Wow...that is freaking amazing! I wonder how drumming will translate. I'm guessing you'll have to match up where the virtual drums are with your real drums, and then hitting them will just feel natural. It's going to be crazy to see how they pull it off though.http://www.theverge.com/2015/12/3/9846870/oculus-rift-vr-rock-band
Only a little gameplay at the very end of the video.
People are dicks in competitive video games? No way! Stop making things up!
on one hand, cool. On the other... Basketball (based characters)...CAN.NOT.WAIT
!!!!!!
[youtube]https://www.youtube.com/watch?v=T16ZU3JDzfU[/youtube]
Ok, I'll do that now. I've got the rest of the collection done, so I can send them back to you right away.But yeah, if you want to put some kind of card up for a weird price and let me know your team name, I'll put thru a trade offer.
I've noticed that with collections, the thing that has the most markup is jerseys, and sometimes, the non-rare players. Toronto Jersey prices are stupidly high, and New Jersey nn Rares are too. Clowe from NJ usually sells in the thousands for whatever reason.
So many digs at Payday in the user reviews lolhttp://store.steampowered.com/app/409160/
Free game made by another one of the guys that worked on Stanley Parable. I just played it (it's really short) and it has MUCH more of a Stanley vibe than Beginner's Guide. This one is even funny.
Haha, yeah. People really took the heavy satirical tone of the game and went wild with it. Some of the threads in the forum are pretty great too. But make sure you play the game before looking at them because there are a lot of spoilers.So many digs at Payday in the user reviews lol
Haha, so I just played through this. It's great.http://store.steampowered.com/app/409160/
Free game made by another one of the guys that worked on Stanley Parable. I just played it (it's really short) and it has MUCH more of a Stanley vibe than Beginner's Guide. This one is even funny.
I'll have to post my non tradeable cards thus far. I'm thinking that those are pretty good pulls in so few of packs compared to what I've got.Haha, yeah. People really took the heavy satirical tone of the game and went wild with it. Some of the threads in the forum are pretty great too. But make sure you play the game before looking at them because there are a lot of spoilers.
In HUT related news, I've now completed the following collections:
Green All Stars, Black All Stars, Florida, Carolina, Minnesota, Calgary, and New Jersey
So that totals up to 38 reward packs. The 3 best cards I've pulled from those packs has been Tyler Johnson (who I won't use because he sucks at faceoffs), Daniel Sedin, and Ryan McDonagh (just got now from completing New Jersey).
So, that's 3 out of 304 possible cards that are 87 OVR or higher. 1%, lol. At least the collections have a bit of a snowball effect. That's really the only saving grace. I'm sure I'll hit a wall once all I have left are the teams with insanely expensive players though. I guess then I'll just be grinding by flipping cards.
Ha, I've still got him. I can't trade him since he was in a collection pack. He's still a 78 at faceoffs though. I used a position change card on him and moved him to wing though.Should have kept TJ now!! Lol
I mean, I feel like I generally do. If a guy is using the same grip, I'll do the tie up, or switch my grip if there's time. When I say he "wasn't great", in the one game I actually checked the stats at the end I won like 7 out of 10 with him. Joe Thornton (line 2) won 7 out of 7 though. And Paul Stastny (line 3) won 4 out of 5. Bergeron was matched up against Duchene...so I guess I it was surprising me to see him losing.Are you paying attention the the Rock/Paper/Scissors aspect of faceoffs? Bergeron has been a beast for me on the dots *shrug*
They buffed the tigerHello everybody! So we're just pushing out our first major bug fix patch that should solve a good amount of problems that a few of you have been experiencing! We don't hit everything with this update but we'll be along very shortly with the rest. We also added community avatars incase you want to get up in everybody's face with it!
See you soon!
Features
Bug Fixes
- Completely reworked the physics calculation for the grappling hook.
- Added an alternate guard path variant for Hard mode.
- P completely removes ALL UI for screenshots (previously the map & guard pointers would remain).
- You can now paint your vehicle with the airbrush gun you find in the gallery.
Balancing
- Added option for Y-Axis Inversion.
- Improved Tiger pathfinding.
- The elevator should now start much faster - please let us know if you're still experiencing this bug.
- Added option for mouse sensitivity.
- Colliders on the cliff segment are now much more forgiving.
- Lowered the frequency of the floor clipping issue.
- The flamethrower is back for those of you who noticed it was gone.
- Possible fix for achievement issues (if you're still having troubles let us know in the Steam Forum).
- Fixed several general clipping issues.
- Removed turret due to very buggy AI.
- Repositioned some valuables to make them easier to steal without crouching/awkward positioning.
- Lasers might have been improved? They might be worse? I don't know...
- Vehicle slowed down so that the scenery can be appreciated more.
- Dynamite now takes 50% longer to arm.
- Night vision enabled.
I will if you're not getting ice cream. Can be on in 10 minutes.Anybody for tonight?
Wanted to go back and look at my "CANNOT TRADE" guys. I've gotten:So here's my best pulls from non-tradeables so far...
Krejci 86
Seabrook 86
Spezza 86
Nyquist 86
Jagr 86
Josi 88 (this was a returning user pack)
Schneider 88
Miller 87
Those are the best through 128 collection packs and 10 returning user packs. So not counting Josi and the 10 returning packs... 7 of 1024 cards have been 86+ or .6%.
Those rival the Goat Simulator patch notes, haha. It's weird...I know they're trolling me, but I still feel compelled to load up the game again and see what's different. It's very confusing.Patch notes for Dr. Langeskov, The Tiger, and The Terribly Cursed Emerald: A Whirlwind Heist:
They buffed the tiger![]()
I'm sure you did, but you accounted for the 5% EA tax right?Ok...so HUT auction house just dicked me over. I finally got a chance to grab Taylor Hall and complete Edmonton's collection. Upon relisting all of the players, I noticed that a few of them sold almost immediately. Hall sold for 93,999...and yet I only had 92,670 coins. That was including selling Eberle and 5 other Edmonton cards in addition to Hall.
I remember the exact amount of coins I had after completing the collection...because it used practically everything I had. So, in total, I lost 4,875 coins. This game just keeps getting better and better...
You know, I think that's it. I don't know why but I've never noticed it before (I feel like I even forgot it was in this game...I thought only Madden did it for some reason). I mean, Hall is the most expensive player I've ever sold, so it would be the highest for him...but I just sold Voracek last night (62K) and I swear it felt like I got the full amount.I'm sure you did, but you accounted for the 5% EA tax right?
I've also had this happen before, exiting and coming back in resulted in the missing coins showing up.