[quote name='deadgopher']No.... at this point in development all that's left is bug fixes and network stability checks. Please show me a public beta released by a major studio that has changed how the game fundamentally displays it's visuals. I've been in these public betas:
Killzone
Monster Hunter
Ratchet & Clank: Up Your Arsenal
SOCOM 3
SOCOM Confrontation
LittleBigPlanet
Halo 3
There are others I am sure I'm forgetting... but the big one is that I worked for the QA department on Syphon Filter: Logan's Shadow / Combat Ops for about a year.
Shit like this doesn't change one month prior to the release date. Every single game that I've played in public beta form has NEVER changed more than some stability and multiplayer bug fixes. Graphics engines just don't double in capacity *overnight* like you're suggesting they do.[/quote]
The point is that the beta may not be fully representative of how the final game's graphics will be. There are arguments on both sides to be made but there's no way to really know until the 4th, so really we'll just have to wait and see.
Killzone
Monster Hunter
Ratchet & Clank: Up Your Arsenal
SOCOM 3
SOCOM Confrontation
LittleBigPlanet
Halo 3
There are others I am sure I'm forgetting... but the big one is that I worked for the QA department on Syphon Filter: Logan's Shadow / Combat Ops for about a year.
Shit like this doesn't change one month prior to the release date. Every single game that I've played in public beta form has NEVER changed more than some stability and multiplayer bug fixes. Graphics engines just don't double in capacity *overnight* like you're suggesting they do.[/quote]
The point is that the beta may not be fully representative of how the final game's graphics will be. There are arguments on both sides to be made but there's no way to really know until the 4th, so really we'll just have to wait and see.