[quote name='carthitup']Here's the thing, though... just from what you're saying, lilboo, and the fact that HALF of the missions are single-player only until you beat the game... it seems that Capcom intended this to be a single player game. So, I guess that maybe it *does* penalize you for playing on co-op.
Really, it seems the intention was to beat it as a single player, and then play through again with another player. Here's a question, is there one overall ranking per level, or is there a seperate ranking for both single and co-op?
If it's all one ranking, then perhaps you ARE supposed to beat it single player, gain relatively high rankings, and then go through with another player in order to, say, collect all of the files more easily.[/QUOTE]
The levels get one overall ranking. But it's based on the average of BOTH scores. At the end of each level it shows "Player 1" and "Player 2" scores. They totally

ed that up big time. If in a level the required kills are 80 for an S...I could kill 50, and my friend could kill 35. We would both get a C. (Well in that case..with a 50/80, I might get a B..) But usually we get C's in enemy kills. The criticals we do pretty well once in a while. The objects and files are ok.
YET, files obtained count as 1 score. Which I find ridiculous. Why are they going to count files obtained as it's own score, REGARDLESS of whoever picked it up..and yet..let us suffer on enemy hits and criticals.
All they had to do was to tally up our stats at the end of each level and THEN rank it. Hell, I would of been cool if they raised the bar on co-op levels. But since it's 2 different scores.. Ugh.
I just don't get the point. An on rails shooter with the Wii Zapper. This is meant for 2 players. The levels are based on TWO people. The game should treat you BETTER for just doing co-op!
It's only making me irate because I like the game so much!
