTE]

I think since the
prison starship exploded (or was on the verge of collapse) in ME2
, they were ok with naming the club Purgatory in ME3. But hey, chalk it up to Star Child for that inaccuracy \\:D/
 
[quote name='Spybreak8']Ahh sorry Hitman, no I haven't seen the Dragon Age one but I heard that was a little disappointing as well. The main thing that makes these games is believe it or not all the text you have to read and to get all that info into a movie would be a snore feast lol.[/QUOTE]

Try the Dragon Age one sometime, I really liked it, but I think I'm in the same boat you're in as I'm the only to watch/own that and you're the only one to have seen the ME anime.
 
[quote name='Ryuukishi']Seth Green FTW.

Hopefully Raphael Sbarge's involvement indicates that they're bringing all the squadmate VAs back... and not that this is a Kaidan-centric DLC. :lol:[/QUOTE]

in4 Kaidan origin story.
 
I know what it is.

The crew of the Normandy are stuck on a random planet and try to repair the Normandy with space coconuts, like Gilligans Island.

Then when they reach the Citadel, Reaper Shepard saves them or they save Hamburger Shepard.
-Husk Shepard gets shot on sight.
 
I need some PC friends in ME3 to take back the galaxy with me. Who's in?

Origin id: theevilchinaman

Currently have a level 18 Sentinel and level 16 Soldier.
 
Here's what I think this upcoming DLC will be:

It's AFTER the end-game. Kaiden is distraught about the (seeming) loss of Commander Shepard and spirals into a deep depression. He paces the Normandy mumbling about "finding himself, ya know?". Fast forward a few cut-scenes and Lieutenant Alenko has left the Normandy suddenly and has been spotted reading his poetry in hipster coffee shops in high-end districts within the Terminus systems. Loyal friends from the Normandy crew decide to find him and make sure he's not on a self-destructive path. Liara, Garrus, Vega, Steve Cortez and a surprisingly jovial Javik head out to find him and get him some grief counseling. Will they find him? Will he stop being a douche? It's in their hands now.


I just think it'd be funny to see Kaiden sulking about. He can be a major downer. I also like the idea of a happy/go/lucky Javik. It's so stupid, it's funny.
 
From what I've been hearing about the Omega DLC (Not bad, but not great. Just kind of average. Have yet to play it myself, but a lot of what people are saying already irritates me), I'm just glad that BioWare Edmonton is doing the next DLC and not BioWare Montreal (who did Omega).

For the unaware, BioWare Edmonton is the MAIN Mass Effect team (i.e. they did the trilogy) and BioWare Montreal is some newbie studio created not too long ago. Yes, they have a couple of people from the original team, but it doesn't make a lick of difference in the end.
 
[quote name='GamerDude316']so for those who have played Omega so far...would you agree that it seems more like an 800 MSP DLC than a 1200?[/QUOTE]

Yes.
 
Here's what I think the DLC will be:
images

You know the Normandy crew = band ;)
 
[quote name='Spybreak8']Here's what I think the DLC will be:
images

You know the Normandy crew = band ;)
[/QUOTE]

Ha! That's awesome. I'd play that.
 
The VGA's pretty much sucked overall, but that was the highlight of the night for me. Garrus is so f'ing great. "Son of a ..."

Crying shame ME3 didn't win more awards, but eh, whatever.
 
[quote name='chubbyninja1319']The VGA's pretty much sucked overall, but that was the highlight of the night for me. Garrus is so f'ing great. "Son of a ..."

Crying shame ME3 didn't win more awards, but eh, whatever.[/QUOTE]

They've gotten a lot better though. The highlights were that, Samual Jackson put into various games, and Linkin Park performing live. Trust me, yeah they used to be really bad, I mean really bad.
http://www.youtube.com/watch?v=R-0AjUd0xfQ
 
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