[quote name='tankexmortis']That's like saying "we're lucky to have analog sticks".* Or "we're lucky to have rumble."**
It's a feature so common that it would be stupid and backwards not to have it. Of course, the way they go about it is still pretty stupid.
*of course, if I remember correctly Nintendo originally didn't want to have an analog stick/nunchuk, just the Wiimote.
**of course, Sony didn't include rumble on the SIXASIS, and Nintendo didn't include it on the Wavebird, so I guess backwards steps are actually pretty common in this industry?[/quote]
I disagree about online being 'so common'. Looking at simply consoles... the only one that has ever done it RIGHT is XBox Live. DC and PS2 had tepid online support, at best, and the PS3 is still lagging behind Live in nearly every category.
So, outside of Live, I fail to see what's so 'common' about online. Nintendo, outside of the DS, hasn't really done it before now, and I, frankly, don't think they, or the games, have really suffered for it. The question that most companies have to ask at this point is... how can we do online without directly copying Live?
Nintendo has always doen their own thing, for better or for worse. Personally, I also think they recognize that just because games CAN be online, doesn't mean they SHOULD be. I mean, Guitar Hero online? Playing fake guitar with other people that you never see? That's just a bit ridiculous, in my opinion.
I agree with dallow... we're lucky to get online support for this AT ALL, so be happy with it, even if the system they've used is wonky. Nintendo likes party games... games where people play in the same room. The Wii is built on that. I'm fairly certain that they feel, rightly, that online ruins that expierience a bit. However, people clamored for online, so they gave it to them.
Again, let's just be happy they implemented it in the first place, as I guarantee they didn't want to.