Official Haze Discussion Thread

Doesn't the main character go rogue and join the "resistance" or something? In that case, wouldn't he be deprived of using Nectar at that point? I don't remember the gameplay vids that much, but when you're going up against Mantel, I don't think you can use it.

Btw, the "tragedy" in the demo is kinda...retarted.

"I...was...a..boxer......semi-pro..."

Was I supposed to feel sorry for him? :whistle2:s
The dialogue could use a lot of work >.>
 
[quote name='Inf^Shini']Doesn't the main character go rogue and join the "resistance" or something? In that case, wouldn't he be deprived of using Nectar at that point? I don't remember the gameplay vids that much, but when you're going up against Mantel, I don't think you can use it.

Btw, the "tragedy" in the demo is kinda...retarted.

"I...was...a..boxer......semi-pro..."

Was I supposed to feel sorry for him? :whistle2:s
The dialogue could use a lot of work >.>[/QUOTE]

Correct on all accounts.
 
Yeah you do leave Mantel and join the rebels. They use the nectar, but in a totally different way. Instead of injecting themselves they coat their weapons and use it to force the Mantel warriors to overdose.

I thought the dialogue in the demo was interesting. Only because of what you said, it seemed odd. I mean I got the "this is like a game!" fearlessness and childish remarks of the Mantel crew but the pilot's lines seemed to be missing something. Hopefully those lines will make more sense when the full game is released and helps fill in more details.
 
Yep, they were trying to get across that the Mantel troops were all like kids thinking they're playing a game while hyped up on drugs. The pilot's dialog is supposed to be odd and disjointed because he's coming off a nectar crash. He's dying, and can't quite figure things out since the nectar is still in his system. You're not supposed to feel that sad for him, other than that he's dying, but more weirded out because he's still high on Nectar. Same for the other troops nearby who don't acknowledge the sadness of the moment.
 
Was anyone else a little disappointed with the graphics. They just don't seem very, good. Sort of blurry to be honest. I'm comparing it to COD4 since they're both fps, but Haze just didn't impress me at all.

Also the story is just so bland. They've been hyping the story so much that I feel I've played the whole game by now. Why would you tell us we would switch sides half way through, almost like a spoiler. The Characters are just, too generic frat boys. I know your trying to show the mantel soldiers are all immature, but throwing that dying pilot in there just seemed like they were trying too hard to have some kind of emotion. Like I give a sh*t about a dying pilot that has noting to do with the storyline. Sorry, but I don't think I'll be picking this up, its just noting new. I can get the same experience anywhere else.

Hopefully Killzone 2 wont disappoint...
 
V4, Um... that's not the best comparison to make.

For starters, who know a whole lot less about the story of Killzone 2.

The Mantel troopers are supposed to be like frat boys. It's supposed to be over the top, it's supposed to feel disturbing and wrong especially since it sounds like they think they're in a video game (within a video game).
 
[quote name='Vanigan']V4, Um... that's not the best comparison to make.

For starters, who know a whole lot less about the story of Killzone 2.

The Mantel troopers are supposed to be like frat boys. It's supposed to be over the top, it's supposed to feel disturbing and wrong especially since it sounds like they think they're in a video game (within a video game).[/QUOTE]

I get the whole "thing" they're going for. The problem is, its been done before. Maybe not in a videogame, but its not a new to me. I was comparing it to COD4 only visually. It doesn't really match up.

It doesn't feel over the top, thats the problem. It doesn't feel disturbing, it feels forced. The story is just... not good. The demo should make me want to buy the game. I don't want to buy the game now. I am glad a lot of people are excited for Haze, maybe it'll be a good thing for the ps3, but if it was a 360 exclusive. It would probably just be another fps and wouldn't have gotten the hype this has gotten. I'll wait until the game actually comes out and see if it has more to offer, but right now, I don't know what it has to offer.

With the Killzone thing, I only meant that there are a lot of shooters coming out for the ps3 this year. I don't think Haze is going to be the best one this year, so I'll wait to see what happens with Killzone and then whatever else comes out. I don't buy every game on the market. And this year with the PS3, you gotta be picky since there are too many games coming out to buy...
 
Gotta agree on that, a lot of games are coming out this year, and thankfully a lot for the PS3.

Being picky is good, and even I agree they didn't quite pull it off with the dialog and story presented in that demo. I think it's fair to base opinions of the game based on a demo even if things improve later on in the game. If they'd showed us some of those improved features, perhaps a snippet of a later level when things get much more difficult.
 
So the demo has been out for a few days and most comments are about the story. What about when you, you know, shoot things. This is an FPS, right? Shooting things in Timesplitters 2 was a lot of fun...
 
[quote name='NTolerance']So the demo has been out for a few days and most comments are about the story. What about when you, you know, shoot things. This is an FPS, right? Shooting things in Timesplitters 2 was a lot of fun...[/QUOTE]

It's not fun.
 
Actually, I'd have to say the shooting is very solid, and somewhat fun. There isn't much nuance to it, but the framerate is very smooth, and the controls work well, all of which helps with shooting.
 
I predict this game will be $39.99 one month after release, and $29.99 (if not cheaper) 3 months after release.

It's like a lot of FPS's that we've already seen. Others have done much better.

It's a Ubisoft game.

The nectar feels like a cheap gimmick. All I have to do is drink the nectar, run around and shoot anything that I can actually see, and proceed futher.
 
I like aiming with the gun and not through a dot on the screen. this was a good FPS game about a year ago.. but there's somethig missig imo.. oh well. I'll get it when its cheap.
 
[quote name='mtxbass1']I predict this game will be $39.99 one month after release, and $29.99 (if not cheaper) 3 months after release.

It's like a lot of FPS's that we've already seen. Others have done much better.

It's a Ubisoft game.

The nectar feels like a cheap gimmick. All I have to do is drink the nectar, run around and shoot anything that I can actually see, and proceed futher.[/QUOTE]

Exactly what's keeping me from getting it at/around release. Ubisoft games just drop in price way too fast for me to even consider dropping near full price on them.
 
Why is it that any FPS that isn't one of the ones that you've played 1000 times before in a sequel of a sequel automatically turns peoples' noses?

I'm getting off thread/topic here because this ISN'T directed at Haze. I mean it is just one of the numerous FPS that I've seen people pick apart before it is even released. Wouldn't be such a big deal, but why don't the other genres have the same sort of things going on?

I'm serious. For every freak'n one there is boo this and that. So sick of: "Hey look, there is another shooter" "Yeah, but it izn't Heelo!"

Why can't they just be games that you pop in for a while and enjoy blasting things with your friends? How come every one has to be so damn unique and innovative? Why are FPS's so nitpicked?

But maybe that is just it. When they do "change things up" people freak out and shout "this is to different!". So we end up with developers taking the safer route. Adding a few tweaks here and there on how you respawn, different ways of interactive with the environment, and such. That way, people will complain about those things not being new enough, but still willing to play something because it is so similar?
 
[quote name='zewone']It's not fun.[/quote]
258Troll_spray.jpg


Funny how you make a post about how threadcrapping is not fun, but yet you want to do it in almost every thread you go into.
 
The gameplay and the story is cliche'd really. Really though, the visuals could use a kick in the pants. The "jungle" environment didn't click as believable. Also the guns are sorely lacking in the "punch" department. I may as well been firing nerf weapons. I can forgive a lot but in a FPS visuals and gameplay are the most important considerations to me.
 
[quote name='NamPaehc']Why is it that any FPS that isn't one of the ones that you've played 1000 times before in a sequel of a sequel automatically turns peoples' noses?

Why can't they just be games that you pop in for a while and enjoy blasting things with your friends? How come every one has to be so damn unique and innovative? Why are FPS's so nitpicked?
[/quote]

Oh I turn my nose up at all of them, not just the ones that aren't sequels. I think the last FPS I genuinely enjoyed was Medal Of Honour Underground for the PS1.

Why are FPS' so nitpicked? Because they're so damn generic.
 
So out of curiosity, I'll be getting this within a week of launch and details have been sketchy, but I'm presuming at least it'll have the standard FPS online modes.


Is anyone else picking this up? Is there enough interest to setup a CAG night?
 
[quote name='StrandedBrit']Is anyone else picking this up? Is there enough interest to setup a CAG night?[/quote]

I've got it pre-ordered. Apparently, there's way too much money in my checking account. ;)

The proof is in the final product, of course...I've got a lot of faith in Free Radical so I'm willing to pony up the cash and give this a whirl.

That said, I don't really have many more nights of my life that I'm willing to sacrifice for planned gaming nights...between UT3 and GTA4 (and hopefully the resurrection of Burnout once the new DLC is available) and, you know...playing with my dogs and hanging out with my IRL friends...it'd be tough for me to commit to another evening.

I like you and all, Stranded...but where is this relationship going? :D
 
[quote name='bmachine']I've got it pre-ordered. Apparently, there's way too much money in my checking account. ;)

The proof is in the final product, of course...I've got a lot of faith in Free Radical so I'm willing to pony up the cash and give this a whirl.

That said, I don't really have many more nights of my life that I'm willing to sacrifice for planned gaming nights...between UT3 and GTA4 (and hopefully the resurrection of Burnout once the new DLC is available) and, you know...playing with my dogs and hanging out with my IRL friends...it'd be tough for me to commit to another evening.

I like you and all, Stranded...but where is this relationship going? :D[/quote]

did you preorder it at eb, I remember the ad they were running where you have a week to return your preorder with out charge, so you could play it and see if you like it, if not bring it back, they just keep the tax.
 
[quote name='bmachine']I've got it pre-ordered. Apparently, there's way too much money in my checking account. ;)[/quote]

I've been having that same problem lately. :cool:

[quote name='bmachine']I like you and all, Stranded...but where is this relationship going? :D[/quote]

Randy, I thought we had something special. :cry:
 
[quote name='StrandedBrit']


Is anyone else picking this up? Is there enough interest to setup a CAG night?[/quote]

got it in my top Q on gamefly!
 
I want it too, but think my PS3 will be in refurbish queue so I might miss out. Will suck once I get it back and everyone is already finished with co-op so there is no one on line meh.
 
I wonder if the this Demo will turn out like the Uncharted Demo, which many people didn't like, but people still loved the full game once they got more of the excellent acting, characters, and more puzzle/platforming sections.

Haze's demo was a very simple snippet of an early mission with little or no context. In fact, previews have said the into to this mission involved a bit of a loading up on a drop ship sequence with lots of banter between Mantel troops and I'm wondering why they didn't show some of that.
 
[quote name='bigsick']didn't really care for the demo, may try out the game though[/QUOTE]

I gotta agree. Its almost like before the demo I was ready to buy it now as I play the demo I don't want anything to do with it. Demo's aren't suppose to make you hate the game. Although on another hand that Overlord demo that came out today is really fun!
 
AV Club? Review: http://www.avclub.com/content/games/haze

The Gist of It ::

Beyond the game: Haze features a fairly sophisticated subtext, at least by videogame standards. It's a meditation on war, politics, propaganda, and even steroid culture. Pondering the various meanings of the game's title is, at times, more interesting than the game itself.
Worth playing for: Playing as a Rebel provides one of the game's more gratifying moments. Create a Nectar grenade, then lob it into a nest of Mantel Troopers. Any Troopers caught in the ensuing cloud of gas will turn on their own kind. Pull up a chair and let the rogue soldiers do the dirty work for you.
Frustration sets in when: The game resorts to the old FPS crutch known as Press This Button To Open The Door To Advance Further Into The Level. That design strategy has been out of fashion since the bygone days of DOOM.
Final judgment: More narratively cohesive than the Halo trilogy, but less inventive and compelling than Resistance: Fall Of Man, Haze does finally give us a self-aware portrait of videogame soldiers, and a foil for all the head-butting, "boo-yah" behavior that's been the norm for far too long in the medium. Too bad it's paired with one of the more pedestrian FPS games to come along in recent years.
A.V. Club Rating: C+




I'll probably pick it up if just to play it co-op, never played a FPS co-op. Haven't completed a FPS since Wolfenstein (the new one) so being a generic FPS doesn't bother me either :)
 
[quote name='lbradeen']

I'll probably pick it up if just to play it co-op, never played a FPS co-op. Haven't completed a FPS since Wolfenstein (the new one) so being a generic FPS doesn't bother me either :)[/quote]

why choose Haze?:whistle2:s
 
[quote name='Inf^Shini']FYI the Frys ad has it for $45 on release, at least in LA[/quote]

That would be sweet. I want to play it and get it early so I can get in some coop but really dont want to spend $60.
 
[quote name='lbradeen']That would be sweet. I want to play it and get it early so I can get in some coop but really dont want to spend $60.[/quote]
Yea, don't forget you can PM it at BB or whatnot as well ;)
 
[quote name='ighosty']why choose Haze?:whistle2:s[/quote]

Because I figure I can find people to play it with. Only people I know with PS3's are co-workers and they're pretty much impossible to coordinate games with.
 
When Korn says "Gaming for me is a religion and Haze is the shit," said Davis in the press release. "I had to come up with a track that can hit up that kind of rush I get from the game and I think we really rocked it!" you know your fucked..........BIG TIME!
 
hmmm i can kinda agree with IGN since the entire demo felt weird to me. it's like the control and mechanics worked out superb, but the universe kind of kills it. Thankfully they are doing timesplitters 4.
 
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