Age really isn't the issue, though. I recently played Sly 1 and J&D 1 for the first time and they're the same age but were good games. My problems with MGS2 aren't of the "gameplay has come so far since this game came out" sort. It's that it was badly conceived and terribly executed. In what universe does it make sense, for example, to have a stealth game with shooting suddenly switch to an absolutely terribly-controlled sword fight for the last battle? That's not just an issue of the timing of the game's release--that's bad game design, period.