Metroid Prime 3 - Do Mother Brains' Have PMS? - 9.5 From IGN!

[quote name='botticus']What are the release dates for the other regions?[/quote]Ah, that's probably why.
October 26 for Europe.
No date for Japan.

According to Wiki anyway.
 
[quote name='dallow']Better if they were in the WiiShop instead under more details.

I hope they do that. Wii is suited for streaming video.[/quote]

Exactly. I want to be able to watch the VC videos on my Wii as I'm considering clicking the "buy" button. Obviously, this proves they can do that without much difficulty. They just haven't.
 
This is the kind of stuff that I was hoping Nintendo would start doing to hype up their big games. Releasing big prequels for the VC before the game comes out along with other stuff. Maybe before Super Mario Galaxy comes out, we'll get Super Mario Brothers 3 in the VC?
 
Too bad I can't use the new cursor for the entire wii. Would be a nice bonus, a new cursor for everything.
 
[quote name='Tybee']lol @ "But what frightens her most... She likes it!"

I was watching this this morning and my wife heard that part from the bedroom, asking "Are you watching porn?"[/quote]:rofl: moment
 
[quote name='CouRageouS']Yep, and is it just me or after the update does the glow do a flicker now?[/quote]

No, I noticed that too, they must have made an adjustment.
 
I never beat the DS version because I thought the controls sucked. It was the most disappointing Metroid game ever IMO. If they put that game on the Wii, I'd get it. Because the Wii controls actually look like they work.
 
I thought this was pretty cool. If Nintendo does this with other games like Super Mario Galaxy or Super Smash Bros Brawl that would be awesome.

Now all we need are demos for the DS and Wii.
 
I really like the Preview Channel. It's like the Shop Channel, but with Videos. Though I don't know why it isn't on the Shop Channel. My main complaint is that it's extremely low resolution. It's gotta be like...120p/i or something like that, if it exists. It's 70 blocks and it's a gateway. I like it that it gets around the block limitations the Wii has.

I think EVERY game on the Wii should have access to this feature. I really think we'll get something similar to this for Galaxy, but I'm skeptical of it when it comes to Brawl just because of the Blog.
 
I'm up in Minnesota for the Vikings game, and I saw the blue light flashing right before I left so I didn't get a chance to download it. Is this channel just for Metroid Prime, or will it eventually have videos of other games?
 
[quote name='Kaijufan']I'm up in Minnesota for the Vikings game, and I saw the blue light flashing right before I left so I didn't get a chance to download it. Is this channel just for Metroid Prime, or will it eventually have videos of other games?[/quote]It's specific to MP, probably for visibility (lets them splash "Metroid Prime 3 Preview" on the channel). Having a "Preview Channel" would probably be something that shows up when/if they implement "folders" since everything in the MP Preview Channel is Metroid-themed.
 
[quote name='botticus']It's specific to MP, probably for visibility (lets them splash "Metroid Prime 3 Preview" on the channel). Having a "Preview Channel" would probably be something that shows up when/if they implement "folders" since everything in the MP Preview Channel is Metroid-themed.[/quote]
It's too bad it's not just a generic preview channel, since I don't want to have to download new channels every time Nintendo released a new big game. Hopefully this is just a "beta" and we'll get a generic one (and Nintendo will let third parties put videos on it).
 
[quote name='KingBroly']I never beat the DS version because I thought the controls sucked. It was the most disappointing Metroid game ever IMO. If they put that game on the Wii, I'd get it. Because the Wii controls actually look like they work.[/quote]for the record the DS version was not made by retro studios, they just took the metroid prime name and made an FPS out of it, which IMO sucked strell wang
 
[quote name='maigoyume']for the record the DS version was not made by retro studios, they just took the metroid prime name and made an FPS out of it, which IMO sucked strell wang[/quote]

Strell Wang vs. Metroid Prime Hunters! Sunday, Sunday, Sunday! Children get in for just five bucks! The event of the summer! Will the underdog beat Strell wang? Find out Sunday!
 
[quote name='hohez']Too bad I can't use the new cursor for the entire wii. Would be a nice bonus, a new cursor for everything.[/QUOTE]
Think about how much bank Nintendo could make if they let you buy new cursors/backgrounds/themes/etc. I'd pay 100 points for a Metroid theme. They need to follow Microsofts lead and get with the customization. Something small like that wouldn't even need a HD.
 
[quote name='CouRageouS']Think about how much bank Nintendo could make if they let you buy new cursors/backgrounds/themes/etc. I'd pay 100 points for a Metroid theme. They need to follow Microsofts lead and get with the customization. Something small like that wouldn't even need a HD.[/quote]

I like that idea. I would definately buy a theme for 100 or even 200 points. Also, DEMOS PLEASE. If the DS can have demos, then why not Wii?
 
[quote name='Doomed']Strell Wang vs. Metroid Prime Hunters! Sunday, Sunday, Sunday! Children get in for just five bucks! The event of the summer! Will the underdog beat Strell wang? Find out Sunday![/quote]ladies are covered, men pay triple, FIGHT OF THE CENTURY , can the strell thang handle samus, FIND OUT THIS SUNDAY!!!
 
[quote name='CouRageouS']Think about how much bank Nintendo could make if they let you buy new cursors/backgrounds/themes/etc. I'd pay 100 points for a Metroid theme. They need to follow Microsofts lead and get with the customization. Something small like that wouldn't even need a HD.[/quote]I totally agree, I have 300 points sitting on my wii since the day they released Act Raiser, now how the fuck am I supposed to use them besides in future purchases. A nice Wii theme would be so awesome for 200 points, so I could customize my Wii even further.
 
I'm gonna go ahead and put in a vote for no microtransactions, thanks. If they wanna give away free cursors, backgrounds, etc, fine, but I ain't payin for them. Though it would get people to stop complaining about VC prices; if they don't mind paying $1 for a cursor, it's illogical for them to have a problem with a $5 game.
 
I think they want 1 or 2 dollar themes, not cursors. But I would have that Metroid cursor any day of the week.
My ideal VC prices:

NES - 100, 200 liscensed
TG16 - 300
GEN - 600 (stupid Japanese getting cheap Genesis games)
SNES - 600
N64 - 1000
 
The videos didn't really stoke me much for the game. Still will probably get it around launch (need to finish SPM first).

But can't make to much of the videos anyway since they were so half assed, poor resolution, streaming videos. They made it look no better than the GC games, but again it could just be the crappy quality of the videos. They really should have put out 480p videos for people to just download so we could see what it will actually look like on our TVs.

At any rate, I hope the final product looks better, as this was the game I was hoping would show that the Wii is at least a bit more powerful than the GC or original X-box.
 
[quote name='ihadFG']I like that idea. I would definately buy a theme for 100 or even 200 points. Also, DEMOS PLEASE. If the DS can have demos, then why not Wii?[/QUOTE]
The Wii doesn't have enough memory to support demos. DS games are tiny, a DS demo channel will be on board way before a Wii demo channel. Once some sort of HD is released, then we'll be in business. Right now its just not possible. We don't even have SD card support (at least not to its full potential).

Hopefully when a Wii HD is available, it will be discreet and slim. Maybe it can be built into the shape of the stand so it'll still be aesthetically pleasing. If Nintendo just let you use any HD through the HD, we'll be in business. Its coming sooner than later, if in fact Neo Geo games will be coming in 2007.

VC games in general have okay pricing. $5 for a NES 1st party game I believe is reasonable. But when it comes to lower tier games, they need to mark them down to $1-3 for impulse buys. A lot of us are often leftover with extra points, having those bargain games available would make me more willing.

Moving on.. Metroid Preview Channel is a great start, just don't leave us with a dry spell. We've got Battallion Wars 2, a game that could use tons of promotion. Let's hope they don't slip on that. Then Galaxy and Brawl definitely deserve previews. Besides October, they have a big release each month. Bottomline they need a general preview channel with release dates, so all these casual Wii owners know when new games are coming out. If I didn't follow the industry and suddenly my Wii glows to tell me this great new game is coming out, I'd totally get hyped for it. Hell that short Metroid trailer told me more about the game than I knew and pushed me more towards pulling the trigger. Giving me two Metroid VC games puts more money in their pocket too. I'll put out a prediction of SMB3 before Galaxy and SSB before Brawl. Tease me with a classic to make me want the new one more.
 
[quote name='CouRageouS']The Wii doesn't have enough memory to support demos. DS games are tiny, a DS demo channel will be on board way before a Wii demo channel. Once some sort of HD is released, then we'll be in business. Right now its just not possible. We don't even have SD card support (at least not to its full potential).
...[/quote]

Vageta, what does the scouter say about the QFTness?
It over NINE THOUSAAAAAND!
What! 9000!

HD support would give Ninty and other deveopers so much freedom. Hell, SD access would be a Godsend the way they've been going.
 
Well, I went back to Metroid Prime, having only played it for a half hour in the last two years I've had it. Much more enjoyable game this time around (for the next 45 minutes). Picked up the missile launcher and morph ball, and haven't died. Unfortunately I'm once again encountering motion sickness. I'll have to go stock up on some Dramamine.

I still dislike the lack of dual analog, but I'm dealing with it well enough. Makes me look forward to the Wiimote implementation.
 
yea i could only play the prime games one or two hours at a time, made me dizzy if it was any longer

i found the controls worked perfectly using the gc controller, honestly i'm not a fan of dual analog, but thats just me
 
[quote name='maigoyume']yea i could only play the prime games one or two hours at a time, made me dizzy if it was any longer

i found the controls worked perfectly using the gc controller, honestly i'm not a fan of dual analog, but thats just me[/quote]Once you get the hang of continually locking on, it gets more doable, but initially it's a bitch trying to shoot anything not directly in front of you.
 
[quote name='botticus']Once you get the hang of continually locking on, it gets more doable, but initially it's a bitch trying to shoot anything not directly in front of you.[/quote]haha my left index almost never left the lock-on trigger, it was just the FP view that makes me dizzy, loved morph ball mode though and the boss battle against
spiderball guardian
in Echoes
 
[quote name='botticus']Once you get the hang of continually locking on, it gets more doable, but initially it's a bitch trying to shoot anything not directly in front of you.[/quote]

It's like a first person 3D Zelda type system. I just imagined it playing like that and got used to it quite quickly.
 
Question for you guys/gals - if I hate FPS and SUCK royally at them is it even worth trying the Metroid Prime games on the GC? I've been debating it forever but haven't gotten them b/c I didn't want to not be able to play them...
 
The Metroid Prime games don't play like typical FPS games. The best way I can describe the controls is very similar to a 3D Zelda game, but in the first person. The focus isn't on combat, it's on exploration and problem-solving.
 
[quote name='Wlogan31']Question for you guys/gals - if I hate FPS and SUCK royally at them is it even worth trying the Metroid Prime games on the GC? I've been debating it forever but haven't gotten them b/c I didn't want to not be able to play them...[/QUOTE]
Well, I think you could still play them despite sucking at FPS, since Metroid doesn't really play like a FPS, at least Prime 1&2 didn't. Now, would you actually like them? Harder to say. They still are first-person games, that involve shooting and walking through corridors. They're more of first-person-adventures, sure, but they still have some in common with FPS. If you absolutely hate FPS, then I doubt it will change your mind. If it's just not a favorite genre, this is a game that can reach across genre borders and most everyone can enjoy.
 
[quote name='Wlogan31']Question for you guys/gals - if I hate FPS and SUCK royally at them is it even worth trying the Metroid Prime games on the GC? I've been debating it forever but haven't gotten them b/c I didn't want to not be able to play them...[/quote]
Like others have said, it's not much like an FPS really. Prime 3 is the most similar to an FPS since you actually have to aim. In Prime and Prime 2 you just lock on the enemies and give them all you've got until they die and most enemies (like in metroid) are just a nuisance and it doesn't really matter if you kill them at all as long as you survive to get to the next boss battle or get the next powerup, etc.

It's about the exploration and upgrading, just in first person. So I dunno what makes you so terrible at FPSs, but Prime and Prime 2 shouldn't give you that trouble since the focus isn't really on killing everything like in most FPSs and you don't really have to aim.
 
[quote name='MisterHand']You can still "lock and fire" in Prime 3 if you desire.[/quote]

Yeah, that's right, so I guess it doesn't even really matter.
 
[quote name='Wlogan31']Question for you guys/gals - if I hate FPS and SUCK royally at them is it even worth trying the Metroid Prime games on the GC? I've been debating it forever but haven't gotten them b/c I didn't want to not be able to play them...[/quote]

I'm terrible at FPS games and Metroid Prime is in my Top 5 of ALL TIME games I've played. I've never even played Halo if that gives you an indication on how much I enjoy FPS games...
 
[quote name='MisterHand']You can still "lock and fire" in Prime 3 if you desire.[/quote]IIRC some enemies will be able to break the "lock" and then you gotta aim
 
MisterHand and elwood731 - its just not my favorite genre and have never played through a FP game to completion, however, if the focus is on exploration and puzzle solving more than typical FPS qualities, I might have to check it out
 
[quote name='Wlogan31']MisterHand and elwood731 - its just not my favorite genre and have never played through a FP game to completion, however, if the focus is on exploration and puzzle solving more than typical FPS qualities, I might have to check it out[/QUOTE]

The first two definitely leaned more toward exploration and puzzles than your typical FPS.

It remains to be seen what the balance will be in this one, the developers have noted in interviews (see the latest EGM) that it is a bit more shooter heavy due to the new controls.
 
I'm surprised CAGs are calling the Prime series an FPS...cause it's not.

I personally really dislike the Prime games because I feel they're absurdly overrated. But. Yeah. Any FPS where you're constantly using an auto-lock feature...is not a FPS.

However, Corruption I am interested in because of the new Wii controls, but I will definitely wait for reviews.

First-Person-Adventure (bleh) is what Nintendo wants them to be called.
 
Its in first person perspective. You shoot. I don't see why its not an FPS. Yes its adventurous and theres more exploration but it doesn't change the fact that its basis is a FPS formula. Nintendo just doesn't want it to be lost in the sea of games, but that shouldn't be a concern as their consoles tend to only have a few vs the competition. MP3 could change that as it'll define the controls for the Wii and show other devs how FPS should be done.
 
[quote name='CouRageouS']Its in first person perspective. You shoot. I don't see why its not an FPS. Yes its adventurous and theres more exploration but it doesn't change the fact that its basis is a FPS formula. Nintendo just doesn't want it to be lost in the sea of games, but that shouldn't be a concern as their consoles tend to only have a few vs the competition. MP3 could change that as it'll define the controls for the Wii and show other devs how FPS should be done.[/QUOTE]

Well I contest that the defining characteristic of an FPS is...you guessed it. Aiming. That's where the challenge of an FPS game comes in. How accurate are you?

With the 2 first Primes, you're essentially auto-locking 98% of the time, with the occasional free-look shooting. When you're auto-locking. You're not aiming. And if you're not aiming. You're not playing an FPS.

Sure I agree, it follows the FPS formula, but again, if you don't aim, it's not an FPS. Despite how much I hate the genre-name of "First-Person Adventure", it's essentially what it is.

I still find it retarded that auto-lock is in there despite the Wii controls, but oh well I digress.

It's like if Half-Life 3 came out with auto-lock but Valve still called it an FPS. Doesn't work.
 
I'm with javeryh (again ;)) - not a big FPS fan, never played Halo, and I enjoyed Metroid Prime quite a bit.

Panda - I never really thought of the target locking as being a bad thing. The challenge in Metroid Prime is not is the aiming, I guess, but in the fact that you will have multiple enemies after you at once. So, sure, you get to lock on one and blast him. But at the same time several others may be shooting you. I guess normal FPS's have the same issue, but since I never really play them I don't know how that all works. The only other "shooter" I ever put any time into was Star Wars Battlefront (which is a third-person shooter). Of course, being an online game like most Xbox shooters, auto-locking onto targets wouldn't really be fair (or would take away a lot of the fun, anyway). Though that game does have an aim-assist feature that can be toggled on and off for online play. It's not the same as the Metroid lock, but it does make it easier to aim.

Regardless - to answer Wlogan31, I say given 'em a shot. Both of the GC Metroids can be had pretty cheap. Get one of them (probably the first one) and see how you like it. It seems to appeal to many non-FPS playing CAGs. If you find it enjoyable then you can get MP3 with the rest of us ;).
 
Pointless semantics debate, but to me FPS=First Person Shooter.

Metroid Prime games are in First person and you shoot stuff, so it fits the FPS bill to me.

If you don't like the auto lock function, I'd say you just think it is a crappy FPS game (which many FPS enthusiasts do).

I do prefer the FPA label though, as you spend more time exploring/back trackign than you do shooting stuff.
 
[quote name='io']I'm with javeryh (again ;)) - not a big FPS fan, never played Halo, and I enjoyed Metroid Prime quite a bit.

Panda - I never really thought of the target locking as being a bad thing. The challenge in Metroid Prime is not is the aiming, I guess, but in the fact that you will have multiple enemies after you at once. So, sure, you get to lock on one and blast him. But at the same time several others may be shooting you. I guess normal FPS's have the same issue, but since I never really play them I don't know how that all works. The only other "shooter" I ever put any time into was Star Wars Battlefront (which is a third-person shooter). Of course, being an online game like most Xbox shooters, auto-locking onto targets wouldn't really be fair (or would take away a lot of the fun, anyway). Though that game does have an aim-assist feature that can be toggled on and off for online play. It's not the same as the Metroid lock, but it does make it easier to aim.

Regardless - to answer Wlogan31, I say given 'em a shot. Both of the GC Metroids can be had pretty cheap. Get one of them (probably the first one) and see how you like it. It seems to appeal to many non-FPS playing CAGs. If you find it enjoyable then you can get MP3 with the rest of us ;).[/QUOTE]

For the multiple enemies issue. You're still auto locking. One may be on some perch to your left, another right in front, and maybe another in the back right. In MP, you just toggle the auto-lock, and it manually just go from enemy to enemy. You never miss. In a real FPS, you have to make sure your aim is true because if it's not, you're dead. In MP, you don't have to worry about your aim at all. You just have to worry about hitting the lock button, pulling the trigger a few times before it automatically locks onto the next enemy.

Also, the aim-assist feature found in all console FPS games (yes, every single console FPS has some sort of aim-assist) is necessary. There's a reason why FPSes are so plentiful on the PC. The keyboard and mouse. THE most precise aiming available for FPSes. You can't have that with consoles FPSes, which is why an aim-assist is necessary. Some games do it alot better than others. Halo for example, is renowned for it's control scheme and its controls are part of the reason why it's the console FPS king. It has just enough aim-assist to make it smooth, but not enough to feel like you're being babied. A game that has TOO much aim-assist is The Darkness. Granted, I've only played the demo, but my damn cursor seems to always gravitate to enemies heads as if they had magnets in them.

Now, my complaint with MP3 is this. You have essentially a mouse in your Wiimote, yet auto-lock still exists. Why? Because Nintendo doesn't want a FPS, and they don't call it an FPS. The company itself calls the MP games first-person adventure games.

Also, the fact that you say

[quote name='io']I'm with javeryh (again ;)) - not a big FPS fan, never played Halo, and I enjoyed Metroid Prime quite a bit.[/quote]

[quote name='io']Regardless - to answer Wlogan31, I say given 'em a shot. Both of the GC Metroids can be had pretty cheap. Get one of them (probably the first one) and see how you like it. It seems to appeal to many non-FPS playing CAGs. If you find it enjoyable then you can get MP3 with the rest of us ;).[/QUOTE]

supports my argument I think. The reason why it appeals to non-FPS fans is because...it's not an FPS.

Also have you seen Metroid Prime Pinball at any Fred Meyers? ;).
 
bread's done
Back
Top