[quote name='Callandor']Definitely enjoying the gameplay so far. The opening cinematics were simultaneously cool (story) and hilarious (robo animation gliding lol!). Still trying to get a handle on the "advanced" combat tricks, but getting there.
I'd play more tonight, but I'm just too tired. Soon as I get home tomorrow, the first level will be finished.
Now, for your viewing pleasure:
A defense of Too Human:
http://api.seesmic.com/#/video/bC3G2bh7jy/watch
And just for kicks:
http://www.giantbomb.com/news/2humanalypse-now-strictly-for-my-gamerz/160/[/quote]
OMHH, I agree with K.P.
I'm about 5 or 6 hours into the game and I'm having a blast...just about half way through the 2nd area, I think....
Love the loot, love the combat...the camera goes wonky every blue moon but rarely in combat. The only "frustrating" thing I've found is that I'm so USED to being able to spin the camera, I occasionally still try to do it with the right stick.
The story, so far, is not bad. I think that you get a LOT more from actually stopping to listen to some NPC conversations (in town, especially) than you do from just blowing through the areas to get to the next cutscene. I'm a mythology "nut", of all kinds, and the Norse mythology is some of my favorite. That might be why I enjoy their take, so far.
The loot is varied, and even the "trash" can be somewhat useful (the exp % boost items outweigh their armor/damage value, sometimes). It all looks cool, even mismatched, and the full sets are bad ass.
The combat is visceral. It can get repetetive if you let it (the juggle mechanic can get overused, but it doesn't have to), but even when repetetive, it's FUN. I actually enjoy the slide mechanic and the different techniques for different enemy types (dark elves, polarity enemies, etc). And the "canon fodder" is LOTS of fun to just bash apart.
The graphics are stunning....I don't care if the character models aren't A+ quality, they do their job and get their point across. The backgrounds are lush. The framerate is steady and I haven't had a single "stutter" yet.
The audio is likewise awesome. Hearing the positional sound (Dolby Digital is almost necessary with the game) and the neat little sound effects (birds in Cyberspace??!!) really show polish. The base shakes my freaking house, which is always cool (though I found that, after the kids are in bed....best to drop my reciever into "night time" mode...otherwise I shake them out of their beds!).
Like KF, I see the "ugly" in the game. The interface is a bit of a pain. Two to three layers of menus to assign skill points...multiple layers to deal with equipment (especially salvage)...all that would need tweaking in a future title. It's not perfect, I'll grant you. But it's fun. And that's WITHOUT having delved into coop yet (something I'll try this weekend), which sounds like it might be even MORE fun than the single player game.
So, anyone scared off by the reviews...I'd say give it a shot. It's not NEARLY the abortion that many of the review sites are making it out to be. Does it llive up to the hype? Maybe not. But it's a good Action RPG, and does enough right to be worth a look.