Steam+ Deals Mega Thread (All PC Gaming Deals)

Neuro5i5

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This thread will attempt to provide a place to discuss past/present/future PC gaming deals. While mainly focusing on Steam games, any standout sales may also be presented. I will not be updating every Daily/Weekly/etc. sale. The tools to help individuals become a smarter shopper will be provided below.

See this POST for links to store sale pages, threads of interest and other tools to help you become a more informed PC game shopper.
 
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Dark Souls still captivates me whenever I play any of the games from the series. It tickles my old school gaming itch of being complex, deep and non hand holding. I think you have to really really enjoy them to play them if you are a completionist type of person. The series is surely not for everyone.

I'm all in at about $300 so far for the board game that's on kickstarter. I'm pledged for the core game and all of the boss expansions as they are getting announced. It's on track to break the record for pledged board games. The free addons for the stretch goals really make this a no brainer for an idiot like me who loves the series that much. 

Boss fight of the board game.

https://www.youtube.com/watch?v=bOM3OCAQMP8

 
Dark Souls still captivates me whenever I play any of the games from the series. It tickles my old school gaming itch of being complex, deep and non hand holding.
I used to like those kinds of games when I was younger but these days I am all about simple, shallow and hand holding.

Anything else I ain't got time or patience for dat.

 
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Souls games are really not that hard to be honest, you just can't get sloppy and you gotta be patient. That Nioh demo on PS4 is more harder than Souls 3 for me. Heck, Super Meat Boy is ten times tougher than any Souls game imo. There's some pretty good Souls clones on Steam now, not including Salt and Sanctuary which is supposed to come out real soon on PC too.

Pharaonic

DarkMaus

Shrouded in Sanity

I think I'm gonna get Battlebro from shadykeys, I got moba fever now. Anyone buy it from shadykeys yet? Do they send out the key now for preload?

 
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Dark Souls still captivates me whenever I play any of the games from the series. It tickles my old school gaming itch of being complex, deep and non hand holding. I think you have to really really enjoy them to play them if you are a completionist type of person. The series is surely not for everyone.

I'm all in at about $300 so far for the board game that's on kickstarter. I'm pledged for the core game and all of the boss expansions as they are getting announced. It's on track to break the record for pledged board games. The free addons for the stretch goals really make this a no brainer for an idiot like me who loves the series that much.

Boss fight of the board game.

https://www.youtube.com/watch?v=bOM3OCAQMP8
Was interested in the board game.

Looks too complicated; pass

(actually...I might back it for the $113 + one extra addon amount) just for collectors purposes -.-)

 
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I'll be honest, I was never interested in the super hard games as a kid nor am I now.  Every now and then if I really love a game I might try to beat it at all difficulty levels, but usually, once I get past normal I realize I suck and it sucks to be one shot killed all the time so I just stop.  Trying to work my way up to realistic on Rainbow Six Siege, but I probably never will. 

 
I'll be honest, I was never interested in the super hard games as a kid nor am I now.
If you go back to the 8-bit days most of that shit was hard by default, so not really like we had a choice. If they were generous and let us save it was through writing down a long ass password. And if your mom bought you a Nintendo Cartridge or you saved up your little pittance to get one and it was too hard that was just your own tough shit because you weren't going to get another one for a while so you just had to figure the game out and deal with it.

Now I just think about the other 4,000+ games I should play and say fuck dis shit if a game gets too annoying.

 
Actual board game player here, the Dark Souls board game looks like a mindless dicefest rather than something clever. And some of the smartest games I've played in the last decade have been board games.

That's not final, though, but I'm not all that interested in it.

As far as games go, Dark Souls isn't especially hard, you just die in three fricken hits to anything and you have infinite lives so it's a bit like an indie game. But it has hitting things with swords and a roll and that's really all I need to enjoy the combat of a game.

 
If you go back to the 8-bit days most of that shit was hard by default, so not really like we had a choice. If they were generous and let us save it was through writing down a long ass password. And if your mom bought you a Nintendo Cartridge or you saved up your little pittance to get one and it was too hard that was just your own tough shit because you weren't going to get another one for a while so you just had to figure the game out and deal with it.

Now I just think about the other 4,000+ games I should play and say fuck dis shit if a game gets too annoying.
y u no do useless things like play super hard Battletoads so much you can do a perfect speedrun of it?

https://www.youtube.com/watch?v=sluYD0Hr3og

 
Also, I don't think we need more Dark Souls copies. It's a very narrow design that can very easily be ruined by adding stupid RPG crap to it like Diablo/Boredomlands RNG gear or making stats even MORE important forcing grinding.

Especially when this sort of thing is going to crowd games like Castlevania out of gamers' minds (Though the SotN-style grind-heavy easy Metroidvanias already have done that...). Just play Salt and Sanctuary. Very good game but the combat is a little muddy and dodge-heavy despite the author's best efforts because of everything he did to convert Souls to 2D rather than just go off plenty of other good 2D actioners.

 
I used to like those kinds of games when I was younger but these days I am all about simple, shallow and hand holding.

Anything else I ain't got time or patience for dat.
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Just play Salt and Sanctuary. Very good game but the combat is a little muddy and dodge-heavy despite the author's best efforts because of everything he did to convert Souls to 2D rather than just go off plenty of other good 2D actioners.
I was excited for S&S and even bought it (via PSN... don't judge) in anticipation of DS3, but I have to mostly agree. Everything about that game is muddy, especially the art and animation which is on par with a Flash game. Instead of conversion, I'd use the word shoehorn because the feeling of DS's combat is almost totally lost in translation. They nailed the bleak atmosphere and the cryptic nature of a mysterious Soul's-like world, but that's about it.

For their next IP, I hope From goes back to their 1st Person days.

 
y u no do useless things like play super hard Battletoads so much you can do a perfect speedrun of it?

https://www.youtube.com/watch?v=sluYD0Hr3og
I loved battletoads as a kid but man was that hoverbike level annoying. It almost seemed random where to hit those jumps to get over the pits and most of the time I would just die. I think I made it to level 5 maybe once or twice and that's not even half the game. Good times, blows my mind that people can beat it so fast without dying.

 
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Souls games aren't hard. There's just a lot of people, especially of the younger generation, that simply can't stand dying or losing over and over. Or even be consistently patient when playing.

I'm not saying it's not okay to dislike the series.

 
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I'm a veteran of the NES Ninja Gaiden series and T.M.N.T. on the NES. I've probably still not racked up as many deaths in the Souls games as I did in them.

The Souls series isn't cool to me because of the difficulty. I'm actually an advocate to making an easier mode for them so many more people can experience the amazing design of the rest of the game and it's locations.

 
I was excited for S&S and even bought it (via PSN... don't judge) in anticipation of DS3, but I have to mostly agree. Everything about that game is muddy, especially the art and animation which is on par with a Flash game. Instead of conversion, I'd use the word shoehorn because the feeling of DS's combat is almost totally lost in translation. They nailed the bleak atmosphere and the cryptic nature of a mysterious Soul's-like world, but that's about it.

For their next IP, I hope From goes back to their 1st Person days.
The art design is the exact same shit the devs have done since Dishwasher with the exact same issues. Only there was a bit more contrast in Dishwasher so, combined with exaggerated tells, you could USUALLY read enemy attacks clear enough.

I'm chafed as hell we are getting S&S on PC before Dishwasher. I liked S&S despite the issues but Dishwasher is just a much better product.

To be honest I thought it hit Souls combat pretty well. But I don't think much of Souls combat. But when you can pick Castlevania combat and instead choose to make Souls combat, you chose poorly.

 
I beat Ninja Gaiden II on a real NES. Came real close to beating Battletoads, too, made it to the level with the circle that follows you around but my pad was dying by that point so I gave up. That was twenty years ago, when my reflexes were much better. Souls games are tough but not impossible, I have more problems with something like Offspring Fling, which requires EXACT TIMING to clear everything with the best score.

 
If you go back to the 8-bit days most of that shit was hard by default, so not really like we had a choice. If they were generous and let us save it was through writing down a long ass password. And if your mom bought you a Nintendo Cartridge or you saved up your little pittance to get one and it was too hard that was just your own tough shit because you weren't going to get another one for a while so you just had to figure the game out and deal with it.

Now I just think about the other 4,000+ games I should play and say fuck dis shit if a game gets too annoying.
LIES LIES ALL LIES!

Not really, but I came from a big family so playing 2 player games was always an option and passing the controller to take turns in single player games made it a bit more tolerable. Add that a lot of games we played were weekend rentals and it probably made them seem a little less hard at the time. I mean I remember hard games like Demon Sword and never getting past the first level or boss but still playing over and over because that's what I spent my $5 on at the garage sale so I didn't really have a choice. I have choices now dammit!

 
To be honest I thought it hit Souls combat pretty well. But I don't think much of Souls combat.
Personally, after 4.5 Souls games that I easily invested at least 40+ hours a piece in, it's like wearing an old, familiar pair of underwear. There may be holes in those drawers, but I love them nonetheless.

 
Scheduled a Ghost in the Shell event for tonight. I've heard from a couple of friends that it's decent, so maybe people will show up.

pls dont make me play it by myself with ybx

 
Yeah the difficulty of the Souls games tends to be hyped up too much, truth is they are just atmospheric, enjoyable action games that are not total pushovers.  

A lot of old school games were far harder, I am quite sure a lot of people who can clear all of the Souls games would give up on Ghosts and Goblins.  Out of the Ninja Gaiden games, the third one is definitely way up the list of difficulty too.  It took me ages to finish that one.  From more recent games I would also say Ninja Gaiden Black is harder than a Souls game, providing that you are playing on the highest difficulty.  

I hated Battletoads.  Thankfully it was a game I rented rather than one I got as a present so I did not feel obligated to keep playing it.  I just thought it was an awful game.  The same with TMNT, although I owned that one so I kept banging my head against that particular wall despite it being a nightmarish mess.

I really don't get the praising of Dark Souls for being hard rather than good, I loved the Ninja Gaiden and Megaman games because they were fun.  The fact that I kept playing until I beat them was a testament to how enjoyable they were. I played plenty of hard games that I just gave up on and never went back to because they were more frustrating than enjoyable.

 
Souls games aren't hard. There's just a lot of people, especially of the younger generation, that simply can't stand dying or losing over and over.
I'm cool with that. I'm older and, well, that means I have less time to spend playing games. So a game that makes me repeat a level over and over and over is just taking limited gaming time away from me. Maybe if I got some huge burst of satisfaction from beating it it would be different, but I don't. More often I just feel like "this isn't fun any longer" and getting past an obstacle is more "Thank God that's over; now maybe I can have a little fun again" than "Wow, I did it! Yay!"

As Fox and Motoki said, back in the day I had (a) a lot more free time on my hands and (b) a lot more limited selection of stuff to play so I'd grind through some demented 8-bit or 16-bit deathfest just because it was still better than playing baseball, but it's the opposite these days: less time and a thousand games to turn to when this one stops being fun. Not that I don't enjoy any difficulty in a game I like -- I played Sniper Elite 3 on increasingly difficult levels because I liked the game and replayed stuff like Metro for No Kill runs -- but my tolerance for stuff has gone way down.

It's all good though; there being so many games means everyone can find something they like and the "Games are too easy these days" set now has hundreds of games marketing themselves as retro-death-grinds for people who enjoy that sort of thing.

 
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Agreed with the general consensus that if a game isn't fun and enjoyable while being difficult, then it's time to move on. Some games are fun and difficult at the same time, and that makes you want to beat them; purposefully making a game super difficult (1001 Spikes, Super Meat Boy, the pixel-perfect expert levels of Super Mario Maker) isn't worth most people's time. Unless you're a teenager and get out of high school at 1:30, you have a life and can't be bothered taking an hour to reach a halfway point on level 4 of 10.

Conversely, whiny people who petition to have easy modes added to Dark Souls games are just as bad as kids who waste their time perfecting super hard games. Invest the time in getting good at the game if you want to experience the story, or just Mooby it on Twitch. Not playing Dark Souls bears no significance in real life. You're not going to get curb-stomped by a Bandai Thuggee because you haven't finished Scholar of the First Sin in under 2 hours. Nobody is going to care.

 
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Got my Oculus Rift in. Holy CRAP is VR amazing.

However not sure if I'm gonna keep it or sell this thing and wait till 2nd gen. The technology is astounding but the content is pretty small right now and I'm getting motion sickness like mad.
 
I loved Battletoads back on the NES. No, I never finished it - but even still, it was a pretty cool + kick-ass game. Never made it past the level where you keep going downward. I think it was somewhere in the middle of the game? Can't recall. Just a brutally tough game.

About Souls series getting a difficulty adjustment/setting - well, that's up to From Software; it's their game. I can understand why many people would want such a thing b/c they probably want to experience the lore, settings, and game-world w/out worrying about dying a million times + repeating the same areas + boss fights over & over a million times. Artistically, it's extremely well done on the graphics side of things - and that is certainly one of many things I actually love about Dark Souls. 

But, really though - this is a PC gaming thread here; aren't there mods for this kind of stuff? There has to be, by now.

 
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I don't really care if I never experience the Dark Souls world.  I'm sure it's lovely and well done but, again, there's a kajillion other worlds out there in Gaming Land for me to explore so I don't need to whine about Souls-Town being gated by its difficulty.

Plus, as I recall, it was all "You have to mod this so it doesn't look like shit".

In other news, my kid was playing DA: Inquisition so I finished my second run to sort of play along (parenting!).  He never played the earlier games so sometimes I'd explain a little about who Morrigan was or the Temple of Sacred Ashes, etc.  That sort of makes me want to play Origins again which is terrible because I'll sink another hundred hours into it and I have too much other stuff to play.

 
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Got my Oculus Rift in. Holy CRAP is VR amazing.

However not sure if I'm gonna keep it or sell this thing and wait till 2nd gen. The technology is astounding but the content is pretty small right now and I'm getting motion sickness like mad.
That's nonsense, you have a million bottom of the barrel indie games to choose from!

 
I don't really care if I never experience the Dark Souls world. I'm sure it's lovely and well done but, again, there's a kajillion other worlds out there in Gaming Land for me to explore so I don't need to whine about Souls-Town being gated by its difficulty.

Plus, as I recall, it was all "You have to mod this so it doesn't look like shit".

In other news, my kid was playing DA: Inquisition so I finished my second run to sort of play along (parenting!). He never played the earlier games so sometimes I'd explain a little about who Morrigan was or the Temple of Sacred Ashes, etc. That sort of makes me want to play Origins again which is terrible because I'll sink another hundred hours into it and I have too much other stuff to play.
So the truth comes out. You've been neglecting the bros to play AAA games on Xbox One with your son. I can't believe you are turning your back on us to raise the next MysterD.

 
I don't really care if I never experience the Dark Souls world. I'm sure it's lovely and well done but, again, there's a kajillion other worlds out there in Gaming Land for me to explore so I don't need to whine about Souls-Town being gated by its difficulty.
Right there with you.

Of course I'll just go right on and buy them all anyway. :headache:

 
I loved Battletoads back on the NES. No, I never finished it - but even still, it was a pretty cool + kick-ass game. Never made it past the level where you keep going downward. I think it was somewhere in the middle of the game?
Pretty sure that was level 2 like 10 minutes into the game.
 
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