Metal Gear Solid 4 & Metal Gear Online - 8/6: Rumored Trophy Update Out Now? Rumor!

Taking pics in MGO is weird. You need a second controller to just hit that controller's R1 button to take the pic. Otherwise, you just set the camera as your item and press circle while holding L2 to set it for photo mode.

Just got to level 2, so I just need to play MGO for another 3 hours and the clan will be ready.
 
Can I be in? I'm a complete noob, just had my first match. Game is hella fun.

Does anyone know if you have to synch your headset each time you turn on the PS3? I bought a damn BT headset and don't know how to use it.
 
I'm happy to report that the bundle was far easier to ascertain than I thought. I got to Target at 6 a.m. (2 hours before they opened) and was the first person there. No one else even came by until 7:40, then another at 7:50, then someone came in right at 8. They had exactly 4 bundles, so we all got one. Success! While they didn't have the hundred dollar GC, I did sign up for the Target Visa card, which should have saved me 10% off my purchase, but it takes 7-10 days to process. But the guest service supervisor told me I could come back after it processed with a receipt and get either $50 or at least store credit. Not bad.

Anyway, about the game... I've only spent a couple hours with it so far (I heard at the last minute my friend from out of town was in town, which threw off my "play MGS 4 all day" plans), but so far I am rather impressed. Much like all the Metal Gear games, the learning curve is high. The arsenal set is huge and the new control scheme throws me off a lot. I think the new controls are a lot better (no more letting go square quickly to fire or slowly to lay down your gun, which was unnecessarily complicated), but they take a lot of getting used to after years of different MGS controls being drilled into my brain. I keep trying to reload the old fashioned way, which now does nothing. I'm also not noticing the difference between auto and manual aim. They both seem pretty manual to me and don't seem to lock on to enemies, which seems like a gross misuse of the square button, but maybe I'm wrong. Anyway, I'm still coming to grips with the game, but it looks like once I get the hang of it, it'll be the best Metal Gear yet.

Also, I really loved the bizarre channel switching intro. It reminded me of the satirical war propaganda in Starship Troopers and was probably the single best use I've seen of live-action video placed in a videogame. I mean it added to this world, yet wasn't jarring as it didn't relate to the story directly. Very clever stuff.
 
lol noob question, how do u reload? i just shoot till the bullets run out then it reloads automatically, is there a manual way?

also i have a question on a character this character is shown between act 1 and 2 so if ure still in 1 dont read
i just started act 2, so dont spoil anything for me, but isnt sunny supposed to be a BOY? i remember olga said the patriots had her SON? or is sunny not even olga's kid lol if i find out later just say so but please dont ruin anything... im just confused
 
[quote name='Mr Durand Pierre']I'm happy to report that the bundle was far easier to ascertain than I thought. I got to Target at 6 a.m.....[/quote]

This isn't the thread for ultimate win retail stories-- there's two others that deal with that. This is about playing the game and things about it.
 
[quote name='Mr Durand Pierre']Also, I really loved the bizarre channel switching intro. It reminded me of the satirical war propaganda in Starship Troopers and was probably the single best use I've seen of live-action video placed in a videogame. I mean it added to this world, yet wasn't jarring as it didn't relate to the story directly. Very clever stuff.[/quote]I thought the same thing! Also of the fake ads from the movie Robocop.
Don't press start and let the title opening sequence play out for another surprise.

[quote name='Watchman']This isn't the thread for ultimate win retail stories-- there's two others that deal with that. This is about playing the game and things about it.[/quote]
Chill out. That was only a third of what he had to say.
 
Well, I was just the recipient of a (very respectful) doorbell ringing from the folks across the hall. The surround was kicked up and the bass was glorious...and it was ripping right through the walls.

This game is brilliant. I find myself sorta gaping in awe at some of the visuals. It's also classic MGS fun, and the cutscenes look so good I actually look forward to them. Wow, Konami. Just wow.
 
Haven't really checked out the single player yet. I'm kinda getting used to MGO. I like how I can actually camp and be a decent sniper in this game. I blow close quarters though.
 
Let's see if this works:
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Anybody else agree with me when I say that this game has some of the best graphics ever? It's really a showcase for the PS3 and easily beats a lot of CG out there to boot.
 
[quote name='dallow']I thought the same thing! Also of the fake ads from the movie Robocop.
Don't press start and let the title opening sequence play out for another surprise.


I didn't press start and eventually saw the Octopus ad. I remember they had 4 promos on gametrailers a few weeks back showcasing PMCs that represented the 4 Beauty & the Beast units and the Octopus was one of them. I wonder if all 4 of them are in the game and randomized, but I didn't want to wait long enough to find out.

Anyway, I just beat the Rat Patrol sequence and I'm liking it a lot. I thought being able to move and shoot at the same would make the game too conventional and bland like every other FPS out there, but I think it works here because the gameplay styles are mixed up well enough, so it's still mostly stealth but the action is better than ever before. I'm curious if most people use first-person for shooting, or over-the-shoulder? So far I've been using the over-the-shoulder viewpoint for my tranq gun, since it has a laser sight, but then I use first-person for the heavier weapons for more precision. I would highly recommend people to go into the options menu and make it so it remembers if you were last in first or third-person when aiming, because having to constantly switch back into first was real annoying, until I realized it didn't have to be that way. Anyway, I can't wait to play more, but alas, I must sleep, and then go to work. (Sigh.)
 
I see why there are no clans in MGO yet now. You need to be at least a level 3 character and have 20 hours of playtime. :shock: Seriously?! Level 3's a good requirement, but anybody interested in starting a clan will get to level 3 long before they reach the 20 hour limit. That's just doesn't make sense.
 
[quote name='FriskyTanuki']I see why there are no clans in MGO yet now. You need to be at least a level 3 character and have 20 hours of playtime. :shock: Seriously?! Level 3's a good requirement, but anybody interested in starting a clan will get to level 3 long before they reach the 20 hour limit. That's just doesn't make sense.[/QUOTE]

Damn that sucks. I was ready to join the clan with the CheapAssSnake character that I created yesterday. :lol:
 
[quote name='Mr Durand Pierre']I didn't press start and eventually saw the Octopus ad.[/quote]
Interesting, I got a different ad when I let it be.
I never watched the videos online, so they're all new to me.
 
[quote name='dallow']Interesting, I got a different ad when I let it be.
I never watched the videos online, so they're all new to me.[/quote]

There is several of them, I walked away for a little and I just came back to see someone shooting and then it said "Never a Shot a in the Dark" so I hung around for a little and then a ad with a few women and some octopuses, it was weird.
 
Finished off the third act.
The whole tail a resistance guy thing at the beginning was kind of weak, as I couldn't figure out how to get mine past a guard, so he ran off and I managed to find a new one that took a piss in the nearby park and kept running into guards, so I had to babysit him most of the time until I got to the next area. After that, it gets much better. I love these vehicles chases being more than just the escape scene near the end of the game, like the previous games. It's nice that the gameplay's being changed up instead of being pretty much the same thing throughout like in the first three MGS games. I'm not sure what I think about what the Guns of the Patriots really is. :lol:

Has anybody figured out what the surprise Ryan Payton mentioned before is supposed to be?
 
It's going to take me long time to beat it.
I like to explore everything, read every description of items in the menu, call people over and over on the codec to make sure I hear everything.
(heard some funny comments last night between otacon and snake)

2nd playthrough I'm going to try to do all in first person.

Send me a friend request or however you do it in MGO anyone, I'm "Dallow" of course, and I like to snipe like crazy, had a little streak of 5 last night before they took me down, can't wait to play again.
 
Here's a neat little extra from a poster at GAF.

[quote name='criscodisco'] Something I'm sure has been mentioned but I found pretty cool...

My camo was set to a concrete texture when a cutscene was triggered. About 10 minutes into the cutscene, I decide to shake the controller to see if that would revert my camo back to the basic black. Sure enough, it did. Nice little touch.

[/QUOTE]
 
Friends lists are a bit different in MGO, it's essentially a stalker list, as you just pick people as your friends and you can see what they're doing, message them, or join the game they're in.
 
First day sales (japan)

PS3 Metal Gear Solid 4 - 300.000 -

Breakdown:
Normal Edition - 8800Y - 130.000
Limited Edition - 9800Y - 170.000
(Bundles not included (Hagane + Welcome Boxes))
 
[quote name='FriskyTanuki']Finished off the third act.
The whole tail a resistance guy thing at the beginning was kind of weak, as I couldn't figure out how to get mine past a guard, so he ran off and I managed to find a new one that took a piss in the nearby park and kept running into guards, so I had to babysit him most of the time until I got to the next area. After that, it gets much better. I love these vehicles chases being more than just the escape scene near the end of the game, like the previous games. It's nice that the gameplay's being changed up instead of being pretty much the same thing throughout like in the first three MGS games. I'm not sure what I think about what the Guns of the Patriots really is. :lol:

Has anybody figured out what the surprise Ryan Payton mentioned before is supposed to be?[/quote]

In regards to your spoiler tag...
I think it's an AI program. But you have to admit, it looked awesome and over the top. Plus, the whole Act was outrageous.
 
[quote name='CaseyRyback']I will never understand why any of you are playing MGO before the single player.[/quote]
Needed a little break after a few hours of sneaking around trying not to kill.
 
[quote name='dallow']It's going to take me long time to beat it.
I like to explore everything, read every description of items in the menu, call people over and over on the codec to make sure I hear everything.
(heard some funny comments last night between otacon and snake)

2nd playthrough I'm going to try to do all in first person.

[/quote]

That's how I am too. I have to explore every nook and cranny and find everything I can. I always drag my ass when playing games like this.
 
I need some help on Act 5 here guys. Unless you're far into this act, or know something about it, help me out. This boss has me puzzled.

Screaming Mantis
 
I beat this game yesterday afternoon, total playtime was about 16 hours, including all cutscenes. Spoilers aside, I thought the game was going to be way longer. Like 29 hours, according to reviews? Anyways, it was still amazing regardless of length and I'm going to play through it again trying to get every item/secret so I'm sure that will take me much longer. Last boss battle = epic.
 
[quote name='dallow']Interesting, I got a different ad when I let it be.
I never watched the videos online, so they're all new to me.[/quote]

They run "recruitment ads" of all the PMC armies-- it's completely random.

[quote name='Blackout542']That's how I am too. I have to explore every nook and cranny and find everything I can. I always drag my ass when playing games like this.[/quote]

Word. This is going to be the last game for a long time (if at all, if the hints are to be believed about MGS5), so I'm taking my time. I can do a speed run next time. I'm also double-checking every dead/unconscious body for more gear and ammo.
 
[quote name='ThingontheFloor']I beat this game yesterday afternoon, total playtime was about 16 hours, including all cutscenes. Spoilers aside, I thought the game was going to be way longer. Like 29 hours, according to reviews? Anyways, it was still amazing regardless of length and I'm going to play through it again trying to get every item/secret so I'm sure that will take me much longer. Last boss battle = epic.[/QUOTE]How long did the first act take you?

Also, for you guys that are really far into it, without spoilers, what do you think about the difficulty of the game on the default (North American) Normal setting?
 
[quote name='dallow']

Chill out. That was only a third of what he had to say.[/quote]

I am chill. I'm simply clarifying that he can post his win story in the retail thread and spare us the details in the game-playing thread.
 
[quote name='dallow']First day sales (japan)

PS3 Metal Gear Solid 4 - 300.000 -

Breakdown:
Normal Edition - 8800Y - 130.000
Limited Edition - 9800Y - 170.000
(Bundles not included (Hagane + Welcome Boxes))[/QUOTE]

Is that good?
 
[quote name='whoknows']Is that good?[/quote]
Quite good for Japan.
1 Million worldwide day 1 sales seems plausible now, I felt it was too lofty a goal.
 
I really need help with this boss on Act 5. I'm calling out for advice here. This one's been stumping me for a good 30 minutes.
Screaming Mantis
and since that guy who beat the game is here, maybe he can help me out.
 
[quote name='Mojimbo']How long did the first act take you?

Also, for you guys that are really far into it, without spoilers, what do you think about the difficulty of the game on the default (North American) Normal setting?[/quote]

I've found this difficulty to be relatively easy. I've gotten held up a bit on two bosses...one because I was trying to win with a stun instead of a kill, and one because it's just sorta tricky to figure out what to do. The rest isn't too hard at all. The real challenge in these games is doing everything all sneaky-like without getting into much trouble and keeping the kills down. That's fun, but honestly I like using all the firepower, so it's a bit easier the way I'm doing it.
 
[quote name='TahoeMax']I've found this difficulty to be relatively easy. I've gotten held up a bit on two bosses...one because I was trying to win with a stun instead of a kill, and one because it's just sorta tricky to figure out what to do. The rest isn't too hard at all. The real challenge in these games is doing everything all sneaky-like without getting into much trouble and keeping the kills down. That's fun, but honestly I like using all the firepower, so it's a bit easier the way I'm doing it.[/quote]Very much agree.
 
[quote name='KingBroly']I really need help with this boss on Act 5. I'm calling out for advice here. This one's been stumping me for a good 30 minutes.
Screaming Mantis
and since that guy who beat the game is here, maybe he can help me out.[/QUOTE]

There are a bunch of things you need to do for her. First, you need to take the syringe yourself so she doesn't know when you're shooting. Second, you need to give Meryl the syringe like Vamp when she's trying to kill you/herself. Third, you have to shoot the dolls off the strings so you can pick them up. Fourth, use the Psycho Mantis doll to kill her easily.

Easily the best boss fight in the game and gives the other great MGS bosses (Psycho Mantis, The End) a run for it's money.
 
Anyone find any extra camos? I found one near the beginning of the game, some kind of middle eastern clothing, in a locker. Are there more out there?

Also
I beat Laughing Octopus by stamina kill. I got her face camo. Was that part of the storyline or did I get that because I killed her that way?
 
[quote name='Blackout542']Anyone find any extra camos? I found one near the beginning of the game, some kind of middle eastern clothing, in a locker. Are there more out there?

Also
I beat Laughing Octopus by stamina kill. I got her face camo. Was that part of the storyline or did I get that because I killed her that way?
[/QUOTE]

There are more outfits to find.

You have to beat the Beasts in that manner to get their face camo.
 
[quote name='zewone']
There are a bunch of things you need to do for her. First, you need to take the syringe yourself so she doesn't know when you're shooting. Second, you need to give Meryl the syringe like Vamp when she's trying to kill you/herself. Third, you have to shoot the dolls off the strings so you can pick them up. Fourth, use the Psycho Mantis doll to kill her easily.

Easily the best boss fight in the game and gives the other great MGS bosses (Psycho Mantis, The End) a run for it's money.[/quote]

How do I syringe myself. I have it equipped as an Item, but it won't work. I kinda knocked Meryl out by letting her grab me a few times then I shook her off, after a while, the strings broke, same with the other dolls.
This boss fight is crazy though.
 
[quote name='dallow']Here's a neat little extra from a poster at GAF.

[/QUOTE]

It took them that long to notice that?

I did it on the first cutscene that I had different OctoCam...
 
[quote name='KingBroly']
How do I syringe myself. I have it equipped as an Item, but it won't work. I kinda knocked Meryl out by letting her grab me a few times then I shook her off, after a while, the strings broke, same with the other dolls.
This boss fight is crazy though.[/QUOTE]

Press X while you have it highlighted, and the item menu open.
 
[quote name='zewone']
Press X while you have it highlighted, and the item menu open.
[/quote]

Thanks. I didn't know I could do that.
 
[quote name='zewone']It took them that long to notice that?

I did it on the first cutscene that I had different OctoCam...[/quote]
I didn't even know you could shake out of it during regular gameplay.
 
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