Wii U - General Discussion Thread

what a great article that was. wii u might turn into's nintendo's version of dreamcast. How much longer will nintendo people support a company that does nothing more then gimmicks and put lame work into a home systems. if i pay 350 for a system i want all the games on other systems on that system no nintendo 1st party game is worth 350 bucks. This article was a eye open for me wii u is last nintendo home system i will ever buy good chance last nintendo system i buy seeing i don't play games on handhelds. i might end up selling wii u to pay for the two new systems.
 
I buy Nintendo Systems to play Nintendo games so it doesnt really bother me if they get support from EA, etc.

But yes, by all means if you don't play Nintendo games, please sell your system. If you have no interest in their games, why even get their system?
 
[quote name='Deader2818']I buy Nintendo Systems to play Nintendo games so it doesnt really bother me if they get support from EA, etc.

But yes, by all means if you don't play Nintendo games, please sell your system. If you have no interest in their games, why even get their system?[/QUOTE]

Thanks for this post. I've had it in my mind since late last year that I was going to buy a Wii U during the 2013 holiday season. However, some of these posts about the Wii U's limitations and lack of 3rd party support have begun to make me doubt whether I really want to go through with this purchase. At the end of the day, I want a Wii U mainly so that my kids and I can play Nintendo games together. I'd love there to be better 3rd party support, but ultimately, I want the Wii U because it's the only console that provides that Nintendo experience. I probably won't get the next Nintendo console (if another one is even made), but for now, I'm looking forward to seeing what Nintendo can do with a true HD console.
 
[quote name='Deader2818']I buy Nintendo Systems to play Nintendo games so it doesnt really bother me if they get support from EA, etc.

But yes, by all means if you don't play Nintendo games, please sell your system. If you have no interest in their games, why even get their system?[/QUOTE]

This is exactly how you have to play it out. Oldest trick in the book is to look at the games coming out and seeing if there are any you want to play on a console, if there are none don't buy the console. You can't buy a console and expect certain things to come out when they are not even a possibility, there is also no predicting what Nintendo will come out with and what they won't. If you buy a console for just the extra features or for promised games then you are stupid.

The lack of power is disturbing, not that it matters because good games can be on any system, but if it prevents titles that are on every other system from being ported then it becomes a problem. I assume they justify the price they charge by the Gamepad, which is unique but wouldn't be terribly useful for me. I would rather have a regular controller and a game system that is on par with the others at least so it can get more games rather than an underpowered console and the Wii U gamepad.
 
I'm past the point of caring about Nintendo third party support. It seems defeatist, sure, but my baseline for Nintendo hardware is this: If you think it's worth it solely for first party support, then buy one. That's how I've generally looked at it, and I've never been disappointed. Even the much maligned Wii had pretty fantastic first party support. Still, why people expect anything else at this point is beyond me.

To jump off the GamePad opinion in the last post, another thing I'll never understand... I've seen people on many other forums talk about a price drop and say things like '$200 w/o the GamePad'. I genuinely don't understand the hate for the GamePad. To me, it's the selling point of the system, and it's not as far of a jump as motion controls. It's a regular controller. With a screen. The amount of hate it gets staggers me. To me, it's not even about things like NintendoLand or Rayman that make you 'play' using the screen, it's about stuff like Mass Effect and Arkham City, where having the always-on map and real-time inventory really enhances the experience. I couldn't even imagine things like Lego City without it.

I don't want to make sweeping generalizations, but I feel like the vast majority of people that shit on the GamePad haven't really sat down and played something with it. Not tried it for 10 minutes in a store, genuinely sat down with a game. It's easily my preferred controller right now. It's only been since November and I already feel weird when I go back to regular controller and have the pause the game to look at the damn map. Sorry for the rant, it's just... while there are a lot of things to shit on the Wii U for, the GamePad isn't one of them.
 
[quote name='TimboSliceGB'] if i pay 350 for a system i want all the games on other systems on that system no nintendo 1st party game is worth 350 bucks.[/QUOTE]

Chances are, like many other CAGs, I'd buy most multiplatform stuff on the PS3/360 or their successors because of habit/friend's lists/trophies/achievements anyway. So even if the Wii U was as powerful as the next Sony/Microsoft systems (let alone the current ones) Nintendo would have had a hard time selling the system to the "hardcore" crowd.

While it might be true that "no nintendo 1st party game is worth 350 bucks", the entire collection of them most certainly is. Throw in a few unique third-party games (there are bound to be a few) and the Wii U will be well worth its original purchase price at some point not too far in the future.

I'd also argue that neither the PS4/720 (or Infinity or whatever the hell they'll call it) is worth $500 for any of their exclusives either ;).
 
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I think the appropriate context for the information about the WIIU's CPU/GPU power is the expectation people have of their games, Nintendo fans and Nintendo titles included. NOT what the PS3/360/PS4/720 can/will do.

During the lifecycle of the Wii, Nintendo acknowledged that its customers wanted HD resolutions on big ticket titles. Furthermore, Nintendo saw that as an opportunity to spin the WIIU as a kind of multimedia center for the Family. Those are the big objectives for the console alone. I'm not addressing the tablet, here, I'm talking about the box that plugs into your HDTV.

Anyhow, with those two objectives in mind, to release a new console whose guts aren't particularly suited to multimedia processes is a bit of an eye crosser. I'm talking about how those internals perform for the kinds of tasks you need if you want HD games and multimedia bullshit (Netflix, so on.)

They've saved some cash per unit in the near-term by keeping the guts cheap, but by doing that, they've made it so that 1) they're straining the CPU/GPU at launch to deliver on HD for first-party titles and, more importantly, 2) they've turned third-parties away who *may* have considered developing for the WIIU. And I know, I know, most of the people in this thread don't care about 3rd parties, you're in it for Mario/Zelda/etc., but in terms of the success of the WIIU, Nintendo's not in a position to discount 3rd party support.

I don't envy Nintendo trying to make money in home consoles. And I guess I don't envy them in the handheld market, either: the smart phone threat is going to overtake them. It ain't easy bein' Nintendo.
 
If the Gamepad keeps the library on the Wii U small then it is a problem, I would rather have a larger game library than a Gamepad controller if I have to choose. Again I really don't care about what the guts of a console are, but if it prevents certain games from being played on it then it becomes a problem. I buy consoles for the game library not for anything else, any other features are simply a bonus.

I think Nintendo has carved out enough of a niche with the 3DS at least for now to differentiate from smartphones but if they continue to charge $40 for digital games and put out expensive day 1 DLC for most games then it will just be like owning a less capable and more expensive smartphone. Though the cartridge option is still there for now. I see a lot of people getting 3DS systems now, when pokemon comes out in October that number will be even higher. If the buyers don't have a 3DS and they want to play pokemon once it comes out you know a whole ton of people will be picking up the system and the game since its a system seller, With the price of the 3DS being pretty low these days and the system going on sale often its not hard to pick one up in addition to a smartphone.
 
It seems that deciding to keep BC with the Wii may have been a fatal mistake, depsite the fact that I would have argued until I was blue in the face that it was a needed additon. A software layer ala the first Xbox or perhaps allowing the Wii to send data to the Wii U via USB would have been a better solution and allowed Nintendo to craft a better console without having to test BC so much.
 
I am not sure what they would have done with the E-shop if they didn't have full backwards compatibility. I assume if they were going to move the E-shop over to the Wii U they probably would have had to shut down the shop for the Wii, which would make a lot of people very, very angry. Of course if they had a universal account system people could just sign in with an account and redownload their games onto the Wii U even if it was just a one time allowance even though that still doesn't fix the fact that they would somehow have to merge e-shops while still keeping the Wii one alive.
 
[quote name='foltzie']It seems that deciding to keep BC with the Wii may have been a fatal mistake, depsite the fact that I would have argued until I was blue in the face that it was a needed additon. A software layer ala the first Xbox or perhaps allowing the Wii to send data to the Wii U via USB would have been a better solution and allowed Nintendo to craft a better console without having to test BC so much.[/QUOTE]
Here is another article that was published only a few days after the Wii U launched predicting how easy it would be to hack the Wii U and why.
There is an old saying: history tends to repeat itself. Using this as a basis, I’m gonna make a very superficial and personally driven analysis of the Wii U system and it’s possible flaws.

To do this, I will go back two generations, to the golden era of consoles, the sixth generation. In this generation we find the Gamecube as Nintendo’s answer to the Ps2, the Dreamcast and the Xbox. The security system found in the Gamecube is very similar to the one found on the Dreamcast: it heavily based on preventing the game medium from being copied. In this case, the Gamecube used a DVD-based format called the GOD (Gamecube Optical Disc). These discs were (and for the most part are still) unreadable by PC DVD-Drives. While I won’t get into details of how the Gamecube security works (I’ll do it another time), but I can tell you, that the Gamecube was, for the most part, the most secured console of it’s generation, it’s scene can be compared to the one we now find in the ps3: late and limited.


The problem is, by the time the Wii was released, the Gamecube was already hacked up and down, both the system itself and the proprietary Disc format it used. This, combined with the fact that the Wii was basically a Gamecube 1.5, made Wii hacking a lot easier. To have a clearer picture, imagine if sony basically made the Vita with the same exact hardware as the psp, only a bit faster, which is what the pspemu is inside of the vita and it’s why it was hacked.


To sum up: the Wii was hacked because it was too similar to the Gamecube, which was already hacked when the Wii came out.
Now, you may be asking what this has to do with the Wii U, nothing! except that this time, Nintendo has done the same thing! the Wii U uses a similar hardware than the one found on the Wii: a PowerPC CPU and an ATI GPU (it’s called AMD now btw).


You might not know this, but the Wii mode inside the Wii U is already hacked, pretty much like the pspemu inside the vita. The difference here, like I said, is that the Wii U is very similar to the Wii and the Gamecube, while the Vita hardware is different from the Psp, which could mean breaking out of the wii sandbox should be fairly easier than breaking from the pspemu sandbox. This was true for the Wii and Gamecube, specially since the Wii never emulated the Gamecube, it didn’t need to, it ran Gamecube code natively. If the same applies to the Wii U, then we might see a native Wii U hack coming right after the Wii mode hack.
Pretty much the Wii U was vulnerable from day 1 because Nintendo chose to use the same dated hardware architecture, which hackers have gained a ton of knowledge on from Wii/Gamecube. BC didn't really cause the Wii U to be hacked cause it was sandboxed. The way Marcan from fail0verflow first got access to the Wii U was reading memory from the espresso CPU which shouldn't had been possible if Nintendo implemented a memory firewall.
 
[quote name='Deader2818']I buy Nintendo Systems to play Nintendo games so it doesnt really bother me if they get support from EA, etc.

But yes, by all means if you don't play Nintendo games, please sell your system. If you have no interest in their games, why even get their system?[/QUOTE]

i love nintendo games but for me mario has become stale so stale they made new super lugi. i love zelda but they are going the easy way out by making a hd remake really? you will accept a hd remake and not a brand new zelda game. i also got a wii u for rayman and well that is no longer exlusive.
 
the reason why most people are up in arms about not so great 3rd party support is that it's how nintendo was trying to sell wii U. All e3 last year was talked about 3rd party support this 3rd party support that and major one why people got wii u was because of rayman. I understand when people say oh well i only buy nintendo system for nintendo games thats great but that is not how nintendo marketed this system. Nintendo is starting to realize they messed up with major push for 3rd party support now this info comes out about the real power or lack of power in this system. As a gamer that loves nintendo as gaming company has me scared that nintendo will be left in dust once ps4 and next xbox hits stores
 
[quote name='TimboSliceGB']i love nintendo games but for me mario has become stale so stale they made new super lugi. i love zelda but they are going the easy way out by making a hd remake really? you will accept a hd remake and not a brand new zelda game. i also got a wii u for rayman and well that is no longer exlusive.[/QUOTE]

There is a new Zelda coming out as well for Wii U.

Its cool though, you really should just sell yours.
 
I feel like this exchange (Nintendo platform is underpowered, no third party support, it doesn't matter because first party rules) has been happening every month since the GameCube was released.

See you guys in a month.
 
[quote name='ZForce915']I feel like this exchange (Nintendo platform is underpowered, no third party support, it doesn't matter because first party rules) has been happening every month since the GameCube was released.

See you guys in a month.[/QUOTE]

If message boards had been as popular as they are now when the N64 released we would have been hearing the same thing about N64 also, just substitute using cartridges for underpowered.
 
Sadly the Gamecube probably had the best game lineup of any Nintendo console after the N64, other than system exclusives you didn't miss much if you had one, it had plenty of 3rd party games. It also had actual Pokemon games which the Wii does not have.
 
[quote name='SaraAB']Sadly the Gamecube probably had the best game lineup of any Nintendo console after the N64, other than system exclusives you didn't miss much if you had one, it had plenty of 3rd party games. It also had actual Pokemon games which the Wii does not have.[/QUOTE]
GameCube has aged incredibly well and might be starting to take my pick as.my favorite console of all time. It may have had a small library but it had some fantastic games, certainly some of the best entries in the Nintendo franchises.
 
Donkey Konga!

Actually I love Donkey Konga, but it's allegedly best part - playing with friends - for me that didn't work well. Everybody's drums would set off other's mics. I found it infuriating. I preferred it solo.

But the main reason to have a GC is to hack it to support Japanese games and then get that nutty spinning propeller game. Fun! Unfortunately my hacked GC seemed to stop working as a hacked GC and my copy of that game is sitting on the shelf ever since, unplayed. Sad. I keep meaning to take it back apart and see if it's fixable.
 
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I think one thing people missed in the article is that they are saying that because of Steam and PC and other cheaper open source alternatives coming that can play games (incl. these 3rd party titles), that the Xbox720 and PS4 are also "doomed" unless they come up with new control peripherals... exactly the tact that Nintendo took! I think some of you are reading more into the article about it signaling the death of WiiU, when it was talking more about closed hardware in general. It just so happened that the focus on breaking the security was on the WiiU because it came out first. The article was way more "balanced" than the fanboys are giving it credit for...
 
Maybe that is why the value of GC games are up so much. Unlike the Wii I can't think of a truly terrible game that is on the GameCube. I mean the Wii has games like Action Girlz racing that are so broken you cannot even play them, even considering the most extreme examples of shovelware on the GameCube they are not as bad as the ones on the Wii. What is also sad is that a lot of GameCube games look better on my HDTV played through the Wii than Wii games do especially the ones that play in progressive mode on the Wii. I have no idea how that is possible but it is.
 
I sincerely hope that Nintendo goes the Gamecube route with the Wii U. The Gamecube was one of my favorite, if not most favorite Nintendo consoles.
 
ouya.png


I guess fail0verflow wasn't joking when they said ouya's CPU is better than Wii U's Espresso CPU cause EA just announced Frostbite Go engine for mobile today.
 
I wouldn't really use EA as proof of anything. Frostbite 2 worked fine on Wii U and they just don't want to support them at all because they wouldn't let them make Origin their online service.
 
[quote name='SaraAB']Sadly the Gamecube probably had the best game lineup of any Nintendo console after the N64, other than system exclusives you didn't miss much if you had one, it had plenty of 3rd party games. It also had actual Pokemon games which the Wii does not have.[/QUOTE]

gamecube is my fav nintendo system just over snes and 64. it had alot of great exlusives also
 
[quote name='soonersfan60']I think one thing people missed in the article is that they are saying that because of Steam and PC and other cheaper open source alternatives coming that can play games (incl. these 3rd party titles), that the Xbox720 and PS4 are also "doomed" unless they come up with new control peripherals... exactly the tact that Nintendo took! I think some of you are reading more into the article about it signaling the death of WiiU, when it was talking more about closed hardware in general. It just so happened that the focus on breaking the security was on the WiiU because it came out first. The article was way more "balanced" than the fanboys are giving it credit for...[/QUOTE]

no one wants to use a peripheral to play games thye just want a normal controller which is why ps move and kinect has been a flop
 
[quote name='Deader2818']I wouldn't really use EA as proof of anything. Frostbite 2 worked fine on Wii U and they just don't want to support them at all because they wouldn't let them make Origin their online service.[/QUOTE]

how do you know it worked on wii u? after hearing how bad the stuff is in the wii u i would not be shocked it would not work. frostbit 2 was even pushing it on 360 and ps3 and really was not the full frost bite 2 engine you see on pc version of bf3.
 
[quote name='TimboSliceGB']how do you know it worked on wii u? after hearing how bad the stuff is in the wii u i would not be shocked it would not work. frostbit 2 was even pushing it on 360 and ps3 and really was not the full frost bite 2 engine you see on pc version of bf3.[/QUOTE]

Need for Speed Most Wanted runs best on Wii U compared to ps3 and 360. Need for Speed was actually ported from the PC version to Wii U. Also Crytek had their CryEngine up and running and Crysis 3 was working on the Wii U till EA pulled the plug and refused to publish it.

the sports titles and Mass effect were bad ports but they still ran fine.

Seriously, EA has just been acting like babies. There is a reason they have been voted worst company in America two years running.
 
[quote name='Deader2818']Kinect has been a flop because there are no good games for it.

hell, same as move really.[/QUOTE]

companys would make games for it if they seen a market for it. For real most kinect games that are worth buying is party games. Their has been zero good games you would sit and play for hours on end. video games are met to be played with a controller.
 
[quote name='TimboSliceGB']companys would make games for it if they seen a market for it. For real most kinect games that are worth buying is party games. Their has been zero good games you would sit and play for hours on end. video games are met to be played with a controller.[/QUOTE]

They have freaking Rare just making Kinect games but don't let them make anything but shovelware.
 
[quote name='Deader2818']They have freaking Rare just making Kinect games but don't let them make anything but shovelware.[/QUOTE]

well expect that too change kinect 2.0 will be pushed at e3 for next xbox
 
[quote name='TimboSliceGB']well expect that too change kinect 2.0 will be pushed at e3 for next xbox[/QUOTE]

I have little hope of Microsoft letting Rare actually make games again.
 
Rare is dead, period. Everyone with talent left.

Anyways...

Super Metroid, Super Mario Bros. 2 and Super Ghouls n' Ghosts on the Virtual Console today. Super Metroid is $.30, so no excuses. Even at $8 I'd say no excuses, because it's that damn good.

And the Resident Evil Revelations demo came out yesterday. I played it, and wow, they butchered that game despite upressing the graphics. No laser sight in favor of a bad crosshair which makes aiming, along with awkward movement bad. The demo can also be completed in like 5 minutes, so it's super short. No gyro aiming with the gamepad, which sucks as well, since it's like the first thing you want to try on Wii U, but nope. 3DS version is superior in my opinion.
 
[quote name='KingBroly']Rare is dead, period. Everyone with talent left.

And the Resident Evil Revelations demo came out yesterday. I played it, and wow, they butchered that game despite upressing the graphics. No laser sight in favor of a bad crosshair which makes aiming, along with awkward movement bad. The demo can also be completed in like 5 minutes, so it's super short. No gyro aiming with the gamepad, which sucks as well, since it's like the first thing you want to try on Wii U, but nope. 3DS version is superior in my opinion.[/QUOTE]

First, agreed entirely on Rare. It's nothing more than a name at this point. Hell, they lost me with Perfect Dark Zero.

Second... honestly, yeah, there are some weird choices, but I'm still excited about RE: Revelations. I sunk 50+ hours into the 3DS version, and I'd wager this'll eat up close to that same amount. That said... ok, yeah, the crosshair annoys me. My OCD kicks in when I see that the gun is just so obviously not pointed where the crosshair is. I'm seriously confused as to why they got rid of the laser pointer. The graphics, while pretty, are also confusing... so, the 3DS has, uh, an undulating ocean outside the windows, yet the consoles only have darkness? Bizarre. The biggest complaint is that was just such a shitty demo. Why use the one that shipped with Mercenaries instead of the ACTUAL downloadable demo that was on the 3DS? That one was so much better.

I can sort of let the lack of console-specific 'extra' features go (Wiimote, gyro), but that's only because I'm not interested in them. It's weird, too, since the crosshair is almost built for Wiimote controls.

I'll also say that, weird menu choices (certain menus still pausing) aside, the GamePad is a great way to play. Game looks great if just do off-TV, and the touchscreen is way easier for me in terms of switching weapons than the Dpad was on the 3DS.

Overall, yeah, I agree that the 3DS version isn't going to be topped by the console ports. If you have a 3DS, that's the one to play. Still, I'm happy it exists on consoles... it's a great game.
 
[quote name='TimboSliceGB']no one wants to use a peripheral to play games thye just want a normal controller which is why ps move and kinect has been a flop[/QUOTE]

Move is a flop but Sony barely supported it. Kinect has been a monster. Yeah the games mostly suck but they've sold over 24 million of those things and it pretty much came down to good marketing.
 
[quote name='Erad30']Move is a flop but Sony barely supported it. Kinect has been a monster. Yeah the games mostly suck but they've sold over 24 million of those things and it pretty much came down to good marketing.[/QUOTE]

I actually like Move over Kinect, since it combines Wii and Kinect technologies, in a sense. It's a shame Sony neglected it.
 
[quote name='sp00ge']I actually like Move over Kinect, since it combines Wii and Kinect technologies, in a sense. It's a shame Sony neglected it.[/QUOTE]

I think Sony tried their best to get the ball rolling but ultimately 3rd parties did nothing but up-res and port Wii games for it. I still think Sports Champions is one of the best motion control games of any platform.
 
[quote name='RedvsBlue']I think Sony tried their best to get the ball rolling but ultimately 3rd parties did nothing but up-res and port Wii games for it. I still think Sports Champions is one of the best motion control games of any platform.[/QUOTE]

I agree. I even liked The Fight... that game is tiring when you get into it.
 
I read the Resident Evil aiming wasn't picking up the control sticks properly, something about using digital on analog triggers (same on other consoles).

I didn't like the 3DS version (not a survival horror fan in general) but the whole thing just sounds like a waste. When was the last time console versions of these games got good reviews?
 
[quote name='Erad30']Move is a flop but Sony barely supported it. Kinect has been a monster. Yeah the games mostly suck but they've sold over 24 million of those things and it pretty much came down to good marketing.[/QUOTE]
Really? Kinect has kind of died off recently since I can't recall the last big Kinect game. Kinect Harry Potter? Kinect Dragon Ball Z? It seemed like Kinect Star Wars really killed the momentum for big exclusive Kinect games, which probably wasn't helped by the upcoming system.

Move still gets quite a bit of support with games like MLB 13: The Show, Tiger Woods 14, and Bioshock Infinite, though it could certainly use more exclusive games.
 
Again not talking about the games, I'm pretty sure the only big seller for it is Dance Central. but tons of people bought the add-on.
 
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