AV Club? Review:
http://www.avclub.com/content/games/haze
The Gist of It ::
Beyond the game: Haze features a fairly sophisticated subtext, at least by videogame standards. It's a meditation on war, politics, propaganda, and even steroid culture. Pondering the various meanings of the game's title is, at times, more interesting than the game itself.
Worth playing for: Playing as a Rebel provides one of the game's more gratifying moments. Create a Nectar grenade, then lob it into a nest of Mantel Troopers. Any Troopers caught in the ensuing cloud of gas will turn on their own kind. Pull up a chair and let the rogue soldiers do the dirty work for you.
Frustration sets in when: The game resorts to the old FPS crutch known as Press This Button To Open The Door To Advance Further Into The Level. That design strategy has been out of fashion since the bygone days of
DOOM.
Final judgment: More narratively cohesive than the
Halo trilogy, but less inventive and compelling than
Resistance: Fall Of Man,
Haze does finally give us a self-aware portrait of videogame soldiers, and a foil for all the head-butting, "boo-yah" behavior that's been the norm for far too long in the medium. Too bad it's paired with one of the more pedestrian FPS games to come along in recent years.
A.V. Club Rating: C+
I'll probably pick it up if just to play it co-op, never played a FPS co-op. Haven't completed a FPS since Wolfenstein (the new one) so being a generic FPS doesn't bother me either
