[quote name='dmaul1114']I think Nintendo is kind of in a mixed bag here. They probably want some third party support to gain Marketshare as DMK said. But then again, with there sales and marketing to non-gamers maybe they don't need it so much as selling the console for Wii Sports, Wii Fit etc. might be enough to keep them on top (though that will hurt software attache rates).
On the other hand, their big money maker is their games, so it's to their benefit to have their first party titles not face a lot of competition and be assured to sell millions.[/QUOTE]
I suspect Nintendo wants third parties to come on board and develop the kinds of games that they themselves don't/won't/can't do -- the FPSes, Grand Theft Autos, licensed sports games, etc. Iwata is not an idiot, and he knows that having a broad library makes a system more appealing to customers, and he knows Nintendo can't do it all by themselves.
On the other hand, he also knows that Nintendo can't reasonably expect strong third-party support until there's a sizable user base. The reasonable approach, therefore, is for Nintendo to offer strong first-party support for the first few years, then scale things back as the third parties move in and broaden the library further. It worked for the DS, and there's no reason it won't work for the Wii.
--R.J.
On the other hand, their big money maker is their games, so it's to their benefit to have their first party titles not face a lot of competition and be assured to sell millions.[/QUOTE]
I suspect Nintendo wants third parties to come on board and develop the kinds of games that they themselves don't/won't/can't do -- the FPSes, Grand Theft Autos, licensed sports games, etc. Iwata is not an idiot, and he knows that having a broad library makes a system more appealing to customers, and he knows Nintendo can't do it all by themselves.
On the other hand, he also knows that Nintendo can't reasonably expect strong third-party support until there's a sizable user base. The reasonable approach, therefore, is for Nintendo to offer strong first-party support for the first few years, then scale things back as the third parties move in and broaden the library further. It worked for the DS, and there's no reason it won't work for the Wii.
--R.J.