Reality's Fringe;2192911 said:
NES $200 in 1985 = $378.25 in 2006
N64 - $200 in 1996 = $259.40 in 2006
GCN - $200 in 2001 = $229.81 in 2006
Wii - $250 in 2006 = $250.00 in 2006
Minimum Wage in Real Dollars: (2003)
1985 - $5.73
1991 - $5.13 (You omitted the SNES from the above comparison, BTW)
1996 - $4.98
2001 - $5.35
2006 - $5.15
So, taking those wages and dividing by the adjusted price (since I only found real dollars in 2003 versus 2006, it's not an exact measurement, but aside from things like energy, we're approximately where we were in terms of cost of goods as in 2003):
adjusted price/real dollar wage = # of hours to work at minimum wage for a given console
1985: $378.25/$5.73 = 66 hours and some change
1996: $259.40/$4.98 = 52 hours and some change
2001: $229.81/$5.35 = 43 hours (about 3 minutes less than, actually)
2006: $250.00/$5.15 = 48.5 hours
(Yeah, yeah, yeah, I left out taxes and benefits; I'm calculating on minimum

ing wage, it's not like you have that much to take out period).
So, this is a lousy and rough estimate, but it looks like the Gamecube was the console that required the least amount of man hours to save money for. Also looks like the Wii is only 5 hours more than that. Not terrible, but clearly could be worse (a $25 drop in price of the Wii would make it the most economical system, by these calculations).
Kinda shocking about a week and a half's worth of work in the 1980's to afford an NES, isn't it? These days it's only one hour at minimum wage ($5.15) per 20 year old NES game via the VC!