[quote name='dothog']Are you kidding? They're screaming for a simple single-player experience that doesn't include the bullshit "synergy" of multiplayer and cloud saves that risk hours of gameplay. They expected much larger map sizes. They want full functionality out of the game. They want a mod-able game. They want challenging gameplay that makes sense (e.g. full-on residential cities shouldn't be viable).[/QUOTE]
It's not an offline game ... give it 4 years and not a single game will be. All the that's not true, that's not the way it should be, etc etc comments just fall on deaf ears. Welcome to the internet age. Does it stop piracy? No. It slows it down a whole hell of alot though which is what these companies are looking for. Does it suck, yea not saying it doesn't, but i'm expecting it to get better in time. The only way for that to happen is to push it forward. Sure the first words out of my mouth were, "Damn a wait time to play SimCity" to be honest though the online age brings a whole new aspect to the way games play. To be joined by anyone in the world is simply amazing.
Much larger map sizes has already been said will be released. SimCity 4 had map sizes 1km up to 4 km large ... this game has map sizes 2km large. Would a larger map be nice, yep. Is it really that big of an issue, nope. I understand that 4 had maps twice as large. The game doesn't have the objective of making the one and only biggest city though. It's many cities linked together. Plus to be honest, the maps are only small compared to the biggest version in the last game.
Challenging gameplay? Will Wright had stated a few times throughout the past few years that he wants to go back to the roots of the original SimCity. That the game was getting so complicated that no one wanted to pick it up if they were new to the game. Now the contradicting part of the argument is sure you can make a full on residential city, but just because you can doesn't mean there's no challenge to it. Guess what, I can go play WoW and my objective could be to murder sheep and chickens all day, but doesn't mean that's the one and only way I should play. It's challenging if you make it a challenge. Is it as challenging as other games in the series, no probably not, but it's not as if there is no challange to it. Heck the forum boards are littered with questions on how this and that works and it's not because it's broken.
[quote name='dothog']That's what stinks in this, EA/Maxis is all too happy to use a very dedicated group of fans as QA, yet at the same time they're covering their ears and releasing idiotic PR (or flat-out lying about servers doing gameplay processing when it has been shown they do no such thing) when fans say, "We just want to play offline and build a bigass city" or "We'd like to be able to create mods for this game."
Don't be a dick. Another way of looking at it would be to wonder aloud what kind of person would've bought into this mess at launch when it was clearly a trainwreck waiting to happen. A SimCity fan, perhaps, but not a very bright one. haha nevermind.[/QUOTE]
Not a SimCity "fan" as stated before and if that was a shot at my intelligence ... meh. Even if I was though, myself and other people I know had no problems logging in 3 days after launch at the most, and before that I had somewhere around 10 hours put into a couple cities already. Mountains out of mole hills. Do some aspects of the game still require patching and/or reworking, yep, but to say it's a trainwreck and the amount of money spent isn't justified is just a matter of opinion. I'm glad a handful of you guys can come on here and voice your opinions on how "stupid" we are for buying such a game, or as some people would put it any game in general, and then continue to try and belittle the population here for doing so. Believe it or not though some people do find joy out of the game as it currently is and even happier with how much they're currently patching some of the "issues", but I guess we're just stupid for that as well.
[quote name='smitherton']I do infact have the new SimCity and I have played previous simcity titles since the days of SNES.
This game just simply doesnt even work, unless you enjoy watching thigns grow and the modeling is really nice on it. If you feel the need to get past the surface of the game and realize how it works, its nothing but a total disappointment.
Im glad that the fact RCI doesnt matter, traffic doesnt work, water doesnt work, etc. But hey it looks pretty and you got a free game that costs almost nothing for them.
Good for you timbo im glad you like it.[/QUOTE]
Traffic was patched today I think, which is great because the only way it worked correctly in SimCity 4 was through mods not Maxis. Confused on the water situation you are having, is the table just not rebuilding itself?
The reason why RCI is the way it is so you make it matter. Sure you can go full out on R and nothing else, but that's the option you are given. You can attempt to balance the three out, it's possible and quite a challange to do.
Here's a spread sheet that someone, not me, has designed if you need help doing this.
https://docs.google.com/spreadsheet/ccc?key=0AiK1gO7pmnQEdEVkck9adUNTU2hoclJoSEpTY21sdEE#gid=2
Are the game mechanics incredibly dulled down compared to the other games, probably, I can't say because I only played 4 for a total of maybe 10 hours. From my understanding though it's suppose to be dulled down for players to join in on the fun, and then if you want to try out different ways of building cities that's where the challange comes into play.