I'm happy to report that the bundle was far easier to ascertain than I thought. I got to Target at 6 a.m. (2 hours before they opened) and was the first person there. No one else even came by until 7:40, then another at 7:50, then someone came in right at 8. They had exactly 4 bundles, so we all got one. Success! While they didn't have the hundred dollar GC, I did sign up for the Target Visa card, which should have saved me 10% off my purchase, but it takes 7-10 days to process. But the guest service supervisor told me I could come back after it processed with a receipt and get either $50 or at least store credit. Not bad.
Anyway, about the game... I've only spent a couple hours with it so far (I heard at the last minute my friend from out of town was in town, which threw off my "play MGS 4 all day" plans), but so far I am rather impressed. Much like all the Metal Gear games, the learning curve is high. The arsenal set is huge and the new control scheme throws me off a lot. I think the new controls are a lot better (no more letting go square quickly to fire or slowly to lay down your gun, which was unnecessarily complicated), but they take a lot of getting used to after years of different MGS controls being drilled into my brain. I keep trying to reload the old fashioned way, which now does nothing. I'm also not noticing the difference between auto and manual aim. They both seem pretty manual to me and don't seem to lock on to enemies, which seems like a gross misuse of the square button, but maybe I'm wrong. Anyway, I'm still coming to grips with the game, but it looks like once I get the hang of it, it'll be the best Metal Gear yet.
Also, I really loved the bizarre channel switching intro. It reminded me of the satirical war propaganda in Starship Troopers and was probably the single best use I've seen of live-action video placed in a videogame. I mean it added to this world, yet wasn't jarring as it didn't relate to the story directly. Very clever stuff.