NBA 2K10 - Gen. Discussion & Info; DEMO out on XBL

I ran into one glitch last night. My team was throwing the ball in after a made basket by the CPU, and my guy and the ref just kept passing it back and forth to each other for about 20 seconds.
 
There is sometimes a pretty funny season error. I simmed a season in Association and at the end of the season Udonis Haslem was the most improved player with avgs of 59 pts and 23 rebs per game. Don't see how he didn't get MVP with those numbers hahaha, LeBron got MVP with a realistic season.

I went back and looked at Haslem's stats and he never even got close to those numbers during the season.
 
I went over and read the 2k forums and it seems like everyone is unhappy with this. I realize these people can blow things WAY out of proportion (shit if you read anything on OS about NCAA 10 you would have thought it was the worst game ever made!) so I was hoping to get a few impressions here. A few of the issues people were having slowdown(which is my main concern), online play is bad and menus are slow ONLINE, back court violations from the pg, and quite a few others. Are any of you guys having issues like this? How does it compare to last year?

Most of the people were saying the slowdown is MUCH more noticeable in Cleveland, Dallas, Philadelphia, and one other one that I can't remember.
 
well i finally got to upload my DC player and ive been playing that. so far its been very fun i got done with the summer circuit and was dropped to the D League. the only issues im having now is theres major framerate issues. its so choppy during regular play.
 
[quote name='FrankySox']I went over and read the 2k forums and it seems like everyone is unhappy with this. I realize these people can blow things WAY out of proportion (shit if you read anything on OS about NCAA 10 you would have thought it was the worst game ever made!) so I was hoping to get a few impressions here. A few of the issues people were having slowdown(which is my main concern), online play is bad and menus are slow ONLINE, back court violations from the pg, and quite a few others. Are any of you guys having issues like this? How does it compare to last year?

Most of the people were saying the slowdown is MUCH more noticeable in Cleveland, Dallas, Philadelphia, and one other one that I can't remember.[/QUOTE]

I played a game in Cleveland today and the framerate was pretty bad at certain points. I tried to play a few pickup games of the team play stuff online and was unable to get into a game, kept getting disconnected or it timed out. Also in the "My player" mode I had my PG get 2 backcourt violations in 2 games today. So yeah, those issues are legit. I am still managing to like the game a lot with these issues, but a patch REALLY needs to come out for this and SOON.
 
[quote name='cgarb84']I played a game in Cleveland today and the framerate was pretty bad at certain points. I tried to play a few pickup games of the team play stuff online and was unable to get into a game, kept getting disconnected or it timed out. Also in the "My player" mode I had my PG get 2 backcourt violations in 2 games today. So yeah, those issues are legit. I am still managing to like the game a lot with these issues, but a patch REALLY needs to come out for this and SOON.[/QUOTE]

Yeah, I REALLY don't want to go to Live since I'm used to playing 2K, so I'll wait and see if a patch fixes the frame rate. It just really pisses me off that this was an issue last year. I just don't get how they can push this out the door.
 
really liked the demo more than Live 10... but I'm not liking some of the issues that are being reported in the retail release...
 
[quote name='sublime90']well i finally got to upload my DC player and ive been playing that. so far its been very fun i got done with the summer circuit and was dropped to the D League. the only issues im having now is theres major framerate issues. its so choppy during regular play.[/QUOTE]
Have you tried installing it to your HD? Haven't heard if it helps, but I'm pretty sure it will.

I got the game from Amazon with FSSS. That was kinda fast. It's a shame I won't get to play it tonight though, too much HW. =[
 
One of the community managers for the game suggested turning off "Zoom" under the Camera options to improve your framerate. He mentioned they are aware and a patch is expected to fix that issue.

He also advised that the new Stamina meter could be affecting players used to holding down the Turbo button all the time. Not sure if that translates to back court violations as well as errant passes/missed layups, but I did see this complaint mentioned in at least one "pro" review of the game.

Oddly enough, this info was provided to address the 360 complaints on the Official PS Blog. >_<

I ended up getting the PS3 version too, but I'm too lazy/unsure about starting a thread for it in the appropriate forum.
 
Well I didn't get a chance to play yesterday because of the Cardinals game and Tuesday the 2K servers were down so I'll check later today.
 
The game is AWESOME. Yes it has bugs and crap and the online stinks but man have I missed playing 2k. Traded 2k9 in like 2 months ago. And now the lakers beasting on TV and the dodgers beasting on the cardinals...

LIFE IS GOOD!

I isntalled to my HD and havn't gotten any framerate issues yet, although I havn't played in cleveland yet.

My one and only gripe is that I cant seem to get the camera back to how it was in combine. There was a camera that was behind the basket on D and behind the 3 point line on Offense. I loved that camera. Now I cant seem to find how to replicate it. Such a bummer.
 
[quote name='sleepy180']The game is AWESOME. Yes it has bugs and crap and the online stinks but man have I missed playing 2k. Traded 2k9 in like 2 months ago. And now the lakers beasting on TV and the dodgers beasting on the cardinals...

LIFE IS GOOD!

I isntalled to my HD and havn't gotten any framerate issues yet, although I havn't played in cleveland yet.

My one and only gripe is that I cant seem to get the camera back to how it was in combine. There was a camera that was behind the basket on D and behind the 3 point line on Offense. I loved that camera. Now I cant seem to find how to replicate it. Such a bummer.[/QUOTE]


Well you just named two issues that are of the utmost importance to me. Frame rate issue has popped up for me and being in the official CAG league the online play is a definite issue. For all this I could have bought the PC version. Hopefully a patch will land soon.
 
online is fucking terrible, and this game is packed with glitches. i cant believe they would release a game like this. do they even test it before the release it?
 
My player got dropped by the Pistons, got drafted 2nd round 5th pick, but I didn't go to the D-league. Other teams wanted him and I picked to tryout in the workouts for the Spurs. (6'8 SF 3-pt specialist)

Hopefully my player stays on the roster, it would be interesting to go to the D-League though.
 
Can someone help me with my gold room code. There's a diamond shape in the code that I was guessing was a zero or an o but I've tried both and neither works. Has anyone typed their code in yet?

I know you have to go into 2k10 and not the xbl marketplace to type it in.
 
[quote name='GuilewasNK']Any word on when a patch is coming out?[/QUOTE]

I read on the 2k forum that they were working on it right now and it looks like sometime by the end of the month. So, AWHILE. However it did say they wanted it to be a patch that included a lot. There is supposed to be a list VERY soon detailing what will be fixed in the patch though.
http://www.2ksports.com/forums/showthread.php?t=236237

So anyway I was hesitant to get this game after reading all the shit on 2k's forums but at the TRU sale last week I just couldn't resist since I've been buying this game for years, and especially since KOBE is on the front, oh yeah GO LAKERS.

I can honestly tell you I AM NOT seeing the lag, and I REALLY want to see what people are talking about. I've tried playing in the problem arenas such as Dallas, Philadelphia (one that personally was unplayable for me last year) and Cleveland. I'm just not seeing anything, I'm seeing a tad when the computer brings the ball to the half court, but absolutely NOTHING in the paint, NOTHING. I play on NBA's 2K cam with the zoom at 3 and key zoom off (which I believe is the 2k cameras default settings).

Now I've switched it to the broadcast cam but don't see anything, maybe I'll turn key zoom on in the default camera and see if anything happens.

I've only played three games and I've noticed a couple little bugs but nothing game breaking at all. I've had awesome games so far with the Lakers, Timberwolves and Bulls. I'm playing on All-Star 8 minute quarters and it seems fantastic.
 
I just started my player mode, the cpu PG on my team gets a backcourt violation at least twice a game with no one defending him. I also get a lot of glitches where it's almost like the game is lagging. The cpu will be at one spot and he'll teleport back to where he was a few seconds ago.
 
I suggest to everyone playing the my player mode to checkout the 2k forums as there is a my player bug that can create a clone of your player! They also have other "work-around's" for the glitches in the game like backcourt, etc.
 
I can never get my settings to stick, particularly, the Coaching Options like showing the play art on the floor or making substitutions manual. Everything gets saved after a game, but then I get into NBA Today or Quick Play and it's back to default.
 
[quote name='SteveMcQ']I can never get my settings to stick, particularly, the Coaching Options like showing the play art on the floor or making substitutions manual. Everything gets saved after a game, but then I get into NBA Today or Quick Play and it's back to default.[/QUOTE]

Yeah my coach settings don't save either. Hopefully this is one of the MANY things they are fixing in the patch.
 
I am getting some slowdown when the lane gets full in multiple arenas.

Another bug I haven't seen mentioned: when the AI calls timeout, it is charged with 2 timeouts instead of 1.
 
holy shit 2k10 sucks. I tried to play team play pick up games last night and it kept freezing after trying to connect to host. I tried to play Myplayer but that shit freezes too when it tries to load the 5th game of the summer circuit. WTF am I supposed to play now...
 
They have given no ETA for release (2k Community manager said maybe 2-3 weeks, from yesterday).

Hey 2Kers,

Just an update to let everyone know that we have completed the Xbox 360 version of the patch. As promised, you will find the patch details below. The items in bold are items that have also been addressed in a new version of the PS3 patch (I've updated that thread with the appropriate information).

To answer a question that I have received many queries about, these patches do NOT require you to restart your Associations and My Player careers. Good luck with your players and teams!

SimBaller


GENERAL

- Improved game performance in all arenas and camera angles.

- Corrected a framerate issue that was causing noticeable slowdown in the paint in specific arenas.

- Corrected a framerate issue that was causing noticeable slowdown during NBA D-League games.

- Fixed an issue (online and offline) where Coach Settings were not properly saving to the user’s Settings file.

- Addressed an issue where the user would enter into a game where there would either be no crowd present or the opposing team would not appear on the court.

- Fixed an issue where users would get NBA Blacktop rules (no intentional fouls, no 3-in-the-key, etc.) turned on when attempting to play a Quick Game.

- In-game saves should now load up correctly in the Playoffs game mode.

- Users are now able to assign any jersey number to a player, on any team, when playing outside of The Association game mode.

- Games played in the NBA D-League should now have appropriate sized crowds. (Note: this change will not be reflected in existing Associations and My Player careers.)

- Fixed a slowdown issue during stoppages of play with created teams.

- Made a change to where the value for headband colors is stored at. These changes can now be made through Living Roster releases once the patch is released. If you see any discrepancies, make sure and let the 2K Insider know!



GAMEPLAY

- Tuned shooting percentages across the board, particularly (points) in the paint where more shots are now initiated with contact.

- Fixed a soft hang on an inbound where the inbounding player would miss the ball handoff from the referee.

- Addressed issues in defensive rotations that didn’t function as intended in various situations, with particular attention to both post double team situations as well as in pick-and-roll situations.

- Lead passes into the paint will now result in more tipped/deflected passes as the interior defense is now more aware of these types of passes.


- Plays will no longer break when the user strays slightly from the intended path.

- Both User/CPU alley-oop success has been toned down such that only realistic attempts should now be completed.

- Assists should now only be credited to the passer at appropriate times.

- Only 1 timeout is deducted from the total when the CPU calls a timeout for the user.

- The CPU should no longer pass the ball to a teammate when the recipient has a foot out of bounds.

- Bad passes should be less inaccurate now. They still happen with similar frequency, but some passes can be recovered now.

- CPU players now have better logic behind their turbo energy management (which will keep them fresher for key moments in the game).

- CPU players should now be more aware of being called for 3 second violations.

- Defensive assist is now turned off when the ball is not in play.

- The CPU now properly respects any changes to the Help Defense slider settings.

- The dribbler should no longer teleport back a few feet on the court following a two player steal attempt.

- Players with unique free throw stances (ex., Paul Pierce) will no longer slide into position to shoot the free throw.

- Point Guards should no longer end up out of bounds during baseline inbounds coming out of a timeout or dead ball.

- Fixed a case where the PG would run in a circle (in anticipation of receiving the ball) in the backcourt during transitions.

- Players should no longer get stuck in the post in a single player hold-ball animation (often leading to a 24-second violation) when trying to drive to the basket.

- Fixed an issue where the user was unable to give certain players their player-specific animation packages.

- Fixed an issue with a baseline layup where opposing defenders weren’t able to create contact when the animation played out.

- Addressed a specific dunk animation that would sometimes not result in a made basket despite a successful dunk.

- The user should now notice more over-the-back calls on rebounds when the boxed out player attempts a rebound.

- A good number of other changes aimed towards increasing user satisfaction have also been made in this release. These will be apparent as you play the game (ex. The referee will now utilize a bounce pass rather than a chest pass when passing the ball to the shooter during free throw situations, plays will now start quicker when the user manually calls a play, etc.).



PRESENTATION

- During NBA Today/Association games, the ‘Upcoming Schedule’ overlay will no longer obstruct
gameplay.

- Fixed an issue where the substitution overlay would sometimes briefly cover the action on the court.

- Blank overlays should no longer quickly appear/disappear during gameplay.

- Highlight/Halftime/Player of the Game/Replay options should now be working properly in Arena Music Manager.

- Player specific custom sound events should now be working properly in Arena Music Manager.



ONLINE

- Improved performance and stability for all online game types.

- Corrected an issue in Team-Up play where all players would sometimes see the same player (PG) listed in all substitution slots.

- Ranked game difficulty has been changed to SuperStar for Team-Up games.

- Removed the spotlights for online play only to improve performance during stoppages of play.

- Corrected an issue with the My Player Pick-Up games that would sometimes cause games to diverge upon initiation.

- Fixed an issue where online Association games would diverge at halftime if neither user skipped through the presentation sequence.

- Fixed an issue in Crew games where the wrong team would be credited with the win after one Crew quit out of the game.

- Fixed a hang that would sometimes occur when making substitutions during an online Association game.

- Fatigue should now behave as expected during private Team-Up games.

- Fixed a hang in Who’s Online that would occur when the user scrolled quickly with a large number of friends on the list.

- Replays uploaded via GameTrack should now play properly when viewed at 2ksports.com.

- Fixed an issue with the Screenshot Upload feature that would sometimes upload an incorrect screenshot.

- Fixed an issue where a user’s consecutive win streak would get reset to zero if the user won a game where his/her opponent quit out of the active game.

- Fixed an issue in private matches with friends where all users would disconnect when attempting to play a second game.

- Fixed an issue where games in online leagues would diverge if users made changes to the default roster.

- Addressed an issue where completed ranked games would sometimes not report the results to the server.



MY PLAYER

- Fixed an issue that would cause a clone of the user’s player to be created when changing teams at the end of the Summer Circuit. Existing cloned players will be removed with this patch.

- Users can now change quarter length in My Player to any amount of minutes between 5 and 12.

- Tuned the substitution logic such that users should no longer be substituted out only to be substituted in at the next dead ball.

- The logic that determines whether or not you get an invite to Training Camp, make the NBA team, and get an invite from an NBA team while in the NBA D-League have all been changed to be a little more forgiving.

- Resolved an issue where the 2K Insider was not informing the user of his/her contract status at the conclusion of a 10-day contract.

- Animation packages will no longer be reset to the ‘best’ package every time a corresponding attribute is upgraded.

- The user’s ‘Drills Remaining’ value will now be properly saved as new drills are accumulated throughout the NBA/D-League season.



ASSOCIATION

- The ability for the user to upload their Association stats/standings to the blog interface on 2KSports.com has been added.

- Fixed an issue where player ratings would drop upon the successful completion of a Development Drill.

- Tuned the Player Progression system such that Shot Tendencies will progress/regress over a player’s career. Additionally, general Player Progression/Regression has been slightly increased as well.

- Fixed an issue where the number of players the user had sent down to their D-League affiliate wasn’t getting reset despite recalling players back to their NBA team.

- Fixed an issue where draft classes loaded in future years would change the age of the prospects inside the draft class. They should now have the same age they were created with.

- 10-day contracts should now work in year 2 and beyond.

- Lower rated players should now be more accepting of the ‘Role Player’ role.

- Stats accumulated during NBA D-League games will no longer register as Season/Career Highs for players.

- Corrected an issue where users were able to continue drafting players once the NBA Draft had ended.

- Users should no longer have an obstructed view of the court when performing Development Drills.

- Users should no longer be able to see the overall rating of players during the NBA Draft.

- Corrected an issue where backloaded contracts were getting incorrectly multiplied in the latter years of the contract.
 
[quote name='GuilewasNK']Too bad they didn't go back to the menus in 2K9. The menu system in 2K10 is an unnecessary change that sucks out loud.[/QUOTE]

It definitely sucks ass

As far as the patch I thought I read 2-3 weeks from last Wednesday.
 
I don't mind waiting this year. I paid for the Limited edition and I will see that through, but I don't think I'll pick up another 2K sports game at launch just to beta test something for them anymore. I'm sure the patch will fix everything (like last year), but what is the point of buying at launch just to wait?
 
I'm actually playing my Association with Nogsters rosters and Playmakers sliders and having a good time. Since the patch doesn't require you to restart your Association mode I figured I'd get that going. However a patch is definitely needed for the My Player mode and anything you want to do online, I wanted to wait to start both of those until I got a patch.
 
Well the patch was supposed to be released this morning at 2am pacific time and I still haven't seen it. I decided to stay up for it and that was probably a dumb idea. At this point I've decided that I'm not sleeping until I see a patch, even if that's going to be a week down the road.

If it ever comes up I plan on playing a couple of Association games and messing around with a couple things. If that happens I'll post some post-patch impressions.
 
bread's done
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