The FightStick foregoes the two-thumbstick configuration of current-gen controllers and goes back to the lone D-pad design of yesteryear. But Mad Catz didn't just strip the thumbsticks and leave a generic D-pad in their stead; they went out of their way to create a multipurpose D-pad solution. The FightPad's D-pad is much like the floating D-pad of the first-party Xbox 360 controller; however, it is vastly superior to it in a number of ways. For one, the FightPad D-pad is much larger than the Xbox 360's, which, after long, strenuous gaming sessions, is crucial for keeping pain and discomfort to a minimum. The other major improvement the FightPad makes to the floating D-pad design is in its fluidity.
While the Xbox 360's floating 8-way D-pad is notably rigid, the FightPad's directional movement is very smooth and loose. Right about now you must be thinking: "If the D-pad is loose, it must be terribly unresponsive during gameplay." Fortunately, there is nothing farther from the truth. The D-pad translates exceptional to in-game commands and performs much like a full-sized fight stick.