[quote name='Doomstink']Honestly, I think within the next five years we will see that RPGs are no longer the go to genre for valuable games. Too many people are buying them with the expectation that they will become valuable. Also, since RPGs were primarily popular among those who grew up during the PS1 generation (who are now old enough to have disposable income), RPGs are "in vogue" with collectors at the moment. I think we'll see a change in the valuable genre in five years when the next generation of gamers has disposable income.
To support my claim, look at the Atari generation and notice that most of the valuable games are arcade ports. Those were the "it" genre when the Atari was available.
This will probably sound retarded to 90% of video game collectors, but I think the next valuable genre is going to be shooters. RPG games, while they will still hold a value, will not be the most valuable games from this generation.[/QUOTE]
Problem as someone else said is print run. RPGs generally receive small to moderate print runs. FPSers have HUGE print runs because they usually sell pretty well(even the meh ones). Maybe there will be a few FPSers that spring up thanks to the popularity over the last 10 years and become rare...but for the most part their print runs simply wont allow that to happen.
To support my claim, look at the Atari generation and notice that most of the valuable games are arcade ports. Those were the "it" genre when the Atari was available.
This will probably sound retarded to 90% of video game collectors, but I think the next valuable genre is going to be shooters. RPG games, while they will still hold a value, will not be the most valuable games from this generation.[/QUOTE]
Problem as someone else said is print run. RPGs generally receive small to moderate print runs. FPSers have HUGE print runs because they usually sell pretty well(even the meh ones). Maybe there will be a few FPSers that spring up thanks to the popularity over the last 10 years and become rare...but for the most part their print runs simply wont allow that to happen.