PSNOT 3.0 - Let's Talk About University of Kentucky, Baby!

Damn... PS4 might be dying on me.  The disc has been randomly ejecting when the system is turned completely off.  When I try to put it back in it won't take the disc at all... almost like there's a disc already in it.  Have to turn it on and then it will take the disc back.  It's also been doing the three beeps thing a few times lately.  It was a launch system so that's saying something I guess.

 
Damn... PS4 might be dying on me. The disc has been randomly ejecting when the system is turned completely off. When I try to put it back in it won't take the disc at all... almost like there's a disc already in it. Have to turn it on and then it will take the disc back. It's also been doing the three beeps thing a few times lately. It was a launch system so that's saying something I guess.
I had a disc eject on me while I was playing the game, it ended up corrupting some data. I tried everything to fix it, both digital and disc versions of that game would crash randomly, lag, and lose audio.

 
Damn... PS4 might be dying on me. The disc has been randomly ejecting when the system is turned completely off. When I try to put it back in it won't take the disc at all... almost like there's a disc already in it. Have to turn it on and then it will take the disc back. It's also been doing the three beeps thing a few times lately. It was a launch system so that's saying something I guess.
That was a common issue. Do a google search, supposedly some were able to fix it by tightening a screw that has something to do with the drive if memory serves.

ETA: Apparently my kid decided to play Pac-Man.

 
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Damn... PS4 might be dying on me. The disc has been randomly ejecting when the system is turned completely off. When I try to put it back in it won't take the disc at all... almost like there's a disc already in it. Have to turn it on and then it will take the disc back. It's also been doing the three beeps thing a few times lately. It was a launch system so that's saying something I guess.
Unplug it for a half hour, worked for me to fix the disc eject issue.

 
It's called the Nintendo Switch.  I was wtf is the Nintendo Switch when I went to their Twitter page.  Coming March 2017.

https://twitter.com/NintendoAmerica/status/789103913328709632

 
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It's called the Nintendo Switch. I was wtf is the Nintendo Switch when I went to their Twitter page. Coming March 2017.

https://twitter.com/NintendoAmerica/status/789103913328709632
I need to hear more about the games (seeing Skyrim in that trailer was surprising), but I might be in for one of these if the price isn't too bad ($200 seems unlikely, but $300 might be too much).

 
All I see is another gimmick.... I'll never give it another look until nintendo shows a little more flexibility to what consumers want.

 
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All I see is another gimmick.... I'll never give it another look until nintendo shows a little more flexibility to what consumers want.
Consumers don't know what they want which is why marketing exists. If you try to market to what people say they want, you'll be out of business in a year.

Good marketing tells them what they want but makes it seem like they always wanted it, even if they didn't have any thoughts about wanting it beforehand and now their life is incomplete without one.

Haven't you always wanted a console that you could take on the go with you?

*shrugs*

Don't you wish you could play that console Zelda on your lunch break in HD at your desk?

Hell yeah!

Now you can do just that!

Sweet! I want one!

$$$.

Here's the full press release from their website. Looks like a lot of 3rd party developers are on board.

In an introductory video released today (http://www.nintendo.com/switch), Nintendo provided the first glimpse of its new home gaming system and revealed that it is called Nintendo Switch. In addition to providing single and multiplayer thrills at home, the Nintendo Switch system also enables gamers to play the same title wherever, whenever and with whomever they choose. The mobility of a handheld is now added to the power of a home gaming system to enable unprecedented new video game play styles.

At home, Nintendo Switch rests in the Nintendo Switch Dock that connects the system to the TV and lets you play with family and friends in the comfort of your living room. By simply lifting Nintendo Switch from the dock, the system will instantly transition to portable mode, and the same great gaming experience that was being enjoyed at home now travels with you. The portability of Nintendo Switch is enhanced by its bright high-definition display. It brings the full home gaming system experience with you to the park, on an airplane, in a car, or to a friend’s apartment.

Gaming springs into action by removing detachable Joy-Con controllers from either side of Nintendo Switch. One player can use a Joy-Con controller in each hand; two players can each take one; or multiple Joy-Con can be employed by numerous people for a variety of gameplay options. They can easily click back into place or be slipped into a Joy-Con Grip accessory, mirroring a more traditional controller. Or, if preferred, the gamer can select an optional Nintendo Switch Pro Controller to use instead of the Joy-Con controllers. Furthermore, it is possible for numerous people to bring their Nintendo Switch systems together to enjoy local multiplayer face-to-face competition.

“Nintendo Switch allows gamers the freedom to play however they like,” said Reggie Fils-Aime, President and COO, Nintendo of America. “It gives game developers new abilities to bring their creative visions to life by opening up the concept of gaming without boundaries.”

Developers can design their games supporting a variety of play styles, which gives gamers the freedom to choose an experience that best suits them. Some of the publishers, developers and middleware partners announcing support for Nintendo Switch are as follows:

• 505 Games

• Activision Publishing, Inc.

• ARC SYSTEM WORKS Co., Ltd.

• ATLUS CO., LTD.

• Audiokinetic Inc.

• Autodesk, Inc.

• BANDAI NAMCO Entertainment Inc.

• Bethesda

• CAPCOM CO., LTD.

• Codemasters®

• CRI Middleware Co., Ltd.

• DeNA Co., Ltd.

• Electronic Arts

• Epic Games Inc.

• Firelight Technologies

• FromSoftware, Inc.

• Frozenbyte

• GameTrust

• GRASSHOPPER MANUFACTURE INC.

• Gungho Online Entertainment, Inc.

• HAMSTER Corporation

• Havok

• INTI CREATES CO., LTD.

• KOEI TECMO GAMES CO., LTD.

• Konami Digital Entertainment Co., Ltd.

• LEVEL-5 Inc.

• Marvelous Inc.

• Maximum Games, LLC

• Nippon Ichi Software, Inc.

• Parity Bit Inc.

• PlatinumGames Inc.

• RAD Game Tools, Inc.

• RecoChoku Co., Ltd.

• SEGA Games Co., Ltd.

• Silicon Studio Corporation

• Spike Chunsoft Co., Ltd.

• SQUARE ENIX CO., LTD.

• Starbreeze Studios

• Take-Two Interactive Software, Inc.

• Telltale Games

• THQ Nordic

• Tokyo RPG Factory Co., Ltd.

• TT Games

• UBISOFT

• Ubitus Inc.

• Unity Technologies, Inc.

• Warner Bros. Interactive Entertainment

• Web Technology Corp

Today’s video incorporated short glimpses of representative gameplay to demonstrate the liberating nature of the Nintendo Switch home gaming system. Full game demonstrations, the list of launch window titles, as well as launch date, price, product configuration and related specifics, will be shown and announced prior to the March launch.

 
Here's the full press release from their website. Looks like a lot of 3rd party developers are on board.

In an introductory video released today (http://www.nintendo.com/switch), Nintendo provided the first glimpse of its new home gaming system and revealed that it is called Nintendo Switch. In addition to providing single and multiplayer thrills at home, the Nintendo Switch system also enables gamers to play the same title wherever, whenever and with whomever they choose. The mobility of a handheld is now added to the power of a home gaming system to enable unprecedented new video game play styles.

At home, Nintendo Switch rests in the Nintendo Switch Dock that connects the system to the TV and lets you play with family and friends in the comfort of your living room. By simply lifting Nintendo Switch from the dock, the system will instantly transition to portable mode, and the same great gaming experience that was being enjoyed at home now travels with you. The portability of Nintendo Switch is enhanced by its bright high-definition display. It brings the full home gaming system experience with you to the park, on an airplane, in a car, or to a friend’s apartment.

Gaming springs into action by removing detachable Joy-Con controllers from either side of Nintendo Switch. One player can use a Joy-Con controller in each hand; two players can each take one; or multiple Joy-Con can be employed by numerous people for a variety of gameplay options. They can easily click back into place or be slipped into a Joy-Con Grip accessory, mirroring a more traditional controller. Or, if preferred, the gamer can select an optional Nintendo Switch Pro Controller to use instead of the Joy-Con controllers. Furthermore, it is possible for numerous people to bring their Nintendo Switch systems together to enjoy local multiplayer face-to-face competition.

“Nintendo Switch allows gamers the freedom to play however they like,” said Reggie Fils-Aime, President and COO, Nintendo of America. “It gives game developers new abilities to bring their creative visions to life by opening up the concept of gaming without boundaries.”

Developers can design their games supporting a variety of play styles, which gives gamers the freedom to choose an experience that best suits them. Some of the publishers, developers and middleware partners announcing support for Nintendo Switch are as follows:

• 505 Games

• Activision Publishing, Inc.

• ARC SYSTEM WORKS Co., Ltd.

• ATLUS CO., LTD.

• Audiokinetic Inc.

• Autodesk, Inc.

• BANDAI NAMCO Entertainment Inc.

• Bethesda

• CAPCOM CO., LTD.

• Codemasters®

• CRI Middleware Co., Ltd.

• DeNA Co., Ltd.

• Electronic Arts

• Epic Games Inc.

• Firelight Technologies

• FromSoftware, Inc.

• Frozenbyte

• GameTrust

• GRASSHOPPER MANUFACTURE INC.

• Gungho Online Entertainment, Inc.

• HAMSTER Corporation

• Havok

• INTI CREATES CO., LTD.

• KOEI TECMO GAMES CO., LTD.

• Konami Digital Entertainment Co., Ltd.

• LEVEL-5 Inc.

• Marvelous Inc.

• Maximum Games, LLC

• Nippon Ichi Software, Inc.

• Parity Bit Inc.

• PlatinumGames Inc.

• RAD Game Tools, Inc.

• RecoChoku Co., Ltd.

• SEGA Games Co., Ltd.

• Silicon Studio Corporation

• Spike Chunsoft Co., Ltd.

• SQUARE ENIX CO., LTD.

• Starbreeze Studios

• Take-Two Interactive Software, Inc.

• Telltale Games

• THQ Nordic

• Tokyo RPG Factory Co., Ltd.

• TT Games

• UBISOFT

• Ubitus Inc.

• Unity Technologies, Inc.

• Warner Bros. Interactive Entertainment

• Web Technology Corp

Today’s video incorporated short glimpses of representative gameplay to demonstrate the liberating nature of the Nintendo Switch home gaming system. Full game demonstrations, the list of launch window titles, as well as launch date, price, product configuration and related specifics, will be shown and announced prior to the March launch.
As I've read in several places, there was similar third-party "excitement" when the Wii U was announced, and look how that turned out. It's nice that Bethesda and FromSoftware are included this time, but let's see what happens after the Switch launches.

 
Consumers don't know what they want which is why marketing exists. If you try to market to what people say they want, you'll be out of business in a year.

Good marketing tells them what they want but makes it seem like they always wanted it, even if they didn't have any thoughts about wanting it beforehand and now their life is incomplete without one.

Haven't you always wanted a console that you could take on the go with you?

*shrugs*

Don't you wish you could play that console Zelda on your lunch break in HD at your desk?

Hell yeah!

Now you can do just that!

Sweet! I want one!

$$$.

Here's the full press release from their website. Looks like a lot of 3rd party developers are on board.

In an introductory video released today (http://www.nintendo.com/switch), Nintendo provided the first glimpse of its new home gaming system and revealed that it is called Nintendo Switch. In addition to providing single and multiplayer thrills at home, the Nintendo Switch system also enables gamers to play the same title wherever, whenever and with whomever they choose. The mobility of a handheld is now added to the power of a home gaming system to enable unprecedented new video game play styles.

At home, Nintendo Switch rests in the Nintendo Switch Dock that connects the system to the TV and lets you play with family and friends in the comfort of your living room. By simply lifting Nintendo Switch from the dock, the system will instantly transition to portable mode, and the same great gaming experience that was being enjoyed at home now travels with you. The portability of Nintendo Switch is enhanced by its bright high-definition display. It brings the full home gaming system experience with you to the park, on an airplane, in a car, or to a friend’s apartment.

Gaming springs into action by removing detachable Joy-Con controllers from either side of Nintendo Switch. One player can use a Joy-Con controller in each hand; two players can each take one; or multiple Joy-Con can be employed by numerous people for a variety of gameplay options. They can easily click back into place or be slipped into a Joy-Con Grip accessory, mirroring a more traditional controller. Or, if preferred, the gamer can select an optional Nintendo Switch Pro Controller to use instead of the Joy-Con controllers. Furthermore, it is possible for numerous people to bring their Nintendo Switch systems together to enjoy local multiplayer face-to-face competition.

“Nintendo Switch allows gamers the freedom to play however they like,” said Reggie Fils-Aime, President and COO, Nintendo of America. “It gives game developers new abilities to bring their creative visions to life by opening up the concept of gaming without boundaries.”

Developers can design their games supporting a variety of play styles, which gives gamers the freedom to choose an experience that best suits them. Some of the publishers, developers and middleware partners announcing support for Nintendo Switch are as follows:

• 505 Games

• Activision Publishing, Inc.

• ARC SYSTEM WORKS Co., Ltd.

• ATLUS CO., LTD.

• Audiokinetic Inc.

• Autodesk, Inc.

• BANDAI NAMCO Entertainment Inc.

• Bethesda

• CAPCOM CO., LTD.

• Codemasters®

• CRI Middleware Co., Ltd.

• DeNA Co., Ltd.

• Electronic Arts

• Epic Games Inc.

• Firelight Technologies

• FromSoftware, Inc.

• Frozenbyte

• GameTrust

• GRASSHOPPER MANUFACTURE INC.

• Gungho Online Entertainment, Inc.

• HAMSTER Corporation

• Havok

• INTI CREATES CO., LTD.

• KOEI TECMO GAMES CO., LTD.

• Konami Digital Entertainment Co., Ltd.

• LEVEL-5 Inc.

• Marvelous Inc.

• Maximum Games, LLC

• Nippon Ichi Software, Inc.

• Parity Bit Inc.

• PlatinumGames Inc.

• RAD Game Tools, Inc.

• RecoChoku Co., Ltd.

• SEGA Games Co., Ltd.

• Silicon Studio Corporation

• Spike Chunsoft Co., Ltd.

• SQUARE ENIX CO., LTD.

• Starbreeze Studios

• Take-Two Interactive Software, Inc.

• Telltale Games

• THQ Nordic

• Tokyo RPG Factory Co., Ltd.

• TT Games

• UBISOFT

• Ubitus Inc.

• Unity Technologies, Inc.

• Warner Bros. Interactive Entertainment

• Web Technology Corp

Today’s video incorporated short glimpses of representative gameplay to demonstrate the liberating nature of the Nintendo Switch home gaming system. Full game demonstrations, the list of launch window titles, as well as launch date, price, product configuration and related specifics, will be shown and announced prior to the March launch.
GTFO of here with your clear Nintendo bias.

Seriously I think our buddy Kracker is saying consumers dont really want what Nintendo is selling here and it will be another failure. Yeah marketing exists to sell you what you never knew you wanted before, but Ninentdo aint Apple.

 
I'll be pretty happy with the ability to just pack the tablet (and maybe a pro controller?) to be able to take and play for quick trips. It'd be nice to be able to play a full game without having to take the TV on thanksgiving or christmas or whatnot. 

 
I'll be pretty happy with the ability to just pack the tablet (and maybe a pro controller?) to be able to take and play for quick trips. It'd be nice to be able to play a full game without having to take the TV on thanksgiving or christmas or whatnot.
You should be socializing at holiday gatherings!

 
Sony posted about that disc eject issue on twitter and their suggested fix was to tighten that manual eject screw. But the page that was on seems to be gone. There's a link here, but it's broken:

https://www.playstation.com/en-gb/get-help/help-library/system---hardware/disc-drive---ports/ps4--disc-ejecting-itself.ps4/

Fix your website Sony!
http://www.geek.com/games/how-to-save-your-ps4-from-the-auto-eject-disc-bug-1600574/

Another post I found recommended just turning the screw a little bit clockwise and see if that fixes it.

 
As I've read in several places, there was similar third-party "excitement" when the Wii U was announced, and look how that turned out. It's nice that Bethesda and FromSoftware are included this time, but let's see what happens after the Switch launches.
Are you saying things might....switch?

 
Problem with the Wii and Wii U is that they were both so entrenched in their gimmicks that it failed them in the end. I'm sure developers don't like programming a game and then having to modify it to adapt to motion and touch controls. The Switch seems to be for all intensive porpoises a "normal" console. Yes you can make it portable and all that shit, but if there aren't any stupid gimmicks to it that are terrible to program for, then there's no doubt it'll get more third party support.
 
Consumers don't know what they want which is why marketing exists. If you try to market to what people say they want, you'll be out of business in a year.
Okay, fine....

All I see is another gimmick.... I'll never give it another look until nintendo shows a little more flexibility to what consumers I want.

 
If it's a relatively modern console powered handheld then I probably won't be able to resist it. if they still have janky online and tie purchases to consoles instead of accounts then I might reverse my stance.
 
Yeah, that's what I was getting at... some of their policies are pretty backwards and the whole "we do what we want" approach is getting old.  I'd love to play some Mario and Zelda again though if they could get in line with the times on that stuff.

 
Nintendo should advertise it with a bikinii model holding up the console saying "switch me on".

It'd go great with their family friendly image.

 
bread's done
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