Star Wars: The Old Republic - Out now!

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So...how do you guys like it so far? Does it feel like SWG during it's launch? Like LOTS of stuff missing ..but promised?... 59.99 for the game...ouch...
 
[quote name='ITDEFX']So...how do you guys like it so far? Does it feel like SWG during it's launch? Like LOTS of stuff missing ..but promised?... 59.99 for the game...ouch...[/QUOTE]

Nothing was promised for launch that wasn't delivered. They've mentioned things being added after launch, but nothing that I can recall that was going to be at launch at not here.

The game is excellent, I honestly have no problems with it other than the faction population imbalance, and Bioware can't do much about that. It's easily the best "theme park" MMO on the market right now, and I'm having a blast with it. Only reason I haven't played more is because I wanna wait a bit before rolling new characters to see if the faction balancing evens out over time.
 
[quote name='JasonTerminator']Nothing was promised for launch that wasn't delivered. They've mentioned things being added after launch, but nothing that I can recall that was going to be at launch at not here.

The game is excellent, I honestly have no problems with it other than the faction population imbalance, and Bioware can't do much about that. It's easily the best "theme park" MMO on the market right now, and I'm having a blast with it. Only reason I haven't played more is because I wanna wait a bit before rolling new characters to see if the faction balancing evens out over time.[/QUOTE]


What do you feel is different than SWG? Are people still spamming for stuff? LOL. Are the world's bigger than SWG?
 
[quote name='ITDEFX']What do you feel is different than SWG? Are people still spamming for stuff? LOL. Are the world's bigger than SWG?[/QUOTE]

I honestly didn't play SWG. I tried the trial and didn't like it.

People still spam for groups, but there doesn't seem to be much spamming for items since the AH is pretty good.

[quote name='ShadowSx']So uhh slicing, yea umm... good job Bioware.[/QUOTE]

Yeah, I'm not happy with the nerf, it wasn't as good as everybody said it was, now it's probably useless.
 
[quote name='ITDEFX']So...how do you guys like it so far? Does it feel like SWG during it's launch? Like LOTS of stuff missing ..but promised?... 59.99 for the game...ouch...[/QUOTE]
Nothing like SWG thanks to WZ's. You may never even see an opposing player while leveling unless you stray far from the path but at least some towns are neutral with no guards like Voss-Ka. It's really hard to make any sort of comparison since they're generations apart, but I will say the world PvP is great when it happens.

It has been the smoothest, best MMO launch I've ever seen and that's saying something.
 
[quote name='Jodou']It has been the smoothest, best MMO launch I've ever seen and that's saying something.[/QUOTE]

While mostly true, I just wish there weren't five dozen bugs that get on my nerves. Particularly glitches where, as a healer, I hit escape several times to target nobody and then begin healing myself without targeting myself I'll heal some random party member. Or when raid frames don't show everybody in the raid. Or when raid frames aren't updating health and a ctrl + u refresh updates the frame for that specific time but they're still not updating. Or when I use knockback and it knocks them some entirely different direction or doesn't knock them back at all. Or when I cast heal, see the numbers above their head (which they also notice) but they gain no health. Or when I attack something and see attack animations on my screen and everything but nothing is happening on anybody elses screen and the mob isn't taking damage. Or I can't hit any abilities and have to hit escape about 15 times rapidly to fix it, which is terrible in the middle of battle.

The list goes on.


Trooper healing is also quite ridiculous in PvP.
 
Sans raid frames, everything you listed is latency issues in instances. FYI, turn off sticky targeting so you can stop using escape. It's hidden somewhere in their options, but it's a button you can click that says 'click terrain to deselect target'; something like that.

Also, your perception of knockback not working is ignorance. Many classes can become immune through use of instant abilities OR have simply become immune due to resolve meter being full. If you're knocking them in the wrong direction, it's because you're not anticipating lag. I use my knockbacks constantly and never have an issue because I'm used to it. If they're moving towards you, especially use it early and it will connect every time.

And sadly, attack animations is a bug when you spam a key and latency keys up the ability before the GCD has finished. Easily resolved if you don't mash buttons and 'get good'. I play a hybrid merc and heal/dps just fine. I also don't rely on raid frames to heal, since the three people I roll with are usually nearby and click-able.
 
Using escape is actually faster for me in tight situations. Reason why I double-tap it is to make sure I clear my target and to turn off any casting bar I may currently have up. I cannot play with that option on, it causes me to have more mistakes. Causes me more problems than it solves and I never will use it.


Resolve bar is busted. I've been stunned and knocked back while it's full. I've also been immune to knockbacks while stunned. I've also knocked back people who were 20 yards away from me with Overcharge, a short range AoE knockback. Yes I take into account latency when knocking people back but when I can hit one person just fine, then the next a minute later is apparently 30 yards from me despite showing right next to me stunned then there's not a damned thing I can do about it. I can't pull or push enemies like other classes, I have to stand next to them in order to have any time of knockback.


And I don't spam keys while healing and the only time I might is if I'm about to break free of stun due to the stun wearing off (and then I try to pay attention to negative effects wearing off). However I've never experienced the no-skill use when doing that. I do queue up spells when my channel/cast time spells are below 1 second. And when I do become unable to hit any abilities, nothing fixes it outside of tapping escape until it frees itself. And if I die during it, I can't revive until I fix it by continually hitting escape until it finally stops.


As for the whole not casting thing but on their screen it looks like they are, I actually don't get that one but a frequent party member of mine does. Which I can understand as he gets dropped packets occasionally which I've told him about. I do get the one where I heal and both they and I see the numbers and action on my character, however no healing actually occurs. Thankfully that one is rare enough to not be a nuisance like the other bugs I've encountered.


Keep in mind these things are not new to me. They existed in beta and during the early access where I encountered them too. Which means it's not exclusive to highly populated servers. It's not my connection as it's rock solid and I get very low latency at all times unless the server itself is slow with very very rare exceptions.


I've left out plenty of other bugs that I've encountered too. Such as the Voss transportation dropping me off and I instantly died or respawning dead. Or watching the voidstar entrance not open for the entire match despite being num locked into it. Like I said though, the list goes on.
 
Maybe trooper is broken then lol. I'm really not experiencing half of those issues and the ones I do are rare enough that I just chalk it up to lag. It's also possible your server is just bad, because that can happen with any MMO launch. I can remember hearing about a server in WoW that just had bad lag regardless of population after launch. In any case, PvP in general seems to be unoptimized because I tend to lag against any other player versus PvE. It's most apparent if they use interrupts on me because of how the GCD works in conjunction with spell lockouts. I can derp myself pretty bad if I try to queue up a tracer missile while one gets interrupted. You get locked out AND the GCD triggers, which if I'm not paying attention can freeze up my abilities similar to what you're talking about. That's why spamming is very, very bad in this game.

As for using sticky-targeting, not sure why you'd be left-clicking other than to target a player so that's your prerogative. I have noticed knockbacks to be flaky on stunned players, but realistically there wouldn't be much reason to do so when they are. The one thing that does need to go is the ability to use combat saps that last longer than the duration of a bomb plant or node capture. Lost a game the other day because I was solo defending a bomb and a sage used a stun that I broke only to whirlwind me and plant while I was helpless for the full duration. That or give us a PvP relic with CC break because that shit was dumb.
 
I don't click players in the field itself ever, unless my warzone raid frame is broken and I am forced to. I sometimes use the mouse to move in battle briefly alongside wasd movement and it kills targeting which can be bad.


EDIT: And yeah, stuns/pulls/pushes/knockbacks are insane in this game. It sucks as a Sith Sorcerer who can only use Unbreakable Will once every two minutes to free myself from a stun.
 
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[quote name='Draekon']EDIT: And yeah, stuns/pulls/pushes/knockbacks are insane in this game. It sucks as a Sith Sorcerer who can only use Unbreakable Will once every two minutes to free myself from a stun.[/QUOTE]
I'm working on a build and pvp gear that will give me a pvp trinket about every minute. So funny how shitty 4 piece set bonuses are in this game, so I'm mixing gear sets for some crazy OP results. God they need dual spec NOW because if I drop heatseeking missile it'll hurt in PvE but I need a specific talent in another tree for PvP.

Maybe I'll just say fuck it and lose the dps in raids for now. Respec costs are way too retarded for this shit.
 
Especially since they nerfed slicing. As a healer spec, I cannot farm for crap really. My respec costs are 50k+ as I went back and forth between DPS and healing as needed. I think the cap is 100k but fat chance of that now. At least I have my utterly useless 110% mount.


I've also had terrible luck in Warzones this week. I never go in by myself but I always get paired against nearly a full raid of 50's (when fighting same side; Empire) whereas anybody I didn't go in with is almost always a bunch of low level people who don't know how to play Huttball for the rest of the raid filler. Guess now that a ton of more people are hitting 50 and looking for shit to do, they're all queuing up for warzones for dailies and what not.
 
Draekon if your group expects you to respec, they should help pay for your respecs that's what they had to do in WOW before dual-speccing
 
So we did operations for the first time last night and blew through both endgame raids on normal, then cleared EV on hard. I went from Tier 0 to 4-piece T2 in a night since every boss drops multiple loot and half the raid gets at least something purple (our healer is already 2-piece T3 elle oh elle). Extremely easy fights and I think we're the second guild to clear it on our server so far. All that's left is nightmare mode next week, but that appears to be a gear check and nothing else so we might just forgo it to finish gearing people rather than get stuck.

It's rather frightening the game has been out less than two weeks officially and we've beaten almost everything. At the same time, it's refreshing that the fights aren't complete roadblocks a la Blizzard design and are very fun. Not much trash to clear and the fights actually have a sense of working as a team rather than just doing your part. That's content done right IMO. Very engaging.

Now if the rest of the server would hurry up and hit 50 so we can world pvp, I'll be all set.
 
[quote name='Gamehead']How many hours have you guys put in the game to be 50 already?[/QUOTE]
For the hardcore player it takes less than a week. I'm fairly certain we had our server first 50 five days into early access and I hit it a day after (and that was because I was watching the cutscenes). We're still waiting on the rest of the population to catch up though as there might be just over a hundred 50s now.
 
My /played was around 5 days when I hit 50. Would have been there faster, but I putzed around waiting for a friend all the way to level 35. After that I kindof got fed up waiting for him and finished it off with another friend who I was leveling alongside since the beginning.


[quote name='Gden']Draekon if your group expects you to respec, they should help pay for your respecs that's what they had to do in WOW before dual-speccing[/QUOTE]

Actually I made this character to be a healer. I just wish I had some way to effectively make money with the character. I don't plan to respec again until dual specs come out. Then I'll add a DPS spec.

I'm thinking about making an Operative and some kind of Bounty Hunter as an alt.
 
I've played 20 hours and 19 minutes so far on my Sith Warrior and am halfway through level 18. I do however watch the cutscenes and whatnot. I've also got another 17 and a level 13. Took a few re-rolls to settle on one character that I wanted to stick with. I'll probably use the others to level with friends who get the game later down the road.
 
I'm at 1 day and 20 hours on my Imperial Agent at level 26 and I'm loving this game. This is the perfect mix between two of my favorite games, KOTOR and WoW. I also started a Sith Inquisitor because I love my WoW mage and got that to level 5 but I need to concentrate on my main. That said, there are quite a few bugs that are pretty annoying.

My last 10ish crafting missions I've sent my companions on they either tell me the mission was a complete success but the log says they've failed or they say they've failed when they succeeded. And on one Diplomacy mission Kaliyo failed but I received 1.331289654987523 dark side points. Now my dark side slider says 4111.331289654987523, great, now I have to stare at a thousand decimal places for the rest of the game. Also, sometime when I take cover behind an object I'll cast Snipe or another skill with a cast timer and it will mysteriously cancel in the middle of the cast for no reason (nothing is out of los or anything, it just cancels on it's own). Really annoying when I'm trying to heal Kaliyo and she fucking dies because of it.
 
I have a question/problem with TOR.

I am running a Core i5, 8 gigs of Ram, and a GTX 550 Ti gfx card.

It seems whenever I play TOR even on windowed, it is using up more processor than every other game I own and is running my processor hotter than any other game I own. I play in windowed 1680x1050 and it's still running hotter than any game I played on the PC (and I play games like Deus Ex, Skyrim, all of those problem free).

Now it's not running at a super dangerous level, but I would like to know if that is known bug or something?
 
[quote name='Sir_Fragalot']I have a question/problem with TOR.

I am running a Core i5, 8 gigs of Ram, and a GTX 550 Ti gfx card.

It seems whenever I play TOR even on windowed, it is using up more processor than every other game I own and is running my processor hotter than any other game I own. I play in windowed 1680x1050 and it's still running hotter than any game I played on the PC (and I play games like Deus Ex, Skyrim, all of those problem free).

Now it's not running at a super dangerous level, but I would like to know if that is known bug or something?[/QUOTE]

I don't know if its a bug, there are a lot of discussion about this in the forums.. some ppl reporting playing Witcher 2 and Skyrim on high and the temps are ok but running SWTOR even on low settings the temps were unreasonably high.

I recently had to clean the inside of my PC and improve the Airflow because it was running hot when running TOR. In my case the heatsink of my processor had a lot of built up dust constricting airflow.
 
[quote name='FlipSide']I don't know if its a bug, there are a lot of discussion about this in the forums.. some ppl reporting playing Witcher 2 and Skyrim on high and the temps are ok but running SWTOR even on low settings the temps were unreasonably high.

I recently had to clean the inside of my PC and improve the Airflow because it was running hot when running TOR. In my case the heatsink of my processor had a lot of built up dust constricting airflow.[/QUOTE]
My PC is fine airflow wise, it still idles at temps that it started at when it was built. It's just I am getting at least a 15 degrees increase on low from TOR than Skyrim on high and that does not make sense at all.
 
To any MMO noobs out there (such as myself) and are interested due to the KOTOR franchise, then I have to say that it seems quite noob friendly. They have little tutorial bubbles that can easily be activated to guide you through a lot of the MMO motions that I was not very familiar with.

I still would rather have KOTOR 3, but this is a nice consolation prize so far.
 
[quote name='tcrash247']Also, sometime when I take cover behind an object I'll cast Snipe or another skill with a cast timer and it will mysteriously cancel in the middle of the cast for no reason (nothing is out of los or anything, it just cancels on it's own). Really annoying when I'm trying to heal Kaliyo and she fucking dies because of it.[/QUOTE]

I've had this same canceling with my Republic Smuggler and his charge moves often. I've found it pretty much only happens when doing them from physical cover vs taking cover in place (i.e. SHIFT-F). I think it has something to do with the game thinking you've lost sight of the target because of the object you are taking cover behind.
 
[quote name='woodcan']I've had this same canceling with my Republic Smuggler and his charge moves often. I've found it pretty much only happens when doing them from physical cover vs taking cover in place (i.e. SHIFT-F). I think it has something to do with the game thinking you've lost sight of the target because of the object you are taking cover behind.[/QUOTE]

I also have this problem. It seems to only affect Aimed Shot, but since that's the big number machine, it's kind of a big deal.

Hopefully they'll fix it soon since physical cover is superior to taking cover in place if your positioning is good, but this makes me reluctant to use it since it's so unpredictable.
 
In what way since random chance differs for everybody? I've opened about 40 bags and all I have to show is:

48194280 T2 PvP Relics
4290290 T2 PvP Earpieces
1 T2 PvP Glove
1 T2 PvP Belt

Enough commendations to buy two pieces of Tier 1 PvP gear.

And don't even get me started on Tier 3. That one will indeed suck.
 
Oh, I got 1 piece of centurion gear, 5 pieces of champion and I turned 50 2 days ago, just seem easy at this point. And the Ilum daily/weekly is way too easy.
 
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Hello all, I have some questions about this game. I am a very constant console gamer. I never really play PC games, but this game looks amazing! I have never played a MMO before. Is this game worth getting if I can only play a few hours each week? Like only about 10 or so hours a week? I'm no usually a multiplayer person, does this game require a lot of online play? Or is it possible to play the whole game solo? Am I just in over my head here? Should I just pass on this? I'm such a newcomer with PC gaming, idk what to do.
 
[quote name='emokid9963']Hello all, I have some questions about this game. I am a very constant console gamer. I never really play PC games, but this game looks amazing! I have never played a MMO before. Is this game worth getting if I can only play a few hours each week? Like only about 10 or so hours a week? I'm no usually a multiplayer person, does this game require a lot of online play? Or is it possible to play the whole game solo? Am I just in over my head here? Should I just pass on this? I'm such a newcomer with PC gaming, idk what to do.[/QUOTE]

Well, the game is an MMORPG, all play is online. You don't have to be grouped up for the majority of content in the game. If you're only interested in doing your class quest, for example, you can do that entirely solo as far as I can tell. There's plenty of options for different levels of group play, from simply getting together to do a heroic quest, to taking on a Flashpoint (Basically long dungeons with multiple bosses and great loot!)

The first 30 days are "free" when you buy the game, and I would say the monthly fee is worth it if you're playing 30-40 hours a month. It's only the initial investment that's the big decision.

I totally recommend the game, but I'm a huge Star Wars fan and am more willing to forgive it's flaws right now (And they're working hard on fixing them). As a new MMORPG gamer, you likely wouldn't notice most of the problems we're talking about anyway.
 
[quote name='JasonTerminator']Well, the game is an MMORPG, all play is online. You don't have to be grouped up for the majority of content in the game. If you're only interested in doing your class quest, for example, you can do that entirely solo as far as I can tell. There's plenty of options for different levels of group play, from simply getting together to do a heroic quest, to taking on a Flashpoint (Basically long dungeons with multiple bosses and great loot!)

The first 30 days are "free" when you buy the game, and I would say the monthly fee is worth it if you're playing 30-40 hours a month. It's only the initial investment that's the big decision.

I totally recommend the game, but I'm a huge Star Wars fan and am more willing to forgive it's flaws right now (And they're working hard on fixing them). As a new MMORPG gamer, you likely wouldn't notice most of the problems we're talking about anyway.[/QUOTE]

Thanks for the response! I'm a giant Star Wars fan! So that is why I'm really intrigued with this game. I actually have another question. How does the game control? I've played some other PC games at a friends house, and I didn't like how the controls were set up. And also, is this a game I will be playing for a long time? Thanks for any help you can provide!!
 
It's pretty simple. You just use the directional and number keys, as well as the mouse.

Am I the only one tempted to get a Mac Mini and TOR keyboard
gallery-keyboard-01.png
so I can play it on my TV? I'm sure the graphics wouldn't be as nice as they are on my iMac, though. :(
 
Why would you buy another machine to play on a tv? Most modern graphics cards have HDMI outs that work great.

That being said, it looks great on a 1080p tv, but the text is really hard to read... and the UI doesn't really have much in the way of scaling options so expect some major eyestrain incoming.
 
I'd have to move the iMac so that it's right next to the TV, which I don't feel like doing. I guess the second part depends on the size of your TV, and how far away you sit from it. It already runs in 1920x1080 on the computer, so I imagine it'd look exactly the same, just blown up from 21.5" to 60".

Plus, I could potentially also use it for SNES/N64/etc. games.
 
It's depressing how fast people level up in MMOs these days. Part of it is that I'm on for maybe an hour and a half or so a night--if I'm lucky--and the other part of it is that I usually "do it wrong" and end up picking all the slowest paths to...everything. :p

I have pretty much just one character, been in the game since early access, and am still just level 20 as of last night. Doh.

Talking with some other people I know outside the game, I may be missing a bunch of sidequests, but I'm not sure.

Also, did something happen with the last patch? My companion previously was a pretty solid tank, but now he drops health like a stone and we're just fighting regular old same-level mobs.
 
[quote name='emokid9963']Thanks for the response! I'm a giant Star Wars fan! So that is why I'm really intrigued with this game. I actually have another question. How does the game control? I've played some other PC games at a friends house, and I didn't like how the controls were set up. And also, is this a game I will be playing for a long time? Thanks for any help you can provide!![/QUOTE]

It's the traditional mouse+keyboard WASD control setup for MMO's. The controls can be completely rebound, but you can't use a controller (Well, there's probably a workaround, but it would be foolish to try.). WASD is the movement keys, with 1-10 being activated abilities, with various other hotkeys that you learn as time goes on. I tend to rebind most combat abilities near WASD, moving UI related ones to less critically accessible areas, and indeed I'm experimenting with an alternate control scheme using QWE, with no back button for useless backpedaling. This game give you lots of options for combat, more than WoW did anyway, and it's taking me a while to learn how to utilize every ability (Mind you, I'm mostly trying to get my PVP game up. Against regular computer controlled enemies, you don't need to work quite as hard.)

The game is quite long (I haven't gotten a character to 50 yet, I'm taking my time playing lots of alts), and every character class has a different story, so that's basically 8 stories in one. With different options you can take with light/dark for each, and different voice actors for each gender of each class. Lots of options for replay, depending on how much you like certain stories or certain advanced class archetypes.


[quote name='gunm']It's depressing how fast people level up in MMOs these days. Part of it is that I'm on for maybe an hour and a half or so a night--if I'm lucky--and the other part of it is that I usually "do it wrong" and end up picking all the slowest paths to...everything. :p

I have pretty much just one character, been in the game since early access, and am still just level 20 as of last night. Doh.

Talking with some other people I know outside the game, I may be missing a bunch of sidequests, but I'm not sure.

Also, did something happen with the last patch? My companion previously was a pretty solid tank, but now he drops health like a stone and we're just fighting regular old same-level mobs.[/QUOTE]

Take your time. There's not much of an endgame right now, so no point in rushing to it.
 
[quote name='JasonTerminator']Take your time. There's not much of an endgame right now, so no point in rushing to it.[/QUOTE]


I'm really enjoying myself, it's just frustrating when I can't play with any of my co-workers or acquaintances. :p
 
I'm taking my time with this one....I'm not a big PvP guy so the endgame is not a big deal to me. I am only lvl 24 with my Sith Marauder and I'm fine with it. I'm going to get my money's worth on this game that's for sure!
 
From the sound of the comments it sounds like I'd be horribly disapointed. Vanilla WoW was by far on the level I enjoyed, everything these days just seems to damn easy and it's the only way to get people to play the games. I remember raiding in Vanilla WoW and everyone had to be on point to keep from wiping while geared. Now everything is just to damn easy
 
[quote name='gunm']It's depressing how fast people level up in MMOs these days. Part of it is that I'm on for maybe an hour and a half or so a night--if I'm lucky--and the other part of it is that I usually "do it wrong" and end up picking all the slowest paths to...everything. :p

I have pretty much just one character, been in the game since early access, and am still just level 20 as of last night. Doh.

Talking with some other people I know outside the game, I may be missing a bunch of sidequests, but I'm not sure.

Also, did something happen with the last patch? My companion previously was a pretty solid tank, but now he drops health like a stone and we're just fighting regular old same-level mobs.[/QUOTE]

I know how you feel. I've been taking my time easy-going and even played extra last week on vacation and am only level 31 while there are all these ppl way ahead of me in less playtime. I've mostly been playing solo though and I'm thoroughly enjoying the game. I did find out after playing in a group on a mission before I was eligible that I later played solo that with a group you blow through missions in a fraction of the time. Like 10-15 min as a full group instead of 60+ min solo.
 
[quote name='strikeratt']What about end game? I sounds like some people have completed most if not all of it already[/QUOTE]

There's not a whole lot of end game content, but that's pretty standard at release unfortunately. Many high end guilds have already cleared all the content.
 
[quote name='Blade3D']Also, getting PvP gear is way too easy...[/QUOTE]
Speak for yourself. I get shit luck on bags and barely even have any duplicates yet. Still missing belt and both weapons which is fucking atrocious given guns are the most important piece of gear to have in PvP. My guildmates ding 50 and then get their MH after like 5 bags; fuck this game lol. Easily gone through 50-75 bags by now so their system is awful. I have better PvE weapons than this T1 centurion garbage, so it's not worth downgrading the damage just for expertise IMO. Worst part is I can't even start to grind comms for the T2 weapons until I hit VR 60 so that's not even an option. So many retarded design choices, but they wanted to break the mold. :roll:

And boy have the PK guilds gone soft. It's like pulling teeth in Ilum to get these nerds to PvP instead of just cupping each other trading caps. I love the hate tells so much, though. Just reminds me why we're TR#1.
 
[quote name='Draekon']There's not a whole lot of end game content, but that's pretty standard at release unfortunately. Many high end guilds have already cleared all the content.[/QUOTE]

Unfortunate and turn offish. I actually enjoyed when WoW first came out, I still play a bit but it's just not as good. I feel it was because the world was so unexplored, that to even clear regular game content was hard never mind raiding and such. That it took forever for servers to complete things and by far wasn't even close to done so quickly. Hell I believe it took 2 years to have the worlds first Molten Core clear and that came out with the release of WoW. Not this 2 weeks and done crap.

I'm sorry I keep comparing it to WoW, but let's face it the game was and still is huge for a reason. I'll put money on this game is free to play in a year and a half. Sad because I was really looking forward to it.
 
They need to fix random crashes to desktop. I just tried to talk to one of my companions on my ship and as soon as I clicked on him to initiate the conversation the game froze and eventually kicked me to my desktop. I've had that happen when exiting my ship to get on a planet too. At least they fixed my main gripe before, which was having your cast stop for no reason while behind cover as an Imperial Agent.
 
[quote name='strikeratt']Unfortunate and turn offish. I actually enjoyed when WoW first came out, I still play a bit but it's just not as good. I feel it was because the world was so unexplored, that to even clear regular game content was hard never mind raiding and such. That it took forever for servers to complete things and by far wasn't even close to done so quickly. Hell I believe it took 2 years to have the worlds first Molten Core clear and that came out with the release of WoW. Not this 2 weeks and done crap.[/QUOTE]

First kill of Ragnaros was April 25th, 2005, so about 6 months after the game came out. WoW didn't add a third raid (Onyxia was downed in January 2005, 2 months after release) until July 2005, so I don't know how people are comparing this positively to WoW. A dungeon shouldn't take 6 months to beat. That's not challenging, that's just bullshit.

TOR is adding new raid content 1 month after release, and I bet they have more in the pipeline coming soon. Honestly, most people aren't even close to clearing the raids yet unless they are hardcore raiders, and the game shouldn't be balanced toward a tiny but vocal part of the community.
 
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