[quote name='dallow']Uhhh, this thing is by far beyond the PSP. These Arm CPUs are much more advanced than the PSP specs. Comparing the clock speed only means nothing in this case. [/quote]
No they're not more advanced. ARM 11 is two generations behind ARM's current gen core. More to the point, it's a single issue in order core, 8-stage, probably 16 or 32KB cache. The MIPS R4000s used are also 8-stage, 32KB cache, and probably also single issue also (although I'm not 100% sure it's single issue).
It's ahead of Wii and Xbox in many respects.
How so? Nothing that's been released so far indicates it's as powerful as a PSP or PS2, let alone a Gamecube/Wii or Xbox.
[quote name='iKilledChewbacca']I thought it would have had better specs...[/quote]
I didn't, because it's Nintendo. When they released a DS against the PSP, and a Wii against an Xbox 360/Playstation 3, I thought it was far from a sure thing they'd outdo the PSP, even 6 years later.
Now it remains to be seen what the GPU can do-it might be fantastic and make it clear cut better-but basically in every spec we know so far it's the same or worse (although technically better in terms of RAM as the PSP while it has the same amount of RAM, developers can't count on it since the original model had half as much). Even with fill rate, the claimed numbers are 533 versus 664 on the PSP, and the PSP is drawing a lower resolution. (The 3DS' effective resolution is lower than the PSPs, but it's having to render more because of the '3D' effect.)