[quote name='panzerfaust']I'm sorry but

Resonance of Fate and everyone who says good things about it. It's shit. Just because some niche JRPG has a
decent concept working for its battle system does not make the game "alright." It does not deserve your support, stop trying to give it the "acceptable" award.
RoF is an empty shell of an RPG. On paper I could speak well of its combat, but really, what is an RPG's combat if you don't care about anything else? Why am I trudging through all these generic enemies in this lifeless world -- oh right, this artist dude wants me to find a pretty female mannequin. Gee I'm just enthralled by what's going on, especially with the one cutscene every 2 hours that's nothing more than a cute comedy sketch. It's kind of like, "oh this combat is pretty cool," but then you enter a dungeon and it's just the grind of grinds -- like let's just put a bunch of rooms and fill it with the same enemies because players should work before having fun. And there are a lot of other RPGs that do this and are still better than RoF. Why? Because you know, there's an actual world, a story, and characters -- and everything doesn't look like ass. Also there's something called pacing, but if you're marketing to JRPG zombies then perhaps it doesn't matter.
I could name so many other games that have great combat and everything else -- so who's bored enough to play through a game like this? I bought it because I heard so much praise, because it looked steam-punk and it was a JRPG revolving around using small firearms. But all I got was the most lazily put together RPG I've seen this gen, like they just got around a conference table and said, "well

it."
Have you guys ran around a hex-dungeon in RoF? Who the hell thought that was enjoyable? It just goes to show that even with good combat, you can still torture players with too much of it, especially in a barren dungeon of empty hex spaces.[/QUOTE]
Such an amazing love letter.
I enjoyed what little of RoF I played (as I said, I stopped playing it in Chapter 5). The music, art style, and the combat system (while not the greatest, still was a interesting one) drew me in. I honestly didn't care for the story though (if there is one), but I mean, we don't play MMORPGs for their stories, so why can't we play a JRPG that lacks a story?