The Steam Deal Thread V6. We're all pumped for CAG 3.0!

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eastx

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Welcome to the Steam Deal Thread V6! You can find link to past threads at the bottom of this post. Read post #2 of this thread for Steam FAQs and more.

With the V6 Thread, we're trying a slight formatting change. We used to list every possible Steam deal in the OP, but they change too frequently for anyone to keep up with (even in the Wiki format). So now, we'll leave regular minor sales out of the OP. This post will keep track of major sales (Winter sale, etc.), Steam deals available through other sellers (like Amazon), Preorder deals, and Group Buys.

I would still greatly appreciate help from you folks at home in keeping this smaller-scale OP up-to-date. This is a Wiki post so anyone can contribute. Wiki instructions:
Thanks for your help! If you notice a sale has ended, feel free to delete its line from the sale list. Of course, if you see something does need to be added, then kindly add it to the list.

Make sure your changes match the thread's format! For example, every game that's on sale is part of an unordered list. When adding a game to the list, copy an existing line and update the link, title, and prices. That way, the format stays correct. Do not list percentages off! We list the original price and the sale price here. If you have any suggestions for major changes to the post/thread, PM me (EastX) about them.

Steam Sales - Updated 1/22


CAG Threads Featuring Steam Games on Sale Elsewhere - Updated 1/9


Preorder Deals - Updated 1/10
Group Buy Deals - Updated 1/9/13

Free Stuff - List needs updating with F2P games!
There are several free games and mods on Steam. These are a few choice ones; you can find a full list here. Note that free games are not permanently attached to your Steam account like actual purchases would be. You'll need to manually download a game again from the website if you uninstall it.


Steam around CAG

If you are interested in joining the Steam CAG Community or participating in a trade or group buy with fellow Cheap Ass Gamers, please do so in the dedicated threads and not in the deal discussion thread. In the dedicated threads you will find CAGers with the same specialized interest who will be much quicker (and happier) to respond than in the Deals thread.

Past Special Sales

Visit www.steamgamesales.com to check previous sale prices on Steam games. We do keep track of some older sales here though:

Steam Retail Key List

What is a CD key and where can I find it?

Steam's explanation and list of Steam-activatable keys

The CD Key is a serial number with a combination of 13, 18, or 25 letters and numbers - it can be found on a sticker inside your game's case or printed on the game's quick reference card. The CD Key acts as your proof of purchase for the game - Steam Support may ask for it if you need to establish your ownership of an account. It is recommended that you keep your CD Key in a safe place to ensure the security of your account.

Other Keys that can be redeemed on Steam (CAG tested & verified)
11.gif

  • The Ball (bought @D2D, tested by voken)
  • Supreme Commander Forged Alliance (gives both FA and original, bought @amazon, tested by vism)

Indie Bundles thread on Steam forums (link)

Past CAG Steam Deal Threads
 
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[quote name='Idiotekque']............must.......resist...[/QUOTE]

[quote name='juanjava']... 4 activation limit...[/QUOTE]

Hey, don't worry about that activation limit, idiot. You can revoke activations! Now you can feel good about buying it! :D You're welcome.
 
[quote name='Idiotekque']Get me a copy off the black market for $0.75 Jake, kthx.[/QUOTE]

lol, even if i could, i wouldnt sell that trash to anyone.. the only reason i have it is cuz it was in the quakecon pack a few summers ago.
 
[quote name='JakeNome']lol, even if i could, i wouldnt sell that trash to anyone.. the only reason i have it is cuz it was in the quakecon pack a few summers ago.[/QUOTE]
The game is so terrible even the black market refuses to keep it in stock!
 
Hey everyone, just a quick heads up. I try to keep most of the Enhanced Steam talk in it's own thread (see my signature) so I'm not trying to derail the thread. :)

I just updated the Chrome version to 2.3 which adds an "Add to cart" button to the wishlist page. Why Steam doesn't already have this is beyond me. Some games are a little screwed up at the moment, but about 90% should be working.

If you don't already have my extension installed, again see my signature. Thank you everyone for your support, your feature suggestions, and your DLC categorization submissions!!!
 
[quote name='Idiotekque']The game is so terrible even the black market refuses to keep it in stock![/QUOTE]

If I had never redeemed that game but knew what I did about everything about it now...

I would pay $2.00 for it.
 
[quote name='mcthatch']The best part about Rogue Warrior is that it's over in 2 hours or so, so you feel about as dirty as watching a bad movie. I say go through the whole game only meleeing people to see the ridiculous kill scenes.[/QUOTE]

Even though I'm opposed on principle to playing terrible games on purpose, I might have to get this at some point. I read this Demo Dick guy's Wikipedia and it doesn't make him sound quite as bad as this game apparently does. However, I'm not sure I could live with myself in the morning if I paid even $2 for it. I'll have to find something to trade it for someday.
 
In all honesty, Test Drive Unlimited 2 doesn't sound so bad, but I have a bad habit of comparing everything to Blur - Now, nothing else will do.

In typical CAGly fashion, Activation Limits are good spending repellants.
 
So I've spend a few hours in TDU2, earned two licences, completed one championship, and done some side activities and "missions". My verdict so far is, "Full of Win!"

The physics and handling are enjoyable and, so far, consistent. I turned all the driving assists off (like I always do). It plays a bit closer to the sim-side than most arcade racers. Traction management is important. Don't jam the brake or gas while turning hard. The drift handing model is quite enjoyable and responsive (similar to IRL). Heel & toe (or handbreak) into the drift, control your drift, turn in to regain traction and accelerate out. It has an enjoyable difficulty level, through if you know what you're doing you can easily ace events on the first try (so far at least).

Back to the driving assists bit. Some arcade racers and some sims have driving assists (traction control, stability control, ABS, etc). The way they are implemented varies a lot. In some games it's near impossible to drift with them on. On other games simply having the assists on makes the handling feel wonky or unresponsive. Like their real life counterparts, they are some automated junk that gets in the way between how you command your car to handle and how it actually does. I strongly recommend turning them off (usually full-on by default) and only turning them on (a little at a time) only if you're having trouble -- say constantly spinning out. I haven't played with assists on in TDU2 but I'd guess the physics/handing complaints in user reviews are related to the assists and the importance of traction management in TDU2.

It's a really interesting take on an open world racer. The last groundbreaking open world car game I played was AutoAssault (MMO).

TDU2 seems graphically ambitious. On my GTX 260, on defaults (medium, no-AA), I'm getting 45-60 FPS. (I used SweetFX to give me some SMAA.) It looks good on medium, even better on higher settings. It has some of most detailed (non-mod) road textures I've seen. =)

TLDR TDU2 is, "Full of Win!"


Edit: I forgot to mention, the game started with my pretty and rich lesbian partner giving me a Ferrari on my Birthday. ...like reality, it turned out that I was just daydreaming. I'd also give it bonus points for a racing game that allows you to choose a female avatar -- something a lot of racing games don't.
 
So power went out last night at 7:35pm EST; and I'm FINALLY back in business today.
So, did I miss much in here or what?

EDIT:
Looks like I missed some TDU2 mania.
Maybe I'll see some of y'all playing it online today! ;)
 
[quote name='MysterD']So power went out last night at 7:35pm EST; and I'm FINALLY back in business today.
So, did I miss much in here or what?[/QUOTE]

Thirty pages of an epic argument, covering such amazing topics as which spoilers from Wreck-It Ralph need to go under spoiler tags, how much Sony should be charging for Vita mem cards and whether it's their "right" as capitalists to keep the format proprietary, whether or not King's Quest 8 is canonical and even worthy of mention AS a King's Quest game, who would win in a fight between Cloud Strife and various iterations of Link, and which chain sells the best coffee. Sadly, all deleted now. Wish I'd saved it all.

Seriously though, I'm not used to seeing the thread only gain a single page overnight on a weekend. I feel like I must have missed something myself.
 
[quote name='MysterD']So power went out last night at 7:35pm EST; and I'm FINALLY back in business today.
So, did I miss much in here or what?[/QUOTE]
Xenoblade Chronicles is now $60 USD used at GameStop, making it all-but-official that no reprints are on the way. The Wii community is freaking out.

It occurs to me that another big name bundle would really liven things up around here.
 
[quote name='DPsycho']Thirty pages of an epic argument, covering such amazing topics as which spoilers from Wreck-It Ralph need to go under spoiler tags, how much Sony should be charging for Vita mem cards and whether it's their "right" as capitalists to keep the format proprietary, whether or not King's Quest 8 is canonical and even worthy of mention AS a King's Quest game, who would win in a fight between Cloud Strife and various iterations of Link, and which chain sells the best coffee. Sadly, all deleted now. Wish I'd saved it all.

Seriously though, I'm not used to seeing the thread only gain a single page overnight on a weekend. I feel like I must have missed something myself.
[/QUOTE]

1) All of them - I haven't seen it yet and I only watch animated films for major plot points and nothing else.
2) 1$ per gigabyte, and there are no rules in capitalism, but if you were to put the non-rules down on paper it would look something like the Warsaw rules of Scrabble, which is a Scrabble rule-set my friends and I made up in college and I refuse to explain.
3) The first 1/3 is canonical, but once the giant frog shows up at the sky palace things really go off the rails. Don't forget to pick up the ashes from the fireplace in the old cottage, or you else you won't be able to finish.
4) Nintendo's lawyers would win that battle.
5) Surprisingly, Denny's.

Now you're up to speed.
 
[quote name='EliotAndrews']Xenoblade Chronicles is now $60 USD used at GameStop, making it all-but-official that no reprints are on the way. The Wii community is freaking out.

It occurs to me that another big name bundle would really liven things up around here.[/QUOTE]

I'm a PC gamer...any PC stuff happening that I miss'd yesterday? ;)
 
[quote name='asheskitty']So I've spend a few hours in TDU2, earned two licences, completed one championship, and done some side activities and "missions". My verdict so far is, "Full of Win!"

The physics and handling are enjoyable and, so far, consistent. I turned all the driving assists off (like I always do). It plays a bit closer to the sim-side than most arcade racers. Traction management is important. Don't jam the brake or gas while turning hard. The drift handing model is quite enjoyable and responsive (similar to IRL). Heel & toe (or handbreak) into the drift, control your drift, turn in to regain traction and accelerate out. It has an enjoyable difficulty level, through if you know what you're doing you can easily ace events on the first try (so far at least).

Back to the driving assists bit. Some arcade racers and some sims have driving assists (traction control, stability control, ABS, etc). The way they are implemented varies a lot. In some games it's near impossible to drift with them on. On other games simply having the assists on makes the handling feel wonky or unresponsive. Like their real life counterparts, they are some automated junk that gets in the way between how you command your car to handle and how it actually does. I strongly recommend turning them off (usually full-on by default) and only turning them on (a little at a time) only if you're having trouble -- say constantly spinning out. I haven't played with assists on in TDU2 but I'd guess the physics/handing complaints in user reviews are related to the assists and the importance of traction management in TDU2.

It's a really interesting take on an open world racer. The last groundbreaking open world car game I played was AutoAssault (MMO).

TDU2 seems graphically ambitious. On my GTX 260, on defaults (medium, no-AA), I'm getting 45-60 FPS. (I used SweetFX to give me some SMAA.) It looks good on medium, even better on higher settings. It has some of most detailed (non-mod) road textures I've seen. =)

TLDR TDU2 is, "Full of Win!"


Edit: I forgot to mention, the game started with my pretty and rich lesbian partner giving me a Ferrari on my Birthday. ...like reality, it turned out that I was just daydreaming. I'd also give it bonus points for a racing game that allows you to choose a female avatar -- something a lot of racing games don't.[/QUOTE]
Dammit, I knew I should have bought it.
 
[quote name='AionTelos']Would anyone here recommend City's In Motion? I noticed it's down to $5 bucks.[/QUOTE]
It was just in the last Gala bundle. I'm sure you can find it for $1 from someone here, if not cheaper.
 
[quote name='AionTelos']Would anyone here recommend City's In Motion? I noticed it's down to $5 bucks.[/QUOTE]

I'm sure you can find it much cheaper in the trade thread.

It was part of the last Indie Gala bundle.

Edit: Idiot beat me to it.
 
[quote name='asheskitty']
TDU2 seems graphically ambitious. On my GTX 260, on defaults (medium, no-AA), I'm getting 45-60 FPS. (I used SweetFX to give me some SMAA.) It looks good on medium, even better on higher settings. It has some of most detailed (non-mod) road textures I've seen. =)
[/QUOTE]

Yes, the game-world textures and cars look outstanding.
I just can't run the game maxed-out on Very High on 1920x1080 - floats around 20-40 frames.
Though, I have it running on everything High on 1920x1080 - and that stays above 30 to around mid-40's.
My PC -> i7 950; 1 GB of GeForce GTX 560 Ti; 8 GB RAM; Win 7 64-bit.

Though, the character models - yeah, technically, they don't look so great. They're okay, I guess.
 
[quote name='Idiotekque']I didn't know you could make a female character yesterday![/QUOTE]

{Curious}
Why'd you hesitate on buying TDU2?
 
[quote name='MysterD']{Curious}
Why'd you hesitate on buying TDU2?[/QUOTE]
Student, no job, and the January Amazon sale killed me. I also have some other racing games to start/finish (Midnight Club 2, Burnout Paradise, Driver SF). TDU2 being like an MMO though... I would have tried it first, meh.
 
[quote name='Idiotekque']Student, no job, and the January Amazon sale killed me. I also have some other racing games to start/finish (Midnight Club 2, Burnout Paradise, Driver SF). TDU2 being like an MMO though... I would have tried it first, meh.[/QUOTE]

:( @ all of that.

What's cool about TDU2 is....you can play it either online or offline.
Separate profiles, though.

Just...if you do play offline, you won't have access to doing the MP-spots on the map.

{Though, I guess there's ways around it, if you check Steam Forums - and you can get offline profile online, with a lot of screwing around}.
 
Quick tip if you want to add TDU2 as a non-Steam game. Add the testdrive.exe as the non steam game. Then run the "Uplauncher.exe" launcher (the normal TDU2 launcher) -- do not hit the play button. Then launch your TDU2 non-steam game from steam. Overlay works fine.

[quote name='MysterD']
So power went out last night at 7:35pm EST; and I'm FINALLY back in business today.
So, did I miss much in here or what?

EDIT:
Looks like I missed some TDU2 mania.
Maybe I'll see some of y'all playing it online today! ;)[/QUOTE]


^_^ I'm "skitty"

[quote name='MysterD']Yes, the game-world textures and cars look outstanding.
I just can't run the game maxed-out on Very High on 1920x1080 - floats around 20-40 frames.
Though, I have it running on everything High on 1920x1080 - and that stays above 30 to around mid-40's.
My PC -> i7 950; 1 GB of GeForce GTX 560 Ti; 8 GB RAM; Win 7 64-bit.

Though, the character models - yeah, technically, they don't look so great. They're okay, I guess.[/QUOTE]


The character models are quite serviceable*. The extra effort went into the cars and road (where it belongs, imo).

*just uploaded reference in my screenshots ^_~

[quote name='MysterD']For those who are playing TDU2 - what songs do you like that are in the game?
Here's a few I like:

Hariba Radio
Passion Pit - "Little Secrets"
Ellie Goulding - "Under The Sheets (Jakwob Remix)"
Soho Dolls – "Right & Right Again (Alistair Whitehead Mix)"

Road Rock
Soho Dolls - "Bang Bang Bang Bang"

EDIT:
Tracklist of some of the tracks in TDU2 on Hariba Radio
[/QUOTE]


I honestly haven't noticed the music much yet (a little tuned-out driving focused -- and incessant phone calls when I'm not). What I can say it the music fits. The music in MX vs ATV mostly gets on my nerves. RidgeRacer Unbounded has a dubstep / electo house soundtrack that fits well (and first dubstep in my racing games.
 
@AshesKitty

Sure, the character models are serviceable - but nothing special.
Though, yeah - rest of the game looks really good, if you can find a setting that works for your system.

I still ain't bought Ridge Racer Unbounded yet - hope it goes on sale again somewhere.

[quote name='asheskitty']Quick tip if you want to add TDU2 as a non-Steam game. Add the testdrive.exe as the non steam game. Then run the "Uplauncher.exe" launcher (the normal TDU2 launcher) -- do not hit the play button. Then launch your TDU2 non-steam game from steam. Overlay works fine.[/quote]

Oooh, I only added TDU2 Launcher - probably why it don't work in Steam overlay.
Thanks for the advice!

EDIT 1:
Asked for Friend Request in TDU2. :D

EDIT 2:
I added both for TDU2 Launcher and EXE as Non-Steam games. Within Steam's properties for these filenames, I re-named TDU2 Launcher file as "Test Drive 2 Unlimited (Launcher)"; and the EXE file just as plain-old "Test Drive Unlimited 2" in Properties.
I'm lazy - so I launch w/in Steam the Launcher; then EXE - Steam-overlay works. :D
 
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[quote name='Idiotekque']It was just in the last Gala bundle. I'm sure you can find it for $1 from someone here, if not cheaper.[/QUOTE]

or $5 in the trade thread from the cags that joined last week.
 
So the last page is basically like:

MysterD: Test Drive Unlimited 2 is a great game. You should buy it.

Idiotekque: Ho hum, blah blah, whatever.

Asheskitty: Female characters! Lesbians!

Idiotekque: :bomb::censored::twoguns: I missed it!
 
[quote name='Motoki']So the last page is basically like:

MysterD: Test Drive Unlimited 2 is a great game. You should buy it.

Idiotekque: Ho hum, blah blah, whatever.

Asheskitty: Female characters! Lesbians!

Idiotekque: :bomb::censored::twoguns: I missed it![/QUOTE]
Perfect summary.
 
[quote name='jazyje']bought TDU2 and it won't launch. I press the START DRM button and nothing happens. HELP![/QUOTE]

Make sure your firewall is OFF when trying to activate any game equipped w/ Securom DRM.
Then, once it activates, you can toss it back on.
 
Yeah, all this talk is making me wish I had bought TDU2, and I suck at even semi-realistic racing games. I do like collecting the cars and driving them around a bit, though.
 
On other stuff...

I forgot I made a question on the Gamestop Forums regarding backup of games...

This is my first time using Gamestop. I am a regular user of Steam, Origin, Desura, Capsule, GOG...

I bought the D&D Master Collection, and tried to do a Backup of Planescape Torment. I used the "archive" option and it succesfully created a .impulse file

Then, from the tools menu I tried the Restore option... and it gives me the "the archive could not be restored" message.

I see that there are posts from 2009 (https://forums.impulsedriven.com/350804) stating this problem.

I am doing something wrong??


Got one answer:

No you are not doing anything wrong. This issue has been around since before GameStop acquired Impulse from Stardock and unfortunately it's not been something that's been resolvable as of yet. I know we've been looking at fixing it, but there is no ETA on when it will be done.


So, I don't think there will be a backup system anytime soon. They didn't even remove the (not working) option.

No more Gamestop games for me
 
I'm usually a sucker for Japanese indie games (The only indie games that even remotely approach real game quality) but the latest Nyu Media release Croixleur does not do much to inspire.

It's on Greenlight but not Steam yet. Plays a bit like... well, if DmC is worth $50 and Splatterhouse is worth $20, Croixleur is worth $5. It knows it so it focuses just on arena combat. It should hit all the marks I need: Dodge button, enemy windups, fast combat, but it just doesn't work. Everything is weak. Combat feels like a slightly buffed version of Ys but nobody plays Ys for the combat outside of the boss fights which are amazing.
 
[quote name='RollingSkull']I'm usually a sucker for Japanese indie games (The only indie games that even remotely approach real game quality) but the latest Nyu Media release Croixleur does not do much to inspire.

It's on Greenlight but not Steam yet. Plays a bit like... well, if DmC is worth $50 and Splatterhouse is worth $20, Croixleur is worth $5. It knows it so it focuses just on arena combat. It should hit all the marks I need: Dodge button, enemy windups, fast combat, but it just doesn't work. Everything is weak. Combat feels like a slightly buffed version of Ys but nobody plays Ys for the combat outside of the boss fights which are amazing.[/QUOTE]

I doubt I've ever told you this, RS, but I find your disdain for the indie game market absolutely delightful. Wrong, in my opinion, but fun to read.
 
[quote name='Eldredpe']I doubt I've ever told you this, RS, but I find your disdain for the indie game market absolutely delightful. Wrong, in my opinion, but fun to read.[/QUOTE]

I'll second that... after I am done playing Hotline Miami with Tim Schafer.
 
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