Wii Shop Channel Thread - 12/29 StarTropics II, Maboshi's Arcade, Cue Sports: Pool

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Strell, there's an obvious answer for the lack of N64 games...

get ready for it...




here it comes...










SPACE ISSUES !

Ok, did I do that right? Just trying to be more like you with my posts. ;) And the all CAPS was a shout-out to Nintendo. Hope they heard it. Seriously, though, maybe we'll get more N64 games after the space issue is addressed.
 
I probably would have thrown in a few fucks in there. Maybe a sonuvabitch!

I could see space issues being somewhat relevant, since Nintendo seems to not care about fixing them.
 
[quote name='soonersfan60']Strell, there's an obvious answer for the lack of N64 games...

get ready for it...




here it comes...










SPACE ISSUES !

Ok, did I do that right? Just trying to be more like you with my posts. ;) And the all CAPS was a shout-out to Nintendo. Hope they heard it. Seriously, though, maybe we'll get more N64 games after the space issue is addressed.[/quote]
Actually it seems to be because Nintendo of Japan or whoever makes the emulators for the VC doesn't seem to want to include the memory card support in the emulator, and that rules out nearly every third party game. Because of that it seems like Nintendo is really spacing out the few N64 games they can release.

Also, it's possible that the emulator doesn't support the extra RAM expansion, further cutting down on the games they can release on the Virtual Console.
 
[quote name='Kaijufan']Actually it seems to be because Nintendo of Japan or whoever makes the emulators for the VC doesn't seem to want to include the memory card support in the emulator, and that rules out nearly every third party game. Because of that it seems like Nintendo is really spacing out the few N64 games they can release.

Also, it's possible that the emulator doesn't support the extra RAM expansion, further cutting down on the games they can release on the Virtual Console.[/QUOTE]

Huh.

I never knew this. Makes complete sense given the fact that all the currently released games function on what would have been memory built into the cart itself.

Not that I disagree, but is there any proof on this?

Also, incredibly lame and lazy. Don't homebrew emulators already do this stuff without problem?
 
I've heard the same thing about the memory cards. I don't remember where but unless I dreamt it, it has been mentioned somewhere.

I'm sure it isn't a matter of Nintendo not being able to emulate the memory card (or the RAM expansion), I think it's an issue of Nintendo not wanting to devote the resources to developing a more full-featured N64 emulator.

All that aside, there still aren't that many N64 games I'd like to have. Ogre Battle 64, Virtual Pro Wrestling 2, and/or WWF No Mercy would do it for me and of those, only OB64 has a remote chance of coming out in the US.
 
[quote name='Strell']Huh.

I never knew this. Makes complete sense given the fact that all the currently released games function on what would have been memory built into the cart itself.

Not that I disagree, but is there any proof on this?

Also, incredibly lame and lazy. Don't homebrew emulators already do this stuff without problem?[/QUOTE]

Yeah, I think it's based on the observations of games that have been released so far. Mario Kart 64 is the oft-cited example, since the ghost data feature was removed due to it requiring the Controller Pak (Memory Card). You could also say that games that supported the Rumble Pak are also examples, as they do not support the rumble features of the Wii/GC controllers.

As for the homebrew emulator, I'm looking at the feature list of Wii64, an N64 emu for the Wii/GC. It does include memory and rumble pak support, but the 4MB Expansion pak feature is still on their to-do list.
 
I don't think it has anything to do with space limitations, Nintendo is happily throwing 300+ block WiiWare titles in the shop. Although I guess you could argue that they would rather prioritize space for new games.

I think not wanting to put the time and resources into a new N64 emulator like what was already said seems the most likely. But hell I don't know, Nintendo does a lot of shit I don't understand.
 
Wow, this must have been a boring week.. ;)
Usually we end up getting like a few new pages after the update!

So anyone play Home Sweet Home? It seems like The Sims. What's up with it? Good??
 
This week, Europe got 3 WiiWare games, Alien Crush Returns - 800 Points, Brain Challenge - 1000 Points (America is getting this on Monday), and Space Invaders Get Even - 500 Points.
 
[quote name='MisterModest'] Space Invaders Get Even - 500 Points.[/QUOTE]

Urge to regicide rising.

You people still have kings, right?

...

And dragons?
 
Well our president will have a black dick :nottalking:

--

But Space Invaders Get Even seems neat. Download it, ok?
For 500 points, it def seems like an easy buy!
 
Not really. I just want to talk about games and could still read this forum if I wasn't a member. I don't expect to see such worthless posts in a game discussion forum. Funny thing is you ignored my game question and try to make a troll out of yourself and I.

I would love to see some godd 64 games soon. I don't think they have even topped 20 64 games yet which is astonishing to me.
 
Actually we talked about 64 game releases a few posts back. Must be incredibly difficult for you to understand the idea of searching out information to get answers to questions. I mean you've clearly missed all the off topic posts in this thread somehow, so it shouldn't really surprise me.
 
[quote name='tsmvengy']Where the fuck is my Majora's Mask Nintendo?

Or is there some kind of limitation in the emulator that can't run it? Expansion Pak?[/quote]

There shouldn't be, considering I have it for the GameCube. Though that version never fails to corrupt my memory cards.

So maybe.
 
[quote name='tsmvengy']Where the fuck is my Majora's Mask Nintendo?

Or is there some kind of limitation in the emulator that can't run it? Expansion Pak?[/QUOTE]

That seems to be the popular theory. Kaijufan posted about it a few days ago.

Violet brings up a good point - doesn't explain away why it works on the GC compilation.

The magic 8 ball says: All signs point to lazy.
 
[quote name='Strell']That seems to be the popular theory. Kaijufan posted about it a few days ago.

Violet brings up a good point - doesn't explain away why it works on the GC compilation.

The magic 8 ball says: All signs point to lazy.[/quote]

From what I heard (no source to site from) that the GC port has some technical problems of its own , and that nintendo does not want to bring the game to the VC unless they can iron out and improve the emulation from the GC version.

Don't know if the problems stem from the expansion pak (which you and others have already pointed out that we have no expansion pak enhanced 64 games available) or something else entirely.
 
lilboo, don't worry, I'll download and play Home Sweet Home soon enough and tell you how awful it is. It's not like I have anything to do at all ever.
[quote name='StarKnightX']From what I heard (no source to site from) that the GC port has some technical problems of its own , and that nintendo does not want to bring the game to the VC unless they can iron out and improve the emulation from the GC version.

Don't know if the problems stem from the expansion pak (which you and others have already pointed out that we have no expansion pak enhanced 64 games available) or something else entirely.[/quote]
Wii packs more of a punch under the hood than GC though. What would you say is the top three most technically impressive GC games? I'd say Resident Evil 4, TimeSplitters: Future Perfect (480p, 16:9, 4 players + [at least] 6 bots and some huge maps), and F-Zero GX.

Now what are the top three most technically impressive Wii games? I'd say Super Mario Galaxy, Metroid Prime 3: Corruption, and either Brawl or Zack and Wiki. Not to mention the Conduit which is going to blow all of those out of the water. There's no way SMG or The Conduit looks worse than GameCube's best offerings.

To say that Nintendo, a company with money and resourses, not to mention having developed the N64, expansion pak, controller pak, LoZ:MM, GC, and Wii, can't make a good N64 emulator is absurd.
 
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[quote name='Doomed']To say that Nintendo, a company with money and resourses, not to mention having developed the N64, expansion pak, controller pak, LoZ:MM, GC, and Wii, can't make a good N64 emulator is absurd.[/quote]

This may not be a fair comparison , but Sega could never figure out how to make a proper working emulator for the 32X , Sega CD or the Saturn. That's why they ended up having to use the PC version of Sonic CD for the Sonic Gems Collection.
 
[quote name='Strell']That seems to be the popular theory. Kaijufan posted about it a few days ago.

Violet brings up a good point - doesn't explain away why it works on the GC compilation.

The magic 8 ball says: All signs point to lazy.[/quote]
Since the Gamecube version of Majora's Mask doesn't run very well (I remember I had problems with it freezing) my guess is that the emulator they used either doesn't support the expansion pack or doesn't support it very well.

And since Nintendo had an N64 emulator that could run on Gamecube hardware they most likely used the same emulator with little or no modification for the Virtual Console.
 
[quote name='Strell']Actually we talked about 64 game releases a few posts back. Must be incredibly difficult for you to understand the idea of searching out information to get answers to questions. I mean you've clearly missed all the off topic posts in this thread somehow, so it shouldn't really surprise me.[/QUOTE]

there's actually a topic to this thread???????
 
[quote name='Kaijufan']Since the Gamecube version of Majora's Mask doesn't run very well (I remember I had problems with it freezing) my guess is that the emulator they used either doesn't support the expansion pack or doesn't support it very well.

And since Nintendo had an N64 emulator that could run on Gamecube hardware they most likely used the same emulator with little or no modification for the Virtual Console.[/QUOTE]

It seems like a possibility. Rather than trying to add full RAM expansion support to the emulator, they probably just found some inferior quick/cheap work-around specifically for MM that still allowed it to run.
 
WII-KLY UPDATE: TWO WIIWARE GAMES AND ONE VIRTUAL CONSOLE GAME ADDED TO WII SHOP CHANNEL

Nov. 10, 2008
Are you hungry? Think of this week's Wii™ Shop Channel lineup as a lively menu that aims to satisfy every appetite. You'll find a food-themed game to tempt your tummy, a challenging brain game to please your noggin and a classic sci-fi action title to fuel your imagination. Whatever the recipe, you're sure to come back for seconds-and thirds, and fourths, and beyond.

Nintendo adds new and classic games to the Wii Shop Channel at 9 a.m. Pacific time every Monday. Wii owners with a high-speed Internet connection can redeem Wii Points™ to download the games. Wii Points can be purchased in the Wii Shop Channel or at retail outlets. This week's new games are:

WiiWare™

Brain Challenge™ (Gameloft, 1-4 players, Rated E for Everyone, 1,000 Wii Points): Just like your body, your brain needs to be exercised to stay in shape. Boost your brain and relieve stress through various minigames in a personal session to get a detailed evaluation. Challenge your friends' brains in delirious party games to see who is the smartest. Test your brain's abilities in Visual, Memory, Logic, Math and Focus minigames. Compare yourself with friends by challenging their brains in three multiplayer modes. Develop your resistance to stressful situations that could happen in real life. Use a customized Mii™ character to create personal sessions. Choose your favorite personal coach. Track your overall performance with detailed statistics and graphs. The special Kid Test and Senior Test modes will gather everyone around the game.

Yummy Yummy Cooking Jam (Virtual Toys, 1-2 players, Rated E for Everyone-Animated Blood, Comic Mischief, 1,000 Wii Points): Yummy Yummy Cooking Jam is a frenetically active cooking game in which you must serve food to your customers as quickly as possible. This could be a simple task, but the customers aren't very patient, and you'll find a multitude of annoying insects that make the noble mission of satisfying your small gourmets' stomachs much more difficult. In the game's Career Mode, your goal is to become the best chef in the city. To do so, you have to prove your worth by cooking in four fantastic restaurants: the Hot Dog, Hamburger, Pizza and Mexican Restaurant. Enjoy playing Yummy Yummy with your family, serving delicious food to the most surprising characters: vampires, ninjas, extraterrestrials and mafia thugs. Put on your chef's hat, sharpen your knives and turn up the heat.

Virtual Console™

Mega Man™ 3 (NES™, 1 player, Rated E for Everyone-Mild Cartoon Violence, 500 Wii Points): In the year 200X, the notorious Dr. Wily, now reformed and working for the forces of good, works hand-in-hand with Dr. Light to build a new type of peacekeeping robot. When a new set of eight Robot Masters escapes the lab to wreak havoc on the world at large, only Mega Man can save the day. This time, Mega Man must rely on his new slide move and canine companion Rush to conquer the stages and vanquish evil. A new character, Proto Man, adds to the mystery and appeal of this seminal title in the famous action-game series.

.
 
1) Where are the press releases first posted? Strell wants to know.

2)
Yummy Yummy Cooking Jam

Wtf.

3) No seriously, wtf. I guess September = Nintendo blowing their VC load for the year. I guess that's good since it is my birthday month, but damn.

4) Still no Space Invaders: Get Even? Urge to UKcide rising.
 
In the game's Career Mode, your goal is to become the best chef in the city. To do so, you have to prove your worth by cooking in four fantastic restaurants: the Hot Dog, Hamburger, Pizza and Mexican Restaurant

Wow, the Hot Dog restaurant?! It has been my dream to be the best chef in the Hot Dog restaurant! Yummy Yummy Cooking Jam, I present you with $10.
 
I only count three restaurants.

Pizza and Mexican Restaurant sounds dreadful. Maybe that's where the animated blood comes from.
 
[quote name='wii skiier']There is "animated blood" in Yummy Yummy Cooking Jam? Honestly, that's all that was missing from Cooking Mama for me.[/quote]

"Daddy? What's that stuff coming out of kitty's ears?"
"Why it's raspberry jam, son!"
 
[quote name='Strell']I only count three restaurants.

Pizza and Mexican Restaurant sounds dreadful. Maybe that's where the animated blood comes from.[/quote]
We have Pizza Hut/Taco Bell combined restaurants all over here. Despite my repeated requests they have yet to provide me with any kind of blood. So if it is included in this game I will be very upset that it is not an accurate representation of my Pizza and Mexican Restaurant experience.
 
[quote name='Strell']I only count three restaurants.

Pizza and Mexican Restaurant sounds dreadful. Maybe that's where the animated blood comes from.[/quote]

I think you are counting Hot Dog and Hamburger as the same restaurant. In this city, hot dogs and hamburgers cannot coexist.
 
I can't tell if people are understanding what I said.

"Pizza and Mexican" Restaurant. I don't need to use parentheses here, do I?
 
[quote name='Strell']I can't tell if people are understanding what I said.

"Pizza and Mexican" Restaurant. I don't need to use parentheses here, do I?[/quote]
Pizza Hut/Taco Bell.

This game is getting more discussion than anything else has in months.
 
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